Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Record in Cubasis 3: let’s take Patterning 2

Maybe discussed in an older topic. But I have major issues recording most auv into Cubasis.
The first note or beat is not recorded so to fix this I let the recording go for two loops and the delete the recorded first loop. So I can work with this.

Recently I bought Patterning 2 and I love it.
I can sync with Cubasis perfectly while looping both apps, but when I decide to record a Patterning IAP track, the recorded loop does not start on point, ie: the entire loop is recorded fine, but I need to slide the clip manually to the left into position and cut the first bit that has no sound. It’s just a few milliseconds, but the recording starts an instance later. Using kicks in particular you can hear this instantly.

Would this be a latency issue I can modify?

Bob

Comments

  • It may not be fixable. But by way of clarification, are you using Link, Midi Clock, or IAA sync to synchronize them?

  • @wim said:
    It may not be fixable. But by way of clarification, are you using Link, Midi Clock, or IAA sync to synchronize them?

    Thanks Wim, I enable IAA sync in Patterning. Routing Patterning Main via IAP in a Cubasis audio track.
    That’s the workaround I found on our forum.

  • Cubasis 3 very recently added Ableton Link support. It might be worth trying to use that instead. Other than that, I don't think there's anything you can do.

  • Have you tried changing the setting for "Real-Time Mixdown and Freeze" to see if it makes any difference? It specifically mentions "Activate if mix down or freeze was inaccurate."

    Playing with the various audio settings such as Latency and Multi-core Processing might have an effect as well. Be sure only to change one thing at a time, and remember how you had each setting previously to avoid messing anything up though.

  • @wim said:
    Cubasis 3 very recently added Ableton Link support. It might be worth trying to use that instead. Other than that, I don't think there's anything you can do.

    I will try this out, Wim. Thanks.> @wim said:

    Have you tried changing the setting for "Real-Time Mixdown and Freeze" to see if it makes any difference? It specifically mentions "Activate if mix down or freeze was inaccurate."

    Playing with the various audio settings such as Latency and Multi-core Processing might have an effect as well. Be sure only to change one thing at a time, and remember how you had each setting previously to avoid messing anything up though.

    I have tried several latency settings, but I only use this to mixdown something, not to record into Cubasis. To mixdown properly in my case I lower the latency to the lowest value, disable multicore and activate "Real-Time Mixdown and Freeze".

  • LFSLFS
    edited March 2022

    @Bob said:
    Maybe discussed in an older topic. But I have major issues recording most auv into Cubasis.
    The first note or beat is not recorded so to fix this I let the recording go for two loops and the delete the recorded first loop. So I can work with this.

    Recently I bought Patterning 2 and I love it.
    I can sync with Cubasis perfectly while looping both apps, but when I decide to record a Patterning IAP track, the recorded loop does not start on point, ie: the entire loop is recorded fine, but I need to slide the clip manually to the left into position and cut the first bit that has no sound. It’s just a few milliseconds, but the recording starts an instance later. Using kicks in particular you can hear this instantly.

    Would this be a latency issue I can modify?

    Bob

    Hi @Bob,

    Thanks for your message.

    I made a short loop recording check with Cubasis and EG Pulse, where things seem to work as expected.

    Please check the following clip for more details (Download link expires in a few days): https://we.tl/t-VY6WewDDir.

    Please let me have more details about your first note recording issue.

    Best wishes,
    Lars

  • @LFS said:

    @Bob said:
    Maybe discussed in an older topic. But I have major issues recording most auv into Cubasis.
    The first note or beat is not recorded so to fix this I let the recording go for two loops and the delete the recorded first loop. So I can work with this.

    Recently I bought Patterning 2 and I love it.
    I can sync with Cubasis perfectly while looping both apps, but when I decide to record a Patterning IAP track, the recorded loop does not start on point, ie: the entire loop is recorded fine, but I need to slide the clip manually to the left into position and cut the first bit that has no sound. It’s just a few milliseconds, but the recording starts an instance later. Using kicks in particular you can hear this instantly.

    Would this be a latency issue I can modify?

    Bob

    Hi @Bob,

    Thanks for your message.

    I made a short loop recording check with Cubasis and EG Pulse, where things seem to work as expected.

    Please check the following clip for more details (Download link expires in a few days): https://we.tl/t-VY6WewDDir.

    Please let me have more details about your first note recording issue.

    Best wishes,
    Lars

    Many thanks for the video, Lars.
    It might indeed work flawlesly when using a project with one single channel. My projects tend to have over 20 channels and they're loaded with effects so I think it might be latency related.
    When lowering latencies and disabling multicore the mixdowns work fine, but I can not playback and record Patterning IAP with these settings.
    I will try exploring ableton link as Wim suggested and let you know.

  • @Bob said:

    @LFS said:

    @Bob said:
    Maybe discussed in an older topic. But I have major issues recording most auv into Cubasis.
    The first note or beat is not recorded so to fix this I let the recording go for two loops and the delete the recorded first loop. So I can work with this.

    Recently I bought Patterning 2 and I love it.
    I can sync with Cubasis perfectly while looping both apps, but when I decide to record a Patterning IAP track, the recorded loop does not start on point, ie: the entire loop is recorded fine, but I need to slide the clip manually to the left into position and cut the first bit that has no sound. It’s just a few milliseconds, but the recording starts an instance later. Using kicks in particular you can hear this instantly.

    Would this be a latency issue I can modify?

    Bob

    Hi @Bob,

    Thanks for your message.

    I made a short loop recording check with Cubasis and EG Pulse, where things seem to work as expected.

    Please check the following clip for more details (Download link expires in a few days): https://we.tl/t-VY6WewDDir.

    Please let me have more details about your first note recording issue.

    Best wishes,
    Lars

    Many thanks for the video, Lars.
    It might indeed work flawlesly when using a project with one single channel. My projects tend to have over 20 channels and they're loaded with effects so I think it might be latency related.
    When lowering latencies and disabling multicore the mixdowns work fine, but I can not playback and record Patterning IAP with these settings.
    I will try exploring ableton link as Wim suggested and let you know.

    Hi @Bob,

    Thanks for your message.
    If possible, please let me have a short clip which shows the problem, to further discuss the issue with the team.

    Best,
    Lars

  • BobBob
    edited March 2022

    @LFS said:

    @Bob said:

    @LFS said:

    @Bob said:
    Maybe discussed in an older topic. But I have major issues recording most auv into Cubasis.
    The first note or beat is not recorded so to fix this I let the recording go for two loops and the delete the recorded first loop. So I can work with this.

    Recently I bought Patterning 2 and I love it.
    I can sync with Cubasis perfectly while looping both apps, but when I decide to record a Patterning IAP track, the recorded loop does not start on point, ie: the entire loop is recorded fine, but I need to slide the clip manually to the left into position and cut the first bit that has no sound. It’s just a few milliseconds, but the recording starts an instance later. Using kicks in particular you can hear this instantly.

    Would this be a latency issue I can modify?

    Bob

    Hi @Bob,

    Thanks for your message.

    I made a short loop recording check with Cubasis and EG Pulse, where things seem to work as expected.

    Please check the following clip for more details (Download link expires in a few days): https://we.tl/t-VY6WewDDir.

    Please let me have more details about your first note recording issue.

    Best wishes,
    Lars

    Many thanks for the video, Lars.
    It might indeed work flawlesly when using a project with one single channel. My projects tend to have over 20 channels and they're loaded with effects so I think it might be latency related.
    When lowering latencies and disabling multicore the mixdowns work fine, but I can not playback and record Patterning IAP with these settings.
    I will try exploring ableton link as Wim suggested and let you know.

    Hi @Bob,

    Thanks for your message.
    If possible, please let me have a short clip which shows the problem, to further discuss the issue with the team.

    Best,
    Lars

    I have been doing some mixdowns of separate tracks, a few bars loops. This is not exactly related to Patterning 2, it's just about doing any type of mixdown being tracks or entire projects.

    Latency lowest possible 1.3
    Multicore Processing disabled
    Studio Quality enabled
    Real-time Mixdown and freeze enabled
    Track Freeze Uses Mixdown settings enabled:
    -Mixdown between locators
    -Include effect tail

    The rendered audio file misses the first few miliseconds of the recording and the audio sometimes gets moved slightly to the right and is not in sync.
    The trick in this case is to set the loop section a little bit before the actual clip. Then the mixdown catches the initial first kick in this example.
    When comparing both clips, sometimes the rendered file is again not in sync (it's moved a little further on the timeline when zooming in). So I set the snap grid to OFF and move the new clip into matching position. Then cut both sides of the rendered file snapping it back into the bar.
    It's a workaround but it solves my problem. I think it's all related to having projects with lots of tracks and effects because I only mixdown in a later stage of the production when many things are going on.
    Let's say a track with DSP levels reaching in between 70 to 90 in my case desperately needs some mixdowns to replace the AU and effect tracks by audio renders.

    Another little question about the Bit Resolution setting: every new project opens with a 16 bith depth. Is it possible to set it to 24 for each new project? I sometimes forget to change it on time.

    All the best!
    Bob

Sign In or Register to comment.