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Can Drambo do AUV3 midi recording?
Hi guys, long time lurker here, hoping someone can help me out with something specific in Drambo (if its possible).
In Cubasis 3, you can add any AUV3 midi app for chords, 3rd party keyboards/pads etc. Which you can do in Drambo too. But in Cubasis when you want to record what you're playing, you simply hit the 'Record to track' button and everything you touch is placed into the track no problem:
But in Drambo this isn't the case, I can't record anything from midi auv3. I've been searching everywhere for an answer but the only thing I could find was some hack to record the midi into another instance of Drambo and then drag the midi clip into the original Drambo. This has many drawbacks, mostly the fact you can't hear what you're playing while recording and its just a fiddly mess to do.
And with how powerful Drambo is and the many options/combinations of setup, is there not a way to setup my projects to record my midi apps as easily as Cubasis does? I've tried various ways to route the midi back into Drambo but nothing works.
Thank you
Comments
Not natively, but there are a few workarounds. SoundForMore has made a video on one way, which I like:
There is at least one other method that has been covered since 2.0 came out, which uses another app to re-route MIDI in the background, but you'll have to search the forums for that or someone else will have to chime in.
The Drambo 2.0 thread has all of this info in it.
I had watched that video but doing it that way means you can't hear anything being played, so won't work for live playing only pre-sequenced stuff.
I'll see if I can find this app you mentioned for re-routing the midi, I don't mind buying another app just to get this functionality.
Thanks for the reply mate
Edit: The app is MIDI tools by Victor Porof. But it only supports iPad while I need the iPhone version (I also have an iPad but using my phone a lot more lately).
Its so close I can taste it, drambo can read the incoming midi just wont record it
The other workaround is Streambyter, which I believe is iPhone, too.
The developer has recently commented "Not yet" on this issue, so we can hope this will see a more streamlined update at some point.
There is this one, too:
https://forum.beepstreet.com/discussion/1373/midi-recording-internal-routing
In case it isn’t clear, I believe the Streambyter workaround is running StreamByter as an app rather than as an AU. With no script, Streambyter passes through the input to the output. So, you route to streambyter and use it as an input.
Thank you! Installing the free FreEWI app worked, only one drawback is you can't hear what's been recorded until you remove the midi app and have midi to cv instead. But this is pretty minor, I can live with that. Thanks Bleep really appreciate it
That may be why I couldn't get it working thanks
That was my Drambo thread, and that method works great for me. For tracks I am generating midi from plug ins, I have a duplicate synth track set up routing the midi from the original track with FreEWI. I just mute each one accordingly depending on what I'm doing at the moment.
Not totally ideal, but really not that much of a hassle either.
I'm sure this feature will be added eventually. No sign of it yet, though.
Welcome @gdtimes21
Hmm… I feel like I have no problem doing what you describe. Just to confirm: are you using an plugin like ChordPolyPad, Scaler2 or ChordJam?
I will say within AUM, Drambo captures all notes in chords. Drambo stand-alone only records key pressed, but still triggers the chords as long as the MIDI FX is still enabled.
I do the basic thing described above with a couple of differences, and I can hear while recording:
I think the question relates to using Drambo stand-alone, both generating sound and hosting AU MIDI generators, and wanting to record the generated MIDI events in the Drambo sequencer. Are you using Drambo AU inside Drambo host?
Yes. Drambo as host, Drambo AU hosted as a MIDI effect in a channel, receiving MIDI from another plug-in. Drag the recorded clip from the hosted Drambo to the host Drambo. Ultimately I am still left wondering why I can’t just insert MIDI effects pre-sequencer, but it works.
Example illustrated here. Both Ruismaker and Drambo MIDI FX are patched to Rozeta Rhythm for MIDI. Since hosted Drambo MIDI FX doesn’t handle audio it doesn’t interrupt the audio connection from Ruismaker to channel out. I suppose you could put Drambo between Rozeta and Ruismaker for more live performance possibilities but I suspect that would take some plumbing work in the hosted Drambo.
Edit: (forehead slap) nope, it works right out of the box that way. The hosted Drambo passes MIDI through.
When I record midi into Drambo AU this way, I don’t get the first beat recorded. When I use the Streambyter method I don’t have that issue.
Just tried and it does work thank you, didn’t think to try it that way.
I also had this problem, after a couple try’s I managed to get it to record the first note but didn’t have this issue with the app method.
Also the app method seems to be quicker overall aswell, so might be the best solution for now.
Thanks all for the help
I use Audioveek's Midi Tools on my iPad and another app Route Midi on my iPhone for that.
I've been working on something like this as well. For the past. couple weeks I've been using midifire (mostly to deal with controller routings and scripts before the host). I have a bunch of Mozaic scripts running, and it's been working great. Run the virtual midi into the host from midifire.
In the Drambo live thread I was trying to handle routing back to the master track. @rs2000 posted the following screenshot with Drambo as a midifx while dicussing midifire. This solution might work for you running Drambo before Drambo (not inside of it)?
When connected to a midi unit circuit, I record a melody. The instrument sounds only when recording. Then silence. I transfer Atom before Animoog and everything works. This is logical. But it turns out that you can record only once when you first open the midi unit? Then, when moving the tool, it is no longer audible. I have already tried to turn on the mixer. But it doesn't work. Does Atom block the sound from the instrument?
@solncekreeze Check the routing of the MIDI between the Track, Animoog, and Atom. It may not update automatically when the modules are reordered.
@solncekreeze I don't see any notes in the Drambo sequencer so I'd suggest to record from Atom first.
Checked it out. Everything is fine. It turns out that when I open Atom, I can record and hear the instrument. After recording, the instrument does not sound if the Atom remains on the right. I move it to the left of Animoog and it starts playing. After returning to the right, nothing sounds like the first time Atom is launched. It turns out that I can only edit after recording manually in order to hear the sound. Relatively speaking, I have one take for recording with a sounding instrument. After moving, I can no longer overwrite and need to reopen Atom.
I recorded it in Drambo, but it doesn't matter if Atom doesn't play anything on the right. The left is fine. But I would like to be able to edit after writing to Atom not manually but by writing layers.