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New Zoom Audio usb interface

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Comments

  • @Danny_Mammy said:

    @Gavinski said:

    @Danny_Mammy said:
    this forum is pretty knowledgeable but for the few people who wanna know a bit (no pun intended) more about 32bit float -

    Why 32-bit Float is So Good
    32-bit float recordings seem magical because clipped recordings over 0 dBFS can be fully recovered with zero distortion. See the below GIF for a demonstration of this “magic.”

    Clipped 24-bit vs. 32-bit float recordings after lowering gain in post. Notice how the 24-bit file remains clipped but the 32-bit float file perfectly recovers the data above 0 dBFS.
    Clipped 24-bit vs. 32-bit float recordings after lowering gain in post. Notice how the 24-bit file remains clipped but the 32-bit float file perfectly recovers the data above 0 dBFS.

    Before with 16 and 24-bit audio, this was not possible. If your audio peaked above 0 dBFS, the captured audio was permanently distorted because these formats lack the ability to record any data over this threshold.

    32-bit float can record audio data +770 dB above 0 dBFS and -758 dB below. This gives 32-bit float recordings an incomprehensible dynamic range of 1528 dB. This figure is hard to fully grasp because dynamic range between the quietest sound on Earth (an anechoic chamber) and the loudest sound possible (194 dB) is only 185 dB.

    With over 1000 dB of headroom above the quietest and loudest sounds on Earth, clipping is impossible. Distorted audio above 0 dBFS can easily be recovered in post by attenuating the signal.

    Here’s a great article from Sound Devices explaining this in greater detail: https://www.sounddevices.com/32-bit-float-files-explained/

    PRO:

    1528 dB of dynamic range

    clipped audio can be recovered in post

    can spend more time being creative and less time worrying about levels

    CON:

    takes up more storage space

    not all DAWs can read it (yet)

    A very knowledgeable and interesting post, thank you for this, had no idea it was possible to salvage clipped audio, that's pretty amazing

    yep, its really like magic to me.

    I discovered the magic of working in 32bit with the equally magical Syntrilium CoolEdit 2000, I think back in 1998. Saved me a lot of sessions 😊

  • wimwim
    edited April 2023

    @mysore said:
    Confirming that Cubasis on iOS actually supports 32 bit float. I use my Zoom F3 to record my classes at 32 bit float and then use Cubasis on iPad to normalise. The clipped portion of the audio is easily recovered and then use Hokusai to edit the audio after normalising it.

    I sound like a broken record, but this thing is not 32 bit with iOS. It's 24bit. Even that is terrific for avoiding clipping, but isn't the same as 32 bit.

    [edit] Oh, I misunderstood. Sure, if you record standalone with the F3, then import to Cubasis, that's 32 bit all the way. People keep thinking that they can record direct into iOS at 32bit with the pictured unit, but if you read the fine print, it's only 24 bit on iOS.

    I'll shut up now.

  • @wim said:

    @mysore said:
    Confirming that Cubasis on iOS actually supports 32 bit float. I use my Zoom F3 to record my classes at 32 bit float and then use Cubasis on iPad to normalise. The clipped portion of the audio is easily recovered and then use Hokusai to edit the audio after normalising it.

    I sound like a broken record, but this thing is not 32 bit with iOS. It's 24bit. Even that is terrific for avoiding clipping, but isn't the same as 32 bit.

    [edit] Oh, I misunderstood. Sure, if you record standalone with the F3, then import to Cubasis, that's 32 bit all the way. People keep thinking that they can record direct into iOS at 32bit with the pictured unit, but if you read the fine print, it's only 24 bit on iOS.

    I'll shut up now.

    you can record at 32 bit direct into cubasis 3 on ios 16.

  • wimwim
    edited April 2023

    @Danny_Mammy said:

    @wim said:

    @mysore said:
    Confirming that Cubasis on iOS actually supports 32 bit float. I use my Zoom F3 to record my classes at 32 bit float and then use Cubasis on iPad to normalise. The clipped portion of the audio is easily recovered and then use Hokusai to edit the audio after normalising it.

    I sound like a broken record, but this thing is not 32 bit with iOS. It's 24bit. Even that is terrific for avoiding clipping, but isn't the same as 32 bit.

    [edit] Oh, I misunderstood. Sure, if you record standalone with the F3, then import to Cubasis, that's 32 bit all the way. People keep thinking that they can record direct into iOS at 32bit with the pictured unit, but if you read the fine print, it's only 24 bit on iOS.

    I'll shut up now.

    you can record at 32 bit direct into cubasis 3 on ios 16.

    But not with that interface. It's in the fine print of the specs that it only works at 24 bit on iOS. Sure, Cubasis will upsample it, but the audio will come in at 24 bit, not 32 bit.

    Last I'm gonna say on the subject.

    Source: https://zoomcorp.com/en/us/audio-interface/audio-interfaces/uac-232/
    (emphasis mine)

    Compatibility
    Connect the UAC-232 via USB when recording and streaming on PC and Mac with software like Cubase, Pro Tools, OBS and more.

    Record and stream in 24-bit with iOS devices using Apps such as Garage Band, YouTube, and instagram.

    *Bus powered with PC, Mac and use external power when working with a lightning enable iOS device

  • @wim said:

    @Danny_Mammy said:

    @wim said:

    @mysore said:
    Confirming that Cubasis on iOS actually supports 32 bit float. I use my Zoom F3 to record my classes at 32 bit float and then use Cubasis on iPad to normalise. The clipped portion of the audio is easily recovered and then use Hokusai to edit the audio after normalising it.

    I sound like a broken record, but this thing is not 32 bit with iOS. It's 24bit. Even that is terrific for avoiding clipping, but isn't the same as 32 bit.

    [edit] Oh, I misunderstood. Sure, if you record standalone with the F3, then import to Cubasis, that's 32 bit all the way. People keep thinking that they can record direct into iOS at 32bit with the pictured unit, but if you read the fine print, it's only 24 bit on iOS.

    I'll shut up now.

    you can record at 32 bit direct into cubasis 3 on ios 16.

    But not with that interface. It's in the fine print of the specs that it only works at 24 bit on iOS. Sure, Cubasis will upsample it, but the audio will not come in at 32 bit.

    Last I'm gonna say on the subject.

    Source: https://zoomcorp.com/en/us/audio-interface/audio-interfaces/uac-232/
    (emphasis mine)

    Compatibility
    Connect the UAC-232 via USB when recording and streaming on PC and Mac with software like Cubase, Pro Tools, OBS and more.

    Record and stream in 24-bit with iOS devices using Apps such as Garage Band, YouTube, and instagram.

    *Bus powered with PC, Mac and use external power when working with a lightning enable iOS device

    >

    https://zoomcorp.com/media/documents/AIF_DAW_compatibility_2023MAR_E.pdf

  • wimwim
    edited May 2023

    @Danny_Mammy said:

    @wim said:

    @Danny_Mammy said:

    @wim said:

    @mysore said:
    Confirming that Cubasis on iOS actually supports 32 bit float. I use my Zoom F3 to record my classes at 32 bit float and then use Cubasis on iPad to normalise. The clipped portion of the audio is easily recovered and then use Hokusai to edit the audio after normalising it.

    I sound like a broken record, but this thing is not 32 bit with iOS. It's 24bit. Even that is terrific for avoiding clipping, but isn't the same as 32 bit.

    [edit] Oh, I misunderstood. Sure, if you record standalone with the F3, then import to Cubasis, that's 32 bit all the way. People keep thinking that they can record direct into iOS at 32bit with the pictured unit, but if you read the fine print, it's only 24 bit on iOS.

    I'll shut up now.

    you can record at 32 bit direct into cubasis 3 on ios 16.

    But not with that interface. It's in the fine print of the specs that it only works at 24 bit on iOS. Sure, Cubasis will upsample it, but the audio will not come in at 32 bit.

    Last I'm gonna say on the subject.

    Source: https://zoomcorp.com/en/us/audio-interface/audio-interfaces/uac-232/
    (emphasis mine)

    Compatibility
    Connect the UAC-232 via USB when recording and streaming on PC and Mac with software like Cubase, Pro Tools, OBS and more.

    Record and stream in 24-bit with iOS devices using Apps such as Garage Band, YouTube, and instagram.

    *Bus powered with PC, Mac and use external power when working with a lightning enable iOS device

    >

    https://zoomcorp.com/media/documents/AIF_DAW_compatibility_2023MAR_E.pdf

    Of course it's compatible. That says nothing about bit-depth though. You're free to draw your own conclusions of course.

  • edited May 2023

    @wim said:

    @Danny_Mammy said:

    @wim said:

    @Danny_Mammy said:

    @wim said:

    @mysore said:
    Confirming that Cubasis on iOS actually supports 32 bit float. I use my Zoom F3 to record my classes at 32 bit float and then use Cubasis on iPad to normalise. The clipped portion of the audio is easily recovered and then use Hokusai to edit the audio after normalising it.

    I sound like a broken record, but this thing is not 32 bit with iOS. It's 24bit. Even that is terrific for avoiding clipping, but isn't the same as 32 bit.

    [edit] Oh, I misunderstood. Sure, if you record standalone with the F3, then import to Cubasis, that's 32 bit all the way. People keep thinking that they can record direct into iOS at 32bit with the pictured unit, but if you read the fine print, it's only 24 bit on iOS.

    I'll shut up now.

    you can record at 32 bit direct into cubasis 3 on ios 16.

    But not with that interface. It's in the fine print of the specs that it only works at 24 bit on iOS. Sure, Cubasis will upsample it, but the audio will not come in at 32 bit.

    Last I'm gonna say on the subject.

    Source: https://zoomcorp.com/en/us/audio-interface/audio-interfaces/uac-232/
    (emphasis mine)

    Compatibility
    Connect the UAC-232 via USB when recording and streaming on PC and Mac with software like Cubase, Pro Tools, OBS and more.

    Record and stream in 24-bit with iOS devices using Apps such as Garage Band, YouTube, and instagram.

    *Bus powered with PC, Mac and use external power when working with a lightning enable iOS device

    >

    https://zoomcorp.com/media/documents/AIF_DAW_compatibility_2023MAR_E.pdf

    Of course it's compatible. That says nothing about bit-rate though. You're free to draw your own conclusions of course.

    what if it say's 32 bit float compatible in the title? you can see that garage band does not work (jan23) but cubasis 3 does.

    https://zoomcorp.com/media/documents/UAC-232_32bit-float_applications_2023JAN_E.pdf

  • wimwim
    edited May 2023

    @Danny_Mammy said:

    @wim said:

    @Danny_Mammy said:

    @wim said:

    @Danny_Mammy said:

    @wim said:

    @mysore said:
    Confirming that Cubasis on iOS actually supports 32 bit float. I use my Zoom F3 to record my classes at 32 bit float and then use Cubasis on iPad to normalise. The clipped portion of the audio is easily recovered and then use Hokusai to edit the audio after normalising it.

    I sound like a broken record, but this thing is not 32 bit with iOS. It's 24bit. Even that is terrific for avoiding clipping, but isn't the same as 32 bit.

    [edit] Oh, I misunderstood. Sure, if you record standalone with the F3, then import to Cubasis, that's 32 bit all the way. People keep thinking that they can record direct into iOS at 32bit with the pictured unit, but if you read the fine print, it's only 24 bit on iOS.

    I'll shut up now.

    you can record at 32 bit direct into cubasis 3 on ios 16.

    But not with that interface. It's in the fine print of the specs that it only works at 24 bit on iOS. Sure, Cubasis will upsample it, but the audio will not come in at 32 bit.

    Last I'm gonna say on the subject.

    Source: https://zoomcorp.com/en/us/audio-interface/audio-interfaces/uac-232/
    (emphasis mine)

    Compatibility
    Connect the UAC-232 via USB when recording and streaming on PC and Mac with software like Cubase, Pro Tools, OBS and more.

    Record and stream in 24-bit with iOS devices using Apps such as Garage Band, YouTube, and instagram.

    *Bus powered with PC, Mac and use external power when working with a lightning enable iOS device

    >

    https://zoomcorp.com/media/documents/AIF_DAW_compatibility_2023MAR_E.pdf

    Of course it's compatible. That says nothing about bit-rate though. You're free to draw your own conclusions of course.

    what if it say's 32 bit float compatible in the title? you can see that garage band does not work (jan23) but cubasis 3 does.

    https://zoomcorp.com/media/documents/UAC-232_32bit-float_applications_2023JAN_E.pdf

    That does contradict what I (they) said as far as Cubasis goes at least. Good find. 👍🏼

  • Anyone here using this interface with iOS? (and/or Mac (Reason, Logic) ). I have a Focusrite Scarlett 2i2 and the cheap M-Audio Solo now and are not very happy with either.

  • @wim said:

    @Danny_Mammy said:

    @wim said:

    @Danny_Mammy said:

    @wim said:

    @Danny_Mammy said:

    @wim said:

    @mysore said:
    Confirming that Cubasis on iOS actually supports 32 bit float. I use my Zoom F3 to record my classes at 32 bit float and then use Cubasis on iPad to normalise. The clipped portion of the audio is easily recovered and then use Hokusai to edit the audio after normalising it.

    I sound like a broken record, but this thing is not 32 bit with iOS. It's 24bit. Even that is terrific for avoiding clipping, but isn't the same as 32 bit.

    [edit] Oh, I misunderstood. Sure, if you record standalone with the F3, then import to Cubasis, that's 32 bit all the way. People keep thinking that they can record direct into iOS at 32bit with the pictured unit, but if you read the fine print, it's only 24 bit on iOS.

    I'll shut up now.

    you can record at 32 bit direct into cubasis 3 on ios 16.

    But not with that interface. It's in the fine print of the specs that it only works at 24 bit on iOS. Sure, Cubasis will upsample it, but the audio will not come in at 32 bit.

    Last I'm gonna say on the subject.

    Source: https://zoomcorp.com/en/us/audio-interface/audio-interfaces/uac-232/
    (emphasis mine)

    Compatibility
    Connect the UAC-232 via USB when recording and streaming on PC and Mac with software like Cubase, Pro Tools, OBS and more.

    Record and stream in 24-bit with iOS devices using Apps such as Garage Band, YouTube, and instagram.

    *Bus powered with PC, Mac and use external power when working with a lightning enable iOS device

    >

    https://zoomcorp.com/media/documents/AIF_DAW_compatibility_2023MAR_E.pdf

    Of course it's compatible. That says nothing about bit-rate though. You're free to draw your own conclusions of course.

    what if it say's 32 bit float compatible in the title? you can see that garage band does not work (jan23) but cubasis 3 does.

    https://zoomcorp.com/media/documents/UAC-232_32bit-float_applications_2023JAN_E.pdf

    That does contradict what I (they) said as far as Cubasis goes at least. Good find. 👍🏼

    btw, Audio Evolution mobile has been upgraded to handle 32-bit float input, so that one can be added to the DAWs that will work at full resolution with this device.

  • The latest version of Audio Evolution Mobile Studio supports the 32-bit floating point recording format. I have tested it with the Zoom and on connection, the '32-bit float' text lights up already on the device, before starting any app. This makes sense since there are no system audio settings like on OSX, so iOS will just choose the 'USB alt setting' with the highest resolution. In AEMS, I can see recording values above 0dB and they are retained on playback (when you choose the new 32-bit float mode). I also added 32-bit float support in the custom USB audio driver for AEMS on Android.

  • Hmmmm not sure on this

  • Can you tell me if F3, when connected to an ipad or iphone, can record both to a card and to an iphone/ipad?

  • Talk about new, there comes a R4, little multi track recorder, that also works as an interface.

    https://zoomcorp.com/en/de/digital-mixer-multi-track-recorders/multi-track-recorders/r4-multitrak/

    That one has my interest. No midi and only a few inputs, but you get a small recorder as a bonus.

    I think you have to power it up through an USB hub, or with batteries for IOS, just like the R8 recorder.

  • edited June 26

    I have got the R4. Works fine with Ipad, although limited to 48khz sample rate. I use Eneloop rechargeable batteries in the R4, that should give me approx. 6 hours operation time.

    Idea is to create backing tracks on the Ipad and copy the files to the R4 and record my guitar on the recorder. Or use the R4 as an audio interface for Ipad.

    It is a nice small device, and there are guitar EFX inside, same as the Zoom multi effects but only with 2 parameters to adjust. And there are click tracks and drum loops inside, the R4 is perfect already as a stand alone device.

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