Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
So, from what I can tell, is the Color Face and Tunes Face are related.
The Color Face, which we were discussing above, sets the pitch for the Tunes Face.
If you select one note in the Color Face, the Tunes Face will play octaves of that note in a sequence, depending on where you place your dots around the Face.
If you select more than one note in the Color Face, the Tunes Face will play those pitches in a scale type fashion, depending on the distance from the center of the Face. When a particular note plays is determined by the placement around the Face, clockwise from 9:00 position.
Now back on the Color Face, there is a Sequencer here as well. This sequencer lets you determine the note values that get applied to the Tunes Face, in a separate sequence. So the Color Face and Tunes Face, together, act as a sort of programmable arpeggiator. The Color Face is like the Keyboard input (determines which note/notes), the Tunes Face is the Arp sequence (the pattern of when the notes play back), and the Color Face Sequencer is like you changing note input over time (like you playing a chord progression over the length of the sequence).
I think that’s it! I had to read that 3 times though. Thanks
Yeah, that was a challenge to explain clearly.
Sorry to get all ‘wordy’ on ya.
I got pissed and stopped using it after the first day. First of all it's convoluted with too much on the screen in a small area with small writing, it's not intuitive and everything on it sounds they same , a complex nothing maker. I saw a video of a guy playing it live like a DJ and I was like "what effin' genre is this? LAME EDM?" Trash Tech? Bubble Yutz? Chicken Sheen Dinner?
That's a bit unfair, although I agree it's unintuitive initially. Certainly capable of some interesting stuff with this if you import your own samples and learn it. The audio engine has improved a bit too since the initial release.
Not for everyone though and needs a bit of perseverance. If you like experimental stuff/workflows I think it helps.
@Carnbot agreed! Although I do get the initial frustration. I too have walked away in aggravation before. But, the more I explore... the more I finally figure out how stuff works... and the more info I get from other users (like in this thread)... the more I really love this app.
It’s never cut and dried clearcut like a legacy tool you might be familiar with... but once you figure out the ignition switch, where the gas pedal is, and how to shift gears... taking this alien 👽 spacecraft out for abstract joyrides can be a rewarding stellar hoot.
I think the reason most of the videos sound similar is that there’s only one dude (the dev) posting them, and that’s his style. A lot of the default settings are also set up to sound like what you see/hear in the videos. Once you start clearing the face panels and starting from scratch, as well as loading up your own samples as @Carnbot mentions... you can get VERY interesting and varying stuff from it.
It’s definitely not for everyone, but for those who dig flying like ya stole it on alien spacecraft joyrides to abstract destinations unknown... its worth the initial frustration of trying to figure out how to hotwire the damn thing.
Oh yeah, I've walked away in frustration too When you get going though it can be as immersive as it's designed to be, even though as you say, you do feel like a bit of a cosmic back seat driver sometimes!
I just thought it was a dumb thing to say.
Mazetools is one of those apps that on one hand, I'm glad not everyone is rushing to it and tend to dismiss it after one day of confusion and aggravation. It kinda keeps it a bit of an insiders secret regarding how cool it actually is once you unlock some of it's interface weirdness. But, on the other hand... I'd like these guys to be able to keep developing it too, and that's only going to happen if they're earning enough from it.
It seems like it was massively ambitious to try and create a sound + visual app like this on multiple platforms at once. I'm not a developer so I don't know if that was a wise decision or not. It might be that if you're going for a presence on all the platforms, you pretty much have to develop them all at once.
At the end of the day, I'm thrilled the Mazetool cats are still working on taking it to new levels.
I can tell the sound engine is improved, and the graphics it can produce can really surprise you out of nowhere. It's a bit uncomfortable that I can't just go right to a specific setting to get exactly what I want when I want it... but that's also adds to the fun of exploring it. Each time it's a completely different experience if you stay lost in it long enough.
This is how I systematically fumble thru the app.
Nice 👍🏼
I’m not sure if this is new with the latest update, but I hadn’t realized that you can use your own samples in the rhythm section. Cool!
https://www.instagram.com/tv/BwDbiSihGQo/?utm_source=ig_share_sheet&igshid=o8y2uy8dvu2m
oh nice, didn't know that either
I'd noticed this before, but you can assign your samples (one per face) to the grid itself and sort of play them as you move over them. Only experimenting with it now