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What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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LK - for Ableton Live & Midi by Imaginando - AUv3 Clip Launcher Finally Available in AUM!!

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Comments

  • @tahiche said:

    @tahiche said:

    @wim said:

    @baccharis said:
    Thanks for sharing the vid. I agree, Controller is great for live jams in AUM sessions. One simplistic, maybe too limiting solution would be to set multiple controls in your AUM channels/AU's to the same midi CC being sent by a single button or slider in Controller. You could adjust amount of mod on each with the % in AUM, or invert if needed.

    This was my first thought as well. In the same situation I would just map the same CC to multiple parameters in AUM. But maybe there's some reason why this wouldn't work for what @tahiche is doing.

    Yes, I actually did map the same control to various AUM parameters. For example, I have a button to solo the drum + sub bass channel. But if you do that, then you cant solo the drums OR the bass. Or say you want to set the volume of 2 tracks at once, but at different volumes… Plenty of cases, it would really expand the versatility.

    Let me go on about sending multiple CC messages… is it just me that finds this need?.
    I guess a workaround would be to use some middle agent that can chain multiple midi events. Maybe Mozaic or Drambo?. But those 2 take some work to set up. I guess there must be some midi plugin that can chain midi events with an easy to use interfae, sort of like Miditools does conversions where you can stack them up. Maybe @wim knows of a good option for this?

    StreamByter lets you clone and rewrite a MIDI message in a single line. Minimal setup, tho a bit arcane to use.

  • @tahiche said:

    @tahiche said:

    @wim said:

    @baccharis said:
    Thanks for sharing the vid. I agree, Controller is great for live jams in AUM sessions. One simplistic, maybe too limiting solution would be to set multiple controls in your AUM channels/AU's to the same midi CC being sent by a single button or slider in Controller. You could adjust amount of mod on each with the % in AUM, or invert if needed.

    This was my first thought as well. In the same situation I would just map the same CC to multiple parameters in AUM. But maybe there's some reason why this wouldn't work for what @tahiche is doing.

    Yes, I actually did map the same control to various AUM parameters. For example, I have a button to solo the drum + sub bass channel. But if you do that, then you cant solo the drums OR the bass. Or say you want to set the volume of 2 tracks at once, but at different volumes… Plenty of cases, it would really expand the versatility.

    Let me go on about sending multiple CC messages… is it just me that finds this need?.
    I guess a workaround would be to use some middle agent that can chain multiple midi events. Maybe Mozaic or Drambo?. But those 2 take some work to set up. I guess there must be some midi plugin that can chain midi events with an easy to use interfae, sort of like Miditools does conversions where you can stack them up. Maybe @wim knows of a good option for this?

    Your needs sounds plausible. We will see what we can do.

  • @sinosoidal said:

    @tahiche said:

    @tahiche said:

    @wim said:

    @baccharis said:
    Thanks for sharing the vid. I agree, Controller is great for live jams in AUM sessions. One simplistic, maybe too limiting solution would be to set multiple controls in your AUM channels/AU's to the same midi CC being sent by a single button or slider in Controller. You could adjust amount of mod on each with the % in AUM, or invert if needed.

    This was my first thought as well. In the same situation I would just map the same CC to multiple parameters in AUM. But maybe there's some reason why this wouldn't work for what @tahiche is doing.

    Yes, I actually did map the same control to various AUM parameters. For example, I have a button to solo the drum + sub bass channel. But if you do that, then you cant solo the drums OR the bass. Or say you want to set the volume of 2 tracks at once, but at different volumes… Plenty of cases, it would really expand the versatility.

    Let me go on about sending multiple CC messages… is it just me that finds this need?.
    I guess a workaround would be to use some middle agent that can chain multiple midi events. Maybe Mozaic or Drambo?. But those 2 take some work to set up. I guess there must be some midi plugin that can chain midi events with an easy to use interfae, sort of like Miditools does conversions where you can stack them up. Maybe @wim knows of a good option for this?

    Your needs sounds plausible. We will see what we can do.

    You da man! 👍🙌🙏🤟
    I think you can see the use in the video I posted. It’d be “sort of” the equivalent of playing a scene in Matrix vs playing a single clip. Playing a scene you can target multiple midi channels and multiple ccs at once.
    I’d actually love it on the matrix aswell. Having a clip that mutes multiple channels, for example.

  • Hello @sinosoidal,
    Sorry to insist, but do you think is it’ll possible to add multiple output midi bus to Lk?

  • @Jeezs said:
    Hello @sinosoidal,
    Sorry to insist, but do you think is it’ll possible to add multiple output midi bus to Lk?

    We need to investigate

  • @sinosoidal said:

    @Jeezs said:
    Hello @sinosoidal,
    Sorry to insist, but do you think is it’ll possible to add multiple output midi bus to Lk?

    We need to investigate

    Do you mean for AUv3, right?

  • edited August 2021

    @sinosoidal said:

    @sinosoidal said:

    @Jeezs said:
    Hello @sinosoidal,
    Sorry to insist, but do you think is it’ll possible to add multiple output midi bus to Lk?

    We need to investigate

    Do you mean for AUv3, right?

    Yes for auv3.
    It would be awesome !

  • I’m arranging a full song for the first time in a while and it’s so much easier since last time I used LK. The scene follow actions and length properties are very quick and useful. It’s really feeling like a mature app now. @sinosoidal you and the team have outdone yourselves 🙏

  • edited September 2021

    @xglax said:
    New LK beta (1.11.1, build 252) is now available for test.

    As suggested by @Janosax and @branis clip muting was added =) Just long press the desired clip and you'll see the option on the opened dialog

    Someone also suggested that track width and clip height should be project related and not global properties. That too was added.

    Here's the change log:

    • Add clip mute option (new feature)
    • Add Track Monitor (Live Mode) (new feature)
    • Track width and clip height are now project properties instead of global ones
    • Fix program change automation midi message bug
    • Fix Keyboard Module keys's octave
    • Add color to crossfade buttons (Live Mode)
    • Fix undo when overwriting a clip with copy/paste
    • Fix composer keyboard layout bug when closing/opening composer

    Thanks, mute mode is really useful!!! 😎 🤘

    Track height and width are also now properly state saved with session, thanks too 🙏

  • @Janosax said:

    @xglax said:
    New LK beta (1.11.1, build 252) is now available for test.

    As suggested by @Janosax and @branis clip muting was added =) Just long press the desired clip and you'll see the option on the opened dialog

    Someone also suggested that track width and clip height should be project related and not global properties. That too was added.

    Here's the change log:

    • Add clip mute option (new feature)
    • Add Track Monitor (Live Mode) (new feature)
    • Track width and clip height are now project properties instead of global ones
    • Fix program change automation midi message bug
    • Fix Keyboard Module keys's octave
    • Add color to crossfade buttons (Live Mode)
    • Fix undo when overwriting a clip with copy/paste
    • Fix composer keyboard layout bug when closing/opening composer

    Thanks, mute mode is really useful!!! 😎 🤘

    Track height and width are also now properly state saved with session, thanks too 🙏

    Thanks for the feedback! :blush:

  • edited September 2021

    @gregsmith said:
    I’m arranging a full song for the first time in a while and it’s so much easier since last time I used LK. The scene follow actions and length properties are very quick and useful. It’s really feeling like a mature app now. @sinosoidal you and the team have outdone yourselves 🙏

    Thanks for your feedback. LK has been growing because of the feedback of this wonderful community. It's your needs that drive our development efforts. 🙏 :blush:

    LK todo list is always long and decide what should be the next effort is not easy sometimes. Some of our big tasks in the list include:

    • CHORDER module revamp
    • Improve MATRIX automations editor
    • Custom layouts on CONTROLLER module

    Of course there are ton of other small issues and bug but those we always try to fit in revision builds.

    In summary, what would be your next BIG wish for LK? Think out loud.

    @tahiche @wim @Jeezs @RajahP @branis

  • @sinosoidal said:

    @gregsmith said:
    I’m arranging a full song for the first time in a while and it’s so much easier since last time I used LK. The scene follow actions and length properties are very quick and useful. It’s really feeling like a mature app now. @sinosoidal you and the team have outdone yourselves 🙏

    Thanks for your feedback. LK has been growing because of the feedback of this wonderful community. It's your needs that drive our development efforts. 🙏 :blush:

    LK todo list is always long and decide what should be the next effort is not easy sometimes. Some of our big tasks in the list include:

    • CHORDER module revamp
    • Improve MATRIX automations editor
    • Custom layouts on CONTROLLER module

    Of course there are ton of other small issues and bug but those we always try to fit in revision builds.

    In summary, what would be your next BIG wish for LK? Think out loud.

    @tahiche @wim @Jeezs @RajahP @branis

    Right on!. Here we go…

    • Easy integration with Loopy Pro when it arrives: premapped midi commands with labels?. A way to make it plug and play since the audio side of clip launching is vital and it’s gonna give LK the perfect pair (hope). Modular iOS, to each it’s own.
    • more flexibility in sending midi:
      be able to send to more than one midi channel from a clip,
      Send midi Cc not only from automation lane (like in controller mode)
      Chain multiple midi commands
      Reason for the above is to make easier and more flexible to have clips that can for example act like global modifiers (solo x tracks, add a filter and a crusher all at once from a single clip press). Without needing multiple tracks, multiple automation lane. How? . Maybe something like “On clip launch , trigger these events… send ch4 cc7 Val 127, send ch2 cc7 Val 0…). Sort of like Controller mode does it, but with multiple events. This “controller” way of adding midi events is also a lot easier than automation lanes for things like muting or sending fixed values.

    Glad you asked!, go LK 🤟🤟🤟🤟

  • @tahiche said:

    @sinosoidal said:

    @gregsmith said:
    I’m arranging a full song for the first time in a while and it’s so much easier since last time I used LK. The scene follow actions and length properties are very quick and useful. It’s really feeling like a mature app now. @sinosoidal you and the team have outdone yourselves 🙏

    Thanks for your feedback. LK has been growing because of the feedback of this wonderful community. It's your needs that drive our development efforts. 🙏 :blush:

    LK todo list is always long and decide what should be the next effort is not easy sometimes. Some of our big tasks in the list include:

    • CHORDER module revamp
    • Improve MATRIX automations editor
    • Custom layouts on CONTROLLER module

    Of course there are ton of other small issues and bug but those we always try to fit in revision builds.

    In summary, what would be your next BIG wish for LK? Think out loud.

    @tahiche @wim @Jeezs @RajahP @branis

    Right on!. Here we go…

    • Easy integration with Loopy Pro when it arrives: premapped midi commands with labels?. A way to make it plug and play since the audio side of clip launching is vital and it’s gonna give LK the perfect pair (hope). Modular iOS, to each it’s own.
    • more flexibility in sending midi:
      be able to send to more than one midi channel from a clip,
      Send midi Cc not only from automation lane (like in controller mode)
      Chain multiple midi commands
      Reason for the above is to make easier and more flexible to have clips that can for example act like global modifiers (solo x tracks, add a filter and a crusher all at once from a single clip press). Without needing multiple tracks, multiple automation lane. How? . Maybe something like “On clip launch , trigger these events… send ch4 cc7 Val 127, send ch2 cc7 Val 0…). Sort of like Controller mode does it, but with multiple events. This “controller” way of adding midi events is also a lot easier than automation lanes for things like muting or sending fixed values.

    Glad you asked!, go LK 🤟🤟🤟🤟

    I thought you would request audio clips! ;)

  • @sinosoidal The level of engagement your team has with the community is fantastic, I don’t know how you find the time to do any coding! Custom time signatures was a big addition for me and means I could finally invest more of my time into using the app in anger.

    In addition to all of the great suggestions already made, I have these:

    • Alias clips which let you duplicate a clip but if one is changed then all instances are changed.
    • User defined keyboard layouts, even if this has no interface at first and is just importing a json file. This was added to Helium and is useful for creating named triggers, e.g. note C4 could be named “verse1” whose notes trigger a verse1 clip elsewhere.

    BTW, I find using LK in split screen mode inside AudioBus with Grid Instrument is a productive way of banging out ideas :smile:

  • @sinosoidal said:

    @gregsmith said:
    I’m arranging a full song for the first time in a while and it’s so much easier since last time I used LK. The scene follow actions and length properties are very quick and useful. It’s really feeling like a mature app now. @sinosoidal you and the team have outdone yourselves 🙏

    Thanks for your feedback. LK has been growing because of the feedback of this wonderful community. It's your needs that drive our development efforts. 🙏 :blush:

    LK todo list is always long and decide what should be the next effort is not easy sometimes. Some of our big tasks in the list include:

    • CHORDER module revamp
    • Improve MATRIX automations editor
    • Custom layouts on CONTROLLER module

    Of course there are ton of other small issues and bug but those we always try to fit in revision builds.

    In summary, what would be your next BIG wish for LK? Think out loud.

    @tahiche @wim @Jeezs @RajahP @branis

    For me multi midi output bus is great feature when using sequencing many auv3 instruments.

  • @sinosoidal said:

    @gregsmith said:
    I’m arranging a full song for the first time in a while and it’s so much easier since last time I used LK. The scene follow actions and length properties are very quick and useful. It’s really feeling like a mature app now. @sinosoidal you and the team have outdone yourselves 🙏

    Thanks for your feedback. LK has been growing because of the feedback of this wonderful community. It's your needs that drive our development efforts. 🙏 :blush:

    LK todo list is always long and decide what should be the next effort is not easy sometimes. Some of our big tasks in the list include:

    • CHORDER module revamp
    • Improve MATRIX automations editor
    • Custom layouts on CONTROLLER module

    Of course there are ton of other small issues and bug but those we always try to fit in revision builds.

    In summary, what would be your next BIG wish for LK? Think out loud.

    @tahiche @wim @Jeezs @RajahP @branis

    Great…

    Audio in the Matrix would be a natural…
    Thanks…

  • @sinosoidal For me I'm more keen for a couple of smaller things if possible.

    Fixing this issue where there is no way in AUM to stop LK receiving midi from the Launchpad would be great. Disabling all midi controllers and all midi inputs in settings and removing all AUM midi sources and midi channels in f the AUM channel filter does not stop LK receiving midi from the LP. It's really annoying if you have LK and want to use your LP for something else, as I do.

    Also, I find the LK midi learn feature confusing because it is instance based rather than project based. I think it would be much more useful if midi learn assignments were saved with the project. I make project templates with clips and midi learn assignments but I cant open those projects in another instance without losing all the midi learn assignments. The only way I can re-use is to save an AUM channel and re-import.

    In DRC midi learn seems to be saved with the app. However, when you learn something it shows a cc number. But when you go back in again to midi learn there is nothing to show you what has been assigned. As an example, I think Icegear's approach to midi learn is the best I have come across because I can save a mapping file, load it to any instance and control from any midi channel I set.

  • @sinosoidal well a very useful improve would be something i use all along with clyphx pro in ableton :
    the ability to midi map "on " and off from several midi buttons . Exemple : on a midi controler , 3 pads lets name A B C . And lets have 3 tracks 1 2 3 . Pressing A may : " arm 1 ; arm off 2 and arm off 3 ;
    B = arm 2 ; unarm 1 and 3
    and lets say C = arm 3 ; arm 1 ; unarm 2 ;
    The idea is that so , pressing a button is never a toggle . But always does One solid action
    :)

  • And I forgot to say an very elegant Hi-gh to all of you dear friends :blush:

  • @sinosoidal said:

    @gregsmith said:
    I’m arranging a full song for the first time in a while and it’s so much easier since last time I used LK. The scene follow actions and length properties are very quick and useful. It’s really feeling like a mature app now. @sinosoidal you and the team have outdone yourselves 🙏

    Thanks for your feedback. LK has been growing because of the feedback of this wonderful community. It's your needs that drive our development efforts. 🙏 :blush:

    LK todo list is always long and decide what should be the next effort is not easy sometimes. Some of our big tasks in the list include:

    • CHORDER module revamp
    • Improve MATRIX automations editor
    • Custom layouts on CONTROLLER module

    Of course there are ton of other small issues and bug but those we always try to fit in revision builds.

    In summary, what would be your next BIG wish for LK? Think out loud.

    @tahiche @wim @Jeezs @RajahP @branis

    Matrix automations editor improvements would be my biggest one for sure, so glad it’s on there already!

    I know it’s been asked for, and it’s difficult, but matching pad colours on launchpad hardware would be lovely.

    I’m struggling to find missing stuff now to be honest!

  • @MisplacedDevelopment said:
    @sinosoidal The level of engagement your team has with the community is fantastic, I don’t know how you find the time to do any coding! Custom time signatures was a big addition for me and means I could finally invest more of my time into using the app in anger.

    In addition to all of the great suggestions already made, I have these:

    • Alias clips which let you duplicate a clip but if one is changed then all instances are changed.
    • User defined keyboard layouts, even if this has no interface at first and is just importing a json file. This was added to Helium and is useful for creating named triggers, e.g. note C4 could be named “verse1” whose notes trigger a verse1 clip elsewhere.

    BTW, I find using LK in split screen mode inside AudioBus with Grid Instrument is a productive way of banging out ideas :smile:

    I confess that in the last couple of months my brain is completely drained! :lol:

  • @tahiche said:

    @sinosoidal said:

    @gregsmith said:
    I’m arranging a full song for the first time in a while and it’s so much easier since last time I used LK. The scene follow actions and length properties are very quick and useful. It’s really feeling like a mature app now. @sinosoidal you and the team have outdone yourselves 🙏

    Thanks for your feedback. LK has been growing because of the feedback of this wonderful community. It's your needs that drive our development efforts. 🙏 :blush:

    LK todo list is always long and decide what should be the next effort is not easy sometimes. Some of our big tasks in the list include:

    • CHORDER module revamp
    • Improve MATRIX automations editor
    • Custom layouts on CONTROLLER module

    Of course there are ton of other small issues and bug but those we always try to fit in revision builds.

    In summary, what would be your next BIG wish for LK? Think out loud.

    @tahiche @wim @Jeezs @RajahP @branis

    Right on!. Here we go…

    • Easy integration with Loopy Pro when it arrives: premapped midi commands with labels?. A way to make it plug and play since the audio side of clip launching is vital and it’s gonna give LK the perfect pair (hope). Modular iOS, to each it’s own.
    • more flexibility in sending midi:
      be able to send to more than one midi channel from a clip,
      Send midi Cc not only from automation lane (like in controller mode)
      Chain multiple midi commands
      Reason for the above is to make easier and more flexible to have clips that can for example act like global modifiers (solo x tracks, add a filter and a crusher all at once from a single clip press). Without needing multiple tracks, multiple automation lane. How? . Maybe something like “On clip launch , trigger these events… send ch4 cc7 Val 127, send ch2 cc7 Val 0…). Sort of like Controller mode does it, but with multiple events. This “controller” way of adding midi events is also a lot easier than automation lanes for things like muting or sending fixed values.

    Glad you asked!, go LK 🤟🤟🤟🤟

    @MisplacedDevelopment said:
    @sinosoidal The level of engagement your team has with the community is fantastic, I don’t know how you find the time to do any coding! Custom time signatures was a big addition for me and means I could finally invest more of my time into using the app in anger.

    In addition to all of the great suggestions already made, I have these:

    • Alias clips which let you duplicate a clip but if one is changed then all instances are changed.
    • User defined keyboard layouts, even if this has no interface at first and is just importing a json file. This was added to Helium and is useful for creating named triggers, e.g. note C4 could be named “verse1” whose notes trigger a verse1 clip elsewhere.

    BTW, I find using LK in split screen mode inside AudioBus with Grid Instrument is a productive way of banging out ideas :smile:

    @Jeezs said:

    @sinosoidal said:

    @gregsmith said:
    I’m arranging a full song for the first time in a while and it’s so much easier since last time I used LK. The scene follow actions and length properties are very quick and useful. It’s really feeling like a mature app now. @sinosoidal you and the team have outdone yourselves 🙏

    Thanks for your feedback. LK has been growing because of the feedback of this wonderful community. It's your needs that drive our development efforts. 🙏 :blush:

    LK todo list is always long and decide what should be the next effort is not easy sometimes. Some of our big tasks in the list include:

    • CHORDER module revamp
    • Improve MATRIX automations editor
    • Custom layouts on CONTROLLER module

    Of course there are ton of other small issues and bug but those we always try to fit in revision builds.

    In summary, what would be your next BIG wish for LK? Think out loud.

    @tahiche @wim @Jeezs @RajahP @branis

    For me multi midi output bus is great feature when using sequencing many auv3 instruments.

    @RajahP said:

    @sinosoidal said:

    @gregsmith said:
    I’m arranging a full song for the first time in a while and it’s so much easier since last time I used LK. The scene follow actions and length properties are very quick and useful. It’s really feeling like a mature app now. @sinosoidal you and the team have outdone yourselves 🙏

    Thanks for your feedback. LK has been growing because of the feedback of this wonderful community. It's your needs that drive our development efforts. 🙏 :blush:

    LK todo list is always long and decide what should be the next effort is not easy sometimes. Some of our big tasks in the list include:

    • CHORDER module revamp
    • Improve MATRIX automations editor
    • Custom layouts on CONTROLLER module

    Of course there are ton of other small issues and bug but those we always try to fit in revision builds.

    In summary, what would be your next BIG wish for LK? Think out loud.

    @tahiche @wim @Jeezs @RajahP @branis

    Great…

    Audio in the Matrix would be a natural…
    Thanks…

    @soundtemple said:
    @sinosoidal For me I'm more keen for a couple of smaller things if possible.

    Fixing this issue where there is no way in AUM to stop LK receiving midi from the Launchpad would be great. Disabling all midi controllers and all midi inputs in settings and removing all AUM midi sources and midi channels in f the AUM channel filter does not stop LK receiving midi from the LP. It's really annoying if you have LK and want to use your LP for something else, as I do.

    Also, I find the LK midi learn feature confusing because it is instance based rather than project based. I think it would be much more useful if midi learn assignments were saved with the project. I make project templates with clips and midi learn assignments but I cant open those projects in another instance without losing all the midi learn assignments. The only way I can re-use is to save an AUM channel and re-import.

    In DRC midi learn seems to be saved with the app. However, when you learn something it shows a cc number. But when you go back in again to midi learn there is nothing to show you what has been assigned. As an example, I think Icegear's approach to midi learn is the best I have come across because I can save a mapping file, load it to any instance and control from any midi channel I set.

    @paikan777 said:
    @sinosoidal well a very useful improve would be something i use all along with clyphx pro in ableton :
    the ability to midi map "on " and off from several midi buttons . Exemple : on a midi controler , 3 pads lets name A B C . And lets have 3 tracks 1 2 3 . Pressing A may : " arm 1 ; arm off 2 and arm off 3 ;
    B = arm 2 ; unarm 1 and 3
    and lets say C = arm 3 ; arm 1 ; unarm 2 ;
    The idea is that so , pressing a button is never a toggle . But always does One solid action
    :)

    Thanks for all your suggestions and feedback. We will need to gather it and establish priorities. We usually have to divide our efforts through several apps and the family just go bigger with VS - Visual Synthesizer

    We usually tackle smaller tasks in revisions updates and larger tasks in minor updates. LK has never had a major update. It is still on version 1. :blush:

  • Would be cool to be able to lock a midi lane in piano roll and randomize other within scale similar to riffer. Or be able to randomize one lane only like EG Pulse. I know I could just use those apps, but really love to stay in LK as much as possible. Not a huge need though obviously. ✌️

  • A free record mode would be nice to just jam into, that can then be easily or even automatically chopped up into clips. Probably a nightmare to implement though…

  • @Krupa said:
    A free record mode would be nice to just jam into, that can then be easily or even automatically chopped up into clips. Probably a nightmare to implement though…

    Do you mean free midi recording? You can do it already with MATRIX module by pression an empy slot with track armed and song in recording mode.

  • @sinosoidal said:

    @Krupa said:
    A free record mode would be nice to just jam into, that can then be easily or even automatically chopped up into clips. Probably a nightmare to implement though…

    Do you mean free midi recording? You can do it already with MATRIX module by pression an empy slot with track armed and song in recording mode.

    Cheers, I’ve tried setting it up as you describe but I think I’ve got it wrong somehow….

  • @Krupa said:

    @sinosoidal said:

    @Krupa said:
    A free record mode would be nice to just jam into, that can then be easily or even automatically chopped up into clips. Probably a nightmare to implement though…

    Do you mean free midi recording? You can do it already with MATRIX module by pression an empy slot with track armed and song in recording mode.

    Cheers, I’ve tried setting it up as you describe but I think I’ve got it wrong somehow….

    Tap on the clip, so it shows the red recording dot (sometimes you need to delete the clip first):

  • Hmm weird, I can't get a red spot to appear there at all... I can get it to loop record into an existing clip - just to check, I was referring to recording MIDI continuously into the clip, rather than layering loops.

  • @Krupa said:
    Hmm weird, I can't get a red spot to appear there at all... I can get it to loop record into an existing clip - just to check, I was referring to recording MIDI continuously into the clip, rather than layering loops.

    Steps:

    • long press on the clip and choose Delete from the popup
    • record enable the clip
    • make sure LK is record-enabled
    • tap the clip to arm for recording
    • start the transport
    • stop the transport when done

    This will record for as long as you play in a non-looped way.

  • Cheers @espiegel123 I’ll try that procedure when I get back home in a bit 👍👍

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