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How does running iOS apps and AUv3 works on a mac M1?

Hello, I don't have a Mac, but I love the idea of having access to my iOS apps and plugins on mac. How does that work?

Can you open all iOS apps you own on the M1 macs or there is any limitation?

What about AUv3? They all work or they have to be enabled? What host can you use? could you load them on Ableton Live for example?

I'm looking at having GroveRider GR-16 running on mac, anyone know if it works?

Thank you!

Comments

  • edited November 2021

    When it was first released then you could sideload pretty much all iOS apps to the Mac and run them, with varying levels of success. Apple locked this down earlier in the year and now there is a much more limited set of apps available. You can check the “Compatibility” section for an app on the iOS app store to see whether it says Mac in there. If it does then you will at least be able to download it on the Mac if you already have it on iOS.

    There is a second category of apps which have a specific Mac version, such as “mood” or Model 15. For these types of apps you need to pay again to download them even if you already own the iOS version. Edit, actually I’m not sure this is true about Model 15, I don’t remember paying again for that but it is a native app rather than one that now works because of the M1 compatibility.

    Most AUv3 apps that are compatible will load into Logic AU slots and things seem to have improved from a reliability point of view with the new Monterey update. You can also run DAWs such as Drambo/Audio Evolution Mobile and transfer projects from iOS to the desktop that way.

    I’ve spent a fair bit of time and money recently building a collection of cross-compatible apps. In theory you should be able to take an iOS GarageBand project and import it into Logic which will then load these apps along with the presets you used. This works for some apps (e.g. Model 15) but not all of them (e.g. mood), which is frustrating.

    GR-16 does not work I am afraid.

  • @MisplacedDevelopment Thanks man, that makes it clear for me, no M1 for now then, maybe in the future.

  • @MisplacedDevelopment summarized it better than I could. Majority of iOS apps aren’t available on the Mac M1. At least, not the regular way.

    iMazing can be used to get the actual application file from your iPad and you can run it on Mac OS. Jade Starr demoed this a while back.

  • edited November 2021

    @seonnthaproducer Apple removed the option to sideload apps onto M1 Macs since Big Sur 11.3.

    The only option for the developer is set a 'flag' in the app to approve his app to run on a M1 Mac. Some IOS apps work, but to control them is sometimes a problem.

  • @Pierre118 said:
    @seonnthaproducer Apple removed the option to sideload apps onto M1 Macs since Big Sur 11.3.

    The only option for the developer is set a 'flag' in the app to approve his app to run on a M1 Mac. Some IOS apps work, but to control them is sometimes a problem.

    They did put it back - https://9to5mac.com/2021/01/19/apple-blocks-m1-mac-iphone-app-side-loading/

  • edited November 2021

    @seonnthaproducer said:

    @Pierre118 said:
    @seonnthaproducer Apple removed the option to sideload apps onto M1 Macs since Big Sur 11.3.

    The only option for the developer is set a 'flag' in the app to approve his app to run on a M1 Mac. Some IOS apps work, but to control them is sometimes a problem.

    They did put it back - https://9to5mac.com/2021/01/19/apple-blocks-m1-mac-iphone-app-side-loading/

    That's a writing from almost 10 months ago, previous versions of Big Sur 11.3.

  • I think the whole thing of being able to side load apps that hadn't been verified by the devs was an oversight on Apple's part. I don't think it was ever intended to work that way. The way they do it now is still half baked. The testing and verification infrastructure wasn't there without the devs specifically verifying their software for the Mac. It really annoyed me at the time because every AU I tested crashed, including my own. It did motivate me to actually port my AU's to the Mac though so I wouldn't have annoyed users mad at me for something I didn't do.

  • @cokomairena said:
    Hello, I don't have a Mac, but I love the idea of having access to my iOS apps and plugins on mac. How does that work?

    Can you open all iOS apps you own on the M1 macs or there is any limitation?

    Apple made it so that by default apps would be available on the Mac app store, but made it so that developers could choose to set apps to not be in the Mac App Store. They could have many reasons for not wanting this, including not having any resources of their own to test and support on M1, or the time to invest if there are things that don't work well.

    As others have mentioned, you used to be able to work around that, but not anymore. And fwiw, I think that's a good thing. Developers should be in control of that decision. They deserve that much respect.

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