Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
4 Pockets Progressions does not start immediately in Drambo
When I load Progressions as an audiounit instrument into Drambo it does not start immediately with the transport. There is always a number of empty bars before the chord progression or arpeggio starts. I do have host sync in Progressions enabled. When I start the transport, I can see the play button lighting up and the beat counter running.
Just did some more testing and it looks as if some internal counter in Progressions does not reset:
- 1st start after loading the patch into Drambo = immediate start
- 2nd start: When I stopped the transport at the fourth chord in the progression, Progression now waits for four bars until it starts. This even happens when I manually select chord number one in the progression.
This does not seem to be Drambo related because other sequencer plugins "take off" immediately.
Is anybody having the same problem ? Any solutions for this ?