Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

First track with Loopy Pro: A Murmuration

Phew. It’s been a while.

… The above is based on a field recording of the eponymous natural phenomena, and an amazing photo I saw of one… Something beautiful, alien, and menacing all at once seeing all those individual birds flocking together as a mass, as if on the verge of becoming… something else entirely. I used to watch them regularly over the skeleton of the old West Pier in Brighton.

So: a loop of birds, looping, and several loops of accidentally recorded and subsequently messed with iPad audio feedback from Loopy Pro itself (how do you stop the mike being live when recording/importing in standalone mode?), chopped and further messed with inside AUM by the usual suspects… a bit of Perforator, MIDILFOs on automated mixing duties (until Jonatan lets us do it properly, obvs ;) ), and the entire toy box of reverbs - Blackhole, Shimmerverb, Mood Units, BLEASS, Tone Boosters, Stratosphere…

As usual, any and all comments, critiques, brickbats and b*llocks heartily appreciated. Enjoy! :)

Comments

  • Hi @Svetlovska I seem to love everything you put out, so I'm not gonna be much of a critic... Your music walks a tightrope between beautiful and creepy better than anyone else I know. It really transports me while I'm listening to it - I can't even type a response while it's playing

    Glad to see you back

  • @Svetlovska tap on the mic icon and turn off monitoring, Or long press and delete the entire channel.

    Nice, rich, ambient track!

  • @Edward_Alexander said:
    @Svetlovska tap on the mic icon and turn off monitoring, Or long press and delete the entire channel.

    Nice, rich, ambient track!

    Mute the mic’s channel.

    Turning off monitoring does not keep the mic from recording. Muting its channel will.

  • Great track! For some reason, I had a similar acoustic collage in my head just a few hours ago. I'm surprised 😇

  • @monch1962 : I suspect we may share a birth year :) Thanks very much for the listen and those kind words. “ …a tightrope between beautiful and creepy” eh? I’ll definitely take that as a mission statement!

    @Edward_Alexander @espiegel123 : thanks both for the tip. I knew it had to be something obvious. Too lazy to RTFM, obvs… :)

    @rs2000: now I definitely want to hear your collage!

    Again, thanks all for the listens. It’s good to be back.

  • Love this so much Svetlovska. Eerie and gorgeous…. Some very lush droning. The loop of birds looping… fantastic. :smile: I purchased Loopy Pro but have yet to have a go with it. Do you think it will figure heavily into your future endeavors? It’s definitely worked out nicely so far.

  • edited January 2022

    @stown: hey, thanks for the listen, glad you liked it :) Yes, I’m not being very systematic in my approach to Loopy Pro, probably not doing it justice yet.

    At the moment I‘m just trying to find the best way to use it as a one for one replacement, swapping out the multiple File Players across multiple channels that I usually use to build my pieces, and exploring how I might use it differently to, say, Gauss or Enso. It seems excessive to assign a whole Loopy Pro instance per each channel inside AUM when I only want one loop per channel. There is probably an easy way to do it I just haven’t figured out yet, but what would have suited me would be the option to choose ‘Full Loopy’ or ‘Single Loop’ when picking each AU to slam into a channel. If @Michael is listening… :)

    I also suspect the timeline/DAW aspect might become useful in (re)structuring pieces which at present I tend to just ‘jam’ - but I haven’t got my head round that yet either. AUM will remain my environment, with Loopy inside it, because I know what I’m doing with it, so - we’ll see.

    Also slightly disappointed to see that the range of addressable controls for Loopy running within AUM is very limited at the moment. Would liked to have the option to assign an lfo to the sample playback pitch slider, for example. Perhaps it will come in the annual re-up…

    But yeah, it is a very significant advance to the AUM ecosystem from my point of view. Now we just need Jonatan to follow through on his own recent comments about adding native automation to AUM, and we’ll be there. The sunny uplands… :)

  • @Svetlovska said:
    @stown: hey, thanks for the listen, glad you liked it :) Yes, I’m not being very systematic in my approach to Loopy Pro, probably not doing it justice yet.

    At the moment I‘m just trying to find the best way to use it as a one for one replacement, swapping out the multiple File Players across multiple channels that I usually use to build my pieces, and exploring how I might use it differently to, say, Gauss or Enso. It seems excessive to assign a whole Loopy Pro instance per each channel inside AUM when I only want one loop per channel. There is probably an easy way to do it I just haven’t figured out yet, but what would have suited me would be the option to choose ‘Full Loopy’ or ‘Single Loop’ when picking each AU to slam into a channel. If @Michael is listening… :)

    I also suspect the timeline/DAW aspect might become useful in (re)structuring pieces which at present I tend to just ‘jam’ - but I haven’t got my head round that yet either. AUM will remain my environment, with Loopy inside it, because I know what I’m doing with it, so - we’ll see.

    Also slightly disappointed to see that the range of addressable controls for Loopy running within AUM is very limited at the moment. Would liked to have the option to assign an lfo to the sample playback pitch slider, for example. Perhaps it will come in the annual re-up…

    But yeah, it is a very significant advance to the AUM ecosystem from my point of view. Now we just need Jonatan to follow through on his own recent comments about adding native automation to AUM, and we’ll be there. The sunny uplands… :)

    Unless you plan to pipe IAAs into Loopy Pro, you'd likely be better off doing everything through the standalone app rather than hosting it in AUM. You're missing out on the workflow smoothness of being able to host AUv3s inside the app, for starters. The mixer and widgets are so good, and I can't overstate the advantage of being able to 'idle' unused AUv3s. For your workflow of using files, it seems perfect to do it all within the one app. Is there anything you're doing that benefits you using AUM, other than your familiarity with it?

  • @Michael_R_Grant : Hi Michael, it’s simply that AUM has been my ecosystem throughout my whole journey in making noises on iOS, and I’ve got quite adept in my own weird workflow which tends to involve lots of iterative stuff, making and unmaking channels on the fly, duplicating complete channel set ups and so on.

    From the little I currently know it seems like Loopy can do most of this stuff (?), maybe even better than AUM, but I guess I am just being lazy.

    If I want to make something in AUM, I don’t even have to think about it, I just start creating.

    With Loopy, I’m still at the ‘what does this button do?’ stage, and frankly terrified of accidentally overwriting something good. Since I never know what I’m doing, and don’t play ‘tunes’ at all, I’m all about the happy accident, and I can keep those safe in AUM whereas currently in Loopy, not so much. My bad, I suspect.

  • @Svetlovska said:
    @Michael_R_Grant : Hi Michael, it’s simply that AUM has been my ecosystem throughout my whole journey in making noises on iOS, and I’ve got quite adept in my own weird workflow which tends to involve lots of iterative stuff, making and unmaking channels on the fly, duplicating complete channel set ups and so on.

    From the little I currently know it seems like Loopy can do most of this stuff (?), maybe even better than AUM, but I guess I am just being lazy.

    If I want to make something in AUM, I don’t even have to think about it, I just start creating.

    With Loopy, I’m still at the ‘what does this button do?’ stage, and frankly terrified of accidentally overwriting something good. Since I never know what I’m doing, and don’t play ‘tunes’ at all, I’m all about the happy accident, and I can keep those safe in AUM whereas currently in Loopy, not so much. My bad, I suspect.

    Sounds like you can make the transition slowly! Have you checked out the Soundformore tutorials? Leo is going through the app step-by-step in a really easy to understand way:

  • Nice!!! Beautiful way to start the day!!

  • @Michael_R_Grant : thanks, I’ll check it out. :)

  • @Svetlovska : I finally had a chance to listen to this on good speakers. This is fantastic!

  • edited January 2022

    @onerez : I’m going to assume you were responding to me, and not the vid. Hey, I’m a tart for praise. So: thanks! (If your comment was for the vid, don’t tell me. Ignorance is bliss ;) ]@espiegel123 : Thank you! Glad you liked it :)

  • edited January 2022

    It's frightening what can be achieve on an iPad these days. Truly stunning. An awesome ambient track.
    Have you thought about getting into film work?

  • @cyberheater : Well, thank you! I’m certainly open to offers!… :)

  • Alfred Hitcock would love this. Wow!

  • I was transported up into the cloud… then I was pelted by birds yelling “Hey! Watch where we’re going Bud.”

    Nice tool for your style, huh? I’m inspired to seek found sounds and collect a library of sounds.

  • @Toastedghost : thank you! Yes indeed, The Birds.. the best thing about the movie is that the behaviour is never explained, just the ominous build up then… the eerieness of it stayed with me since I saw it as a kid.

    @McD : I’m certainly hoping so. Going to get/ make a bull roarer and see what I can make from sampling it.

  • Very atmospheric, the natural sounds really complement the synthetic drones etc. and make it relaxing and disturbing at the same time.
    A good murmuration is a thing of beauty. A few years ago we spent several hours at dusk in a wooden hut in the middle of a cold Derbyshire quarry to see… not a single Starling!

  • @GeoTony : thank you! Yes a thing of beauty indeed. The Brighton West Pier murmuration was a pretty reliable wonder, given added gothic weirdness by the skeletal remains of the burnt out pier used as their roost. I have a triptych of photos of it framed at home.

Sign In or Register to comment.