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How much would you pay for audio tracks in NS2?

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Comments

  • @McD said:

    @syrupcore said:
    How do DAWs with tempo change support handle the scenario where you record some clip at 100bpm and then move it to an area of the song that's set at 140bpm? Leave it as is? Time stretch?

    @cian said:
    Some do time stretch, some leave it as it is. Usually configurable.

    Is there an IOS DAW that does the time stretch magically or manually?
    Maybe NS2 audio is delayed so that it can provide this feature... what would you pay for that magic?

    CB3 can time stretch.

  • @Sequencer1 said:
    Not to fuel wild speculation, but if that's the case, I wouldn't give up the tempo track for audio tracks. Could iOS memory management be an issue? I'm still curious how Auria Pro handles it. (Audio tracks and varying tempo).

    this just made me wish that somehow NS2 and Auria Pro would merge into the perfect DAW together. Auria pro is so functional but terrible midi and design. NS2 is so well designed, but no audio and advanced mixing options. Every iOS DAW just falls short....

  • edited September 2020

    @chocobitz825
    NS2 is so well designed, but no audio and advanced mixing options

    what you mean with advanced mixing options ? Curious .. because unlimited inserted, unlimited sends, unlimited groups (even unlimited levels of groups) in NS2 is for me pretty advanced mixing options :-) Don't get fooled by Auria nice looking UI - like nice knobs, shining leds, stuff like that - Behind nice skeuomorphic channel strip is just average compressor, eq, limiter, etc which are not sounding any way better than any other average AU plugin (at least in my experience). On other side Auria has limited number of inserts per channel, limited number of groups (8 if i good remember ??) and you even can't sent output of one group into another group (again, if i good remember, didn't run Auria for ages) ...

    I'm actually very surprised why people are liking Auria, in my opinion UI is terrible, and audio routing is extremely limited. For mixing of audio imho C3 is vastly superrior to Auria.

  • 10-20 USD easily.

  • I want my 20$ back :D

  • @bresk said:
    I want my 20$ back :D

    First you have to delete everything you’ve ever created with it and send screenshots to the developer as proof :smiley:

  • I wouldn’t pay, it should of had audio tracks on release.

  • @dendy said:

    @chocobitz825
    NS2 is so well designed, but no audio and advanced mixing options

    what you mean with advanced mixing options ? Curious .. because unlimited inserted, unlimited sends, unlimited groups (even unlimited levels of groups) in NS2 is for me pretty advanced mixing options :-) Don't get fooled by Auria nice looking UI - like nice knobs, shining leds, stuff like that - Behind nice skeuomorphic channel strip is just average compressor, eq, limiter, etc which are not sounding any way better than any other average AU plugin (at least in my experience). On other side Auria has limited number of inserts per channel, limited number of groups (8 if i good remember ??) and you even can't sent output of one group into another group (again, if i good remember, didn't run Auria for ages) ...

    I'm actually very surprised why people are liking Auria, in my opinion UI is terrible, and audio routing is extremely limited. For mixing of audio imho C3 is vastly superrior to Auria.

    that's where I feel its a difference of form vs. function. The analog interface while limited in Auria, does cut down some of the steps with the channel strip and the analog-style routing. Its at the very least easy to organize. Its got a video player and audio tracks. Its TERRIBLE for midi, but it's easy to mix with Auria with its windows views of plugins that can be shown in the mixer and editor pages.

    I love NS2's effects, but track management is a bit crazy. Its constant page switching and jumping back and forth and with no folder tracks, its just a lot of steps. It's especially inconvenient to not be able to see the editor's view or the mixer when adjusting effects. They both fall short in different ways, which is why I think it'd be great if they were able to merge the best of both. NS2's visual design and style, but with a bit more of Auria's Audio functionality and traditional desktop DAW style windows.

    The biggest problem I have with cubasis 3 is that it feels like a mobile DAW that's not trying to push the boundaries. Everything is mini-cubase. It feels like a Cubase companion. Auria and NS2 both try and push the device to the limits of what can be done with the hardware and software. The shortcomings of either are not because the developers wanted to provide mobile lite DAWs, but rather just a difference of focus and limitations.

  • edited September 2020

    @chocobitz825 aah ok, valid arguments, thanks for clearing

  • @DukeWonder said:

    @McD said:

    @syrupcore said:
    How do DAWs with tempo change support handle the scenario where you record some clip at 100bpm and then move it to an area of the song that's set at 140bpm? Leave it as is? Time stretch?

    @cian said:
    Some do time stretch, some leave it as it is. Usually configurable.

    Is there an IOS DAW that does the time stretch magically or manually?
    Maybe NS2 audio is delayed so that it can provide this feature... what would you pay for that magic?

    CB3 can time stretch.

    CB3 does time stretching and NS2 offers a tempo track.
    To marry both, please use a desktop DAW. There's plenty of choice.

  • Imagine of someone bought all the software rights to Auria Pro and NS2 and hired a programmer to estimate the time required to "merge" the 2 into a single product.
    A programmer capable of the assignment might say:

    5 years to merge them
    4 years to take the UI ideas and just write a new DAW from scratch with the ideas

    Then the money guy says... "then why did I buy the rights at all".

    And the developer says "Ignorance combined with too much money. It's creates a lot of jobs."

  • @McD said:
    Imagine of someone bought all the software rights to Auria Pro and NS2 and hired a programmer to estimate the time required to "merge" the 2 into a single product.
    A programmer capable of the assignment might say:

    5 years to merge them
    4 years to take the UI ideas and just write a new DAW from scratch with the ideas

    Then the money guy says... "then why did I buy the rights at all".

    And the developer says "Ignorance combined with too much money. It's creates a lot of jobs."

    Doing it in 4 years would kill the guy!

  • @McD said:
    Imagine of someone bought all the software rights to Auria Pro and NS2 and hired a programmer to estimate the time required to "merge" the 2 into a single product.
    A programmer capable of the assignment might say:

    5 years to merge them
    4 years to take the UI ideas and just write a new DAW from scratch with the ideas

    Then the money guy says... "then why did I buy the rights at all".

    And the developer says "Ignorance combined with too much money. It's creates a lot of jobs."

    haha, no literal merging of the two makes logistical sense. You're right. to get either to that point would basically just be a redesign. To add a revamped mixer with plugin windows, and audio tracks and time-stretching to NS2 would take years no doubt. To get Auria to FINALLY revamp their midi editor would no doubt take just as long....hell if pro tools haven't updated their midi editor after all this time, I doubt Auria would be much better. Its a shame to not have the DAWs we need. I hate that Cubasis and GarageBand are just there to sell us up to their desktop alternatives instead of being better standalones.

  • @dendy the routing in Auria is pretty flexible, I would say it's on a par with NS2. It's true that there are only 8 Groups, but you have unlimited busses as well, and you can route a bus into a bus. In 7 years of using Auria and mixing hundreds of tracks I've never needed more than 8 Groups. If you need more flexible routing use a bus, and then pipe that into a Group.

    Also for me the mixer layout is a little nicer in Auria than in NS2, but that's just a matter of taste. And the built-in compressor and EQ are just fine, they're from PSP and I would say they are easily the equal of the built-in FX in NS2.

    Where NS2 has a clear advantage is that there is no limitation on the number of insert effects, and the effects can easily be re-ordered. Plus all the many many little workflow niceties such as copy and paste effects between tracks and instruments etc... NS2 definitely has a better UI and I would imagine than once audio tracks are finally in the app it will almost certainly be the premier DAW on the platform.

    I don't think it's likely that Auria is going to get any significant updates going forward, so ironically the thread title would be more appropriate if it was directed at Auria rather than NS2 :)

  • @anickt said:

    @Sequencer1 said:
    Not to fuel wild speculation, but if that's the case, I wouldn't give up the tempo track for audio tracks. Could iOS memory management be an issue? I'm still curious how Auria Pro handles it. (Audio tracks and varying tempo).

    Zenbeats timestretches. With varying tempos I don’t recall if it’s automatic or you have to do it manually. Been too busy for ZB lately due to some recent hardware purchases and work. 😎👍🏼

    Hmm, I have Zenbeats, and should test it. That interface though... Thanks! :wink:

  • wimwim
    edited September 2020

    @zah said:
    I don't see an option for NOTHING. Or is that OTHER in this poll?

    On the Blip YouTube page introducing NanoStudio 2 in 2018, there is:
    https://www.youtube. com/watch?v=YqdRoDCp1_4

    Plans for 2019:

    • Universal version (to add support for iPhone)
    • Improved utilization of the iPad Pro's larger display
    • A super-efficient convolution reverb
    • Linear audio tracks in the song editor

    The Universal version update came and was free. I would assume that the rest would be included in updates to NS2.

    At least, that is how it is with desktop software. There is no paying for a 2.x version, until you go to the next whole number: 3

    Or is that the plan? to have a NanoStudio 3 -- with audio tracks? But that's not what was implied on the YouTube page.

    Anyways, my vote is for OTHER.

    It was clearly mentioned at the time elsewhere that audio tracks would be an IAP. I see no implication that it would be free in what you quoted above myself, but then again I remember the posts saying audio tracks would be an added expense. And no, there has never been a mention of a NS3. I don't believe that is the plan at all.

    if the gap between NS1 and NS2 is any indication, we'd all be too to care about an NS3 anyway. ;)

  • @zah said:
    I don't see an option for NOTHING. Or is that OTHER in this poll?

    On the Blip YouTube page introducing NanoStudio 2 in 2018, there is:
    https://www.youtube. com/watch?v=YqdRoDCp1_4

    Plans for 2019:

    • Universal version (to add support for iPhone)
    • Improved utilization of the iPad Pro's larger display
    • A super-efficient convolution reverb
    • Linear audio tracks in the song editor

    The Universal version update came and was free. I would assume that the rest would be included in updates to NS2.

    At least, that is how it is with desktop software. There is no paying for a 2.x version, until you go to the next whole number: 3

    Or is that the plan? to have a NanoStudio 3 -- with audio tracks? But that's not what was implied on the YouTube page.

    Anyways, my vote is for OTHER.

    This has been done to death. Long story short, the reverb and audio tracks were to be IAP’s and were to be released during 2019. This was made very clear at time of release no matter what some seem to think.

    However, numerous USER REQUESTS for AU support including AU automation took precedence. As it turned out, many AU’s did not work properly (mostly because of the AU and not NS2) and the dev spent a lot of time dealing with other devs to track down these issues.

    20/20 hindsight says the dev probably should have put AU’s at the end of his roadmap but instead he prioritized it because of USER DEMAND. Because of the unexpected problems with AU implementation (coupled I’m sure with the dev’s other obligations) the whole schedule was thrown off.

    Again, nowhere was it stated anything other than the reverb and audio tracks would be a reasonably priced IAP no matter what some on this forum seem to believe.

    I have no connection to Blip Interactive, I just get tired of all the misinformation around this topic. I too am disappointed there are no audio tracks yet but I don’t blame the dev at all. ✌🏼

  • The NS2 Drama could be very easily clarified if the Developer would just offer the community a simple one-sentence status update.

    No apologies are needed, just clarify to his customers that he is working on improving and adding complimentary pieces to the product that some people bought based on the promise of some features.

    I don't know Blip but if I did I would advise to him that being silent is not a good method of keeping his customers happy. Regardless of the price of NS2 it is still a product that people spent money on and invested time into learning, it is only fair that Blip update his patrons.

  • edited September 2020

    Meh. Who needs drama? If financial aid helped NS2 to grow, as someone who uses it for work, I’d gladly pay for more features and support. It has the potential to be the best, but so many things get in the way. I feel bad for these devs.

  • @sippy_cup I completely agree with all your words. A basic communication from the dev is a fair expectation of the users once blip interactive web page states audio feature is on the roadmap (with high priority).
    This statement potentially influences the customer decision whether to buy the app or not. For those who say it's not a promise and buy NS2 for it does, I say then what's the dev's goal with this roadmap statement on the web page? Isn't it to make NS2 more attractive? If not then why it's there? That's why I say a basic level of communication is essential.

    Having said that I don't want to reignite the NS2 drama, just wanted to highlight the marketing communication aspect of the story.

  • edited September 2020

    .

  • I agree, a line every now and then would probably help, on the other hand any answers he could give would spark few dozen other questions, potentially p!ssing off even more people.

  • edited September 2020

    @Michael or any moderator. Please close this thread. I’m not interested in continuing this discussion. Thanks

  • @anickt said:
    @Michael or any moderator. Please close this thread. I’m not interested in continuing this discussion. Thanks

    +1 Please stop beating a dead horse.

This discussion has been closed.