Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Who writes the app store description?
Wrlds2ndBstGeoshredr wrote: " Who writes the app store description? "
Marketing speak turns out to be a slight exaggeration. Gosh - hold the front page.
Howdy! I'm the developer, real human! Thanks for the feedback. It's a night and weekends project, and it has evolved over a long time. It's hard to bring something new into this world and I hope this will go where I would like it to be.
It is true it doesn't have AUv3. But you have to start somewhere. Audiobus as a library made it super easy to drop my logic into the audio render loop. I didn't go with the traditional oscillator => filter path. Nope. This this is actually additive waveshaping. So the whole algorithm can't use off the shelf parts like AudioKit has. Audiobus' example code made it clear where I needed to plug into and also receive MIDI. It give you IAA as a bonus.
I started converting the render loop to C++ last weekend. The UI turns out to be the hard part: even though it adapts to just about any screen size the problem is sharing the components across two apps: the main ANILOG and the AUv3 extension that gets bundled in. I think I found a cheap way to do it. Let's say that Xcode is not your friend.
One of the things this currently does that other synths don't is sharing. Creating and editing patches actually tweaks a plain text file that you can export and send to a friend. My hope is someone will build a search engine and a community around it. Help each other make more awesome music together.
Sequencer. That's just a super complicated topic. I love trackers. The prototype of the playback engine is in the app. But the Ui is so far from being usable I just gave up for v1.0. But the proof is that it actually does work and it's accurate.
Anyways thanks for being part of the journey.
Welcome to the forum. Nice to have another developer on board.
AUv3 question: do you expect instruments to include an onscreen keyboard, or do you expect to connect a MIDI input?
I can just shove the whole ANILOG UI into the AUv3 window, and you can manually hide the keyboard with a button. It might get really crowded. It already is probably going to use the mobile mode just to fit inside a window.
Or, I can forget the keyboard and save a little room. I'll have to find a place to move the Inst and Setup buttons. I'm thinking stealing part of the area for changing the program. This would require you to connect a MIDI input.
I'm leaning towards the latter. iSEM does it that way. I figure you connect it up once, choose your patch, then close the window. Also when/if iOS apps run on your laptop the window would be smaller too.
..forget the keyboard... yes
Yes, I personally don't need an integrated keyboard with my AUV3 synths. There are multiple options to use another external soft or hard keyboard
Thanks @rafaelollero and @cuscolima !
The sequencer has just been added. The price was also reduced.
https://apps.apple.com/gb/app/anilog/id1466584323
The sequencer looks like a tracker, which to me is wonderful.
Is it $1 less I’ll pop it in the sales thread if so…?
12.99 to 7.99 as per Appsliced.
Hi, Amy! Great job on the upgrade. I like on screen keyboards, but I don’t expect them in AUs anymore, unless the soft keyboard utilizes special touch features, like dragging to change pitch or modulation. Hope to see you soon!
I’d like to try this one but but not sure, a demo mode would be great