Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
@Audiomodern Awesome! Can’t wait to play with the new features.. thank you..
Have I mentioned how much I ❤️ Playbeat (+ Riffer)? The random - but oh, so musical results - put a huge smile on my face every time I use them.. just sayin’..
I probably already knew this intuitively, given how often I facepalm while programming drums. It’s nice to be reminded that I probably can’t expect the software to do everything for me
Thank you.
Just updated to the new version, I’m really liking the new randomization features. Thank you 🙏
@Audiomodern Great update, thanks! Multi-out AU would be epic in the future.
This app keeps getting better but I have a feature request to allow setting the exact number of steps in the pattern. I often like to write in odd time signatures and would like the option to set the number of steps to allow playing in 5/4 or 7/4 (20 steps or 28 steps).
Keep up the great work!
+1
@Audiomodern Nice update thanks, only negative thing is it's crashing when loading a lot of my saved AUM playbeat presets
Playbeat Update
Thanks for the nifty update, @Audiomodern!
Yea some welcome additions for sure
There is a new sequencer length selector (16/32 steps) that does exactly this..
Pick the 32 step option then drag the sequence length bar until you have your 20 steps.. or anything else that’s not regular 4/4..
Just tested this in AUM in 5/4 + 20 steps in Playbeat + it worked like a charm.. however, randomization still thinks it’s in full 32 step mode.. so min + max steps gets spread across the 32 steps instead of the more limited 20 steps..
It would be nice if it (randomization) followed the set amount of steps too.. not sure if it’s possible.. I hate to ask after a brand new update but I will.. @Audiomodern ?
@royor Thanks! I had not figured that out yet.
Is there a way to make every step in a row send the same midi note other than manually change the midi note on each step which is a pain? Each row could be a different drum sound. One row could be kick, another row could be snare etc. I’m not going to load samples into this app but want to trigger sounds in other apps by midi note. Thanks!
Go to the Dice and use the Pitch Randomize option.
To set all steps to a single value, select the track first (toward the left) and in the Pitch Randomizer set the range min/max to the same note (the note you want to assign). Hit random to assign that note to all the steps.
Repeat for the other 3 tracks, with a new note for each track.
Turn off Pitch Randomization for each track to keep the pitches the same as you randomize other attributes.
Yes.. @CracklePot already beat me to it but here’s a screen grab to walk you through it..
1. Choose a single sequence
2. Adjust the min + max pitch to the same note (say G3)
3. Hit the random dice for pitch
4. Lock the pitch for that single sequence
5. Repeat
I see some improvement in the AUv3 implementation, but still wish the following were addressed:
1. It now shows up as a MIDI destination but not a MIDI source. (Unlike Riffer)
2. The presets are not exposed to the host (AUM, apeMatrix)
3. There are no automation parameters exposed to the host (AUM, apeMatrix)
4. There is some state saving but MIDI outs are not saved
The only way to route MIDI into the host is to route it out from Playbeat, which means the host will never be able to save the routing.
Thanks to @CracklePot and @royor for your help. I played around with what you described but I never quite got there.
Thanks!
Hello guys 👋..not working midi clips ableton and playbeat together stop midi clip on ableton and playbeat continue play.like microtonic drag and drop midi..
This app has some big potential. Nice update! Please keep tweaking it to perfection. 👊
Good update, I wish there was an option to randomise kits though. Loading sounds into the slots each time is a bit of a slow process.
Yeah completely agree, drag and drop from Files app would be great.
iOS sample file based workflow is improving with each ios version but it's still quite frustrating
It’s the one thing that stops me using it - love the randomisers, and a big fan of Riffer. But loading in each sample is a drag. I know that makes me sound lazy, but so much easier to get going quickly, and then experiment with new combinations, with some other drum apps.
Totally agree. Current process ruins the flow. This is why having proper MIDI out via AU MIDI would also be on my list as an alternative "fix". Load samples in an app that supports drag/drop and away we go... pointing the MIDI at fractal bits is fun! So much potential in this one.
I don’t like loading samples into apps in general which is why I asked for help earlier in this thread getting PB to send midi out to other drum apps. Seems to work fine.
Agreed. Excellent app now but that would take it from once in awhile to essential.
The app has just been updated. Now it is possible to save kits (and this is huge!!) and it is also possible to have 32 steps. I love this app and it is now even better!
Oh, thank god for that! Will use this more now then for sure
Unfortunately, I just tried and am still having the problem with touch responsiveness that others have also mentioned before. Damn, I hoped this would be fixed. I literally have to stab the screen like a maniac to get it to open a sample. It just doesn’t respond to normal levels of pressure. Anyone else having this? If so, please contact the dev (I already have, but the more the merrier)
What iPad are you using?
I have no issues with touch-response with the PlayBeat app or AUv3.
(iPad Air 2, iPadOS13.5.1)
No prob here too!