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Thread for sharing your Sound Design Discoveries, Thoughts, Ideas, Interests, etc...

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  • @tja said:

    @Gravitas said:
    Quick update in regards to the tesseract.

    Could you give a hint about what exactly this Tesseract is?

    Yup.

    https://en.wikipedia.org/wiki/Tesseract

    A new App?

    Nope. It’s dRambo.

    Some preset in an App (saw Drambo above)?

    It’s not a preset, it’s a personal drambo project.

    Any link that is not a video (I hate watching videos)?

    I hear ya on that one.
    See wiki link.

  • Thank you @u0421793 that makes sense

    @Gravitas said:

    @animalelder said:
    What you’re doing is what I imagined “vector synthesis” actually was when I learned about it a few years ago. I far prefer this to the real answer…the truth was a little disappointing, though I do like some vector synthesis…

    Here’s how I describe it so far.

    This version has three main sections.
    One for the oscillators, one for the phase
    and amps which enables the rotations
    and the final section is to do with creating
    the tesseract by functioning as a visual
    frame rate “gate”???
    It slices x and y very fast.
    Which I suppose is the ‘z’ component.
    The key to creating the rotations was
    adding in graphic modulators instead
    of oscillators which is what I had used
    in my earlier light experiments.
    I have 16 oscillators in that project but for this version I obviously needed to simplify.
    I was to busy having fun with all
    16 oscillators mapped to my LC XL and looking at the oscilloscope going ‘wow’.
    This version is only using four wavetable oscillators and for the main part I use three.
    The fourth one is a problem solver.

    I’m also labelling each section this time
    so that another user or users could see which bit is being affected whether it’s
    the x, y or z axis or words to this affect.

    This one still needs honing as I not only
    want the cubes to be rotating in opposite directions along the horizontal, their not quite rotating as one of them folds in on itself, I would like them to ‘morph’ into one another.

    Even in it’s current state it’s hugely playable
    if you like playing with vector synthesis
    especially when used with a midi controller.

    On that thought I’ll do a version
    using on screen knobs and sliders.

    Anyway apologies still finding the language.

    No apologies needed. I think it’s rad. And inspiring!

  • @animalelder said:

    No apologies needed. I think it’s rad. And inspiring!

    Cool.
    This made me grin a big grin.

    Thank you.

  • @Gravitas Wow, that's beautiful. It sounds exactly how it looks, too!

  • @Skyblazer said:
    @Gravitas Wow, that's beautiful. It sounds exactly how it looks, too!

    Thank you.

  • Ok, this is really simple, but fun.
    I've got recently Shockwave, which is on sale.
    And one of the most interesting things for me was the L/R Amp mode, where you can have OSC1 on the left channel and OSC2 on the right channel.
    So, I instantly thought about a Mid-Side synth.
    Having the Amp mode switched to L/R, Mod Index to 0, and placing after that the Mid/Side-Stereo Convert (AUM module), you can have one synth on the center, and the other on the sides. It sounds really really interesting.

  • @horsetrainer said:
    I do a lot of "what if" thinking about why certain sounds, sound as they do. It leads to experimenting (usually in Drambo) in an effort to find some science that provides explanations.

    Some "experiments" are ongoing, and lead to discoveries that in turn lead to additional questions.

    I'm sure others here must also have sound/music interests they are exploring...

    Which leads to the intended purpose for this thread.

    Maybe we could expedite our collective learning curves by sharing discoveries, interests, and such...

    Borderlands, I love Borderlands. I love layering stuff I record outside or tail end of pad sounds I capture to make new sounds to trigger with the pads in BM3 🤩

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