Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Does your music represent your mood or a mood you are trying to create?

13»

Comments

  • @LinearLineman 😬
    I once read a story about how SunRa would hold auditions for Musicians trying out for his band. He would sit them in front of a large red velvet current and ask them to just wait until he got back to them. He would let them sit there for hours at times and would then just spontaneously return and ask them to play.

    If they played what was considered normal “Jazz” music he would thank them and send them on their way. However, if they played something otherworldly and refreshing he would ask them what on earth they were playing. He was searching for Musicians who could translate their emotions into feelings by first understanding the mood of the moment and then taking that understanding and allowing it to manifest as music.

    Now i have no idea if this story is true or not but i have taken it to heart with the type of art and design and music i make...and attempt to create.

    “Take what the world offers you as truth and meaning and turn it back into art as a gift for the world to experience for the first time.”

  • @echoopera, coincidentally, I just heard a story on NPR that the Arkestra, currently being led by a sax player in his nineties, just released their first album in decades. Sun Ra is gone but the feeling lives on. Their vision of “futuristic” music is a bit anachronistic, but still very cool and fun.

  • Sun Ra lives!

  • @echoopera said:
    I always try to start from a place of “Beginners Mind” and allow the waves of creativity to carry me to where my Spirit wants to go. I generally never pre-plan and search for a Chord or Melody which strikes a sense of AHA in mean and then i allow it to unfold as a new discovery for my ears.

    Here’s a track i did the other night which abides by these principles:
    . Allow the body and mind to relax
    . Sketch out notes until something resonates with mood at the moment
    . Follow the sound and tone where it leads you
    . Assemble it into a groove of some sort
    . Allow it to be captured for that session for what it is—a moment to experience Spirit unfolding and being birthed into existence

    Well that’s the hope anyhow 😬

    Yep!

  • @LinearLineman said:
    Sun Ra lives!

    I saw them at Cropped Out 2016 in Louisville. I ended up standing just a couple of feet away from Marshall Allen. He locked eyes with me and played so intensely.... so overwhelming that I desperately wanted to look away, yet so compelling that I was unable to tear my eyes away.

    Before their set there were only a few people milling about, though attendees were starting to gather. By the time Allen finally released me from his gaze I looked around and it was a sea of people around the stage. Mostly in their 30s or younger - quite a bit younger.

  • @GovernorSilver, ah, the good old days, when you could stand in front of the amplified breath blow of a horn player without fearing for your life!

  • i’m just happy if anything i do sounds listenable

  • Thanks peeps for those that liked the tune I linked.

  • Having an “appetite for discovery” - a quote from Stravinsky I think.

  • I knew there was a big difference between me and an artist when one I knew said:

    "If I can't play... I can't breath."

    That and other experiences with people that had the drive to create made it quite clear.
    I like art but it just doesn't drive me like it does a real artist. I'm OK and just keep enjoying
    playing but not for some internal must be obeyed voice.

    Maybe it's just not have any other options that makes the difference. It's the only one that
    is left.

  • @drez said:
    I do not come to the table with ideas of what to write. I get some free time sitting and waiting for something, or an urge, but it’s not because I have a specific song idea in mind. I just open an app and start going. I think it’s because I don’t want to limit myself before I even start. Sometimes the end result is worth pursuing, sometimes not. And time has no meaning. Here are two examples:

    Pathways took me several months to finish. I started with an idea of from a kit in NS2 and the first section snowballed from there. I thought about figuring out more on the waveshaper to try and smash it...then how to control the smashing. Which led to automation and filtering, etc. But after the first section was done, I stopped because I was ready to not listen to it anymore. So I didn’t work on it for a month. The next section was after I was preset surfing on the analog’ish patches in Obsidian. Same scenario...worked for awhile and then quit for a month or two. I don’t really care about making anything sound homogeneous from end to end, only in finding whatever creative thing my brain wants to do and let it do its thing. By the last section I had finally felt like it just needed a spark so I found this amazing throbby Obsidian patch and that triggered the last section. Got it done in a day...after a couple months of not working on it.

    A Day Off is on the complete other end of the spectrum. I started sampling the room at a coffee shop in BM3 because I had never done that before, and started mangling background sounds into their own synth with the built in sampler or dumping a minute or so of people rustling about and talking into Soundfruuze and that was explosively inspiring. Each section was basically exploring a new piece of BM3 and a new technology. The whole thing was start to finish in about 6 hours.

    This is just how it works for me. I don’t put a time limit, or try to write a song like x. I just go until my mind doesn’t want to do it anymore or I’ve got other things going on. And the end result honestly doesn’t matter. I don’t care if it fits within some arbitrary spectrum of music types or genres. The purpose is to let my mind have fun for awhile and stretch its legs. It gets to do what it wants to for a change without me making it do boring things all the time. The end result isn’t important as much as the time I let my mind go. Nothing is a waste of time and time is something I don’t take away from the process by rushing or trying to finish something because my learned behavior is I’ve got to finish this.

    No I don’t. It will finish itself.

    LOVE YOUR MUSIC!

  • @drez said:

    @anickt said:

    @drez said:
    I do not come to the table with ideas of what to write. I get some free time sitting and waiting for something, or an urge, but it’s not because I have a specific song idea in mind. I just open an app and start going. I think it’s because I don’t want to limit myself before I even start. Sometimes the end result is worth pursuing, sometimes not. And time has no meaning. Here are two examples:

    Pathways took me several months to finish. I started with an idea of from a kit in NS2 and the first section snowballed from there. I thought about figuring out more on the waveshaper to try and smash it...then how to control the smashing. Which led to automation and filtering, etc. But after the first section was done, I stopped because I was ready to not listen to it anymore. So I didn’t work on it for a month. The next section was after I was preset surfing on the analog’ish patches in Obsidian. Same scenario...worked for awhile and then quit for a month or two. I don’t really care about making anything sound homogeneous from end to end, only in finding whatever creative thing my brain wants to do and let it do its thing. By the last section I had finally felt like it just needed a spark so I found this amazing throbby Obsidian patch and that triggered the last section. Got it done in a day...after a couple months of not working on it.

    A Day Off is on the complete other end of the spectrum. I started sampling the room at a coffee shop in BM3 because I had never done that before, and started mangling background sounds into their own synth with the built in sampler or dumping a minute or so of people rustling about and talking into Soundfruuze and that was explosively inspiring. Each section was basically exploring a new piece of BM3 and a new technology. The whole thing was start to finish in about 6 hours.

    This is just how it works for me. I don’t put a time limit, or try to write a song like x. I just go until my mind doesn’t want to do it anymore or I’ve got other things going on. And the end result honestly doesn’t matter. I don’t care if it fits within some arbitrary spectrum of music types or genres. The purpose is to let my mind have fun for awhile and stretch its legs. It gets to do what it wants to for a change without me making it do boring things all the time. The end result isn’t important as much as the time I let my mind go. Nothing is a waste of time and time is something I don’t take away from the process by rushing or trying to finish something because my learned behavior is I’ve got to finish this.

    No I don’t. It will finish itself.

    Very nice work @drez but I must say the beginning of Pathways has a bit of resemblance to something I’m working on now that I started pre-COVID-19! 😮 It does go in a completely different direction though! 😎👍🏼

    Nothing wrong with a song going a different direction 😛

    Here is an iOS only jam I did a little while back. Animoog, Model D, Model 15 recorded. 1 Take. Vocals via mic of device. Recorded into Loopy and posted. As is.

  • @drez, glad to finally hear your music. Especially liked Pathways at 3:30 and beyond, Great grasp of the toolbox, too.

  • @RUST( i )K said:

    @drez said:
    I do not come to the table with ideas of what to write. I get some free time sitting and waiting for something, or an urge, but it’s not because I have a specific song idea in mind. I just open an app and start going. I think it’s because I don’t want to limit myself before I even start. Sometimes the end result is worth pursuing, sometimes not. And time has no meaning. Here are two examples:

    Pathways took me several months to finish. I started with an idea of from a kit in NS2 and the first section snowballed from there. I thought about figuring out more on the waveshaper to try and smash it...then how to control the smashing. Which led to automation and filtering, etc. But after the first section was done, I stopped because I was ready to not listen to it anymore. So I didn’t work on it for a month. The next section was after I was preset surfing on the analog’ish patches in Obsidian. Same scenario...worked for awhile and then quit for a month or two. I don’t really care about making anything sound homogeneous from end to end, only in finding whatever creative thing my brain wants to do and let it do its thing. By the last section I had finally felt like it just needed a spark so I found this amazing throbby Obsidian patch and that triggered the last section. Got it done in a day...after a couple months of not working on it.

    A Day Off is on the complete other end of the spectrum. I started sampling the room at a coffee shop in BM3 because I had never done that before, and started mangling background sounds into their own synth with the built in sampler or dumping a minute or so of people rustling about and talking into Soundfruuze and that was explosively inspiring. Each section was basically exploring a new piece of BM3 and a new technology. The whole thing was start to finish in about 6 hours.

    This is just how it works for me. I don’t put a time limit, or try to write a song like x. I just go until my mind doesn’t want to do it anymore or I’ve got other things going on. And the end result honestly doesn’t matter. I don’t care if it fits within some arbitrary spectrum of music types or genres. The purpose is to let my mind have fun for awhile and stretch its legs. It gets to do what it wants to for a change without me making it do boring things all the time. The end result isn’t important as much as the time I let my mind go. Nothing is a waste of time and time is something I don’t take away from the process by rushing or trying to finish something because my learned behavior is I’ve got to finish this.

    No I don’t. It will finish itself.

    LOVE YOUR MUSIC!

    Thank you very much @RUST( i )K 🙏 I listened to your above and, for my ears, hard for me to tell the diff between the actual and iOS versions of those Model D/15’s. I like how you just do the performance live! I always enjoy when people can do that effectively in a workflow and it sounds like you have it down 💪🏻

    @LinearLineman said:
    @drez, glad to finally hear your music. Especially liked Pathways at 3:30 and beyond, Great grasp of the toolbox, too.

    Well, we all can’t be blessed to play like you, sir, so we have to make it as dense as possible to cover up the simplicity :wink:

  • I do it for those magical moments where time seems suspended as you become hypnotically immersed in a loop you have created - where the electronic sounds you have made are beautifully dancing, weaving and spiralling around one another - constant and repetitive yet also somehow evolving and organic - progressively leading me to a state of deep relaxation.

  • @drez said:
    I do not come to the table with ideas of what to write. I get some free time sitting and waiting for something, or an urge, but it’s not because I have a specific song idea in mind. I just open an app and start going. I think it’s because I don’t want to limit myself before I even start. Sometimes the end result is worth pursuing, sometimes not. And time has no meaning. Here are two examples:

    Pathways took me several months to finish. I started with an idea of from a kit in NS2 and the first section snowballed from there. I thought about figuring out more on the waveshaper to try and smash it...then how to control the smashing. Which led to automation and filtering, etc. But after the first section was done, I stopped because I was ready to not listen to it anymore. So I didn’t work on it for a month. The next section was after I was preset surfing on the analog’ish patches in Obsidian. Same scenario...worked for awhile and then quit for a month or two. I don’t really care about making anything sound homogeneous from end to end, only in finding whatever creative thing my brain wants to do and let it do its thing. By the last section I had finally felt like it just needed a spark so I found this amazing throbby Obsidian patch and that triggered the last section. Got it done in a day...after a couple months of not working on it.

    A Day Off is on the complete other end of the spectrum. I started sampling the room at a coffee shop in BM3 because I had never done that before, and started mangling background sounds into their own synth with the built in sampler or dumping a minute or so of people rustling about and talking into Soundfruuze and that was explosively inspiring. Each section was basically exploring a new piece of BM3 and a new technology. The whole thing was start to finish in about 6 hours.

    This is just how it works for me. I don’t put a time limit, or try to write a song like x. I just go until my mind doesn’t want to do it anymore or I’ve got other things going on. And the end result honestly doesn’t matter. I don’t care if it fits within some arbitrary spectrum of music types or genres. The purpose is to let my mind have fun for awhile and stretch its legs. It gets to do what it wants to for a change without me making it do boring things all the time. The end result isn’t important as much as the time I let my mind go. Nothing is a waste of time and time is something I don’t take away from the process by rushing or trying to finish something because my learned behavior is I’ve got to finish this.

    No I don’t. It will finish itself.

    Just fabulous.

  • @RUST( i )K said:

    @drez said:

    @anickt said:

    @drez said:
    I do not come to the table with ideas of what to write. I get some free time sitting and waiting for something, or an urge, but it’s not because I have a specific song idea in mind. I just open an app and start going. I think it’s because I don’t want to limit myself before I even start. Sometimes the end result is worth pursuing, sometimes not. And time has no meaning. Here are two examples:

    Pathways took me several months to finish. I started with an idea of from a kit in NS2 and the first section snowballed from there. I thought about figuring out more on the waveshaper to try and smash it...then how to control the smashing. Which led to automation and filtering, etc. But after the first section was done, I stopped because I was ready to not listen to it anymore. So I didn’t work on it for a month. The next section was after I was preset surfing on the analog’ish patches in Obsidian. Same scenario...worked for awhile and then quit for a month or two. I don’t really care about making anything sound homogeneous from end to end, only in finding whatever creative thing my brain wants to do and let it do its thing. By the last section I had finally felt like it just needed a spark so I found this amazing throbby Obsidian patch and that triggered the last section. Got it done in a day...after a couple months of not working on it.

    A Day Off is on the complete other end of the spectrum. I started sampling the room at a coffee shop in BM3 because I had never done that before, and started mangling background sounds into their own synth with the built in sampler or dumping a minute or so of people rustling about and talking into Soundfruuze and that was explosively inspiring. Each section was basically exploring a new piece of BM3 and a new technology. The whole thing was start to finish in about 6 hours.

    This is just how it works for me. I don’t put a time limit, or try to write a song like x. I just go until my mind doesn’t want to do it anymore or I’ve got other things going on. And the end result honestly doesn’t matter. I don’t care if it fits within some arbitrary spectrum of music types or genres. The purpose is to let my mind have fun for awhile and stretch its legs. It gets to do what it wants to for a change without me making it do boring things all the time. The end result isn’t important as much as the time I let my mind go. Nothing is a waste of time and time is something I don’t take away from the process by rushing or trying to finish something because my learned behavior is I’ve got to finish this.

    No I don’t. It will finish itself.

    Very nice work @drez but I must say the beginning of Pathways has a bit of resemblance to something I’m working on now that I started pre-COVID-19! 😮 It does go in a completely different direction though! 😎👍🏼

    Nothing wrong with a song going a different direction 😛

    Here is an iOS only jam I did a little while back. Animoog, Model D, Model 15 recorded. 1 Take. Vocals via mic of device. Recorded into Loopy and posted. As is.

    Love these vocals! Excellent.

  • Here’s a piece I created using the House Mark I app and various effects plus other apps which I can’t recall.

  • @drez said:

    @RUST( i )K said:

    @drez said:
    I do not come to the table with ideas of what to write. I get some free time sitting and waiting for something, or an urge, but it’s not because I have a specific song idea in mind. I just open an app and start going. I think it’s because I don’t want to limit myself before I even start. Sometimes the end result is worth pursuing, sometimes not. And time has no meaning. Here are two examples:

    Pathways took me several months to finish. I started with an idea of from a kit in NS2 and the first section snowballed from there. I thought about figuring out more on the waveshaper to try and smash it...then how to control the smashing. Which led to automation and filtering, etc. But after the first section was done, I stopped because I was ready to not listen to it anymore. So I didn’t work on it for a month. The next section was after I was preset surfing on the analog’ish patches in Obsidian. Same scenario...worked for awhile and then quit for a month or two. I don’t really care about making anything sound homogeneous from end to end, only in finding whatever creative thing my brain wants to do and let it do its thing. By the last section I had finally felt like it just needed a spark so I found this amazing throbby Obsidian patch and that triggered the last section. Got it done in a day...after a couple months of not working on it.

    A Day Off is on the complete other end of the spectrum. I started sampling the room at a coffee shop in BM3 because I had never done that before, and started mangling background sounds into their own synth with the built in sampler or dumping a minute or so of people rustling about and talking into Soundfruuze and that was explosively inspiring. Each section was basically exploring a new piece of BM3 and a new technology. The whole thing was start to finish in about 6 hours.

    This is just how it works for me. I don’t put a time limit, or try to write a song like x. I just go until my mind doesn’t want to do it anymore or I’ve got other things going on. And the end result honestly doesn’t matter. I don’t care if it fits within some arbitrary spectrum of music types or genres. The purpose is to let my mind have fun for awhile and stretch its legs. It gets to do what it wants to for a change without me making it do boring things all the time. The end result isn’t important as much as the time I let my mind go. Nothing is a waste of time and time is something I don’t take away from the process by rushing or trying to finish something because my learned behavior is I’ve got to finish this.

    No I don’t. It will finish itself.

    LOVE YOUR MUSIC!

    Thank you very much @RUST( i )K 🙏 I listened to your above and, for my ears, hard for me to tell the diff between the actual and iOS versions of those Model D/15’s. I like how you just do the performance live! I always enjoy when people can do that effectively in a workflow and it sounds like you have it down 💪🏻

    @LinearLineman said:
    @drez, glad to finally hear your music. Especially liked Pathways at 3:30 and beyond, Great grasp of the toolbox, too.

    Well, we all can’t be blessed to play like you, sir, so we have to make it as dense as possible to cover up the simplicity :wink:

    Thank you

    Yeah, I had one midi controller for each app and rocked it out at the kitchen table! LOL

  • @kinkujin said:

    @RUST( i )K said:

    @drez said:

    @anickt said:

    @drez said:
    I do not come to the table with ideas of what to write. I get some free time sitting and waiting for something, or an urge, but it’s not because I have a specific song idea in mind. I just open an app and start going. I think it’s because I don’t want to limit myself before I even start. Sometimes the end result is worth pursuing, sometimes not. And time has no meaning. Here are two examples:

    Pathways took me several months to finish. I started with an idea of from a kit in NS2 and the first section snowballed from there. I thought about figuring out more on the waveshaper to try and smash it...then how to control the smashing. Which led to automation and filtering, etc. But after the first section was done, I stopped because I was ready to not listen to it anymore. So I didn’t work on it for a month. The next section was after I was preset surfing on the analog’ish patches in Obsidian. Same scenario...worked for awhile and then quit for a month or two. I don’t really care about making anything sound homogeneous from end to end, only in finding whatever creative thing my brain wants to do and let it do its thing. By the last section I had finally felt like it just needed a spark so I found this amazing throbby Obsidian patch and that triggered the last section. Got it done in a day...after a couple months of not working on it.

    A Day Off is on the complete other end of the spectrum. I started sampling the room at a coffee shop in BM3 because I had never done that before, and started mangling background sounds into their own synth with the built in sampler or dumping a minute or so of people rustling about and talking into Soundfruuze and that was explosively inspiring. Each section was basically exploring a new piece of BM3 and a new technology. The whole thing was start to finish in about 6 hours.

    This is just how it works for me. I don’t put a time limit, or try to write a song like x. I just go until my mind doesn’t want to do it anymore or I’ve got other things going on. And the end result honestly doesn’t matter. I don’t care if it fits within some arbitrary spectrum of music types or genres. The purpose is to let my mind have fun for awhile and stretch its legs. It gets to do what it wants to for a change without me making it do boring things all the time. The end result isn’t important as much as the time I let my mind go. Nothing is a waste of time and time is something I don’t take away from the process by rushing or trying to finish something because my learned behavior is I’ve got to finish this.

    No I don’t. It will finish itself.

    Very nice work @drez but I must say the beginning of Pathways has a bit of resemblance to something I’m working on now that I started pre-COVID-19! 😮 It does go in a completely different direction though! 😎👍🏼

    Nothing wrong with a song going a different direction 😛

    Here is an iOS only jam I did a little while back. Animoog, Model D, Model 15 recorded. 1 Take. Vocals via mic of device. Recorded into Loopy and posted. As is.

    Love these vocals! Excellent.

    THanks homie

  • Some good stuff posted!

    I haven't really come up with music that represents my mood or a mood I would try to create.

Sign In or Register to comment.