Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

MobMuPlat & PD music app design for non- dev`s

2»

Comments

  • I haven't seen this mentioned, so I thought I'd throw it out there. Would the textsound app be useful in any way in the process?

    https://itunes.apple.com/us/app/textsound/id500491526?mt=8

  • @Ganthofer Thanks for posting this. Midi out to control AB effects manipulating synths running within MobMuPlat should open up a lot of possabilities. Have you tested midi clock yet to sync Apps like Turnado and Effectrix?

    @apprtonica thanks for posting I had forgotten all about this App! Looks like it might allow some of the PD programing to be done on an iOS device. You will however still need to use a PC to create the interface for the iOS device.

    I'll download it and see if a can get anywhere. Slightly intreagued by the interface...

  • I`ve been having a lot of fun with MobMuPlat and Pure Data I have created two projects so far. A monophonic FM synth and a monophonic wavetable based synth these are both work in progress my next project will be a polyphonic synth and then sample manipulation projects.
    I can't thank Dan the Dev enough.

  • Great to see you make use of MobMuPlat!

    Its interesting how playing with simple synth engines that you've patched yourself opens up creative possibilities that exist in more complex Apps but are often swamped behind a myriad of other features.

    My Patchblocks arrived just after MobMuPlat went on Audiobus so I haven't had the time I'd like to work on PD and teaching myself to patch on the PB software but hopefully I'll get back to it soon.

  • Thanks Skipp I"m having a lot of fun and yes I agree a lot of synths hide thier basic function behind a myriad of other features that can sometimes get in the way.
    The possibilities for sound design with PD are awesome and then to have a custom GUI that works well is just the iceing on the cake.

  • edited June 2014

    Wolfram Drums MobMuPlat pd patch

    This is a video of a pd patch by Martin Brinkmann (2013) that can produce a wide variety of drones. I modified the patch to run in MobMuPlat and posted it with Martin's permission. There are links to a patch zip file for "open in" MobMuPlat as well as a link to Martin's patches.
    Wolf Drums track created with the patch and Voice Synth.

  • Hi, I need your help pleeease!I downloaded the editor for Linux (the java version) and in the Readme file it says:

    If you want to have editor-to-pd communication (to simulate app behavior), then you need to add the following externals (all by Martin Peach) to the pd object path udpsend, udpreceive, packOSC, unpackOSC, routeOSC.
    https://pure-data.svn.sourceforge.net/svnroot/pure-data/trunk/externals/mrpeach/osc/
    https://pure-data.svn.sourceforge.net/svnroot/pure-data/trunk/externals/mrpeach/net/

    I downloaded those externals on a specific folder, which I set it on PD preferences but when loading the PdWrapper.pd I get tones of errors complaining that pd can't find the files. The problem is that the files pd asks ,do not exist on the download link. If they are are the source files how can I compile them?

    Please help me out on this. I am finishing a "small" project on PD-Vanilla and need to start working with MobMuPlat for loading in my ipad...

  • Hi,
    Those links are to the source files, which need to be compiled (based on what type of operating system you are on) into binary files. Since you were able to get PD-vanilla working on Linux, that means you were able to compile the whole program from source. I am not very experienced with Linux, (or the Pd file organization on Linux) but you might try:

    1) Downloading the source for Pd-Extended, and compile the whole thing.
    2) The external objects (udpsend, packOSC, etc) are included in Pd-Extended, and so will be compiled into binary files. Find those files and copy them into a similar directory structure for Pd-vanilla.
    3) Start Pd-vanilla again.

    Let me know if that works, feel free to email me off-list: [email protected]

  • Hi @danl,

    THANK you very much for your help!I had trouble compiling the mrpeach objects but you saved me! In Ubuntu there is no need compiling the whole program from source. So I simply installed (added) the pd-extended and then pointed PureData_Vanilla in Edit->Preferences->Path-->New :

    /usr/lib/pd-extended/extra/mrpeach

    and PdWrapper.pd loads now!I know donation would be better than a simple "thanks" but I hope I'll make a project that will benefits all ,soon enough!

    BTW, I've already send you a mail but maybe it's on junk.Simply ignore it and thanks again!

  • Hi everyone,
    I updated MobMuPlat to use the Audiobus v.2 SDK, and that update (1.60) went live on the app store last night. However, it doesn't work with Audiobus (due to some permissions with inter-app audio). A fix is already on the way, but must go through the Apple review process all over again. So don't update your MobMuPlat to 1.60, wait until the app store has the 1.61, which will hopefully fix this, in several days.

  • After the update I have all of a sudden 2 apps called mobmuplant in the ab lists.

  • New update today fixes AB, or as least I can finally record audio with AB.

Sign In or Register to comment.