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Comments
Fluss was designed for touchscreen and specifically designed to be used by touch. It is also a completely new instrument. Wires emulates old gear and is a JUCE port of a desktop plugin. Yeah they could have redone the interface and coding from scratch but you'd be paying a lot more for the app in that case. I enjoy the look of the UI btw. With Fluss, although it is beautiful, I can't understand the design choice to make panning part of the xy pad when it could have been a slider. This would have given more control and made a lot more sense to me. In fact the whole Fluss xy pad would have been better for me if it had just been made into several sliders. With Wires there is no design choice that is similarly jarring for me.
Me too. Wires looks beautiful.
‘Better’, what does that mean? It’s different.
How could you possibly not like the GUI of Wires… Audiothing has one of the most beautiful artwork.
Yes, FLUSS isn´t perfect yet. But it doesn´t waste too much screen area. Don´t get me wrong, I like WIRES quite abit, but who needs virtual spinning reels when you cannot play with them ?
I love the look of it, but the demos i heard so far, didnt really convince me to buy it. I think you could do the same with a combination of other apps.
That´s up to taste. I mostly like how they sound - think Alborosie Dub Station , and on a big computer screen I easily can live with some kinds of waste or animated stupidness.
But on a touch screen ?
As these are direct ports using JUCE, they'll just be ported as is, that's the reality of the situation
2 questions
Skeuomorphic or flat design, which is better 😂
(I like skeuomorphic designs even if it is 2023 already)
Fluss or Wires which one was build with touch screen input in mind
Clearly Fluss was built for touch screen! I like both skeuomorphic and flat, it depends on the design. And skeuomorphic knobs etc can still be optimized for touch screen - eg, allowing the ability to only set a value change after releasing your finger, very useful for delays!
Both! Depends on who is using skeuomorphism or flat design 😂
I like well done skeuomorphic.
I don't like badly done skeuomorphic.
I like well done flat design.
I don't like badly done flat design.
Already got Wires in VST and couldn’t resist the AU for iOS. Only thing I wish for is that the “clicks” could be tuned/added more subtle. Right now there’s quite a gap between 0 and 1 percent.
Agreed
+1
So I finally utilised Wires in a project. Was it a piece of Ambient? Was it used in coming up with an idea for my part in the Metropolis score? Neither. I used it on the high strings and electric piano in a J Dilla-inspired BoomBap beat for a rapper. 😂🤣
I actually prefer it to the other tape emulators on iOS. @Hainbach does it again! F-ing wizard! 😎
Hi guys, we have just updated Wires to v1.2.3 and it's currently on sale until the end of the month!
Changes:
@audiothing Does anyone know what the purpose of the “out trim” control is? I thought maybe it is a finer control of the output level, but you already get fine control out output level with a long press.
The “out trim” dial is not mentioned in the manual and it’s not even in the app screen shot in the m@nual… so it must’ve been added after the fact. Seems redundant, but I’m sure it’s there for a good reason. Anyone know?
I'm interested in this question too.
I’m guessing (so may well be wrong) that maybe it’s something to do with being able to overdrive the output with the Output control and trim it back down to a sensible level using the trim control?
I thought this too, but since they give you fine adjustment of the main output dial via long-press... it seems kinda superfluous, but I may be missing something.
I asked the same question of AudioThing on their twitter/X account, with no reply.
It’s a simple digital trim. The output knob is modelled (so has saturation and therefore some non linearities) so the trim lets you push the output harder into the soft clipper if you want and then compensate for the volume boost with a simple digital gain control.
It’s probably most helpful for people that struggle to gain stage to make the most of the analogue modelling — now with the trim you can push things harder to get obvious saturation then dial it back afterwards. If you get the signal levels into the plugin ‘correct’ to start with it wouldn’t be quite so necessary as such, but that can be tricky in itself.
It’s an easy fix to the gain staging problem — it lets us not worry so much about it whilst still being able to dial in as much dirt as we like.
It’s better for the trim to be there and not need it than the other way around.
Ok. I think I mostly get that. Thanks!