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Now for something completely different. Auxture Experimental Sampler.

edited March 2021 in Other

Would love to see this come to iOS. Leftfield stuff like this swings my boat.

@echoopera Should imagine this would swing yours aswell!

https://soundcloud.com/audiobulb

Comments

  • Cool. I think one could approximate something similar with Borderlands. Load a ton of samples and then apply low probabilities to each node.

  • @Philandering_Bastard said:
    Cool. I think one could approximate something similar with Borderlands. Load a ton of samples and then apply low probabilities to each node.

    Will have to give it a go got Borderlands which is along these lines.

  • @Jumpercollins said:

    @Philandering_Bastard said:
    Cool. I think one could approximate something similar with Borderlands. Load a ton of samples and then apply low probabilities to each node.

    Will have to give it a go got Borderlands which is along these lines.

    metoo. Rabbit hole ahoi!

  • AUXTURE - Version 1.2

    Now with output record + 'AUX-Seq' sequencer across Win and Mac standalone and M4L.

    Youtube sound demo: https://youtu.be/iq7SCMhKb6M

    Thank your for your support and feedback - we are listening!

    Version Changelog - Version 1.1

    • Added x1/x10 switch for ADSR times, they are not dependent from a single sample duration but they can last up to 10 repetition each. This can be useful when trying to apply amplitude envelope to loops of very short sounds.

    • Added recording system.

    • Added AUX-Seq.

    • Now randomization won't affect ADSR and fixed pitch (because is CPU expensive and may cause glitches), and effects dry/wet will be affected up to the half, to avoid excessive alteration of the samples.

    https://www.audiobulb.com/AUXTURE.htm

  • @Audiobulb said:
    AUXTURE - Version 1.2

    Now with output record + 'AUX-Seq' sequencer across Win and Mac standalone and M4L.

    Youtube sound demo: https://youtu.be/iq7SCMhKb6M

    Thank your for your support and feedback - we are listening!

    Version Changelog - Version 1.1

    • Added x1/x10 switch for ADSR times, they are not dependent from a single sample duration but they can last up to 10 repetition each. This can be useful when trying to apply amplitude envelope to loops of very short sounds.

    • Added recording system.

    • Added AUX-Seq.

    • Now randomization won't affect ADSR and fixed pitch (because is CPU expensive and may cause glitches), and effects dry/wet will be affected up to the half, to avoid excessive alteration of the samples.

      https://www.audiobulb.com/AUXTURE.htm

    Just got this - madder than a box of frogs, but incredible fun...should probably read the manual, but I'm making some of the wierdest sounds around straight out of the box...Would love a VST / AU version, but at least I can route audio into a DAW with Blackhole...excellent...!

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