Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

DRAMBO 2.0 is LIVE!!!

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Comments

  • wimwim
    edited May 2022

    @el_bo said:
    Will spend some more time in MTR, to work out what else it can do (Quantise?)

    Nope. No Quantize. It records and plays back as accurately as possible exactly the MPE data sent to it. That's it. No need to spend time looking for more.

    @wim said:
    I tried to take on MPE in two Mozaic scripts, each coming at it from a different direction. I didn't know what I was doing, so these could be very bad examples, but they seem to work. Expression Redirector and MPE Multiplexerki has weighed in with Force Monophonic. _That guy definitely knows what he's doing.

    That's really cool. Don't own Mozaic, though.

    Erm...what do they do? ;)

    If you're interested, follow the links. What they do is documented there. The guy that wrote the documentation is a genius, so I won't try to top his work here.

    As long as I can wibble and wobble my fingers on various virtual instruments, and have the result accurately recorded, then I'm happy to let 'em fight it out between themselves.

    I had thought from your comments that you were interested in the actual guts of programming for MPE. No need to bother looking at the Mozaic scripts either. The only reason I pointed them out was to give you some source code to look at.

    Paradoxically, I know more about coding for it than I do about playing with it. I don't even use either of those scripts. :D

  • edited May 2022

    @gusgranite said:

    @cian said:
    Very nice update. The piano roll is very fluid and I like the scenes UI a lot. For about 95% of the stuff I do I think this will replace AUM. Just makes a nice hub for everything I like doing. Of course I also thought that about Loopy Pro :lol:

    I have a small list of things that I think would address pretty much everything for me:

    • Set time signature at a 'scene' level, that way time signature changes would be straightforward (tempo as well maybe).
    • Triplet/quintuplet options for the grid in the piano roll.
    • The ability to see the numbers when making changes in the step sequencer (velocity/probability sliders, etc), so I know what I'm doing, rather than guessing...
    • The ability to enter numbers when using the step sequencer sliders, so that I can precisely get the number (e.g. the way it works in the modules).

    Also, has anyone worked out a way to do gainstaging in Drambo. I just want to see the RMS levels. Not a deal breaker, but it would be nice. I feel I'm missing something...

    I love it when you talk about music production! 😉

    I love it when you talk. It’s thoughtful and coherent. Let’s keep this thread focused @gusgranite
    I’m making a conscious effort to stay out of that conversation.

  • wimwim
    edited May 2022

    @rs2000 said:
    @wim, @tahiche How would you design choke group functionality along the lines of Drambo's modular concept?

    I would have a choke group module with a group number selector, audio input, and trigger input. When a trigger is received the audio input passthrough is opened, and the audio input passthrough is closed for any other choke modules with the same group number.

  • @wim said:
    Nope. No Quantize. It records and plays back as accurately as possible exactly the MPE data sent to it. That's it. No need to spend time looking for more.

    I guess, in most cases I wouldn't need it. And my timings pretty good

    @wim said:
    If you're interested, follow the links. What they do is documented there. The guy that wrote the documentation is a genius, so I won't try to top his work here.

    Oops! Sorry! Big lazy moment ;)

    @wim said:
    I had thought from your comments that you were interested in the actual guts of programming for MPE. No need to bother looking at the Mozaic scripts either. The only reason I pointed them out was to give you some source code to look at.

    Ah, gotcha! No! I'm only coming at it from a performance/recording/playback perspective. Should've been clearer.

    Thanks, though. I'm finally up 'n' running :)

  • For anyone still waiting for a light mode in Drambo, Smart Invert does a pretty good job.

  • Oooooh! Interesting!

  • @wim said:

    @rs2000 said:
    @wim, @tahiche How would you design choke group functionality along the lines of Drambo's modular concept?

    I would have a choke group module with a group number selector, audio input, and trigger input. When a trigger is received the audio input passthrough is opened, and the audio input passthrough is closed for any other choke modules with the same group number.

    Ah! Good that I've asked, I never thought about doing it this way. Thanks!

  • edited May 2022

    @supadom said:

    @gusgranite said:

    @cian said:
    Very nice update. The piano roll is very fluid and I like the scenes UI a lot. For about 95% of the stuff I do I think this will replace AUM. Just makes a nice hub for everything I like doing. Of course I also thought that about Loopy Pro :lol:

    I have a small list of things that I think would address pretty much everything for me:

    • Set time signature at a 'scene' level, that way time signature changes would be straightforward (tempo as well maybe).
    • Triplet/quintuplet options for the grid in the piano roll.
    • The ability to see the numbers when making changes in the step sequencer (velocity/probability sliders, etc), so I know what I'm doing, rather than guessing...
    • The ability to enter numbers when using the step sequencer sliders, so that I can precisely get the number (e.g. the way it works in the modules).

    Also, has anyone worked out a way to do gainstaging in Drambo. I just want to see the RMS levels. Not a deal breaker, but it would be nice. I feel I'm missing something...

    I love it when you talk about music production! 😉

    I love it when you talk. It’s thoughtful and coherent. Let’s keep this thread focused @gusgranite
    I’m making a conscious effort to stay out of that conversation.

    Ohh.. so I’m not alone…

    Anyway, I think the Drag and Drop that SFM highlighted is amazing.. I thought that I had tried this and it did not work… will love to see importing sequences, Midi or Drambo’s format being able to be saved and loaded.. You can bring in sequences from other songs and Key/Scale Quantize to fit other projects… and edit.. Nice..

    Thanks SFM..

  • @gusgranite said:
    @supadom 🤝

    👍🥳

  • edited May 2022

    @rs2000 said:

    @Carnbot said:
    Is the Drambo WebDav functioning for others? I can't seem to copy across files to Drambo 2 that way, they always end up as 0kb in size. I'm not having any issues copying files to other apps over the network. eg Sunvox webdav working perfectly....

    Which client are you using, on which OS?

    The question is, is it working for anyone?
    I’ve tried in Windows 10 in Explorer, Drambo v1 worked but not V2.
    Does it also work in a browser like Sunvox? In which case that isn't working either but I can't remember if you can access it that way.

    Yeah I can copy files from Drambo with Webdav, just not to Drambo.

  • @Carnbot said:

    @rs2000 said:

    @Carnbot said:
    Is the Drambo WebDav functioning for others? I can't seem to copy across files to Drambo 2 that way, they always end up as 0kb in size. I'm not having any issues copying files to other apps over the network. eg Sunvox webdav working perfectly....

    Which client are you using, on which OS?

    The question is, is it working for anyone?
    I’ve tried in Windows 10 in Explorer, Drambo v1 worked but not V2.
    Does it also work in a browser like Sunvox? In which case that isn't working either but I can't remember if you can access it that way.

    Yeah I can copy files from Drambo with Webdav, just not to Drambo.

    That's weird. I can't reproduce this here.

  • edited May 2022

    @rs2000 said:

    @Carnbot said:

    @rs2000 said:

    @Carnbot said:
    Is the Drambo WebDav functioning for others? I can't seem to copy across files to Drambo 2 that way, they always end up as 0kb in size. I'm not having any issues copying files to other apps over the network. eg Sunvox webdav working perfectly....

    Which client are you using, on which OS?

    The question is, is it working for anyone?
    I’ve tried in Windows 10 in Explorer, Drambo v1 worked but not V2.
    Does it also work in a browser like Sunvox? In which case that isn't working either but I can't remember if you can access it that way.

    Yeah I can copy files from Drambo with Webdav, just not to Drambo.

    That's weird. I can't reproduce this here.

    I guess it could be my network, maybe I'll try rebooting my router.. but it's strange that it's only Drambo with this issue

  • @Carnbot said:

    @rs2000 said:

    @Carnbot said:

    @rs2000 said:

    @Carnbot said:
    Is the Drambo WebDav functioning for others? I can't seem to copy across files to Drambo 2 that way, they always end up as 0kb in size. I'm not having any issues copying files to other apps over the network. eg Sunvox webdav working perfectly....

    Which client are you using, on which OS?

    The question is, is it working for anyone?
    I’ve tried in Windows 10 in Explorer, Drambo v1 worked but not V2.
    Does it also work in a browser like Sunvox? In which case that isn't working either but I can't remember if you can access it that way.

    Yeah I can copy files from Drambo with Webdav, just not to Drambo.

    That's weird. I can't reproduce this here.

    I guess it could be my network, maybe I'll try rebooting my router.. but it's strange that it's only Drambo with this issue

    Can you try to access Drambo's WebDAV from the same iPad using Readdle Documents?

  • edited May 2022

    @rs2000 said:

    @Carnbot said:

    @rs2000 said:

    @Carnbot said:

    @rs2000 said:

    @Carnbot said:
    Is the Drambo WebDav functioning for others? I can't seem to copy across files to Drambo 2 that way, they always end up as 0kb in size. I'm not having any issues copying files to other apps over the network. eg Sunvox webdav working perfectly....

    Which client are you using, on which OS?

    The question is, is it working for anyone?
    I’ve tried in Windows 10 in Explorer, Drambo v1 worked but not V2.
    Does it also work in a browser like Sunvox? In which case that isn't working either but I can't remember if you can access it that way.

    Yeah I can copy files from Drambo with Webdav, just not to Drambo.

    That's weird. I can't reproduce this here.

    I guess it could be my network, maybe I'll try rebooting my router.. but it's strange that it's only Drambo with this issue

    Can you try to access Drambo's WebDAV from the same iPad using Readdle Documents?

    Yeah I can do it from Documents on the same iPad and I can access, browse and copy files from Drambo from Win10 with Webdav, but whenever I try and copy files to Drambo, it gives an error and results on 0kb files.

    It works from my iphone to my ipad though so will try a reboot of my PC...reboot didn't fix. Very strange why it won't work as I'm sure it's a new issue.

  • @wim said:

    @rs2000 said:
    @wim, @tahiche How would you design choke group functionality along the lines of Drambo's modular concept?

    I would have a choke group module with a group number selector, audio input, and trigger input. When a trigger is received the audio input passthrough is opened, and the audio input passthrough is closed for any other choke modules with the same group number.

    I’d use wim’s module!.
    Really, I like this idea. I’d put this module at the end of a track. Connected to audio and a trigger. So in the case of open hat and closed hats, you’d put the choke module at the end of both tracks and choose the same “group number”. This is basically what I’m doing with sample and hold thing, but in Wim’s classy mode.

  • @Michael_R_Grant I could’ve sworn I left a comment on your VHS/Drambo video just a short while ago, but now it seems to have disappeared?

  • with the new clip launcher, i'd love to be able to use this in a live setting. anyone have clever tricks for swapping out audio loops on pattern changes? also is it possible to do tempo changes on pattern changes?

  • @shellfritsch said:
    with the new clip launcher, i'd love to be able to use this in a live setting. anyone have clever tricks for swapping out audio loops on pattern changes? also is it possible to do tempo changes on pattern changes?

    Rack up a selection of loops in the Sampler module and assign notes to each sample.
    At CLIP level simply put the midi note for the loop you need to play
    at the beginning of the CLIP to launch separate loops.

    To get Tempo changes is a little bit convoluted.

    Get FreEwi if you don't have it already.
    Instantiate an LFO, CC Generator and a Midi Output.

    Modulate the CC Generator using the LFO.
    Route CC generator out to FreEwi via the Midi Output module.
    Tap on Midi Learn and then go to where Tempo is in the contextual menu.
    It should change to CC 0 if you haven't changed the default CC in the generator.

    Now remove or set the LFO to zero.

    Still using Midi Learn map the CC generator to a midi controller.
    Set Tempo per CLIP using the automation lanes and et voila you have Tempo changes.

    You don’t have to use an external midi controller.
    You can automate tempo changes using the CC generator module.

    Screenshot.

  • @Edward_Alexander said:
    @Michael_R_Grant I could’ve sworn I left a comment on your VHS/Drambo video just a short while ago, but now it seems to have disappeared?

    Oh no! Do write it again!

  • Hello,

    Does anyone know if it's possible to record MIDI from an AUV3 in clip launch?

  • wimwim
    edited May 2022

    @aalcantara said:
    Hello,

    Does anyone know if it's possible to record MIDI from an AUV3 in clip launch?

    Not directly. You have to send the midi out and back into Drambo by running an app such as FreEWI or Streambyter in the background.

    A quick forum search for "Drambo FreEWI Strembyter" will get you a few posts with more info.

  • @wim said:

    @aalcantara said:
    Hello,

    Does anyone know if it's possible to record MIDI from an AUV3 in clip launch?

    Not directly. You have to send the midi out and back into Drambo by running an app such as FreEWI or Streambyter in the background.

    A quick forum search for "Drambo FreEWI Strembyter" will get you a few posts with more info.

    Thanks ;)

  • @shellfritsch said:
    with the new clip launcher, i'd love to be able to use this in a live setting. anyone have clever tricks for swapping out audio loops on pattern changes? also is it possible to do tempo changes on pattern changes?

    No to both but there are workarounds like @gravitas wrote.
    To add to his good ideas: When you MIDI map the project tempo, you could use MIDI notes e.g. from a Launchpad grid to map to bpm and fix the note range using the "Range (+ button invert)" function. When using 4 pads/notes, this could e.g. give you bpm settings like 85, 90, 95 and 100 (but any other range is possible). Same with a knob sending CC: You can limit the effective range, making on-the-fly adjustment much easier and precise.
    If it's about keeping your loops at the correct pitch, consider adding the Pitch Shift module controlled by the same MIDI note or CC.

    If you have too many samples to fit in your iDevice's main memory, use something like AudioLayer which does direct from disk streaming.

  • wimwim
    edited May 2022

    Loopy Pro AU in Drambo would work for both these scenarios.

    • Load the audio into loops, then map notes to trigger the loops. Place the needed note in the sequencer for each pattern.

    • enable Link in Drambo and Loopy. Set up Loopy widgets to change the tempo, assign midi messages to the widgets. Send the needed midi from Drambo patterns. You don’t have to use widgets as you can assign midi messages to set the tempo without them, but it might provide some visual feedback.

  • @wim Can you trigger loading a different audio file using MIDI notes or CC in LP?

  • @rs2000 said:
    @wim Can you trigger loading a different audio file using MIDI notes or CC in LP?

    No. You’d preload the audio files into clips then trigger the clip you want to play back with midi.

  • Question:
    Am I wrong in assuming you can’t either

    • record midi from an AU inside of Drambo into a clip inside of Drambo
    • Import a midi file into a Drambo clip/track
  • wimwim
    edited May 2022

    @audiblevideo said:
    Question:
    Am I wrong in assuming you can’t either

    • record midi from an AU inside of Drambo into a clip inside of Drambo
    • Import a midi file into a Drambo clip/track

    You’re not wrong. If you scroll up not too many posts you’ll see there is a workaround for recording Midi AUs. It’s easy.

  • I just realised you can load Drambo as an AU inside Drambo and then use midi learn on the AU from Drambo 😀
    I was trying to do this using midi loopback to trigger the notes on and off for the CV quantiser but don’t need to now.

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