Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Hey @MobileMusicPro how are you?
Gives me some queasy feelings of hope 🥴 I’ll look under the rug where I stash my mad money
The air is basically the same price as I paid for my 10.5 pro when they released
I guess 100 or so cheaper
Wonder what the ram will be 4gb?
Yes
I'm on the low end of the spectrum since I have a ton a hardware in my studio and don't depend on apps for music making (although I love many of them). Been waiting on the right deal to finally upgrade my trusty OG Air 1. Still works great, but it runs out of gas on so many newer synths.
I'm thinking the new low-end Ipad might be the best bang for the buck upgrade, but can't find specs on the RAM and screen. Wasn't there a noticeable difference between the previous Air and regular Ipad's distance between the glass and the screen?
Since both 12.0 and 13.0 broke a lot of audio stuff that took a while to fix, I’d recommend not jumping straight from 12 to 14. 13.7 seems pretty reliable.
I will wait to upgrade to iOS 14 until I’ve had consistent reports of it working well with my hardware and preferred apps.
yep Zeeon do not work well in 14
iPad 2020 have 3 GB RAM, the same as iPad 2019. iPad 2019 have non-laminated screen so there is a gap between screen and glass. What about iPad 2020? We will see when iFixIt open it on YT, but probalby the same. iPad Air 2019 have laminated screen, no gap.
My last non-laminated screen was in iPad 2 from 2011, I was able to see a gap during puting a finger on the screen and moving a tablet. It did not bother me too much. I was not using a stylus then, it is another situation where a gap can be see, and this can be a bigger problem for graphic artist, but we need a comment by person using stylus to confirm that.
Hey man! Very well thank you
So, Apple just obsoleted your tablet review video, huh?
Hah, perhaps the recommendation, but everything else is still good info. I knew apple was coming out with new stuff soon but still wanted to get the video out, we'll be doing one of these every year or so
Doesn’t multi threading spread the workload to multiple cores ?
That’s why I assume a big performance gain
If not (multithread on a single core), it will result on worse performance
I bought a new blue watch with the woven band. I love the idea of a buckleless band, I'm always hitting mine on the edge of my MBP. Umm.... that's all I have to add on topic. 🤪
Exactly. Plus you'll have to learn a LOT of features that most of us would just learn naturally. For example, USB support, dealing with Audioshare not allowing for "Open in...", usb mouse support (better), better multitasking, and much more.
Yeah, I believe they reused the frame from the 2018 Pro.
One thing Apple is really good at is optimizing their costs.
For example, the first iPhone SE used the frame of the iPhone 4/5/5s.
The current iPhone SE uses the frame of the iPhone 6/6s/7/8.
The iPad 8 is using designs from the iPad 7, 6, and 5. Heck, it's literally the same thing as the 7 except it's an A12 chip instead of an A10.
This new iPad Air is using the design from the 2018 iPad Pro.
Even the newer iPhones seem to borrow designs and layout from their previous gen.
And I am super thankful for this. Why? Because Apple thinks differently. It's not about coming up with some crazy design for them. It's about small, incremental upgrades that are distinctly Apple, so that when they make a MAJOR UPDATE, everyone notices.
Plus, it keeps their manufacturing costs low. Just keep printing the same aluminum frames for the next 5 - 10 years. We'll change the electronics and the screen, and can refurbish older ones into newer refurbished models by changing the electronics.
I honestly feel bad for people buying used older generation iPads for about the same cost as a new base iPad 6 or 7 or 8. The only iPad I can honestly recommend before 2018 is a used iPad 2017 Pro, simply because of the A10 chip and it supports the Apple Pencil.
It introduces the potential for tasks to be distributed to multiple cores if the operating system decides to do that. iOS makes those decisions, and it will continue to allocate cores how it feels best. We already know that power conservation and heat control are part of the priorities.
I don't believe Apple would go to all the trouble to introduce multi-threading if they didn't have significant performance gains in mind, and I doubt it would ever make things slower. But, it can't be assumed that threads will all be allocated to their own core, and the programmer has no control over how the threads will be allocated.
I'm also skeptical whether many apps can benefit from this at all. Pure audio processing, for an FX, but also for synths seems like a very linear affair to me. I don't see where multi-threading helps there. It seems more like something that only a DAW or the like would be able to exploit. But that could very well be just my lack of knowledge.
(For instance, in a synth, where the output of an oscillator goes through an amp and then a filter and into some FX, where is the potential to parallelize anything? Each step depends on the output of the previous one being complete to do its work. You can't put anything there on separate threads. On the other hand I would think a multi-sampler could benefit. I dunno.)
Thanks...after doing some research, the Air 1 I've been using has a non-laminated display. I have no complaints or issues with the screen. Never noticed the gap or any lack of precision, although I'm not a graphic artist and tend to use hardware controllers with music apps.
The new Air vs new ipad has plenty of advantages and probably a longer shelf life, but I don't see it as better deal for my uses. More money for half the storage space and losing the headphone jack. The 256gb Air also seems a bit over-the-top since I could get 2 new ipads (a 128gb for music and 32gb for BS) for the same price. Plus, I've invested in a ton of dongles/adapters (2 CCK. i/o dock, A/V adapter. etc.) , so USB-C isn't a big of a deal for me.
This old 128gb Air has lasted me for over 5 years. I still use it every day without issue, just need a little more juice to run some of the newer demanding synths.
Here is the good news - iPad Air 10.9” is actually widescreen with 4.3:3 aspect ratio (similar iPad Pro 11”)
https://wiki.mobileread.com/wiki/Screen_sizes
It would be great to after connect iPad to a TV or Projector, you could display image on full screen without the 2 vertical black bars. On the other side, in hand I prefer using tablet with 4:3 aspect ratio (12:9 equivalent) for me is more comfortable, 16:9 is to wide. But for TV and Projector I prefer 16:9.
I'm afraid that to see a 1:1 image (100% content) from an iPad on a 16:9 TV, the iPad must also have a 16:9 aspect ratio. There is a lot of good games in Apple Arcade or in AppStore in which would be fun to play on full screen. Btw. Apple gives no peace to developers who have to prepare their application for so many new different resolutions...