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Saga Synth by AudioKit | 1-Minute Vid Preview Vid
Saga Synth by AudioKit | 1-Minute Vid Preview Vid
Saga synth is a very nice sounding rompler for iOS based on 16-bit video game sounds made with 5 different hardware sega sound chips! Yes it is a rompler, but yes, it also sounds excellent, and there is plenty of room for tweaking the many sounds it comes with, as well as a nice built-in sequencer. These are some of the presets I made that will ship for free with the app. Oh, and the app will only cost $3. It is also, according to feedback from testers, the most stable AudioKit release yet.🎄🎉
Comments
Thanks for the preview Gav… wasn’t going to consider it until this. Love old game music, grew up in the 80s with 8 bit games, etc.
Does sound good, I’ve actually been considering building an old micro PC to run one of the ad lib cards with a MIDI in for a laugh…
It's actually really nice and has a couple of great sounding mangling fx. It also seems to have had a very good response from beta testers. I also in general prefer synths to romplers, but when they sound good, have a sequencer built in, and are this cheap, there's a lot to like!
Looks like Brian Funk and @cem_olcay got there hands dirty with this one.
Yeah, this made by Cem, Brian and Matthew. I'd imagine a fair few beta testers will make presets for it too
That’s an interesting collaboration, I guess Cem did the sequencer side of things…
Nice demo and interesting collab indeed. If it drop available for my device/os, will sure get it
Brian supplied a lot of the sounds from his 16-bit Ableton sound pack. Cem designed the sequencer (which is excellent btw).
Good to hear the details! Yeah, the sequencer is definitely a welcome addition
I want to try it, mainly because i'm a huge Soundfonts fan (I have some Donkey Kong, Chrono Trigger, Megaman X, FFVII sounds) and want to compare them a bit. Or just to have a different tone of them
sounds nice btw in the Gavinsky video!
Thanks! These presets were my own, which fit my taste, but I think people will find that there are a lot of cool, different sounds in here, to mix and match, once it's released. Being a rompler rather than a synth is not such a big deal for me, as I love experimenting with fx app chains anyway. Tweaking fx chains is, for whatever reason, more satisfying to me than tweaking synths. Perhaps it just makes me feel good to be using more apps as I have so damn many at this point that it feels a shame not to use them. And some of them, let's say Magic Delay, for example, can do things that no synth I own has onboard fx that can come even close.
Yeah, nice! Nick is on the beta
This sounds perfect for my latest video project. Hoping the file size isn't too huge. I was looking for a chiptune type synth. This promises to be even better.
Don't worry - I'm not a fan of space hogging instruments but this is a mere 131 mb, which I find more than acceptable.
Good to know! Looks like an instabuy for me.
Better than Moby Chip?
So weird this is a rompler
Googling Moby Chip all I see is a fish n chips shop in Ballymena 😂. But after more searching I find this, haven't tried it tho: https://forum.audiob.us/discussion/41504/moby-chip-new-chip-tune-sequencer-app
Maybe making a rompler is cheaper and faster, helping them keep the price down? Not sure.... > @cokomairena said:
Their last 'big' release VHS Synth was also a rompler, as was Digitalism 2000 from 2021.
Hi Patrick, yes it definitely looks like they've decided to go down the rompler route more than the synth route
I would probably think Deflemask first rather than Moby Chip as an alternative
Recycling code seems to be the pretty obvious reason for another rompler
It's also a good exercise in seeing if old code compiles with the new framework in order to make it easier for others to update their apps to more recent version of the framework and benefit from the increased stability which is yet to be verified in the 'wild'.
I do wonder what happened to Synth One going AUv3?
Since I don't know anything about the sequencer a multi-track/piano-roll thing would be a treat with built-in drum-kits.
Most 'chip type' sounds use heavy step-sequencer modulation (Think step duration of 5-20ms which control over pitch, pulse-width, waveform etc.) as well at pitch-envelopes.
Get your requests in for the next update now then, you can see the sequencer briefly in my vid, it's single track
Brian Funk's Ableton Live packs contain really high quality sounds. Essentially 'porting' them to iOS by wrapping them up in well designed romplers is an easy win for Audiokit.
It'll be interesting to see if they collaborate with him on any of his other Ableton packs in future. A take on his Teenage Engineering Pocket Operator pack next, maybe?
No need...
...I'm a 'Drambonian / SunVoxian' so I build patches on a need to use basis if/when I feel inspired for my own amusement as I'm actually more interested in how certain sound/sounds are created rather than composing which I suck at big time
Hopefully with the talk of them re-making older apps, we might see updated versions of their synths too.
Interesting to see differrent opinions on Romplers...I don't mind them at all! Personally, I stay away from all Generative music apps...I think of Romplers as preset source with tiny modifiers/variables, and I do understand someone who wants to sculpt their sound straight from the core of it , as in synthesizers. But yeah, what matters is what you do with it ...in the end.
Same, I enjoy using fx to transform basic sounds
Right Gav! I'm aware that I don't use "enough" effects to alter sounds...such a big world out there ...with just using effects.