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Chiptune music in NanoStudio 2?
Can I create chiptune sounds in NS2?
Comments
Depends on what kind of chip sounds?
Any examples?
Of course. I imagine there are edges (some sounds from some chips) that might be tricky to fully replicate but it's got all the pieces anyone would need.
For instance, some "chiptune sounds" that one might download as a sample aren't really single sounds/tones—they're neato hacks people used to pull off to make bland sounding chips more interesting like quickly pulsing back and forth between two sounds or octaves or notes. You can certainly do the intersound pulsing in Obsidian by using an LFO. Octave pulsing can be done similarly. Trills and those super quick arpeggios (as a sound) would be harder though they can obviously be sequenced. If you want to make a playable sound out of that, you could sample it back into Obsidian.
Also, if you're going for spot-on emulation of a particular chip's sounds, the filters will be off. There are bit crushers and the like though.
Only thing I found a bit tricky to do is the 'chip style' arpeggios since there is no custom LFO waveform.
Some of the available LFO waveforms do stepped intervals which can be used.
(For chip arpeggios pretty a fast LFO is needed since for 'authenticity' the pitch should be changed fast in the 5-20ms range).
Other tricks are simple pulse width modulation using either LFO or an envelope, adding a quick noise burst in the beginning (1 one oscillator with noise the other with square, saw, triangle etc), others are fast pitch-ramps. For other chip sounds the FM oscillator is pretty good.
Most chip sounds are honestly pretty basic (square, saw, triangle & noise) with pitch and pulse-width modulation, in some cases (like for SID emulation) ring modulation (multiply the two sources) and oscillator sync.
The trickier things are those that require the waveform type to be changed fast which is used for drum sounds.
(Ie. the waveform jumps between for example noise, square, noise,triangle with a pitch change per waveform step).
So yeah most synths and apps can do chip-style sounds, it's just a matter of programming the synths.
And it's worth to remember that NanoStudio can host AUv3's and SquareSynth 2 is one of the best 'chip synths' out there.
Another candidate for rough FM is the OPL by DiscoDSP.
A classic thing to make a SquareWave sound more 'chippy' is to run it thru a highpass filter and cut out the low end, add a delayed vibrato etc.
For NES style triangle bass, run a triangle wave thru a decimator and cut it down to 5-bits.
For 'octave arpeggios' it's best to use a bi-polar LFO to keep things in tune.
But long story short, yes you can make chip-tune sounds in NanoStudio 2...
...and in the worst case download some samples or sample some hardware.
And if one is really lazy one can always get an NTS-1 download a custom oscillator and make some samples

(I admit, it's the above video that made be get severe GAS for the NTS-1 and I don't regret getting it).
Good Luck!