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Is the "Desktop" metaphor (placing icons on top of the wallpaper) good UI/UX?

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Comments

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  • @cian said:

    @NeonSilicon said:

    I don't think iOS was designed to have more than a handful of user facing applications on it in the beginning. I think we still get the "benefit" of that today. Now, we get to have an AU having to be wrapped in an app that sits on our desktop doing absolutely nothing. I have a folder on my iPad called "Useless." It's not because they are useless. It's just that the icon will waste space on my screen.

    You can remove them from your desktop in the latest version of IOS. Game changer if you have loads of AU3s

    I didn't know that. Yes, that would be very useful. I probably can't do it on my very old iPhone though. It's getting close to dying now. I'll have to remember this for the future.

  • @tja, I'm not that pedantic regarding grey tones ;) also, my monitors are not really that well calibrated anyway, so I likely wouldn't be able to hit the correct grey.

  • @onerez said:
    @wim your screen is a picture of your wife right? 😀👍🏻

    That would be silly. I have a picture of myself, of course.

  • On my work computers the desktop is generally a temporary inbox and outbox with project folders, nothing stays long but there can be up to 20 folders or so on there at any given time. It’s similar to a physical inbox and outbox basically.
    At home the only thing on the desktop is the trash folder/recycle bin, like a clean workspace. It’s sometimes a temporary stop for files on the move from one drive/device to another.
    The option to personalize the appearance is good in my opinion, though I’ve seen some horrible wallpapers over the years, and enough desktops smothered in icons, that could make a good argument for limiting the boundaries of customization.
    On the iPhone I like the App Library list with search (those category folders are useless) and a clean home screen, after using it iPadOS feels like it should also have that capability. The only widgets I use are Battery and the Dark Sky weather app, never used widgets much on Android devices either but I can see the utility of having them.
    In terms of usefulness I think the desktop metaphor is still good design for a UI/UX that isn’t necessarily touch based, so much as click/drag/drop oriented.
    When multitouch input is part of the OS then I think the traditional desktop is a much less useful design element. Similarly I think touch input on Windows is a novelty feature.
    Depending on the type of work I’m doing the desktop can be more or less useful but that could just be my bias (really all of this could be) - when sorting images or video clips I prefer multiple folders open with large icons and drag/drop controls, for smaller screens with multitouch input I can still get by scrolling through smaller thumbnails and using select/share controls but it can be slightly cumbersome, even more so if there isn’t a ‘drag to select multiple’ feature.
    I think the desktop is maybe a golden oldie in UI/UX design, it’s not leading the charge into the future but it’ll probably be around for the foreseeable part of it.

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