Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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DRAMBO 2.0 is LIVE!!!

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Comments

  • @rs2000 said:
    Thanks @Jeezs.
    How did you create the Sampler program?

    No it’s the standard sampler module :

  • @Jeezs I've just tried that here, works perfectly. I don't get this error message.

  • edited May 2022

    Could it be that the file doesn't actually exist? If you navigate to the actual file, is it on your iPad? @Jeezs Sometimes apps freak out if they are looking for a file, but it's only an alias file.

  • @rs2000 said:
    @Jeezs I've just tried that here, works perfectly. I don't get this error message.

    How did you import the sample, did you drag and drop the sample from the file application or another app?
    For me the problem appear both when importing from another auv3 app (Neon) or when importing when the file app but always using drag and drop, I believe this is the cause of the problem.
    Please note that it only happen with the sampler module not the flexi sampler module.

  • edited May 2022

    @echoopera said:
    Could it be that the file doesn't actually exist? If you navigate to the actual file, is it on your iPad? @Jeezs Sometimes apps freak out if they are looking for a file, but it's only an alias file.

    As the sample is dragged from another app I suspect that it use a temporary file and Drambo doesn’t copy the sample.
    But it works perfectly when using the flexi sampler using the same method.

  • @Jeezs I've loaded a preset that I had created in the Drambo standalone before.

  • Yes

    @rs2000 said:
    @Jeezs I've loaded a preset that I had created in the Drambo standalone before.

    I’ll make a video to make it clearer.

  • I asked this before but I don’t think I got any answers, let me try again 🤦🏻
    Can you automate or p-lock loopy in Drambo?. I can’t map parameters to expose them on the module nor can I record any movement to sliders and so on.

  • @rs2000 said:
    @Jeezs I've loaded a preset that I had created in the Drambo standalone before.

    Here are two videos one using flexi sampler that works correctly and the other using the sampler that crash Drambo.

  • wimwim
    edited May 2022

    @tahiche said:
    I asked this before but I don’t think I got any answers, let me try again 🤦🏻
    Can you automate or p-lock loopy in Drambo?. I can’t map parameters to expose them on the module nor can I record any movement to sliders and so on.

    If you can It would have to be done through MIDI messages, not parameter automation. If that's not enough to point you in the right direction to experiment on your own, I can do some fiddling about to see if it works (haven't tried it yet) and describe an example. I think it might be really complicated routing-wise though.

  • Ah, thanks for the details @Jeezs!

  • wimwim
    edited May 2022

    @wim said:

    @tahiche said:
    I asked this before but I don’t think I got any answers, let me try again 🤦🏻
    Can you automate or p-lock loopy in Drambo?. I can’t map parameters to expose them on the module nor can I record any movement to sliders and so on.

    If you can It would have to be done through MIDI messages, not parameter automation. If that's not enough to point you in the right direction to experiment on your own, I can do some fiddling about to see if it works (haven't tried it yet) and describe an example. I think it might be really complicated routing-wise though.

    Actually - not hard at all. I placed a MIDI CC Generator set to CC 20 to the left of Loopy AU. Mapped Audio Unit MIDI In CC 20 to Adjust Orange Volume. Moving the knob moves the fader, and the knob movements can be p-locked and recorded.

    Now, if you want to record midi out from Loopy control movements ... that's a whole 'nother thing.

  • edited May 2022

    @Jeezs said:

    @rs2000 said:
    @Jeezs I've loaded a preset that I had created in the Drambo standalone before.

    Here are two videos one using flexi sampler that works correctly and the other using the sampler that crash Drambo.

    Just save the Sample via the Hamburger menu in Drambo. My guess is that it not saving as an AUM Preset is related to this Bug,

    which I encountered when trying to save the Preset to the Plug-In (Drambo) instead of saving the Preset to AUM.

    When I saved the sample via the Hamburger menu in Drambo, hosted by AUM, it loaded up fine when I closed AUM and reopened it.

    This also happens in stand alone mode, so I would guess that the temp cache where the Sample is being held in the Sampler Module, isn't putting it into the correct place in Drambo as it shuts down...or something like that :wink:
    Hope that helps.

  • edited May 2022

    @echoopera said:

    @Jeezs said:

    @rs2000 said:
    @Jeezs I've loaded a preset that I had created in the Drambo standalone before.

    Here are two videos one using flexi sampler that works correctly and the other using the sampler that crash Drambo.

    Just save the Sample via the Hamburger menu in Drambo. My guess is that it not saving as an AUM Preset is related to this Bug,

    which I encountered when trying to save the Preset to the Plug-In (Drambo) instead of saving the Preset to AUM.

    When I saved the sample via the Hamburger menu in Drambo, hosted by AUM, it loaded up fine when I closed AUM and reopened it.

    This also happens in stand alone mode, so I would guess that the temp cache where the Sample is being held in the Sampler Module, isn't putting it into the correct place in Drambo as it shuts down...or something like that :wink:
    Hope that helps.

    At first saving using that hamburger menu in Drambo doesn’t work, but if I check “save with samples” it works.

    Thanks for the help.

  • @Jeezs said:

    @echoopera said:

    @Jeezs said:

    @rs2000 said:
    @Jeezs I've loaded a preset that I had created in the Drambo standalone before.

    Here are two videos one using flexi sampler that works correctly and the other using the sampler that crash Drambo.

    Just save the Sample via the Hamburger menu in Drambo. My guess is that it not saving as an AUM Preset is related to this Bug,

    which I encountered when trying to save the Preset to the Plug-In (Drambo) instead of saving the Preset to AUM.

    When I saved the sample via the Hamburger menu in Drambo, hosted by AUM, it loaded up fine when I closed AUM and reopened it.

    This also happens in stand alone mode, so I would guess that the temp cache where the Sample is being held in the Sampler Module, isn't putting it into the correct place in Drambo as it shuts down...or something like that :wink:
    Hope that helps.

    At first saving using that hamburger menu in Drambo doesn’t work, but if I check “save with samples” it works.

    Thanks for the help.

    Cool. You should still report it as a bug to @giku_beepstreet Because I think it's a caching issue since it works with FlexiSampler.

  • @echoopera said:

    @Jeezs said:

    @echoopera said:

    @Jeezs said:

    @rs2000 said:
    @Jeezs I've loaded a preset that I had created in the Drambo standalone before.

    Here are two videos one using flexi sampler that works correctly and the other using the sampler that crash Drambo.

    Just save the Sample via the Hamburger menu in Drambo. My guess is that it not saving as an AUM Preset is related to this Bug,

    which I encountered when trying to save the Preset to the Plug-In (Drambo) instead of saving the Preset to AUM.

    When I saved the sample via the Hamburger menu in Drambo, hosted by AUM, it loaded up fine when I closed AUM and reopened it.

    This also happens in stand alone mode, so I would guess that the temp cache where the Sample is being held in the Sampler Module, isn't putting it into the correct place in Drambo as it shuts down...or something like that :wink:
    Hope that helps.

    At first saving using that hamburger menu in Drambo doesn’t work, but if I check “save with samples” it works.

    Thanks for the help.

    Cool. You should still report it as a bug to @giku_beepstreet Because I think it's a caching issue since it works with FlexiSampler.

    I’ll inform him bout the bug

  • @wim said:

    @wim said:

    @tahiche said:
    I asked this before but I don’t think I got any answers, let me try again 🤦🏻
    Can you automate or p-lock loopy in Drambo?. I can’t map parameters to expose them on the module nor can I record any movement to sliders and so on.

    If you can It would have to be done through MIDI messages, not parameter automation. If that's not enough to point you in the right direction to experiment on your own, I can do some fiddling about to see if it works (haven't tried it yet) and describe an example. I think it might be really complicated routing-wise though.

    Actually - not hard at all. I placed a MIDI CC Generator set to CC 20 to the left of Loopy AU. Mapped Audio Unit MIDI In CC 20 to Adjust Orange Volume. Moving the knob moves the fader, and the knob movements can be p-locked and recorded.

    Now, if you want to record midi out from Loopy control movements ... that's a whole 'nother thing.

    Thanks for this. I figured you could set it up manually but I didn’t know if I was doing something wrong.
    Seems like some auv3 like Loopy can’t be “mapped” by touch in Drambo?. Guess it’s up the plugin to implement whatever…
    To play clips you can use “midi map” in Loopy and learn the note pressed in Drambo, then assign that to play/stop on a clip, etc… then save it to a profile.

  • When can we see an Tip Jar into Drambo v2.x just like in the new version of AUM v.1.40?

  • @wim said:

    @CapnWillie said:

    @wim said:

    @Edward_Alexander said:

    @wim said:

    @symianbeatz said:
    Any of you guys used eg pulse inside drambo? If so does it play nice?

    What> @Sawiton said:

    @rs2000 said:

    @ErrkaPetti said:
    Hi again (regarding the different Sample-modules in Drambo)!

    @rs2000 answered earlier today, and, mentioned the max 60 second limit in Flexi Sampler, but, when loading wavefiles into Flexi Sampler I could load in samples that was more than four minutes?

    Exactly.

    As I mentioned earlier, are there any written documentation to all Modules in Drambo, especially the four Sampling modules (with clear description how every little function is working in real life)?

    I've updated the help in quite a number of modules and tried to keep the description as short as possible while adding enough details to work with.
    Tell me what you're missing and I'll see what I can do.

    I am following this conversation closely and am already learning. I am digging into dRambo and LOVING It, but I want to record vocals and guitars and such into my tracks and I am curious about which module will serve me best.

    I've had good success with Flexi for this.
    But these days I use Loopy Pro AU. I just find it more intuitive and flexible.

    And FUN!

    Which reminds me, while it is super fun, flexible and intuitive to host the Loopy Pro AU in Drambo, I haven’t tried hosting Drambo V2 in Loopy Pro yet. (Or even just hosting both Drambo and Loopy Pro AU instances in AUM!) it’s crazy the possibilities we now have!

    remembers that the Drambo AUv3 has multi-out! - laughs in evil scientist style mwah haha ha

    The main benefit for me of Drambo in Loopy is Loopy's ability to completely idle plugins. This one is critical for me due to my outdated iPad Air 2. I commit to audio clips, but can still park the stuff that made them to wake up later to add more or redo something. I don't enable idle for Drambo though as I think it messes with it.

    Loopy in Drambo makes a lot of sense compositionally though because of the sequencer, pattern mode, etc.

    Loopy doesn't have multi out and doesn't have support for multi-out plugins, so that's one thing to consider

    You have me very curious as to how hosting Loopy in Drambo works compositionally?

    I find Loopy to be the best way to capture audio tracks and play them back with patterns, much better for my purposes than Flexi or Sampler. Loopy doesn’t have midi clips yet and doesn’t have the automation that Drambo does.

    Drambo has the sequencer, clip launcher, and automation that Loopy is lacking just now, so it works better for me to put together a full song.

    Agreed.
    If you need multiple tracks with different fx, like guitar amp sims, vocals, etc… For now I think Drambo inside Loopy is the best option. But when/if Loopy auv3 gets multi outs it’ll be Loopy inside Drambo. That will be a very promising combo and maybe one that could truly beat any daw. Great audio with timestreching (loopy), great midi and crazy modular options (Drambo).
    Or we might even host both as auv3 multiouts in AUM for the best mixer and routing view.

  • wimwim
    edited May 2022

    @tahiche said:

    @wim said:

    @wim said:

    @tahiche said:
    I asked this before but I don’t think I got any answers, let me try again 🤦🏻
    Can you automate or p-lock loopy in Drambo?. I can’t map parameters to expose them on the module nor can I record any movement to sliders and so on.

    If you can It would have to be done through MIDI messages, not parameter automation. If that's not enough to point you in the right direction to experiment on your own, I can do some fiddling about to see if it works (haven't tried it yet) and describe an example. I think it might be really complicated routing-wise though.

    Actually - not hard at all. I placed a MIDI CC Generator set to CC 20 to the left of Loopy AU. Mapped Audio Unit MIDI In CC 20 to Adjust Orange Volume. Moving the knob moves the fader, and the knob movements can be p-locked and recorded.

    Now, if you want to record midi out from Loopy control movements ... that's a whole 'nother thing.

    Thanks for this. I figured you could set it up manually but I didn’t know if I was doing something wrong.
    Seems like some auv3 like Loopy can’t be “mapped” by touch in Drambo?. Guess it’s up the plugin to implement whatever…
    To play clips you can use “midi map” in Loopy and learn the note pressed in Drambo, then assign that to play/stop on a clip, etc… then save it to a profile.

    In order to be able to map as you're expecting, an AU has to expose AU parameters. Loopy doesn't. If it ever does expose AU parameters then you'll be able to do it that way.

    AU parameters need to be linked to certain fixed controls such as a filter cutoff, LFO speed, etc.... That wouldn't work for things like knob and button widgets which can be arbitrarily added and removed at any time. There are a few things that might make sense to expose as AUv3 parameters, but generally not. MIDI message control makes more sense for Loopy because of it's flexible nature.

  • @BeatsMe said:
    - When using the Extended Step Editor to edit a step's components, you select a step, and then you see the components of that step -- no problem. If you want to see a different step, you can press that step's button. That all works properly as long as you don't start and stop playback while you're in the step component editor. When you start playback, the selected step's components are replaced with the "Select step" message. When you then stop playback and press a step to select it, its components are displayed only momentarily -- only as long as you press on the step. If you do a quick tap to select a step, the step is removed, not selected. The workaround is to hit the red COMP button again before selecting a different step.

    Yeah, I also noticed this when recording a new video about the Editors, and reported it as a bug yesterday in the beta forum.

    You really need a tip jar. Really. Work of such exceptionally high quality deserves to be rewarded.

    Amen to that!

  • The user and all related content has been deleted.
  • edited May 2022

    @AppJunky said:
    Is Settings > Show sequences on pads supposed to show the notes being triggered in the sequencer? It isn’t for me 🤷‍♂️

    Yes, on the track pads to be more precise:

  • edited May 2022
    The user and all related content has been deleted.
  • @AppJunky Sequence notes are shown when editing.
    While a step is held or selected, you can edit (add and remove) the notes on that step.
    During normal playback, it's not planned to show sequenced notes live because in many patches, the pads or keyboard are used for additional input to the track patch (key transpose, scale enforcement etc.)

    If you want a clear view of notes, the piano roll is here to help 😊

  • The user and all related content has been deleted.

  • One thing I was hoping regarding the sequencer was a different way to choose ‘notes’. Instead of hitting a key/pad, I’d like to see a more traditional ‘step sequencer’ input method. Have an option in the ‘Slider page’ to draw in notes using the sliders.

    Or is this possible already and I’m missing it?

  • @Apex

    Instead of hitting a key/pad, I’d like to see a more traditional ‘step sequencer’ input method.

    This is the traditional input method for step sequencers except you're looking at very old gear ;)

    But no prob if you prefer adjusting note pitches by height:
    1. You can use the piano roll.
    2. You can use one of the CV or Gate+Velocity sequencers.

    Although its name suggests otherwise, feel free to use the Gate+Velocity sequencer as a note sequencer. Zero level bars don't trigger a note and anything above triggers one.
    These sequencer modules have an adjustable grid in case you want to adjust semitones more precisely than in vintage sequencers. You can add Scale+Offset and CV Quantizer modules to control pitch effectively.

  • @rs2000 said:
    @Apex

    Instead of hitting a key/pad, I’d like to see a more traditional ‘step sequencer’ input method.

    This is the traditional input method for step sequencers except you're looking at very old gear ;)

    But no prob if you prefer adjusting note pitches by height:
    1. You can use the piano roll.
    2. You can use one of the CV or Gate+Velocity sequencers.

    Although its name suggests otherwise, feel free to use the Gate+Velocity sequencer as a note sequencer. Zero level bars don't trigger a note and anything above triggers one.
    These sequencer modules have an adjustable grid in case you want to adjust semitones more precisely than in vintage sequencers. You can add Scale+Offset and CV Quantizer modules to control pitch effectively.

    Yes, Drambo uses the “Elektron” method of note input for step sequencing. I’m looking more for the Numerology, Doepfer MAQ 16/3, Cirklon, etc way of step sequencing. Absolutely don’t want the piano roll. Love Drambo and would actually go full on iOS if I could find a comprehensive step sequencing solution to replace my Cirklon (or other hardware step sequencers).

    The search continues, I guess.

  • @Apex By all means, keep your Cirklon!
    I wonder if any iOS app developer would invest so much time into making an app that has to go for a fraction of Cirklon's price.

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