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Building a complete song in Drambo

how are you guys building complete songs in Drambo . even just being able to just specifically mute tracks per pattern in the top pattern sequencer at the top of the screen

Comments

  • i’m curious, what is everybodies process ?

  • edited December 2020

    The best way I've found is the record the master track using AudioLayer. This way I can jam out with patterns, mutes, automation, midi control etc, just like I do in AUM, without bothering to do arranging etc in a separate DAW. One of the first ones I did below.

  • I approach Drambo as more of an all-out creative environment than a DAW.

  • Each pattern is a prerecorded section of a song. Move between sections and alter/add content. Press stop when done. ;)

  • @auxmux said:
    The best way I've found is the record the master track using AudioLayer. This way I can jam out with patterns, mutes, automation, midi control etc, just like I do in AUM, without bothering to do arranging etc in a separate DAW. One of the first ones I did below.

    i really like your song you made. i’m still a little fuzzy on your process. so did you put audiolayer on the master track, and record into it, and then play back with audio layer and built up parts that way?

  • edited December 2020

    Thanks @eross Below are the screenshots of the setup.

    AudioLayer is added as an audio fx on the Master track, and used to record the output. Select Record Audio in AudioLayer. I didn’t overdub on the recording. I just used it to record the audio, while making changes to the patterns, mutes, etc in Drambo.



  • edited December 2020

    I’ve been having wild fun building musical phrases in Atom 2 and triggering them via Drambo’s step sequencer.

    ...but that’s kinda cheating as Atom 2 still in a very limited beta. (apologies for teasing)

    If any of you are interested in seeing how Atom2 might help enhance your Drambo projects when it drops early next year, I’ll try to share a sneak preview of my track in a few days’ time.

    ’DrAtomBo’

  • @eross said:
    how are you guys building complete songs in Drambo . even just being able to just specifically mute tracks per pattern in the top pattern sequencer at the top of the screen

    Simple: I'm using Drambo the way it's designed. I'm duplicating patterns a lot, instead of muting I just delete track sequences and by using the pattern repeat count, pattern lengths can be extended without duplicating.
    Since the sequencer enhancements (improved editing workflow), I've never felt the need to use additional tools for composing.

  • wimwim
    edited December 2020

    ^this, for me. I don’t run across the need for anything more complex myself.

  • Sorry if raising a dead thread is poor form, but I've started trying to learn Drambo as a DAW and I'm starting to have questions. I have a few lanes (right word?) with patterns in, and each lane is set to repeat X times - if say, I want a drum fill on just the last repeat, is there a way to do that or do I need to reduce the previous lane's repeats by -1 and add a new lane?

  • edited December 2022

    @FastGhost said:
    Sorry if raising a dead thread is poor form, but I've started trying to learn Drambo as a DAW and I'm starting to have questions. I have a few lanes (right word?) with patterns in, and each lane is set to repeat X times - if say, I want a drum fill on just the last repeat, is there a way to do that or do I need to reduce the previous lane's repeats by -1 and add a new lane?

    It’s up to you, there’s no ”right” way. You can have one scene (which I guess is what you call “lane”) with e.g. 1 bar set to repeat 3x and then another scene with 1 bar and 1x repeat. Alternatively, you can put it all in a single scene with 4bars, and manually copy and paste the notes in first three bars and add the variation on 4th. Both approaches have pros and cons.
    You can go wilder and play around with step components and cycle conditions. You can set it on specific notes and actually achieve the same, just in a one bar set to repeat 4x. Can be messy to edit though, but does not require to copy anything and is contained in a single scene, which can be useful for e.g. live triggering the clips where you want to keep them on loop.

  • Ahhh interesting, hadn't worked out yet that I can change the pattern lengths. Thanks @skrat

  • Oh, from checking the help docs my terminology is very wrong - the lanes are patterns and what I thought were patterns are clips.

  • @FastGhost said:
    Oh, from checking the help docs my terminology is very wrong - the lanes are patterns and what I thought were patterns are clips.

    You're actually right it's not scenes but patterns, to be precise in Drambo terminology ;)
    Yeah definitely one way is to play with pattern repeats and clip lengths. It gets even more interesting with clips of different lengths in the same pattern. Enjoy!

  • This is suddenly starting to make sense and I love it. Should be a Drambore in no time.

  • Excuse the hijacking as this is slightly off-topic, but still very relevant given the discussion…

    I really wish there was a way to un-mute/un-solo all tracks in Drambo with a single gesture or button swipe.

    Often I jam by muting or soloing different combinations of tracks, and I just can’t find any way to reset the mutes and solos all at once in time for a drop or start of the bar (I have to reset each track one by one).

    (if Giku is reading this… my humble suggestion is to provide a gesture where dragging up on the main button removes all mutes and solos)

  • @eross said:
    how are you guys building complete songs in Drambo . even just being able to just specifically mute tracks per pattern in the top pattern sequencer at the top of the screen

    I have a template with sitala as the drum machine, one delay send, one reverb send, a sidechain compressor triggered by sitala kick that affects all channels but the drums, and a bunch of AUv3.

    I ussually find a sound I like for the chords and start jamming with tonality circle of fifth, when I find chords and inversions I like I capture them to tonality chordpads, and then tap the tempo on drambo and record.

    Then usually I make the bass or a melody and go from there,

    I mostly use Auv3 plugins as my sound generators and fx

  • @tk32 said:
    Excuse the hijacking as this is slightly off-topic, but still very relevant given the discussion…

    I really wish there was a way to un-mute/un-solo all tracks in Drambo with a single gesture or button swipe.

    As far as I know, if you hold Undo and tap mute, it does that... Not sure if it's exactly what you need... But its there since 1.0 :wink:

  • @senhorlampada said:
    As far as I know, if you hold Undo and tap mute, it does that... Not sure if it's exactly what you need... But its there since 1.0 :wink:

    Amazing. It works! Thank you.

  • @tk32 said:

    @senhorlampada said:
    As far as I know, if you hold Undo and tap mute, it does that... Not sure if it's exactly what you need... But its there since 1.0 :wink:

    Amazing. It works! Thank you.

    So glad it worked! I re-read the manual one of these days, but didn't dive in again (too much work)
    Was worried I was speaking nonsense :lol:
    Cheers, mate :heart:

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