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What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
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Comments
I don’t know what he is talking about. I have no complaints about the rendering.
I’ll say ‘user malfunction’, all the is needed is a limiter on the master.
But then them traphead808’s won’t boom…
@espiegel123 : Or sound quality issues?
I've not experienced any nor heard anyone here speak of such. And pro-producer Henny Tha Bizness uses it. I am puzzled by the comment in the video.
Yeah I'm puzzled by that statement, I rarely have to do any major adjustments to beats I export from bm3, who knows... Theres so many variables that could be affecting his opinion, his cans, his audio interface if he's using one...
Maybe iMPC Pro 2 suits certain genres better than BM3 as the exports are pretty ‘hot & clip happy’
BM3 might cause issues when layering 0db normalized samples and pushing up the polyphony. (Say layer 8 hot 0db normalized samples and max out the polyphony on each layer and play all voices at once on 10+ banks).
You can easily ‘play’ the hot samples using built-in speakers or headphones as Core Audio wil limit the output and make it sound ‘fat’ but on export/re-sampling it will clip and distort.
The video just exposes a ‘producer malfunction’ that s very common in that genre of noise.
Solution is to put a limiter on the master before export and watch the levels…
Cheers!
I am not going to watch the video but:
BM3 does not have an audio rendering issue as such but… You can end up with glitches in your rendered/sampled audio from using too low latency settings (for your device) or high CPU. Playback will seem fine but when it has to render, you can end up with a blip in the audio where it squares off. This is not unique to BM3, it used to happen with Drambo for me too but somewhere along the line that was fixed.
Yet the app is still riddled with problems that you’d think “pro-producers” would find.
Agreed...
...some clicking issues still remain as there is no 'de-clicking' implemented when samples cut off due to note/voice-stealing.
It's quite easy to 'provoke' this behavior as it can/will create temporary peaks that go way past 0db (To a point where the iOS/iPadOS limiter kills the audio, this does not happen when using an external interface though).
Personally I have no energy left to troubleshoot BM3 as one of the developers who really 'understood' the issues is no longer part of the team...
For me BM3 remains as is and I'd be very surprised if we get any further feature updates to the app...
Cheers!
I had some issues some months ago with some BM3 rendering, if I remember correctly it was clicks/blips whatever setting I used and I ended recording BM3 in AudioShare or AUM via IAA. Perfect workaround. To me BM3 rendering wasn’t reliable, even if all the software was very stable with no crashes during production. And I didn’t find any issue on sound engine, everything sounds quite good IMO, on contrary and I disagree with video statement.