Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Whatever happened to....Audulus?

2»

Comments

  • @michael_m said:
    I would like to see version 4, but there aren’t even occasional short posts on progress on the forum anymore (seems like a really long time since Taylor posted anything).

    Like I said, I get that he doesn’t want to set timelines, but it’s not very encouraging to go to the forum and get crickets most times.

    I think he has learned from a past mistake not to post about progress. With something like he is doing it is unpredictable how long development will take. There has been a lot of noise here when devs have posted on progress of projects that take a long time. He isn’t into drama and has no idea of how long the endgame will take.

  • @espiegel123 Agreed, development can occur in spurts and for such a large project I'm sure the timeline changes for features that initially seemed quick and easy.

    That said Audulus was one of the first apps that really got me into iOS music/development and I'm very excited to see what Audulus 4 brings.

  • Well it’s good to hear that something is happening, but it’s still disconcerting to see so little in the way of comments of any kind from the developer. Even something like “All is going to plan” once in a while would be better than total silence. There’s a comment above about considering it a “dead” project - that’s not an untypical conclusion to make once nothing is heard from a developer.

  • @reasOne said:
    i don’t know that for me drambo was the quickest or best way to learn modular, it might be, but for me it’s more confusing than mirack...

    Basically everything you said here is my experience. For me Audulus was amazing but hella-confusing. Drambo didn't do it for me visually and the logic of placement staggered me. MiRack is it.
    I watch Omri Cohens VCV tutorials and implement them into MiRack. It's also my rehearsal before I begin buying actual Eurorack modules.
    However MiRack has helped in my understanding of signal flow and modular enough that I would like to revisit Audulus to see if there's something I can build (other than a simple subtractive synth).

  • @michael_m said:
    Well it’s good to hear that something is happening, but it’s still disconcerting to see so little in the way of comments of any kind from the developer. Even something like “All is going to plan” once in a while would be better than total silence. There’s a comment above about considering it a “dead” project - that’s not an untypical conclusion to make once nothing is heard from a developer.

    Taylor does pop up periodically on the Audulus forum..where there was an opportunity for people to participate in the beta.

    Why would it be disconcerting for him not to be giving status updates when he has no idea when it will be released? You might wish to hear more...other folks will respond by overloading him with questions and requests and get bent out of shape if he doesn’t reply.

    It shouldn’t be disconcerting to people if a dev doesn’t give updates about their pet project. They goofed big time about talking about the progress towards AUv3 with Audulus 3 and learned a lesson. He literally has no idea how long it will take and he is deeply committed to the app and not being trapped by deadlines or pressure (it is one of the reasons he decided to work for himself). Development of such niche apps doesn’t pay enough for someone to give up quality of life ... he knows he’ll never earn from his work on Audulus what he’d make if he were still at Pixar. If it stresses him out or distracts him to deal with the fallout of communicating publicly when there isn’t meaningful to say about the state of the project, it makes sense for him to not say much. Speaking from experience, any time a dev speaks about a much watched app and it isn’t to say “it’s here” it can generate a lot of demand for communication from people whom then are bent out of shape because the app isn’t out or because they want a say in its features.

  • wimwim
    edited November 2020

    I disagree entirely. It is perfectly understandable for people to be concerned that a project is dead when a developer ceases to communicate. It's unreasonable for people to expect a developer to be able to supply estimated release dates (though I don't blame them for that since they can't be expected to understand how difficult that can be). But it is not unreasonable in the slightest for them to assume the worst when a developer goes dark.

    A simple and non-committal "Hi - just letting you know I'm still working on things. No, I can't give any specific updates, so please don't ask." or something is all some of these developers like Intua and Blip Interactive would need to do to reassure their fans. (The enemies are going to be pissed no matter what so screw them. :p )

    Of course, it's totally up to the developer, and I know that any communication can be downright stressful for many of them. I'm not commenting on the developer. I'm reacting to the idea that people shouldn't be concerned when there is no communication from a developer that had been communicative in the past. I think that's just silly.

  • I agree with @wim - how can anyone tell the difference between a project that has been abandoned and a project that has a long period of no communication from a developer who is working on it? Looking in from the outside they seem like the same thing, so it’s not unthinkable that someone can come to the incorrect conclusion.

    I don’t think anyone is asking for a completion date, just some regular updates so that they know whether or not to continue to invest their time in a project. Total silence is more likely to see people drift away from it - the gradual decline of people posting on the Audulus forum is likely a sign of waning interest.

  • The user and all related content has been deleted.
  • @wim said:
    I disagree entirely. It is perfectly understandable for people to be concerned that a project is dead when a developer ceases to communicate. It's unreasonable for people to expect a developer to be able to supply estimated release dates (though I don't blame them for that since they can't be expected to understand how difficult that can be). But it is not unreasonable in the slightest for them to assume the worst when a developer goes dark.

    A simple and non-committal "Hi - just letting you know I'm still working on things. No, I can't give any specific updates, so please don't ask." or something is all some of these developers like Intua and Blip Interactive would need to do to reassure their fans. (The enemies are going to be pissed no matter what so screw them. :p )

    Of course, it's totally up to the developer, and I know that any communication can be downright stressful for many of them. I'm not commenting on the developer. I'm reacting to the idea that people shouldn't be concerned when there is no communication from a developer that had been communicative in the past. I think that's just silly.

    He hasn’t ceased to communicate..which I tried to point out earlier. But he doesn’t communicate often. But he has communicated periodically. The “no communication” thing is an exaggeration.

  • When was the last time he communicated on the Audulus forum with any kind of “I’m still working on it” update? That must have been quite some time back.

    It might not be “no communication“, but it’s not far off. There are people in this thread saying they’re concerned with their inability to tell anything about development - that should tell you that the level of communication is perceived to be none, or close to none.

  • @michael_m said:
    When was the last time he communicated on the Audulus forum with any kind of “I’m still working on it” update? That must have been quite some time back.

    It might not be “no communication“, but it’s not far off. There are people in this thread saying they’re concerned with their inability to tell anything about development - that should tell you that the level of communication is perceived to be none, or close to none.

    Probably mid-summer on the forum. Fairly recently on the discord server.

    I am not saying that there has been a lot of communication. But I am willing to bet that whether or not Taylor replied a query about Audulus 4 over on the Audulus forum that one would still be able to see that it isn't dead. I think people here are used to the handful of developers that are chatty over here and consider anything less than that radio silence.

    Heck, I am not privy to some secret communication, and I know that it wasn't dead.

  • I don’t even think most people are expecting “chatty”. There are a lot of developers who don’t communicate much, but they have some kind of presence online that is fairly consistent.

    Just look at this thread to get an idea that it would benefit the project to communicate more - not everyone is on every platform, and it’s become the norm to see a somewhat consistent pattern of communication online, and developers can be prematurely laid to rest if any large gaps occur or the developer only communicates on one platform.

  • @michael_m said:
    I don’t even think most people are expecting “chatty”. There are a lot of developers who don’t communicate much, but they have some kind of presence online that is fairly consistent.

    Just look at this thread to get an idea that it would benefit the project to communicate more - not everyone is on every platform, and it’s become the norm to see a somewhat consistent pattern of communication online, and developers can be prematurely laid to rest if any large gaps occur or the developer only communicates on one platform.

    How do you measure benefit?

    Seriously, if whether Audulus is in development matters to you or anyone, you could pop over to the Audulus forum and ask.

  • Benefit is ultimately measured in income, and that’s a result of shifting units. You’re not going to do that if the company doesn’t advertise - it’s business 101 in the modern world.

    I have asked on the forum. Last time I got crickets, but the time before (maybe a year ago) I got a response from Taylor.

    Anyway, it’s not my business how the company is run, but my 2c is that communication could be improved.

  • @michael_m said:
    Benefit is ultimately measured in income, and that’s a result of shifting units. You’re not going to do that if the company doesn’t advertise - it’s business 101 in the modern world.

    I doubt that whether Taylor posts to the forum every 2 months or every four months or every six months to say "I'm working on it" would make a significant difference in the sales. I know that is hard to believe. If anything, non-specific updates like that overtime often generate more annoyance than good vibes -- and in any case, his audience is so niche that I doubt it really will impact the number of units he will sell when he decides its ready.

    I have asked on the forum. Last time I got crickets, but the time before (maybe a year ago) I got a response from Taylor.

    Anyway, it’s not my business how the company is run, but my 2c is that communication could be improved.

  • wimwim
    edited November 2020

    @espiegel123 said:
    I doubt that whether Taylor posts to the forum every 2 months or every four months or every six months to say "I'm working on it" would make a significant difference in the sales.

    This is very true. Everyone there is an existing customer from whom only a separate app version is going to generate any sales. I have to think the number of people who haven't bought it yet who would be dissuaded by lack of communication about the future must be very tiny. I also expect that the vast majority would purchase a v4 release (assuming it's a separate app) regardless of any previous silence on the part of the developer.

    Still, if you go to the trouble to maintain a forum for the purpose of communication ... its understandable for people to speculate when that communication largely disappears. ;)

  • @CracklePot said:
    I just got Analog Kit the other day for $3.
    Not a lot of time spent on it yet, but it seems pretty awesome.
    Lots of components to build your own modules.

    @DatGood said:

    @reasOne said:
    i don’t know that for me drambo was the quickest or best way to learn modular, it might be, but for me it’s more confusing than mirack...

    Basically everything you said here is my experience. For me Audulus was amazing but hella-confusing. Drambo didn't do it for me visually and the logic of placement staggered me. MiRack is it.
    I watch Omri Cohens VCV tutorials and implement them into MiRack. It's also my rehearsal before I begin buying actual Eurorack modules.
    However MiRack has helped in my understanding of signal flow and modular enough that I would like to revisit Audulus to see if there's something I can build (other than a simple subtractive synth).

    ya for me mirack is the most strait forward learnable modular synth, probably because it models eurorack/vcv and there’s so much info online.. instead of being a new take on modular with not as many resources yet. for some people it all just clicks and make sense, i am not fortunate enough to be in that camp 🤣 i need step by step help until i get it

  • edited November 2020

    @wim said:

    @espiegel123 said:
    I doubt that whether Taylor posts to the forum every 2 months or every four months or every six months to say "I'm working on it" would make a significant difference in the sales.

    This is very true. Everyone there is an existing customer from whom only a separate app version is going to generate any sales. I have to think the number of people who haven't bought it yet who would be dissuaded by lack of communication about the future must be very tiny. I also expect that the vast majority would purchase a v4 release (assuming it's a separate app) regardless of any previous silence on the part of the developer.

    Still, if you go to the trouble to maintain a forum for the purpose of communication ... its understandable for people to speculate when that communication largely disappears. ;)

    But the communication hasn’t disappeared. There hasn’t been some significant state changes in that regard. Taylor has never been a frequent poster...at least not in the couple of years that I have been paying attention..and rarely about progress of the app. There was a while when there was a guy who was a sort of evangelist and customer support person who left to start a business with his wife.

    The community over there does most of the communicating. And, as I mentioned, they have a presence on discord for those interested.

    I would disagree that the forum’s primary purpose is for the developer to communicate. It’s primary purpose is communication amongst the user community

  • wimwim
    edited November 2020

    @espiegel123 said:

    @wim said:

    @espiegel123 said:
    I doubt that whether Taylor posts to the forum every 2 months or every four months or every six months to say "I'm working on it" would make a significant difference in the sales.

    This is very true. Everyone there is an existing customer from whom only a separate app version is going to generate any sales. I have to think the number of people who haven't bought it yet who would be dissuaded by lack of communication about the future must be very tiny. I also expect that the vast majority would purchase a v4 release (assuming it's a separate app) regardless of any previous silence on the part of the developer.

    Still, if you go to the trouble to maintain a forum for the purpose of communication ... its understandable for people to speculate when that communication largely disappears. ;)

    But the communication disappeared. There hasn’t been some significant state changes in that regard. Taylor has never been a frequent poster...at least not in the couple of years that I have been paying attention..and rarely about progress of the app. There was a while when there was a guy who was a sort of evangelist and customer support person who left to start a business with his wife.

    The community over there does most of the communicating. And, as I mentioned, they have a presence on discord for those interested.

    I would disagree that the forum’s primary purpose is for the developer to communicate. It’s primary purpose is communication amongst the user community

    This exchange between you and me about the nuances of something so irrelevant is silly. I don't know how I let myself get sucked this far into it except that ... I just really like to argue. :D

    I'll let you have the last word. 😎✌🏼

  • As @espiegel123 has written, if you really want to know how development on Audulus 4 is progressing, check out the Audulus Discord. I know Taylor the developer is actively developing Audulus 4 and beta testing it.

  • Same for Intua/BM3. Forum dead due to activity mostly all happening on Discord.

  • Anyone know if anything ever happened with Audulus 4? I think the original target was early 2020, and here we are in late 2022.

    Looks like Audulus 3 is the only version on the App Store still.

  • @michael_m said:
    Anyone know if anything ever happened with Audulus 4? I think the original target was early 2020, and here we are in late 2022.

    Looks like Audulus 3 is the only version on the App Store still.

    It is in beta. There have been a few times on the Audulus forum where people were invited to participate. Taylor works at a pace that is comfortable for him and won't speculate on when it will ship.

  • @sevenape said:
    you can try the beta here: https://testflight.apple.com/join/F5IZKazB

    I saw that there’s a beta out there, but it seems like it’s been in beta for almost 2 years. I wasn’t sure if it was actually getting anywhere.

  • @michael_m said:

    @sevenape said:
    you can try the beta here: https://testflight.apple.com/join/F5IZKazB

    I saw that there’s a beta out there, but it seems like it’s been in beta for almost 2 years. I wasn’t sure if it was actually getting anywhere.

    It has. The developer is getting it done at a pace he feels comfortable with.

  • @espiegel123 said:

    @michael_m said:

    @sevenape said:
    you can try the beta here: https://testflight.apple.com/join/F5IZKazB

    I saw that there’s a beta out there, but it seems like it’s been in beta for almost 2 years. I wasn’t sure if it was actually getting anywhere.

    It has. The developer is getting it done at a pace he feels comfortable with.

    OK, thanks for that.

Sign In or Register to comment.