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Tell us one good reason why GarageBand main mix out won’t go into AB , AUM, or ANY other app.
Insider knowledge?
Care to speculate?
It would make SO many things easier and possible; capturing live performance being one of many.
Comments
Because Apple has decided to make it so…
The limited audio handling in iPadOS is a constant road block for me.
It practically feels like cheating when I find 2 apps that can play sound simultaneously.
That said, there are reports that Sonobus plays nicely with GarageBand.
This is a duplicate thread they should be combined
https://forum.audiob.us/discussion/31994/use-garageband-audio-output-as-an-audio-input-for-aum#latest
I’m guessing the question is rhetorical because only Apple can answer that one, but if I had to try to answer the question I’m guessing Apple Apple wants GarageBand IPad users to get on board with Macs and buy Logic Pro and open GarageBand projects in Logic. I’d be happy if we could export stems from GarageBand, especially because we have auv3’ s that don’t exist on desktop
If apple makes free GarageBand any more capable they will get creamed by anti-competitive “watchdogs”
Sounds like a joke, but you may have a point.
Easy…
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(source - https://forum.audiob.us/discussion/45308/is-there-a-way-to-sync-drambo-with-garageband)
I'm assuming that you mean sending the main outs from GB via something like IAA. If that's the case then I'd say the main reason is that isn't a use case Apple sees for GB. It'd probably take lots of features requests to them to get them to think abut it.
Architecturally, GB doesn't line up with that very well and Apple has deprecated the API that would make it easy to add. To do it with the way audio works on iOS they'd need to add routing based input/output nodes and get those to work with the way the system does the audio threads.
Maybe they'll finally make it possible for developers to make drivers for iOS and then we could get some virtual loopback drivers to do this. The new driver model for macOS would make this possible on iOS too. But, then they'd still need to open up the ability to configure multiple audio interfaces. I doubt if they'll do that for iOS but maybe someday for iPadOS. (Probably not though.)
Search music production in the App Store and see if GarageBand shows up anywhere