Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

DRAMBO 2.0 is LIVE!!!

1454648505161

Comments

  • Oh, nice! Thanks :)

  • edited January 2023

    Drambo experts,

    Which modules to use to detect both the start and stop of incoming audio? I got the start with Transient detector, and I tried to get the stop with Envelope follower + Fur, but that didn't work.

    Would be nice to build a rack that does the "endless transition looping" you find in Spacefields. It would function like this, using two Flexisamplers L1 and L2:

    • Audio in detected, start recording into L1
    • (some brief playing into L1)
    • Playing stops, audio in stop is detected, stop recording into L1 and start looping L1
    • (wait for a bit, then do some more brief playing)
    • Audio in detected again, now start recording into L2 (while L1 is still looping)
    • (some brief playing into L2)
    • Audio stop is detected, stop recording into L2
    • Do a transition fade of L1 to L2 (configurable time span to fade), then loop L2
    • On next audio input, record into L1 again, with a transition fade to that, and repeat

    Ideally have L1 and L2 in Layers where custom fx chains can be added to each.

    Possible?

  • edited January 2023

    @bleep
    How do you define "start" and "stop" in your incoming audio?
    The kind of automation you're looking for could be done via MIDI messages and internal mapping, using the new MIDI loopback ("feedback") port.

  • Hi @bleep . You might want to join the Drambo forum at beepstreet.com. You'll find even more expertise there, and a willingness to design complex schemes like this.

  • edited January 2023

    @rs2000 in Spacefields it is all done with audio threshold detection, it's what I tried to describe (but poorly!). Granted, Spacefields also has manual and fixed mode for start/stop, but automatic based on audio levels feels most pleasing for jamming.

    I was hoping one could detect when audio starts (Transient detection) and when it ends (how?), then somehow trigger the Flexi recorders based on this.

    @uncledave indeed I am there, but activity is so much lower there. Maybe that is a good thing in this case :)

  • Actually, the start/stop is just based on a simple crossing of a threshold line in dB, I guess that should be doable.

    If you are not familiar with Spacefields (I highly recommend it), this video explains the transition looping around 8:00 - 11:00 in the video. The benefit of having a Drambo rack would be to use custom fx chains.

  • edited January 2023

    @bleep said:
    @rs2000 in Spacefields it is all done with audio threshold detection, it's what I tried to describe (but poorly!). Granted, Spacefields also has manual and fixed mode for start/stop, but automatic based on audio levels feels most pleasing for jamming.

    I was hoping one could detect when audio starts (Transient detection) and when it ends (how?), then somehow trigger the Flexi recorders based on this.

    @uncledave indeed I am there, but activity is so much lower there. Maybe that is a good thing in this case :)

    You were on the right track with the Envelope Follower module. You still need to think about what is a "stop" for you though because you certainly don't want the recording to stop with the first low-volume part, right?
    You could build something like a hysteresis though, with a higher level triggering a start and a lower level triggering a stop.
    What is it that you're about to record?

    I don't know SpaceFields, sorry.

  • Cheers. Your mention of hysteresis lead me to this, where you discuss similar approaches: https://forum.beepstreet.com/discussion/1644/hysterical-noise-gate I’ll see if I get to try it out at some point.

    It’s just nice recording like this to produce some ambient soundscapes that undulate between different parts. Here done quite nicely with a mellotron:

  • edited January 2023

    Hysteresis working fine, but is it true that all the samplers' record buttons can be p-locked but not activated by some trigger signal one has generated from envelope followers and such? That would be a show-stopper for recording and playback automatically based on audio levels.

  • @bleep said:
    Hysteresis working fine, but is it true that all the samplers' record buttons can be p-locked but not activated by some trigger signal one has generated from envelope followers and such? That would be a show-stopper for recording automatically based on audio levels.

    I have a feeling being that able to use gate signals to control it are not too far away...

  • @bleep said:
    Hysteresis working fine, but is it true that all the samplers' record buttons can be p-locked but not activated by some trigger signal one has generated from envelope followers and such? That would be a show-stopper for recording and playback automatically based on audio levels.

    It's true, but you can MIDI-map the buttons, so you should be able to send the hysteresis output to the "MIDI feedback" port and map that to the button

  • @Grandbear said:

    @bleep said:
    Hysteresis working fine, but is it true that all the samplers' record buttons can be p-locked but not activated by some trigger signal one has generated from envelope followers and such? That would be a show-stopper for recording and playback automatically based on audio levels.

    It's true, but you can MIDI-map the buttons, so you should be able to send the hysteresis output to the "MIDI feedback" port and map that to the button

    Ah. Such a hack!

  • edited January 2023

    @Samu said:

    @bleep said:
    Hysteresis working fine, but is it true that all the samplers' record buttons can be p-locked but not activated by some trigger signal one has generated from envelope followers and such? That would be a show-stopper for recording automatically based on audio levels.

    I have a feeling being that able to use gate signals to control it are not too far away...

    Sounds promising. Perhaps able to record, clear and play based on triggers. Although the midi feedback hack might make this doable.

    If work is done on Flexi sampler, I think it would sometimes be nice to have the option to append to existing recording. Perhaps choose between overwrite, overdub, append. Ideally append would create slice markers at the append points. One could build some multi-take sampler racks.

    Edit: Append with slice markers could also be used when dragging in a folder of samples. If Flexi playback gets a p-lock knob for choosing which slice index to play (instead of sending a midi note to the slice), then one could easily do clips p-locking to have an audio clip launcher. But it would probably require that Flexi can store longer samples, perhaps do disk streaming, so it would be more work to get this right.

  • @bleep said:

    @Samu said:

    @bleep said:
    Hysteresis working fine, but is it true that all the samplers' record buttons can be p-locked but not activated by some trigger signal one has generated from envelope followers and such? That would be a show-stopper for recording automatically based on audio levels.

    I have a feeling being that able to use gate signals to control it are not too far away...

    Sounds promising. Perhaps able to record, clear and play based on triggers. Although the midi feedback hack might make this doable.

    If work is done on Flexi sampler, I think it would sometimes be nice to have the option to append to existing recording. Perhaps choose between overwrite, overdub, append. Ideally append would create slice markers at the append points. One could build some multi-take sampler racks.

    Edit: Append with slice markers could also be used when dragging in a folder of samples. If Flexi playback gets a p-lock knob for choosing which slice index to play (instead of sending a midi note to the slice), then one could easily do clips p-locking to have an audio clip launcher. But it would probably require that Flexi can store longer samples, perhaps do disk streaming, so it would be more work to get this right.

    What if every detected audio trigger would create a new recording that you can launch whenever you want?

  • OMG the new wavetable LFO is nutzzzzz 🤩🤩🤩

  • @rs2000 said:

    @bleep said:

    @Samu said:

    @bleep said:
    Hysteresis working fine, but is it true that all the samplers' record buttons can be p-locked but not activated by some trigger signal one has generated from envelope followers and such? That would be a show-stopper for recording automatically based on audio levels.

    I have a feeling being that able to use gate signals to control it are not too far away...

    Sounds promising. Perhaps able to record, clear and play based on triggers. Although the midi feedback hack might make this doable.

    If work is done on Flexi sampler, I think it would sometimes be nice to have the option to append to existing recording. Perhaps choose between overwrite, overdub, append. Ideally append would create slice markers at the append points. One could build some multi-take sampler racks.

    Edit: Append with slice markers could also be used when dragging in a folder of samples. If Flexi playback gets a p-lock knob for choosing which slice index to play (instead of sending a midi note to the slice), then one could easily do clips p-locking to have an audio clip launcher. But it would probably require that Flexi can store longer samples, perhaps do disk streaming, so it would be more work to get this right.

    What if every detected audio trigger would create a new recording that you can launch whenever you want?

    The described transition looper would need to launch recordings automatically, after a Stop has been detected and with a transition fade with the previously recorded loop.

    @Lorichs said:
    OMG the new wavetable LFO is nutzzzzz 🤩🤩🤩

    Is this from the beta?

  • @bleep said:

    @Lorichs said:
    OMG the new wavetable LFO is nutzzzzz 🤩🤩🤩

    Is this from the beta?

    Nah, there's an update on the Appstore too...

  • Oh my. Friday fun then!

  • @bleep said:
    Oh my. Friday fun then!

    Yup. New update this morning 🤤

  • New wavetable LFO ... do you mean new stuff in the Wave Effects dropdown? I see options there that I can't remember having seen before, but nothing named lfo :)

    Great to see Poly AT updated (have not tried yet). Regarding "Piano keyboard was not resizing properly", not sure if that covers my reported issue regarding seeing all 12 tracks in Klevgr sequencer when minimizing the keyboard. The issue is still there.

  • @bleep said:
    New wavetable LFO ... do you mean new stuff in the Wave Effects dropdown? I see options there that I can't remember having seen before, but nothing named lfo :)

    Great to see Poly AT updated (have not tried yet). Regarding "Piano keyboard was not resizing properly", not sure if that covers my reported issue regarding seeing all 12 tracks in Klevgr sequencer when minimizing the keyboard. The issue is still there.

    You will find it under modulators

  • Yeah, it's big fun!

  • edited January 2023

    This may be a silly question so apologies in advance if so. I keep finding myself wondering whether there’s a way to map MIDI controls to on/off buttons instead of rotating dials in Drambo? Dials are great for variable parameters but sometimes a parameter just requires an on and off button but they are mapped to dials anyway (which can still be used I realise) - is there a way to swap them to an on/off button after they’ve been mapped?

  • @Robin2 said:
    This may be a silly question so apologies in advance if so. I keep finding myself wondering whether there’s a way to map MIDI controls to on/off buttons instead of rotating dials in Drambo? Dials are great for variable parameters but sometimes a parameter just requires an on and off button but they are mapped to dials anyway (which can still be used I realise) - is there a way to swap them to an on/off button after they’ve been mapped?

    Try using the "Buttons" module.
    You can add quite a few buttons and map them for
    whatever purpose needs straightforward on/off signals.

    The way to repurpose mappings is by using "Unmap"
    and then reassigning the controller etc.

  • @Gravitas said:

    @Robin2 said:
    This may be a silly question so apologies in advance if so. I keep finding myself wondering whether there’s a way to map MIDI controls to on/off buttons instead of rotating dials in Drambo? Dials are great for variable parameters but sometimes a parameter just requires an on and off button but they are mapped to dials anyway (which can still be used I realise) - is there a way to swap them to an on/off button after they’ve been mapped?

    Try using the "Buttons" module.
    You can add quite a few buttons and map them for
    whatever purpose needs straightforward on/off signals.

    The way to repurpose mappings is by using "Unmap"
    and then reassigning the controller etc.

    Brilliant, thank you very much for your help, really appreciate it @Gravitas

  • @Gravitas Buttons module works great, thanks.

    I can’t find the ‘Unmap’ function though for repurposing mappings?

  • @Robin2 said:
    @Gravitas Buttons module works great, thanks.

    I can’t find the ‘Unmap’ function though for repurposing mappings?

    Top left hand corner of dRambo next to the Open projects menu is a circle with two dots.
    Press that and you will see all of the parameters that dRambo can midi map.
    When you press on a parameter that has already been mapped you will see "Unmap".

  • @Gravitas said:

    @Robin2 said:
    @Gravitas Buttons module works great, thanks.

    I can’t find the ‘Unmap’ function though for repurposing mappings?

    Top left hand corner of dRambo next to the Open projects menu is a circle with two dots.
    Press that and you will see all of the parameters that dRambo can midi map.
    When you press on a parameter that has already been mapped you will see "Unmap".

    Got it. Brilliant, many thanks again!

  • @Robin2 said:

    @Gravitas said:

    @Robin2 said:
    @Gravitas Buttons module works great, thanks.

    I can’t find the ‘Unmap’ function though for repurposing mappings?

    Top left hand corner of dRambo next to the Open projects menu is a circle with two dots.
    Press that and you will see all of the parameters that dRambo can midi map.
    When you press on a parameter that has already been mapped you will see "Unmap".

    Got it. Brilliant, many thanks again!

    no worries.

    Have fun. :)

  • How do you record audio from inter app audios inside Drambo? Through Audioshare? Other workflows?

Sign In or Register to comment.