Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
New iPad music U Tube Channel, & a challenge proposal!
We finally created a brand new series that is completely focused on iPad music!
Tablet Manners – exploring iPad music.
In this series we accept a serious challenge: demonstrate how far you can push an iPad for music creating purposes. We'll try to take advantage of every musical potential hidden in the device, especially in the different approach to creation workflow and sound manipulation, creating music completely written and produced with IOS music apps.
In this episode we explore the depths of counterpoint with Alexandernaut FugueMachine!
The voices in the canon chase after each other, intertwining in a texture inspired to the alternative past of Scythe, Stonemaier Games tabletop game used as a background.
Hope you like the series!
APPS USED:
First voice of the counterpoint played on Strng, an app that employs Karplus-Strong synthesis to obtain string instruments sounds.
Organ chords are played with ChordPolyPad by Laurent Colson, controlled by the buttons of the Livid Instruments Minim bluetooth controller: organ sound is from Klevgrand's Hillman Vintage Combo synth processed in their DAW Cassette tape emulation plugin.
Bass voice is played with the Reeds and Strings patch from iSymphonic library app, “corrected” with some Klevgrand GotoEQ. Klevgrand Knorr Bass Vitalizer adds a bit of harmonic saturation for more presence and bite.
Third voice is synthesized via IceGear Mersenne percussive synth: delay, modulation and filter are internal.
Fourth voice is a Moog Model D.
The FX on the last part is Granular from Burns Audio, implementing a well known Mutable Instruments algorhythm quite famous in the modular synth environment.
Master reverb to glue everything together is Audio Damage EOS2 passed through AUM Saturator and Audio Damage RoughRider 3 compressor.
I used RX950 AD/DA and Amazing Noises Apps Limiter on the master bus.
Audiobus 3 takes care of MIDI connections (because it “remembers” and recalls ChordPolyPad presets, which is not Auv3), audio mixer is Jonatan Liljedahl Kymatica AUM.