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LK - for Ableton Live & Midi by Imaginando - AUv3 Clip Launcher Finally Available in AUM!!

19091939596130

Comments

  • edited August 2021

    @Gdub said:
    @tahiche
    Thank you so much
    I didn’t realise that LK had a hammerhead patterns in the keyboard selection
    Set up 8 scenes, copied scene 1 with the hammer patterns keyboard, copied and pasted to each scene, moved note up per scene, now each scene activates the next pattern
    Super happy

    Many many thanks

    Glad to help!.
    You can do it with the regular keyboard layout too. It’s just notes, but the specific keyboard layouts just make it easier for you.
    My advice is to try stuff out with the regular AUM keyboard first, make it work with that. That way you’re filtering out any app configuration problems or discrepancies. Once you know it’s working, replicate in LK.

  • @tahiche
    Good advice
    Be safe

  • New LK beta (1.11.1, build 252) is now available for test.

    As suggested by @Janosax and @branis clip muting was added =) Just long press the desired clip and you'll see the option on the opened dialog

    Someone also suggested that track width and clip height should be project related and not global properties. That too was added.

    Here's the change log:

    • Add clip mute option (new feature)
    • Add Track Monitor (Live Mode) (new feature)
    • Track width and clip height are now project properties instead of global ones
    • Fix program change automation midi message bug
    • Fix Keyboard Module keys's octave
    • Add color to crossfade buttons (Live Mode)
    • Fix undo when overwriting a clip with copy/paste
    • Fix composer keyboard layout bug when closing/opening composer
  • @xglax said:
    New LK beta (1.11.1, build 252) is now available for test.

    As suggested by @Janosax and @branis clip muting was added =) Just long press the desired clip and you'll see the option on the opened dialog

    Someone also suggested that track width and clip height should be project related and not global properties. That too was added.

    Here's the change log:

    • Add clip mute option (new feature)
    • Add Track Monitor (Live Mode) (new feature)
    • Track width and clip height are now project properties instead of global ones
    • Fix program change automation midi message bug
    • Fix Keyboard Module keys's octave
    • Add color to crossfade buttons (Live Mode)
    • Fix undo when overwriting a clip with copy/paste
    • Fix composer keyboard layout bug when closing/opening composer

    Awesome update! Thanks a lot!

  • edited August 2021

    @xglax said:
    New LK beta (1.11.1, build 252) is now available for test.

    As suggested by @Janosax and @branis clip muting was added =) Just long press the desired clip and you'll see the option on the opened dialog

    Someone also suggested that track width and clip height should be project related and not global properties. That too was added.

    Here's the change log:

    • Add clip mute option (new feature)
    • Add Track Monitor (Live Mode) (new feature)
    • Track width and clip height are now project properties instead of global ones
    • Fix program change automation midi message bug
    • Fix Keyboard Module keys's octave
    • Add color to crossfade buttons (Live Mode)
    • Fix undo when overwriting a clip with copy/paste
    • Fix composer keyboard layout bug when closing/opening composer

    Can you midi control/learn clip mute?.
    PD: Here comes a great new feature and I’m already nagging…😂🙏

  • @tahiche said:

    @xglax said:
    New LK beta (1.11.1, build 252) is now available for test.

    As suggested by @Janosax and @branis clip muting was added =) Just long press the desired clip and you'll see the option on the opened dialog

    Someone also suggested that track width and clip height should be project related and not global properties. That too was added.

    Here's the change log:

    • Add clip mute option (new feature)
    • Add Track Monitor (Live Mode) (new feature)
    • Track width and clip height are now project properties instead of global ones
    • Fix program change automation midi message bug
    • Fix Keyboard Module keys's octave
    • Add color to crossfade buttons (Live Mode)
    • Fix undo when overwriting a clip with copy/paste
    • Fix composer keyboard layout bug when closing/opening composer

    Can you midi control/learn clip mute?.
    PD: Here comes a great new feature and I’m already nagging…😂🙏

    I wonder why would you need that

  • @tahiche said:

    @xglax said:
    New LK beta (1.11.1, build 252) is now available for test.

    As suggested by @Janosax and @branis clip muting was added =) Just long press the desired clip and you'll see the option on the opened dialog

    Someone also suggested that track width and clip height should be project related and not global properties. That too was added.

    Here's the change log:

    • Add clip mute option (new feature)
    • Add Track Monitor (Live Mode) (new feature)
    • Track width and clip height are now project properties instead of global ones
    • Fix program change automation midi message bug
    • Fix Keyboard Module keys's octave
    • Add color to crossfade buttons (Live Mode)
    • Fix undo when overwriting a clip with copy/paste
    • Fix composer keyboard layout bug when closing/opening composer

    Can you midi control/learn clip mute?.
    PD: Here comes a great new feature and I’m already nagging…😂🙏

    Not at the moment... :disappointed:

  • edited August 2021

    @sinosoidal is it possible to add multiple multiple midi bus to Lk, like Helium does.
    As LK support more than 16 tracks it would be a great addition when used many auv3 as well as external hardware in AUM.

  • Hi everyone :) & the Lk team . In ableton there is an option " record clip(s) on scene launch" when track(s) is/are armed . I found a way to do that with Lk standalone , by midi mapping from my midi controller launchpad mini the same note on a scene + each clip of the same scene . I would like to be able to do the same when having no external midi controler , by simply .... touching/launching a scene . Has someone found a way ? thank you ! Stéph .

  • @paikan777 said:
    Hi everyone :) & the Lk team . In ableton there is an option " record clip(s) on scene launch" when track(s) is/are armed . I found a way to do that with Lk standalone , by midi mapping from my midi controller launchpad mini the same note on a scene + each clip of the same scene . I would like to be able to do the same when having no external midi controler , by simply .... touching/launching a scene . Has someone found a way ? thank you ! Stéph .

    We have that in our todo list and should be implemented soon! :wink:

  • @sinosoidal wonderful !!! thank you :)

  • Hi!
    I was noodling with a song idea and used the Controller mode of LK to perform in AUM. I made a video. It’s so much easier than trying to solo, mute and change levels in AUM

    • While doing this I came up with yet another “I need this badly…” moment. The midi mapping in LK Controller is great paired with AUM, BUT I just wish you could add more than one message to a button/slider… For example, if I want a button to solo track 4 & 8 simultaneously. Or another button to mute track 5 and raise an fx send while pressed. Chaining midi messages would greatly increase what’s capable, specially for live performance. In the video there’s some parts where I’m having to hit 2 buttons at the same time and it’s just impossible to be that precise.
    • I use 2 controllers as there weren’t enough buttons to solo, mute, all tracks. It works but it can get quirky. I found you can’t seamlessly use 2 Controllers at the same time. Say you’re pressing a button in controller A and move a slider on B, then controller A looses focus and the button state is “stuck”.

    So it’d be great to a) be able to assign multiple midi messages to a controller, b) more buttons!. Or “b” option for “b”, being able to customize what controls you want, maybe just a shitload of buttons and no sliders…
    So yeah, this controller mode is sort of overlooked but it’s really handy and fun. I was sort of stuck with this loop idea and it gave me some really cool options, like the momentary fx button where I use BLEASS Motion on Hammerhead.

  • Thanks for sharing the vid. I agree, Controller is great for live jams in AUM sessions. One simplistic, maybe too limiting solution would be to set multiple controls in your AUM channels/AU's to the same midi CC being sent by a single button or slider in Controller. You could adjust amount of mod on each with the % in AUM, or invert if needed.

    I wish you could save Controller mappings and custom naming on buttons/sliders to a file outside of AUM so it could be used stand alone, like LK Matrix can do. I've started using TouchOSC when I need a controller outside of the AUM or Drambo session. You can build pretty much anythin in there, but takes some time.

  • @baccharis said:
    Thanks for sharing the vid. I agree, Controller is great for live jams in AUM sessions. One simplistic, maybe too limiting solution would be to set multiple controls in your AUM channels/AU's to the same midi CC being sent by a single button or slider in Controller. You could adjust amount of mod on each with the % in AUM, or invert if needed.

    This was my first thought as well. In the same situation I would just map the same CC to multiple parameters in AUM. But maybe there's some reason why this wouldn't work for what @tahiche is doing.

  • @wim said:

    @baccharis said:
    Thanks for sharing the vid. I agree, Controller is great for live jams in AUM sessions. One simplistic, maybe too limiting solution would be to set multiple controls in your AUM channels/AU's to the same midi CC being sent by a single button or slider in Controller. You could adjust amount of mod on each with the % in AUM, or invert if needed.

    This was my first thought as well. In the same situation I would just map the same CC to multiple parameters in AUM. But maybe there's some reason why this wouldn't work for what @tahiche is doing.

    Yes, I actually did map the same control to various AUM parameters. For example, I have a button to solo the drum + sub bass channel. But if you do that, then you cant solo the drums OR the bass. Or say you want to set the volume of 2 tracks at once, but at different volumes… Plenty of cases, it would really expand the versatility.

  • Updated… Thanks

  • Thanks for Probability ‘Draw’… really nice…❤️

  • Is it possible to lock the automation data in LK so that it is not overwritten during overdubbing? Or to prevent the recording of automation data in general?

  • Ohh, probability draw. Know what I’m up to this weekend.

  • edited August 2021

    Revisiting LK matrix with a new M1 Pro. Seems I need to restore the purchase, but opening in standalone I get the matrix but no menu. Any advice would be appreciated.

  • @zilld2017 said:
    Revisiting LK matrix with a new M1 Pro. Seems I need to restore the purchase, but opening in standalone I get the matrix but no menu. Any advice would be appreciated.

    EDIT: found it:

  • @tahiche said:

    @wim said:

    @baccharis said:
    Thanks for sharing the vid. I agree, Controller is great for live jams in AUM sessions. One simplistic, maybe too limiting solution would be to set multiple controls in your AUM channels/AU's to the same midi CC being sent by a single button or slider in Controller. You could adjust amount of mod on each with the % in AUM, or invert if needed.

    This was my first thought as well. In the same situation I would just map the same CC to multiple parameters in AUM. But maybe there's some reason why this wouldn't work for what @tahiche is doing.

    Yes, I actually did map the same control to various AUM parameters. For example, I have a button to solo the drum + sub bass channel. But if you do that, then you cant solo the drums OR the bass. Or say you want to set the volume of 2 tracks at once, but at different volumes… Plenty of cases, it would really expand the versatility.

    Let me go on about sending multiple CC messages… is it just me that finds this need?.
    I guess a workaround would be to use some middle agent that can chain multiple midi events. Maybe Mozaic or Drambo?. But those 2 take some work to set up. I guess there must be some midi plugin that can chain midi events with an easy to use interfae, sort of like Miditools does conversions where you can stack them up. Maybe @wim knows of a good option for this?

  • @tahiche said:

    @tahiche said:

    @wim said:

    @baccharis said:
    Thanks for sharing the vid. I agree, Controller is great for live jams in AUM sessions. One simplistic, maybe too limiting solution would be to set multiple controls in your AUM channels/AU's to the same midi CC being sent by a single button or slider in Controller. You could adjust amount of mod on each with the % in AUM, or invert if needed.

    This was my first thought as well. In the same situation I would just map the same CC to multiple parameters in AUM. But maybe there's some reason why this wouldn't work for what @tahiche is doing.

    Yes, I actually did map the same control to various AUM parameters. For example, I have a button to solo the drum + sub bass channel. But if you do that, then you cant solo the drums OR the bass. Or say you want to set the volume of 2 tracks at once, but at different volumes… Plenty of cases, it would really expand the versatility.

    Let me go on about sending multiple CC messages… is it just me that finds this need?.
    I guess a workaround would be to use some middle agent that can chain multiple midi events. Maybe Mozaic or Drambo?. But those 2 take some work to set up. I guess there must be some midi plugin that can chain midi events with an easy to use interfae, sort of like Miditools does conversions where you can stack them up. Maybe @wim knows of a good option for this?

    StreamByter lets you clone and rewrite a MIDI message in a single line. Minimal setup, tho a bit arcane to use.

  • @tahiche said:

    @tahiche said:

    @wim said:

    @baccharis said:
    Thanks for sharing the vid. I agree, Controller is great for live jams in AUM sessions. One simplistic, maybe too limiting solution would be to set multiple controls in your AUM channels/AU's to the same midi CC being sent by a single button or slider in Controller. You could adjust amount of mod on each with the % in AUM, or invert if needed.

    This was my first thought as well. In the same situation I would just map the same CC to multiple parameters in AUM. But maybe there's some reason why this wouldn't work for what @tahiche is doing.

    Yes, I actually did map the same control to various AUM parameters. For example, I have a button to solo the drum + sub bass channel. But if you do that, then you cant solo the drums OR the bass. Or say you want to set the volume of 2 tracks at once, but at different volumes… Plenty of cases, it would really expand the versatility.

    Let me go on about sending multiple CC messages… is it just me that finds this need?.
    I guess a workaround would be to use some middle agent that can chain multiple midi events. Maybe Mozaic or Drambo?. But those 2 take some work to set up. I guess there must be some midi plugin that can chain midi events with an easy to use interfae, sort of like Miditools does conversions where you can stack them up. Maybe @wim knows of a good option for this?

    Your needs sounds plausible. We will see what we can do.

  • @sinosoidal said:

    @tahiche said:

    @tahiche said:

    @wim said:

    @baccharis said:
    Thanks for sharing the vid. I agree, Controller is great for live jams in AUM sessions. One simplistic, maybe too limiting solution would be to set multiple controls in your AUM channels/AU's to the same midi CC being sent by a single button or slider in Controller. You could adjust amount of mod on each with the % in AUM, or invert if needed.

    This was my first thought as well. In the same situation I would just map the same CC to multiple parameters in AUM. But maybe there's some reason why this wouldn't work for what @tahiche is doing.

    Yes, I actually did map the same control to various AUM parameters. For example, I have a button to solo the drum + sub bass channel. But if you do that, then you cant solo the drums OR the bass. Or say you want to set the volume of 2 tracks at once, but at different volumes… Plenty of cases, it would really expand the versatility.

    Let me go on about sending multiple CC messages… is it just me that finds this need?.
    I guess a workaround would be to use some middle agent that can chain multiple midi events. Maybe Mozaic or Drambo?. But those 2 take some work to set up. I guess there must be some midi plugin that can chain midi events with an easy to use interfae, sort of like Miditools does conversions where you can stack them up. Maybe @wim knows of a good option for this?

    Your needs sounds plausible. We will see what we can do.

    You da man! 👍🙌🙏🤟
    I think you can see the use in the video I posted. It’d be “sort of” the equivalent of playing a scene in Matrix vs playing a single clip. Playing a scene you can target multiple midi channels and multiple ccs at once.
    I’d actually love it on the matrix aswell. Having a clip that mutes multiple channels, for example.

  • Hello @sinosoidal,
    Sorry to insist, but do you think is it’ll possible to add multiple output midi bus to Lk?

  • @Jeezs said:
    Hello @sinosoidal,
    Sorry to insist, but do you think is it’ll possible to add multiple output midi bus to Lk?

    We need to investigate

  • @sinosoidal said:

    @Jeezs said:
    Hello @sinosoidal,
    Sorry to insist, but do you think is it’ll possible to add multiple output midi bus to Lk?

    We need to investigate

    Do you mean for AUv3, right?

  • edited August 2021

    @sinosoidal said:

    @sinosoidal said:

    @Jeezs said:
    Hello @sinosoidal,
    Sorry to insist, but do you think is it’ll possible to add multiple output midi bus to Lk?

    We need to investigate

    Do you mean for AUv3, right?

    Yes for auv3.
    It would be awesome !

  • I’m arranging a full song for the first time in a while and it’s so much easier since last time I used LK. The scene follow actions and length properties are very quick and useful. It’s really feeling like a mature app now. @sinosoidal you and the team have outdone yourselves 🙏

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