Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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Loopy Pro Questions

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Comments

  • @tahiche said:

    @espiegel123 said:

    @tahiche said:
    I don’t know if this is a question, a bug or user error. Hope someone can clarify.
    Sometimes, and the problem is I haven’t found a pattern, when I record a long loop (32 bars or about) the recording is “shifted” so it doesn’t start at 1 but maybe halfway. I’m talking about the actual waveform you see when you edit. So If the recording is 40 seconds long it’ll start at what was 20 sec, go on and the actual beginning will happen halfway through… This has happened on many many occasions and I can’t see any relevant setting that would cause this. Also there’s no way I can see if fixing it. If I shift the wav start point I loose what was at the beginning.
    Anyone has any idea?. Very frustrating.

    If phase preservation is on, and you start recording out of cycle in relation to the longest playing loop, the start point can be rotated so that it starts with the correct relationship to the other loops but the length should be right.

    For example, if you have a 32 bar loop playing and record 32 bars starting when bar 17 of the playing loop is happening and phase preservation is on, Loopy will (by design) shift the audio to keep the audio lined up as it was when you were recording. In this case, where your recording would be rotated so that the start point is at bar 17.

    This behavior is very handy (and can be turned off) as it means you can start recording midway through a chord progression and if you play a full cycle have loopy keep it lined up right.

    If you have a long repetitive loop running, you might not realize that you started recording mid-way through.

    Is that possible? If you turn phase preservation off that won’t ever happen.

    If it happens inadvertently, and the record start was quantized, it is generally possible to recapture what you want by turning phase preservation off and resampling to another loop or using the sequencer room to resample .

    If you could make a screen recording that shows your settings and what is happening that would help.

    It would help to know the recording settings (count in/out, auto count out), what the master cycle was set to, whether phase preservation was on. Did recording look like it started and stopped on time, was phase lock on? Are you starting recording at the top of the cycle? Was retrospective recording being used. Was loopy being synced to other apps?

    I’ve not seen a recording look like it started and stopped on time and then didn’t contain what I recorded.

    Man, it totally sounds like it’s phase preservation!. Reading your description I think you nailed it. Ok, so it’s made for being able to start halfway through a phrase and it’ll line it up later. Totally not my case, that’s why it was confusing. Let me explain…
    I make really long loops, like a whole verse. But they’re not a single chord progression, they’re actually like repetitions. So, as you said ,mi wouldn’t notice If I’m starting halfway through. So I’m playing a solo or lead on top of that “loop of loops” and to my surprise when I play it back it’s totally in the wrong place. Phase preservation->OFF. Thanks for that!. I think I probably had it “on” cos it sounded good, you know like I probably wanted to preserve my phase, why not? 🙋🏻‍♂️🙃
    As to “fixing it” I hadn’t thought about resampling, that’s a good idea. But it’d be really useful If you could shift the start point while preserving the length, so it’d append what was before the new start to the end. Don’t you think?.
    Thank u again!. That’s a lifesaver! 👏👏🙌🙌🙌

    You can rotate a loop to change its start point. currently, there isn't a quantize option when doing it so it can be a little fiddly doing it by hand but is definitely doable. I think an option for a grid/quantization when rotating a loop is on Michael's to-do list (which is sizable)

  • Workflow Question:

    I have some vocal samples from a jam session that are loosely around 85 bpm. I want to import them to loopy pro as loops, load up some AUv3 drum/synth, and add some instrumental loops to the vocal loops.

    Does anyone have a workflow suggestion to get the samples into loopy pro, have them sync up while looping, with some flexibility for trimming in the media manager?

    I tried setting the project clock to 85bpm, trimming the samples first in Koala and then importing into loopy pro, but things weren't syncing (admittedly I was sending clock to Groovebox and making the synth/drums there, but willing to stick with AUv3 if necessary). In some instances, I didn't leave enough empty space at the end of the vocal sample (next loop started too quickly), so I tried to extend the sample in loopy pro's media manager, but then that loop would be out of sync with other loops.

    While I have some experience recording with loopy pro, I've never tried importing audio loops and am guessing than i'm not understanding how to properly utilize time stretch and trim within the loopy pro media manager.

  • @GreedySpark said:
    Workflow Question:

    I have some vocal samples from a jam session that are loosely around 85 bpm. I want to import them to loopy pro as loops, load up some AUv3 drum/synth, and add some instrumental loops to the vocal loops.

    Does anyone have a workflow suggestion to get the samples into loopy pro, have them sync up while looping, with some flexibility for trimming in the media manager?

    I tried setting the project clock to 85bpm, trimming the samples first in Koala and then importing into loopy pro, but things weren't syncing (admittedly I was sending clock to Groovebox and making the synth/drums there, but willing to stick with AUv3 if necessary). In some instances, I didn't leave enough empty space at the end of the vocal sample (next loop started too quickly), so I tried to extend the sample in loopy pro's media manager, but then that loop would be out of sync with other loops.

    While I have some experience recording with loopy pro, I've never tried importing audio loops and am guessing than i'm not understanding how to properly utilize time stretch and trim within the loopy pro media manager.

    In the import window, turning time-stretch on means that loopy will destructively time-stretch the imported loop as needed to match the current tempo. Turn it off if you want the loops imported as is. You can alter loop start and stop points after you import. If you trim in the import window, only the trimmed part is imported.

  • @espiegel123 said:

    @GreedySpark said:
    Workflow Question:

    I have some vocal samples from a jam session that are loosely around 85 bpm. I want to import them to loopy pro as loops, load up some AUv3 drum/synth, and add some instrumental loops to the vocal loops.

    Does anyone have a workflow suggestion to get the samples into loopy pro, have them sync up while looping, with some flexibility for trimming in the media manager?

    I tried setting the project clock to 85bpm, trimming the samples first in Koala and then importing into loopy pro, but things weren't syncing (admittedly I was sending clock to Groovebox and making the synth/drums there, but willing to stick with AUv3 if necessary). In some instances, I didn't leave enough empty space at the end of the vocal sample (next loop started too quickly), so I tried to extend the sample in loopy pro's media manager, but then that loop would be out of sync with other loops.

    While I have some experience recording with loopy pro, I've never tried importing audio loops and am guessing than i'm not understanding how to properly utilize time stretch and trim within the loopy pro media manager.

    In the import window, turning time-stretch on means that loopy will destructively time-stretch the imported loop as needed to match the current tempo. Turn it off if you want the loops imported as is. You can alter loop start and stop points after you import. If you trim in the import window, only the trimmed part is imported.

    I think this makes sense. Will do some experimentation and report back if needed. Thanks again for the prompt responses espiegel!

  • @GreedySpark said:

    @espiegel123 said:

    @GreedySpark said:
    Workflow Question:

    I have some vocal samples from a jam session that are loosely around 85 bpm. I want to import them to loopy pro as loops, load up some AUv3 drum/synth, and add some instrumental loops to the vocal loops.

    Does anyone have a workflow suggestion to get the samples into loopy pro, have them sync up while looping, with some flexibility for trimming in the media manager?

    I tried setting the project clock to 85bpm, trimming the samples first in Koala and then importing into loopy pro, but things weren't syncing (admittedly I was sending clock to Groovebox and making the synth/drums there, but willing to stick with AUv3 if necessary). In some instances, I didn't leave enough empty space at the end of the vocal sample (next loop started too quickly), so I tried to extend the sample in loopy pro's media manager, but then that loop would be out of sync with other loops.

    While I have some experience recording with loopy pro, I've never tried importing audio loops and am guessing than i'm not understanding how to properly utilize time stretch and trim within the loopy pro media manager.

    In the import window, turning time-stretch on means that loopy will destructively time-stretch the imported loop as needed to match the current tempo. Turn it off if you want the loops imported as is. You can alter loop start and stop points after you import. If you trim in the import window, only the trimmed part is imported.

    I think this makes sense. Will do some experimentation and report back if needed. Thanks again for the prompt responses espiegel!

    If you have any troubles, let me know.

  • I've just realised I've been horribly neglecting the Loopy Pro category here on the forum, in favour of the Discord/Facebook groups, and letting poor @espiegel123 do all the work!

    In the interests of getting more involved and making this more manageable, I'm going to close down this monolithic thread, in favour of getting new threads in the main category. Hope that's cool!

This discussion has been closed.