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New Moog Animoog Z AUV3 Released!

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Comments

  • I’ve just had a bash at creating a timbre from a Serum-compatible wavetable, after plenty of cussing and chumfing… success!

    Discovery #1 - the built-in timbre editor needs to be fed with 1024 sample cycles. It would be handy if it could resample.

    Discovery #2 - it doesn’t seem well suited to picking 16 cycles from a longer waveform.

    I switched to Auditor…

    Serum wants 2048 samples per cycle, so a time/pitch of 50% and +1200 cents was step 1 - now had 1024 cycles.

    Next I set a fixed length selection of 1024 samples, created a 2nd lane and went through copying 16 single cycles spaced through the original waveform.

    Deleted the original Lane and saved the new one as a wav.

    This loaded straight into Animoog Z.

    It’s fairly tedious - next time I’ll certainly put effort into choosing which wavetable to convert up front.

  • @MadGav said:
    I’ve just had a bash at creating a timbre from a Serum-compatible wavetable, after plenty of cussing and chumfing… success!

    Discovery #1 - the built-in timbre editor needs to be fed with 1024 sample cycles. It would be handy if it could resample.

    Discovery #2 - it doesn’t seem well suited to picking 16 cycles from a longer waveform.

    I switched to Auditor…

    Serum wants 2048 samples per cycle, so a time/pitch of 50% and +1200 cents was step 1 - now had 1024 cycles.

    Next I set a fixed length selection of 1024 samples, created a 2nd lane and went through copying 16 single cycles spaced through the original waveform.

    Deleted the original Lane and saved the new one as a wav.

    This loaded straight into Animoog Z.

    It’s fairly tedious - next time I’ll certainly put effort into choosing which wavetable to convert up front.

    I think if the fine folks at Moog see that it's a bit of a slog and a chore to create timbres they might do something about it.

  • Anyone tried with MPE/Roli Seaboard, similar stuff? Is it good for that?

  • @_smund said:
    Anyone tried with MPE/Roli Seaboard, similar stuff? Is it good for that?

    Nick Batt used Animoog Z with a Seaboard recently:

  • edited December 2021

    @oat_phipps said:

    @tahiche said:

    @oat_phipps said:
    Anybody had any success recording live hardware timbres?. I tried doing a simple saw and square wave with my Take 5 and they weren’t what I would call usable. Very thin and tinny, and unrecognizable.

    Have you tried recording your vocal?. Might be the same sound I’m referring to. Very filtered. I guess it’s what @espiegel123 is describing…

    Yeah, surprisingly, my “woohoo” was way more usable than the aforementioned straight saw/pulse waves, which were both tinny and had back and forth silence in them, even after normalizing. I’m not expecting wonders here but I know it can do better than what I’m getting. Recording at 46.875 hz can’t be that important can it?

    Recording at 46.875 hz means, that you get a exact full waveform (for example a full sinus wave) for each of the 16 segments.
    If you double the frequency (2 x 46.875 hz), you get a waveform that's 1 octave higher and therefore can't get a original C0 note.
    If you are not recording at 46.875 hz, or a multitude (2x, 4x, 8x) of it, you don't get a full rounded cycle at each of the 16 segments, and therefore creating "spikes" and "klicks" in the signal.

    Another way to create evolving timbres:
    Download Adventure Kid's Waveforms here:
    https://animoog.org/database/timbres/
    If you store these waveforms in AudioShare, you can audition them by clicking one, and set the waveform to loop.
    If you use single wave's, make sure you copy/paste it 16 times in an audio editor.
    If you want to evolve a waveform into another:

    • Create a "16 times" waveform in an editor and fade in from 0 to full over the full range.
    • Create another "16 times" waveform in the same editor and fade out from full to 0 over the full range.
    • Merge the 2 waveforms.
    • Export it in 44.1 kHz - 16 bit - Mono!

    You need a editor who can handle multiple tracks (Audacity, for example)

    One tip: Create an empty preset with all the Modulators and Effects off, and a horizontal Orb line over all 16 segments with the Orbit Rate at zero and the Orbit amounts in the middle (double click). From there on, tweak your sound.

  • edited December 2021

    SynthEdit has already been mentioned in this thread, but I discovered that a bespoke build of SynthEdit has been created which creates wavetables of 1024 samples with 16 waves in the table at 48k (16 bit). It was created to ease the path of creating wavetables for Sequentials's Pro 3 synth a few years back (which shares similar wavetable specs to Animoog). The great thing with SynthEdit is that you are able to import WAVs for each of the 16 waves, or you can create the waves much as you would in an additive synth by drawing the harmonics/waveforms, using presets, or even by downloading pre-existing wavetables via a built-in web database, and the individual waves can be further processed by any of 12 built-in effects.

    There are builds available for macOS, Windows 10 and Linux (Ubuntu)
    https://github.com/jeremybernstein/WaveEdit/releases

  • This wavetable stuff is way over my head 🤣
    When you’re done, please send me some presets! 🙌🙃

  • The user and all related content has been deleted.
  • @MoogMusicInc said:

    @Identor said:

    @Identor said:
    I just found out:
    You can use WaveEdit to create your Timbres. The program allows to set to 16 waveforms at 1024 samples, so it matches the Timbres of Animoog.
    https://synthtech.com/waveedit/

    An example of a Timbre i made with WaveEdit:

    An addition:
    I have been exploring the whole weekend and today how to extract single waves at sample accuracy (1024 samples) from sound sources.
    I tried several (free) programs to get the right workflow, but none got me what i want. I even tried to use Bitwig and Ableton in my workflow and Ableton was able to stretch a single waveform, but only at time format.
    Tonight I tried Audacity. What surprised me, is the fact that you can set measurement at sample count, and it can stretch a selected waveform from, lets say 600 samples, to 1024 samples!
    That way, i can select 16 waveforms from a sample file and place them in a new file, with 1024 sample length for each waveform, so it fit exactly in a Timbre for Animoog.

    Thanks for discussing the Timbre Editor flow.

    We see that you're looking for external tools to cut to 1024 sample length. We just want to make sure you're doing this on purpose using an external application. Animoog Z can import any WAV file and extract the proper size in multiples of 1024 from the audio, with sample-level accuracy. It's even possible to pan to find zero crossings, the adjust gain and to normalize. If this is not sufficient for importing external audio, we would like to understand what is missing so that we can evaluate how to improve the Timbre Editor.

    Detailed information about the features of the Timbre Editor and how to use them can be found in the manual here:
    https://animoog-z-manual.webflow.io/timbre-editor

    <3 your friends at Moog

    Hi,

    I am finding the timbre editor on iOS not straightforward to use. Is there a video showing the workflow on iOS if you want to do anything else than record audio and choose a contiguous chunk? I'd like to be able to take import select portions of the audio input..be able to load a selected short segment of the input into each slot of the timbre. The docs kind of imply that is possible but i cant see how to do it.

  • @sclurbs said:
    3: Are midi cc values only set in the mod section? Is there a way to double click any parameter and set it to whatever cc I want, ala Volt?

    Settings > midi > Map CCs

  • @tahiche said:
    This wavetable stuff is way over my head 🤣
    When you’re done, please send me some presets! 🙌🙃

    If we replace the word "wavetable" in your comment with a general placeholder, we get 80% of my forum reading experience covered. 🤷

  • @espiegel123 said:

    @MoogMusicInc said:

    @Identor said:

    @Identor said:
    I just found out:
    You can use WaveEdit to create your Timbres. The program allows to set to 16 waveforms at 1024 samples, so it matches the Timbres of Animoog.
    https://synthtech.com/waveedit/

    An example of a Timbre i made with WaveEdit:

    An addition:
    I have been exploring the whole weekend and today how to extract single waves at sample accuracy (1024 samples) from sound sources.
    I tried several (free) programs to get the right workflow, but none got me what i want. I even tried to use Bitwig and Ableton in my workflow and Ableton was able to stretch a single waveform, but only at time format.
    Tonight I tried Audacity. What surprised me, is the fact that you can set measurement at sample count, and it can stretch a selected waveform from, lets say 600 samples, to 1024 samples!
    That way, i can select 16 waveforms from a sample file and place them in a new file, with 1024 sample length for each waveform, so it fit exactly in a Timbre for Animoog.

    Thanks for discussing the Timbre Editor flow.

    We see that you're looking for external tools to cut to 1024 sample length. We just want to make sure you're doing this on purpose using an external application. Animoog Z can import any WAV file and extract the proper size in multiples of 1024 from the audio, with sample-level accuracy. It's even possible to pan to find zero crossings, the adjust gain and to normalize. If this is not sufficient for importing external audio, we would like to understand what is missing so that we can evaluate how to improve the Timbre Editor.

    Detailed information about the features of the Timbre Editor and how to use them can be found in the manual here:
    https://animoog-z-manual.webflow.io/timbre-editor

    <3 your friends at Moog

    Hi,

    I am finding the timbre editor on iOS not straightforward to use. Is there a video showing the workflow on iOS if you want to do anything else than record audio and choose a contiguous chunk? I'd like to be able to take import select portions of the audio input..be able to load a selected short segment of the input into each slot of the timbre. The docs kind of imply that is possible but i cant see how to do it.

    There are 3 panels you are working with.
    The 2 panels you are showing are used for selecting a portion of an audio recording to use in your timbre.

    The top screen shows the entire recording. You select the zoomed portion showing in the lower screen by positioning the green marker.

    In the lower panel, you select the precise section to use. The panel has 16 snap points, each demarking 1024 samples. If you need to align the audio to a snap point more precisely, you tweak the green marker in the TOP panel. This will shift the audio in the lower panel.
    You can select any multiple of 1024 samples, up to 16x 1024, which would fill the entire timbre.

    Once you have your section selected, hit the Inset button (lower right).
    The editing panels are replaced by the timbre panel. You should see you inserted audio in one of the 16 timbre slots. You can drag it around to a new position to reorder the 16 timbre portions.

  • @ervin said:

    @tahiche said:
    This wavetable stuff is way over my head 🤣
    When you’re done, please send me some presets! 🙌🙃

    If we replace the word "wavetable" in your comment with a general placeholder, we get 80% of my forum reading experience covered. 🤷

    +1 can some sweet soul make us a video of how this cool new wavetable feature works for us less advanced Moog fans? Thank you! ED

  • @CracklePot said:

    @espiegel123 said:

    @MoogMusicInc said:

    @Identor said:

    @Identor said:
    I just found out:
    You can use WaveEdit to create your Timbres. The program allows to set to 16 waveforms at 1024 samples, so it matches the Timbres of Animoog.
    https://synthtech.com/waveedit/

    An example of a Timbre i made with WaveEdit:

    An addition:
    I have been exploring the whole weekend and today how to extract single waves at sample accuracy (1024 samples) from sound sources.
    I tried several (free) programs to get the right workflow, but none got me what i want. I even tried to use Bitwig and Ableton in my workflow and Ableton was able to stretch a single waveform, but only at time format.
    Tonight I tried Audacity. What surprised me, is the fact that you can set measurement at sample count, and it can stretch a selected waveform from, lets say 600 samples, to 1024 samples!
    That way, i can select 16 waveforms from a sample file and place them in a new file, with 1024 sample length for each waveform, so it fit exactly in a Timbre for Animoog.

    Thanks for discussing the Timbre Editor flow.

    We see that you're looking for external tools to cut to 1024 sample length. We just want to make sure you're doing this on purpose using an external application. Animoog Z can import any WAV file and extract the proper size in multiples of 1024 from the audio, with sample-level accuracy. It's even possible to pan to find zero crossings, the adjust gain and to normalize. If this is not sufficient for importing external audio, we would like to understand what is missing so that we can evaluate how to improve the Timbre Editor.

    Detailed information about the features of the Timbre Editor and how to use them can be found in the manual here:
    https://animoog-z-manual.webflow.io/timbre-editor

    <3 your friends at Moog

    Hi,

    I am finding the timbre editor on iOS not straightforward to use. Is there a video showing the workflow on iOS if you want to do anything else than record audio and choose a contiguous chunk? I'd like to be able to take import select portions of the audio input..be able to load a selected short segment of the input into each slot of the timbre. The docs kind of imply that is possible but i cant see how to do it.

    There are 3 panels you are working with.
    The 2 panels you are showing are used for selecting a portion of an audio recording to use in your timbre.

    The top screen shows the entire recording. You select the zoomed portion showing in the lower screen by positioning the green marker.

    In the lower panel, you select the precise section to use. The panel has 16 snap points, each demarking 1024 samples. If you need to align the audio to a snap point more precisely, you tweak the green marker in the TOP panel. This will shift the audio in the lower panel.
    You can select any multiple of 1024 samples, up to 16x 1024, which would fill the entire timbre.

    Once you have your section selected, hit the Inset button (lower right).
    The editing panels are replaced by the timbre panel. You should see you inserted audio in one of the 16 timbre slots. You can drag it around to a new position to reorder the 16 timbre portions.

    I have tried to figure out how to fill a slot at a time, but once I fill one slot I can’t figure out how to select another and fill it.

    If you could post a quick screen recording that would be grand.

  • @espiegel123 said:

    @CracklePot said:

    @espiegel123 said:

    @MoogMusicInc said:

    @Identor said:

    @Identor said:
    I just found out:
    You can use WaveEdit to create your Timbres. The program allows to set to 16 waveforms at 1024 samples, so it matches the Timbres of Animoog.
    https://synthtech.com/waveedit/

    An example of a Timbre i made with WaveEdit:

    An addition:
    I have been exploring the whole weekend and today how to extract single waves at sample accuracy (1024 samples) from sound sources.
    I tried several (free) programs to get the right workflow, but none got me what i want. I even tried to use Bitwig and Ableton in my workflow and Ableton was able to stretch a single waveform, but only at time format.
    Tonight I tried Audacity. What surprised me, is the fact that you can set measurement at sample count, and it can stretch a selected waveform from, lets say 600 samples, to 1024 samples!
    That way, i can select 16 waveforms from a sample file and place them in a new file, with 1024 sample length for each waveform, so it fit exactly in a Timbre for Animoog.

    Thanks for discussing the Timbre Editor flow.

    We see that you're looking for external tools to cut to 1024 sample length. We just want to make sure you're doing this on purpose using an external application. Animoog Z can import any WAV file and extract the proper size in multiples of 1024 from the audio, with sample-level accuracy. It's even possible to pan to find zero crossings, the adjust gain and to normalize. If this is not sufficient for importing external audio, we would like to understand what is missing so that we can evaluate how to improve the Timbre Editor.

    Detailed information about the features of the Timbre Editor and how to use them can be found in the manual here:
    https://animoog-z-manual.webflow.io/timbre-editor

    <3 your friends at Moog

    Hi,

    I am finding the timbre editor on iOS not straightforward to use. Is there a video showing the workflow on iOS if you want to do anything else than record audio and choose a contiguous chunk? I'd like to be able to take import select portions of the audio input..be able to load a selected short segment of the input into each slot of the timbre. The docs kind of imply that is possible but i cant see how to do it.

    There are 3 panels you are working with.
    The 2 panels you are showing are used for selecting a portion of an audio recording to use in your timbre.

    The top screen shows the entire recording. You select the zoomed portion showing in the lower screen by positioning the green marker.

    In the lower panel, you select the precise section to use. The panel has 16 snap points, each demarking 1024 samples. If you need to align the audio to a snap point more precisely, you tweak the green marker in the TOP panel. This will shift the audio in the lower panel.
    You can select any multiple of 1024 samples, up to 16x 1024, which would fill the entire timbre.

    Once you have your section selected, hit the Inset button (lower right).
    The editing panels are replaced by the timbre panel. You should see you inserted audio in one of the 16 timbre slots. You can drag it around to a new position to reorder the 16 timbre portions.

    I have tried to figure out how to fill a slot at a time, but once I fill one slot I can’t figure out how to select another and fill it.

    If you could post a quick screen recording that would be grand.

    I think once you insert a selection into the timbre, you have to start from opening the wav file again. You open the same file to grab a different portion.

  • @CracklePot said:

    @espiegel123 said:

    @CracklePot said:

    @espiegel123 said:

    @MoogMusicInc said:

    @Identor said:

    @Identor said:
    I just found out:
    You can use WaveEdit to create your Timbres. The program allows to set to 16 waveforms at 1024 samples, so it matches the Timbres of Animoog.
    https://synthtech.com/waveedit/

    An example of a Timbre i made with WaveEdit:

    An addition:
    I have been exploring the whole weekend and today how to extract single waves at sample accuracy (1024 samples) from sound sources.
    I tried several (free) programs to get the right workflow, but none got me what i want. I even tried to use Bitwig and Ableton in my workflow and Ableton was able to stretch a single waveform, but only at time format.
    Tonight I tried Audacity. What surprised me, is the fact that you can set measurement at sample count, and it can stretch a selected waveform from, lets say 600 samples, to 1024 samples!
    That way, i can select 16 waveforms from a sample file and place them in a new file, with 1024 sample length for each waveform, so it fit exactly in a Timbre for Animoog.

    Thanks for discussing the Timbre Editor flow.

    We see that you're looking for external tools to cut to 1024 sample length. We just want to make sure you're doing this on purpose using an external application. Animoog Z can import any WAV file and extract the proper size in multiples of 1024 from the audio, with sample-level accuracy. It's even possible to pan to find zero crossings, the adjust gain and to normalize. If this is not sufficient for importing external audio, we would like to understand what is missing so that we can evaluate how to improve the Timbre Editor.

    Detailed information about the features of the Timbre Editor and how to use them can be found in the manual here:
    https://animoog-z-manual.webflow.io/timbre-editor

    <3 your friends at Moog

    Hi,

    I am finding the timbre editor on iOS not straightforward to use. Is there a video showing the workflow on iOS if you want to do anything else than record audio and choose a contiguous chunk? I'd like to be able to take import select portions of the audio input..be able to load a selected short segment of the input into each slot of the timbre. The docs kind of imply that is possible but i cant see how to do it.

    There are 3 panels you are working with.
    The 2 panels you are showing are used for selecting a portion of an audio recording to use in your timbre.

    The top screen shows the entire recording. You select the zoomed portion showing in the lower screen by positioning the green marker.

    In the lower panel, you select the precise section to use. The panel has 16 snap points, each demarking 1024 samples. If you need to align the audio to a snap point more precisely, you tweak the green marker in the TOP panel. This will shift the audio in the lower panel.
    You can select any multiple of 1024 samples, up to 16x 1024, which would fill the entire timbre.

    Once you have your section selected, hit the Inset button (lower right).
    The editing panels are replaced by the timbre panel. You should see you inserted audio in one of the 16 timbre slots. You can drag it around to a new position to reorder the 16 timbre portions.

    I have tried to figure out how to fill a slot at a time, but once I fill one slot I can’t figure out how to select another and fill it.

    If you could post a quick screen recording that would be grand.

    I think once you insert a selection into the timbre, you have to start from opening the wav file again. You open the same file to grab a different portion.

    So, if you record a wav into Animoog Z, is there no way to get back to it after inserting a slice of you want to insert a different slice?


  • @espiegel123 said:

    @CracklePot said:

    @espiegel123 said:

    @CracklePot said:

    @espiegel123 said:

    @MoogMusicInc said:

    @Identor said:

    @Identor said:
    I just found out:
    You can use WaveEdit to create your Timbres. The program allows to set to 16 waveforms at 1024 samples, so it matches the Timbres of Animoog.
    https://synthtech.com/waveedit/

    An example of a Timbre i made with WaveEdit:

    An addition:
    I have been exploring the whole weekend and today how to extract single waves at sample accuracy (1024 samples) from sound sources.
    I tried several (free) programs to get the right workflow, but none got me what i want. I even tried to use Bitwig and Ableton in my workflow and Ableton was able to stretch a single waveform, but only at time format.
    Tonight I tried Audacity. What surprised me, is the fact that you can set measurement at sample count, and it can stretch a selected waveform from, lets say 600 samples, to 1024 samples!
    That way, i can select 16 waveforms from a sample file and place them in a new file, with 1024 sample length for each waveform, so it fit exactly in a Timbre for Animoog.

    Thanks for discussing the Timbre Editor flow.

    We see that you're looking for external tools to cut to 1024 sample length. We just want to make sure you're doing this on purpose using an external application. Animoog Z can import any WAV file and extract the proper size in multiples of 1024 from the audio, with sample-level accuracy. It's even possible to pan to find zero crossings, the adjust gain and to normalize. If this is not sufficient for importing external audio, we would like to understand what is missing so that we can evaluate how to improve the Timbre Editor.

    Detailed information about the features of the Timbre Editor and how to use them can be found in the manual here:
    https://animoog-z-manual.webflow.io/timbre-editor

    <3 your friends at Moog

    Hi,

    I am finding the timbre editor on iOS not straightforward to use. Is there a video showing the workflow on iOS if you want to do anything else than record audio and choose a contiguous chunk? I'd like to be able to take import select portions of the audio input..be able to load a selected short segment of the input into each slot of the timbre. The docs kind of imply that is possible but i cant see how to do it.

    There are 3 panels you are working with.
    The 2 panels you are showing are used for selecting a portion of an audio recording to use in your timbre.

    The top screen shows the entire recording. You select the zoomed portion showing in the lower screen by positioning the green marker.

    In the lower panel, you select the precise section to use. The panel has 16 snap points, each demarking 1024 samples. If you need to align the audio to a snap point more precisely, you tweak the green marker in the TOP panel. This will shift the audio in the lower panel.
    You can select any multiple of 1024 samples, up to 16x 1024, which would fill the entire timbre.

    Once you have your section selected, hit the Inset button (lower right).
    The editing panels are replaced by the timbre panel. You should see you inserted audio in one of the 16 timbre slots. You can drag it around to a new position to reorder the 16 timbre portions.

    I have tried to figure out how to fill a slot at a time, but once I fill one slot I can’t figure out how to select another and fill it.

    If you could post a quick screen recording that would be grand.

    I think once you insert a selection into the timbre, you have to start from opening the wav file again. You open the same file to grab a different portion.

    So, if you record a wav into Animoog Z, is there no way to get back to it after inserting a slice of you want to insert a different slice?


    Yes. I haven’t found a way to save a recording made inside the timbre editor.
    With no Save, it seems gone for good.

    I have been using recordings I have in AudioShare.
    I have to re-open those to create each timbre section.

  • @CracklePot said:

    @espiegel123 said:

    @CracklePot said:

    @espiegel123 said:

    @CracklePot said:

    @espiegel123 said:

    @MoogMusicInc said:

    @Identor said:

    @Identor said:
    I just found out:
    You can use WaveEdit to create your Timbres. The program allows to set to 16 waveforms at 1024 samples, so it matches the Timbres of Animoog.
    https://synthtech.com/waveedit/

    An example of a Timbre i made with WaveEdit:

    An addition:
    I have been exploring the whole weekend and today how to extract single waves at sample accuracy (1024 samples) from sound sources.
    I tried several (free) programs to get the right workflow, but none got me what i want. I even tried to use Bitwig and Ableton in my workflow and Ableton was able to stretch a single waveform, but only at time format.
    Tonight I tried Audacity. What surprised me, is the fact that you can set measurement at sample count, and it can stretch a selected waveform from, lets say 600 samples, to 1024 samples!
    That way, i can select 16 waveforms from a sample file and place them in a new file, with 1024 sample length for each waveform, so it fit exactly in a Timbre for Animoog.

    Thanks for discussing the Timbre Editor flow.

    We see that you're looking for external tools to cut to 1024 sample length. We just want to make sure you're doing this on purpose using an external application. Animoog Z can import any WAV file and extract the proper size in multiples of 1024 from the audio, with sample-level accuracy. It's even possible to pan to find zero crossings, the adjust gain and to normalize. If this is not sufficient for importing external audio, we would like to understand what is missing so that we can evaluate how to improve the Timbre Editor.

    Detailed information about the features of the Timbre Editor and how to use them can be found in the manual here:
    https://animoog-z-manual.webflow.io/timbre-editor

    <3 your friends at Moog

    Hi,

    I am finding the timbre editor on iOS not straightforward to use. Is there a video showing the workflow on iOS if you want to do anything else than record audio and choose a contiguous chunk? I'd like to be able to take import select portions of the audio input..be able to load a selected short segment of the input into each slot of the timbre. The docs kind of imply that is possible but i cant see how to do it.

    There are 3 panels you are working with.
    The 2 panels you are showing are used for selecting a portion of an audio recording to use in your timbre.

    The top screen shows the entire recording. You select the zoomed portion showing in the lower screen by positioning the green marker.

    In the lower panel, you select the precise section to use. The panel has 16 snap points, each demarking 1024 samples. If you need to align the audio to a snap point more precisely, you tweak the green marker in the TOP panel. This will shift the audio in the lower panel.
    You can select any multiple of 1024 samples, up to 16x 1024, which would fill the entire timbre.

    Once you have your section selected, hit the Inset button (lower right).
    The editing panels are replaced by the timbre panel. You should see you inserted audio in one of the 16 timbre slots. You can drag it around to a new position to reorder the 16 timbre portions.

    I have tried to figure out how to fill a slot at a time, but once I fill one slot I can’t figure out how to select another and fill it.

    If you could post a quick screen recording that would be grand.

    I think once you insert a selection into the timbre, you have to start from opening the wav file again. You open the same file to grab a different portion.

    So, if you record a wav into Animoog Z, is there no way to get back to it after inserting a slice of you want to insert a different slice?


    Yes. I haven’t found a way to save a recording made inside the timbre editor.
    With no Save, it seems gone for good.

    I have been using recordings I have in AudioShare.
    I have to re-open those to create each timbre section.

    @MoogMusicInc : two things would make using the timbre editor much more straightforward:

    • being able to get back to audio you record into Animoog without saving it as a file. It seems like you should be able to flip back and forth between your recorded audio and the timbre as you insert bits
    • the ability to horizontally scale (shrink or stretch) a selected bit of audio so that you can turn any selection into a single cycle.
  • @ervin said:

    @tahiche said:
    This wavetable stuff is way over my head 🤣
    When you’re done, please send me some presets! 🙌🙃

    If we replace the word "wavetable" in your comment with a general placeholder, we get 80% of my forum reading experience covered. 🤷

    You do love a good preset!

  • @espiegel123 said:

    @CracklePot said:

    @espiegel123 said:

    @CracklePot said:

    @espiegel123 said:

    @CracklePot said:

    @espiegel123 said:

    @MoogMusicInc said:

    @Identor said:

    @Identor said:
    I just found out:
    You can use WaveEdit to create your Timbres. The program allows to set to 16 waveforms at 1024 samples, so it matches the Timbres of Animoog.
    https://synthtech.com/waveedit/

    An example of a Timbre i made with WaveEdit:

    An addition:
    I have been exploring the whole weekend and today how to extract single waves at sample accuracy (1024 samples) from sound sources.
    I tried several (free) programs to get the right workflow, but none got me what i want. I even tried to use Bitwig and Ableton in my workflow and Ableton was able to stretch a single waveform, but only at time format.
    Tonight I tried Audacity. What surprised me, is the fact that you can set measurement at sample count, and it can stretch a selected waveform from, lets say 600 samples, to 1024 samples!
    That way, i can select 16 waveforms from a sample file and place them in a new file, with 1024 sample length for each waveform, so it fit exactly in a Timbre for Animoog.

    Thanks for discussing the Timbre Editor flow.

    We see that you're looking for external tools to cut to 1024 sample length. We just want to make sure you're doing this on purpose using an external application. Animoog Z can import any WAV file and extract the proper size in multiples of 1024 from the audio, with sample-level accuracy. It's even possible to pan to find zero crossings, the adjust gain and to normalize. If this is not sufficient for importing external audio, we would like to understand what is missing so that we can evaluate how to improve the Timbre Editor.

    Detailed information about the features of the Timbre Editor and how to use them can be found in the manual here:
    https://animoog-z-manual.webflow.io/timbre-editor

    <3 your friends at Moog

    Hi,

    I am finding the timbre editor on iOS not straightforward to use. Is there a video showing the workflow on iOS if you want to do anything else than record audio and choose a contiguous chunk? I'd like to be able to take import select portions of the audio input..be able to load a selected short segment of the input into each slot of the timbre. The docs kind of imply that is possible but i cant see how to do it.

    There are 3 panels you are working with.
    The 2 panels you are showing are used for selecting a portion of an audio recording to use in your timbre.

    The top screen shows the entire recording. You select the zoomed portion showing in the lower screen by positioning the green marker.

    In the lower panel, you select the precise section to use. The panel has 16 snap points, each demarking 1024 samples. If you need to align the audio to a snap point more precisely, you tweak the green marker in the TOP panel. This will shift the audio in the lower panel.
    You can select any multiple of 1024 samples, up to 16x 1024, which would fill the entire timbre.

    Once you have your section selected, hit the Inset button (lower right).
    The editing panels are replaced by the timbre panel. You should see you inserted audio in one of the 16 timbre slots. You can drag it around to a new position to reorder the 16 timbre portions.

    I have tried to figure out how to fill a slot at a time, but once I fill one slot I can’t figure out how to select another and fill it.

    If you could post a quick screen recording that would be grand.

    I think once you insert a selection into the timbre, you have to start from opening the wav file again. You open the same file to grab a different portion.

    So, if you record a wav into Animoog Z, is there no way to get back to it after inserting a slice of you want to insert a different slice?


    Yes. I haven’t found a way to save a recording made inside the timbre editor.
    With no Save, it seems gone for good.

    I have been using recordings I have in AudioShare.
    I have to re-open those to create each timbre section.

    @MoogMusicInc : two things would make using the timbre editor much more straightforward:

    • being able to get back to audio you record into Animoog without saving it as a file. It seems like you should be able to flip back and forth between your recorded audio and the timbre as you insert bits
    • the ability to horizontally scale (shrink or stretch) a selected bit of audio so that you can turn any selection into a single cycle.

    Being able to get back to an imported wav file as you insert different bits, too.

  • @CracklePot said:

    @espiegel123 said:

    @CracklePot said:

    @espiegel123 said:

    @CracklePot said:

    @espiegel123 said:

    @MoogMusicInc said:

    @Identor said:

    @Identor said:
    I just found out:
    You can use WaveEdit to create your Timbres. The program allows to set to 16 waveforms at 1024 samples, so it matches the Timbres of Animoog.
    https://synthtech.com/waveedit/

    An example of a Timbre i made with WaveEdit:

    An addition:
    I have been exploring the whole weekend and today how to extract single waves at sample accuracy (1024 samples) from sound sources.
    I tried several (free) programs to get the right workflow, but none got me what i want. I even tried to use Bitwig and Ableton in my workflow and Ableton was able to stretch a single waveform, but only at time format.
    Tonight I tried Audacity. What surprised me, is the fact that you can set measurement at sample count, and it can stretch a selected waveform from, lets say 600 samples, to 1024 samples!
    That way, i can select 16 waveforms from a sample file and place them in a new file, with 1024 sample length for each waveform, so it fit exactly in a Timbre for Animoog.

    Thanks for discussing the Timbre Editor flow.

    We see that you're looking for external tools to cut to 1024 sample length. We just want to make sure you're doing this on purpose using an external application. Animoog Z can import any WAV file and extract the proper size in multiples of 1024 from the audio, with sample-level accuracy. It's even possible to pan to find zero crossings, the adjust gain and to normalize. If this is not sufficient for importing external audio, we would like to understand what is missing so that we can evaluate how to improve the Timbre Editor.

    Detailed information about the features of the Timbre Editor and how to use them can be found in the manual here:
    https://animoog-z-manual.webflow.io/timbre-editor

    <3 your friends at Moog

    Hi,

    I am finding the timbre editor on iOS not straightforward to use. Is there a video showing the workflow on iOS if you want to do anything else than record audio and choose a contiguous chunk? I'd like to be able to take import select portions of the audio input..be able to load a selected short segment of the input into each slot of the timbre. The docs kind of imply that is possible but i cant see how to do it.

    There are 3 panels you are working with.
    The 2 panels you are showing are used for selecting a portion of an audio recording to use in your timbre.

    The top screen shows the entire recording. You select the zoomed portion showing in the lower screen by positioning the green marker.

    In the lower panel, you select the precise section to use. The panel has 16 snap points, each demarking 1024 samples. If you need to align the audio to a snap point more precisely, you tweak the green marker in the TOP panel. This will shift the audio in the lower panel.
    You can select any multiple of 1024 samples, up to 16x 1024, which would fill the entire timbre.

    Once you have your section selected, hit the Inset button (lower right).
    The editing panels are replaced by the timbre panel. You should see you inserted audio in one of the 16 timbre slots. You can drag it around to a new position to reorder the 16 timbre portions.

    I have tried to figure out how to fill a slot at a time, but once I fill one slot I can’t figure out how to select another and fill it.

    If you could post a quick screen recording that would be grand.

    I think once you insert a selection into the timbre, you have to start from opening the wav file again. You open the same file to grab a different portion.

    So, if you record a wav into Animoog Z, is there no way to get back to it after inserting a slice of you want to insert a different slice?


    Yes. I haven’t found a way to save a recording made inside the timbre editor.
    With no Save, it seems gone for good.

    I have been using recordings I have in AudioShare.
    I have to re-open those to create each timbre section.

    Hit “Wave”

  • @anickt said:

    @CracklePot said:

    @espiegel123 said:

    @CracklePot said:

    @espiegel123 said:

    @CracklePot said:

    @espiegel123 said:

    @MoogMusicInc said:

    @Identor said:

    @Identor said:
    I just found out:
    You can use WaveEdit to create your Timbres. The program allows to set to 16 waveforms at 1024 samples, so it matches the Timbres of Animoog.
    https://synthtech.com/waveedit/

    An example of a Timbre i made with WaveEdit:

    An addition:
    I have been exploring the whole weekend and today how to extract single waves at sample accuracy (1024 samples) from sound sources.
    I tried several (free) programs to get the right workflow, but none got me what i want. I even tried to use Bitwig and Ableton in my workflow and Ableton was able to stretch a single waveform, but only at time format.
    Tonight I tried Audacity. What surprised me, is the fact that you can set measurement at sample count, and it can stretch a selected waveform from, lets say 600 samples, to 1024 samples!
    That way, i can select 16 waveforms from a sample file and place them in a new file, with 1024 sample length for each waveform, so it fit exactly in a Timbre for Animoog.

    Thanks for discussing the Timbre Editor flow.

    We see that you're looking for external tools to cut to 1024 sample length. We just want to make sure you're doing this on purpose using an external application. Animoog Z can import any WAV file and extract the proper size in multiples of 1024 from the audio, with sample-level accuracy. It's even possible to pan to find zero crossings, the adjust gain and to normalize. If this is not sufficient for importing external audio, we would like to understand what is missing so that we can evaluate how to improve the Timbre Editor.

    Detailed information about the features of the Timbre Editor and how to use them can be found in the manual here:
    https://animoog-z-manual.webflow.io/timbre-editor

    <3 your friends at Moog

    Hi,

    I am finding the timbre editor on iOS not straightforward to use. Is there a video showing the workflow on iOS if you want to do anything else than record audio and choose a contiguous chunk? I'd like to be able to take import select portions of the audio input..be able to load a selected short segment of the input into each slot of the timbre. The docs kind of imply that is possible but i cant see how to do it.

    There are 3 panels you are working with.
    The 2 panels you are showing are used for selecting a portion of an audio recording to use in your timbre.

    The top screen shows the entire recording. You select the zoomed portion showing in the lower screen by positioning the green marker.

    In the lower panel, you select the precise section to use. The panel has 16 snap points, each demarking 1024 samples. If you need to align the audio to a snap point more precisely, you tweak the green marker in the TOP panel. This will shift the audio in the lower panel.
    You can select any multiple of 1024 samples, up to 16x 1024, which would fill the entire timbre.

    Once you have your section selected, hit the Inset button (lower right).
    The editing panels are replaced by the timbre panel. You should see you inserted audio in one of the 16 timbre slots. You can drag it around to a new position to reorder the 16 timbre portions.

    I have tried to figure out how to fill a slot at a time, but once I fill one slot I can’t figure out how to select another and fill it.

    If you could post a quick screen recording that would be grand.

    I think once you insert a selection into the timbre, you have to start from opening the wav file again. You open the same file to grab a different portion.

    So, if you record a wav into Animoog Z, is there no way to get back to it after inserting a slice of you want to insert a different slice?


    Yes. I haven’t found a way to save a recording made inside the timbre editor.
    With no Save, it seems gone for good.

    I have been using recordings I have in AudioShare.
    I have to re-open those to create each timbre section.

    Hit “Wave”

    That brings up the File browser.

    I want the previously loaded file (or most recent recoding) to still be available to select more bits for inserting into the timbre.

    That way, I don’t have to reload the same file every time (16x for the same file), or lose the recording I just made.

  • @CracklePot said:

    @anickt said:

    @CracklePot said:

    @espiegel123 said:

    @CracklePot said:

    @espiegel123 said:

    @CracklePot said:

    @espiegel123 said:

    @MoogMusicInc said:

    @Identor said:

    @Identor said:
    I just found out:
    You can use WaveEdit to create your Timbres. The program allows to set to 16 waveforms at 1024 samples, so it matches the Timbres of Animoog.
    https://synthtech.com/waveedit/

    An example of a Timbre i made with WaveEdit:

    An addition:
    I have been exploring the whole weekend and today how to extract single waves at sample accuracy (1024 samples) from sound sources.
    I tried several (free) programs to get the right workflow, but none got me what i want. I even tried to use Bitwig and Ableton in my workflow and Ableton was able to stretch a single waveform, but only at time format.
    Tonight I tried Audacity. What surprised me, is the fact that you can set measurement at sample count, and it can stretch a selected waveform from, lets say 600 samples, to 1024 samples!
    That way, i can select 16 waveforms from a sample file and place them in a new file, with 1024 sample length for each waveform, so it fit exactly in a Timbre for Animoog.

    Thanks for discussing the Timbre Editor flow.

    We see that you're looking for external tools to cut to 1024 sample length. We just want to make sure you're doing this on purpose using an external application. Animoog Z can import any WAV file and extract the proper size in multiples of 1024 from the audio, with sample-level accuracy. It's even possible to pan to find zero crossings, the adjust gain and to normalize. If this is not sufficient for importing external audio, we would like to understand what is missing so that we can evaluate how to improve the Timbre Editor.

    Detailed information about the features of the Timbre Editor and how to use them can be found in the manual here:
    https://animoog-z-manual.webflow.io/timbre-editor

    <3 your friends at Moog

    Hi,

    I am finding the timbre editor on iOS not straightforward to use. Is there a video showing the workflow on iOS if you want to do anything else than record audio and choose a contiguous chunk? I'd like to be able to take import select portions of the audio input..be able to load a selected short segment of the input into each slot of the timbre. The docs kind of imply that is possible but i cant see how to do it.

    There are 3 panels you are working with.
    The 2 panels you are showing are used for selecting a portion of an audio recording to use in your timbre.

    The top screen shows the entire recording. You select the zoomed portion showing in the lower screen by positioning the green marker.

    In the lower panel, you select the precise section to use. The panel has 16 snap points, each demarking 1024 samples. If you need to align the audio to a snap point more precisely, you tweak the green marker in the TOP panel. This will shift the audio in the lower panel.
    You can select any multiple of 1024 samples, up to 16x 1024, which would fill the entire timbre.

    Once you have your section selected, hit the Inset button (lower right).
    The editing panels are replaced by the timbre panel. You should see you inserted audio in one of the 16 timbre slots. You can drag it around to a new position to reorder the 16 timbre portions.

    I have tried to figure out how to fill a slot at a time, but once I fill one slot I can’t figure out how to select another and fill it.

    If you could post a quick screen recording that would be grand.

    I think once you insert a selection into the timbre, you have to start from opening the wav file again. You open the same file to grab a different portion.

    So, if you record a wav into Animoog Z, is there no way to get back to it after inserting a slice of you want to insert a different slice?


    Yes. I haven’t found a way to save a recording made inside the timbre editor.
    With no Save, it seems gone for good.

    I have been using recordings I have in AudioShare.
    I have to re-open those to create each timbre section.

    Hit “Wave”

    That brings up the File browser.

    I want the previously loaded file (or most recent recoding) to still be available to select more bits for inserting into the timbre.

    That way, I don’t have to reload the same file every time (16x for the same file), or lose the recording I just made.

    It brings up Recent Files. Your recording should be right there.

  • I am getting a lot of artifacts trying to run this on an Air2.
    If I hit the Scale button on the KB, I can set the maximum number of voices from 16 to 4.
    It fixes the problem for most presets.

  • @richardyot said:

    @MoogMusicInc said:

    @Identor said:

    @Identor said:
    I just found out:
    You can use WaveEdit to create your Timbres. The program allows to set to 16 waveforms at 1024 samples, so it matches the Timbres of Animoog.
    https://synthtech.com/waveedit/

    An example of a Timbre i made with WaveEdit:

    An addition:
    I have been exploring the whole weekend and today how to extract single waves at sample accuracy (1024 samples) from sound sources.
    I tried several (free) programs to get the right workflow, but none got me what i want. I even tried to use Bitwig and Ableton in my workflow and Ableton was able to stretch a single waveform, but only at time format.
    Tonight I tried Audacity. What surprised me, is the fact that you can set measurement at sample count, and it can stretch a selected waveform from, lets say 600 samples, to 1024 samples!
    That way, i can select 16 waveforms from a sample file and place them in a new file, with 1024 sample length for each waveform, so it fit exactly in a Timbre for Animoog.

    Thanks for discussing the Timbre Editor flow.

    We see that you're looking for external tools to cut to 1024 sample length. We just want to make sure you're doing this on purpose using an external application. Animoog Z can import any WAV file and extract the proper size in multiples of 1024 from the audio, with sample-level accuracy. It's even possible to pan to find zero crossings, the adjust gain and to normalize. If this is not sufficient for importing external audio, we would like to understand what is missing so that we can evaluate how to improve the Timbre Editor.

    Detailed information about the features of the Timbre Editor and how to use them can be found in the manual here:
    https://animoog-z-manual.webflow.io/timbre-editor

    <3 your friends at Moog

    Thanks for this, I didn't realise it was possible to create timbres directly in the app.

    Say what!

  • @anickt said:

    @CracklePot said:

    @anickt said:

    @CracklePot said:

    @espiegel123 said:

    @CracklePot said:

    @espiegel123 said:

    @CracklePot said:

    @espiegel123 said:

    @MoogMusicInc said:

    @Identor said:

    @Identor said:
    I just found out:
    You can use WaveEdit to create your Timbres. The program allows to set to 16 waveforms at 1024 samples, so it matches the Timbres of Animoog.
    https://synthtech.com/waveedit/

    An example of a Timbre i made with WaveEdit:

    An addition:
    I have been exploring the whole weekend and today how to extract single waves at sample accuracy (1024 samples) from sound sources.
    I tried several (free) programs to get the right workflow, but none got me what i want. I even tried to use Bitwig and Ableton in my workflow and Ableton was able to stretch a single waveform, but only at time format.
    Tonight I tried Audacity. What surprised me, is the fact that you can set measurement at sample count, and it can stretch a selected waveform from, lets say 600 samples, to 1024 samples!
    That way, i can select 16 waveforms from a sample file and place them in a new file, with 1024 sample length for each waveform, so it fit exactly in a Timbre for Animoog.

    Thanks for discussing the Timbre Editor flow.

    We see that you're looking for external tools to cut to 1024 sample length. We just want to make sure you're doing this on purpose using an external application. Animoog Z can import any WAV file and extract the proper size in multiples of 1024 from the audio, with sample-level accuracy. It's even possible to pan to find zero crossings, the adjust gain and to normalize. If this is not sufficient for importing external audio, we would like to understand what is missing so that we can evaluate how to improve the Timbre Editor.

    Detailed information about the features of the Timbre Editor and how to use them can be found in the manual here:
    https://animoog-z-manual.webflow.io/timbre-editor

    <3 your friends at Moog

    Hi,

    I am finding the timbre editor on iOS not straightforward to use. Is there a video showing the workflow on iOS if you want to do anything else than record audio and choose a contiguous chunk? I'd like to be able to take import select portions of the audio input..be able to load a selected short segment of the input into each slot of the timbre. The docs kind of imply that is possible but i cant see how to do it.

    There are 3 panels you are working with.
    The 2 panels you are showing are used for selecting a portion of an audio recording to use in your timbre.

    The top screen shows the entire recording. You select the zoomed portion showing in the lower screen by positioning the green marker.

    In the lower panel, you select the precise section to use. The panel has 16 snap points, each demarking 1024 samples. If you need to align the audio to a snap point more precisely, you tweak the green marker in the TOP panel. This will shift the audio in the lower panel.
    You can select any multiple of 1024 samples, up to 16x 1024, which would fill the entire timbre.

    Once you have your section selected, hit the Inset button (lower right).
    The editing panels are replaced by the timbre panel. You should see you inserted audio in one of the 16 timbre slots. You can drag it around to a new position to reorder the 16 timbre portions.

    I have tried to figure out how to fill a slot at a time, but once I fill one slot I can’t figure out how to select another and fill it.

    If you could post a quick screen recording that would be grand.

    I think once you insert a selection into the timbre, you have to start from opening the wav file again. You open the same file to grab a different portion.

    So, if you record a wav into Animoog Z, is there no way to get back to it after inserting a slice of you want to insert a different slice?


    Yes. I haven’t found a way to save a recording made inside the timbre editor.
    With no Save, it seems gone for good.

    I have been using recordings I have in AudioShare.
    I have to re-open those to create each timbre section.

    Hit “Wave”

    That brings up the File browser.

    I want the previously loaded file (or most recent recoding) to still be available to select more bits for inserting into the timbre.

    That way, I don’t have to reload the same file every time (16x for the same file), or lose the recording I just made.

    It brings up Recent Files. Your recording should be right there.

    Having to re-open the file is not very friendly. IMO, the workflow would be much improved if it kept the audio you were working with loaded until you close it explicitly...whether a file or audio recorded into the recorder.

  • edited December 2021
    The user and all related content has been deleted.
  • wimwim
    edited December 2021

    @tja said:
    I often load Xequence 2 in AudioBus, send it's MIDI to a Synth in AudioBus and send it's audio to AUM, loaded in AudioBus.

    As soon as I try this with Animoog Z, the DSP spikes to 80 to 105 percent in AUM, without doing anything!

    And when playing a single note in Xequence or Animoog Z itself, it immediately crackles.

    This is on an iPad Air 3 and latest iPadOS, latency in AudioBus and AUM set to 256.

    Do others experience similar things?
    Is there a chance to change this behavior, @MoogMusicInc ?

    Or is it simply required to increase the buffer?

    My first thought is you may have created a MIDI loop. Maybe try turning off all the "Send ..." buttons in MIDI settings.

  • wimwim
    edited December 2021

    That said ... yes I do get a good 48% - 64% CPU utilization in Audiobus with just Animoog alone sitting idle on my Air 2. Same for AUM.

  • The user and all related content has been deleted.
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