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What would you like to see on a dedicated iOS MIDI controller?

Shoutout to @Telstar5 for inspiring this question.

What would you like to see on a dedicated iOS MIDI controller. If possible, attach pictures, articles, names, etc of controllers which have said feature. Who knows…maybe a developer/hardware engineer can get inspired and make one.

Comments

  • Not trying to be a dick here but there's already a bazillion capable controllers that work perfectly well with all iPads, I don't see what an iPad specific controller could possibly bring to the party that isn't already catered to...

  • I’d be more interested in having more editors work on iOS rather than desktop/laptop only

  • edited July 2022

    BREATH control…puh-LEEEEEESE! In a melodica sized unit…37-key minimum, 44 is better, with well placed octave buttons, pitch and mod wheels, and at least channel aftertouch, switchable poly-AT is better.
    Build this and take my money!

  • only thing id want to see is the ability to edit controllers from the iPad, like launch X with an IOS components,

  • @symianbeatz said:
    Not trying to be a dick here but there's already a bazillion capable controllers that work perfectly well with all iPads, I don't see what an iPad specific controller could possibly bring to the party that isn't already catered to...

    Mostly true, yes.... I would though like to see mpe devs bundling their Bluetooth controllers with iOS apps. Roli and Sensel were both a huge let-down in this regard, expecting you to go to a desktop app to tweak things. Also there is a lack of Bluetooth rotary encoder controllers. Mind you, I believe there is also a lack of apps that will actually play nicely with said controllers so.....

  • Until more apps (other than the few that currently do) send their parameter values that are changed onscreen back to the controller to update it, a dedicated controller isn’t gonna be any better than what’s currently available off the shelf. And when that happens, a dedicated controller isn’t needed and it’s left to personal preference. Until then, Mozaic is my best friend.

  • I’d like it to dock into the controller and the controller to have an ssd slot accessible by the iPad. Turn the iPad into a workstation and an all in one portable system with controller.

    I know this wouldn’t be practical with different sized iPads but I’d love that. Then app developers could create apps that work with the controller layout and instantly assigns its controls to the controller when loaded

  • Theremin (which can be set to left handed of course)

  • @Gavinski said:

    @symianbeatz said:
    Not trying to be a dick here but there's already a bazillion capable controllers that work perfectly well with all iPads, I don't see what an iPad specific controller could possibly bring to the party that isn't already catered to...

    Mostly true, yes.... I would though like to see mpe devs bundling their Bluetooth controllers with iOS apps. Roli and Sensel were both a huge let-down in this regard, expecting you to go to a desktop app to tweak things. Also there is a lack of Bluetooth rotary encoder controllers. Mind you, I believe there is also a lack of apps that will actually play nicely with said controllers so.....

    Yeah this is a bug bear of mine too, I think more Devs should bake in some degree of compatibility with popular controllers like the mini keyboards and launchpad etc.. it's all fun and games if you know what you're doing but if you're relatively new to the game I can imagine it getting out of hand and frustrating pretty quickly..

  • edited July 2022

    After using a few different controllers, I settled with the novation circuit tracks as my little Swiss Army knife for music making.

  • @BiancaNeve said:
    I’d be more interested in having more editors work on iOS rather than desktop/laptop only

    Agreed if companies make a portable controller that's iOS compatible they should definitely take the time to implement an editor app too, midisynth shows what's achievable..

  • Controllers with a memory function. When you switch to another instrument where CC# allocated to the knobs on the controller, it remembers the state of parameters of that instrument. The feedback to the controller must be in a way that you can visually see where these states are at.
    For example, if you use Encoder "potmeters" with a ledbar, the value should be visible when changing instrument.
    The midi controller should have at least 2 x/y pads. It should be inventive if a there's a ledbar on the x- and y-axis at the side of the touchpad, again with a memory of the last state, so you can easily see where to touch the pad to make a change of the x/y position.

    The downside of using analog potmeters is the fact that when you change to another instrument where, for example, you have assigned a filter cutoff to it, changing the value of the potmeter could make an unwanted value.

    The benefit of encoders is the fact that it deals with increment/decrement of the value that comes through.

    So, this is what it want:

    • 2 or 3 rows of encoder potmeters with indication.
    • 2 x/y pads with indication
    • 8 sliders with indication
    • transport buttons (play/pause/record etc.)
    • Clip buttons to be assignable (4 x 8)
    • 16 drum pads (pressure sensitive)
    • Channel mute buttons
    • velocity sensitive keyboard (2 1/2 octave) with up/down octave knobs.

    it would be cool if you use 2 these controllers, the second controller automatically assign channel 8 to 16 :)

  • @RubenDari said:
    only thing id want to see is the ability to edit controllers from the iPad, like launch X with an IOS components,

    MIDISynth Control and Midi Quest

    https://squest.com/Products/MidiQuest_iPad/index.html

  • edited August 2022
    The user and all related content has been deleted.
  • @RubenDari said:
    only thing id want to see is the ability to edit controllers from the iPad, like launch X with an IOS components,

    So much this. I have the Korg Nanokey Studio and Kontrol. I'd love to be able to edit the parameters on the fly without needing to deal with my laptop. My KMI K-board 25 has an included app, why can't one of the biggest hardware companies do it :(

  • edited July 2022

    Strangely, the iPad screen itself is an excellent controller along with the accelerometer, gyroscope and microphone.

  • edited July 2022

    I would love to see a new Seaboard Block that cost $250! …and of course an updated app that allows for editing. I feel like this controller is still a very inspiring performance tool 😍

    With all of the amazing apps we have at our disposal, polyphonic after touch is needed to get the most out of many of these synths.

  • @Stuntman_mike said:
    Strangely, the iPad screen itself is an excellent controller along with the accelerometer, gyroscope and microphone.

    Indeed, and the best controller would be one that looks like the screen but has physical knobs and buttons magically appearing on top.
    Most controllers I've tried suffer from the same dilemma: Lack of value feedback.

  • edited July 2022

    Mackie Control Universal protocol is the already existing solution in hardware …if app developers added the code to IOS apps.

    The Mackie Control protocol in controllers from Mackie themselves , Behringer XTouch/Compact,
    Presonus Fader range & Icon all offer moving faders & rotary encoders (some with feedback) , some with scribble strips , allowing automagic dynamic remapping of your banks of faders & knobs .

    I would love Zenbeats , LoopyPro , AUM (my preferred workspaces) to implement MCU ,
    not a Cubasis user - does it have this ?
    I know Auria does have Mackie control but I don’t like Linear Timelines .

    A new convert , I recently bought an XTouch Compact & it takes working with (Mackie implemented) Ableton to a different level -
    I know Akai APC 40 seems similar but the moving faders updating their values changing between banks or functions just wins for me

    • even though :
    1. the encoders are a little slow - better for precision than fast turns - but the brilliant Flip function can swap the desired parameter onto the fader for precise or fast adjustment
    2. unfortunately in Mackie mode ( different to standard user definable mode) only the top bank of encoders are usable as encoders becuse the right bank of knobs only function as buttons to select different modes (sigh)
    3. it does require AC power so no usb mobile use .
    4. Compact currently needs a midihack* to access Returns fader page but then works perfectly- I’m in contact with Behringer to get this fixed, big brother XTouch itself is ok

    The dynamic mapping between banks of functions with hardware updating of values is brilliant , fun , so useful & more unlimited (? is that a thing ) than normal controllers with fixed midi learn .
    I would urge all devs of DAW type workspaces to consider implementing MCU ….please!?

    (*requires remapping one note value to another -will edit with precise data tomorrow)

  • @KirbyMumbo said:

    @RubenDari said:
    only thing id want to see is the ability to edit controllers from the iPad, like launch X with an IOS components,

    So much this. I have the Korg Nanokey Studio and Kontrol. I'd love to be able to edit the parameters on the fly without needing to deal with my laptop. My KMI K-board 25 has an included app, why can't one of the biggest hardware companies do it :(

    I gave up waiting for editors to arrive. Now I just set controllers up once and use a Mozaic script as a translator and CC logger (minimize parameter jumps if you have multiple banks on the controller). Can change the mapping per project and never have to tether to a laptop again

  • We don't need better hardware, we need better software for iOS ;)
    Really the MIDI controller support is minimal, compared to desktop world. And even desktop world has a lot to improve.
    Only apps that have pretty good MIDI controller support are DJing apps, since performing live on hardware is by far superior, so it does not make sense.
    I really dream of a world where iPad is the "brain" and controllers are the "body". You can use the brain separately, do basically everything, it's very portable, so you can even lay in a bed and make music. But if you connect both, then it's a full package, ready also for the live performance (for which you ideally don't need to ever touch the screen, unless something unexpected happens). This would be also amazing if there would be some controller with integrated audio interface. I can even imagine a product line with iOS app and dedicated controller with integrated audio interface - something like Ableton has with Live and Push.
    There's a boom of similar solutions like the newest AKAI APCs or standalone Maschine, which are basically this - tablet computer soldered to a MIDI controller and audio interface. But it's a closed system which removes the aspect of fun discovering new (and sometimes obscure) plugins, which would be possible with AUs and the whole app store ecosystem.
    Hopefully one day there will be some company willing to try it out.

  • Oh and BTW if you're unhappy with solutions on MIDI controllers market, there are several modular MIDI controller solutions. I am picking two companies I was looking to recently:
    https://special-waves.com/
    https://yaeltex.com/

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