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ADSR looping sampler
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Comments
The sampler in Garageband does that. It's not an AU. Also Beatmaker3, but also not AU.
AudioLayer
It means you get to configure some smaller portion of the sample as the segment that loops
until you send the MIDI note off event. That looped portion becomes the effective sustain for any note lengths longer than the sample. Getting a nice loop where the start and end line up is critical to sound authentic. My sub sample loops tend to sound robotic and I wish
audio layer would apply some code to insure better looping. Someone may weigh in on the best app for this perticular use case: short samples than can play long note clues and not sound like crap without having to micro-tune every damn sample by hand. The hand work takes all the fun out of it... so I tend to make really long samples to always sound good but then the instrument uses a lot of resources and scaling multiple instruments is not possible.
This is true, it's hard to set a good loop region in general, but especially difficult (to me) in AudioLayer. I don't think there's a zero-crossing snap, so clicks are also a problem. Sometimes ping-pong looping works better than straight looping. I wish there was a micro fade or some overlap tools.
NS2 Obsidian has good tools for this, but of course available in NS2, so not what you're looking for. Auditor has some excellent tools for crossfading loop regions. I assume AudioLayer would recognize those, but haven't tested.
It is indeed a glaring omission from samplers in general.
AudioLayer works quite well for looping IMHO, are you sure @wim you've used the crossfade function (that green movable square on the right)?
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Doh! I had forgotten! Thanks so much for setting the record straight.