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Chug tone

I’ve been working a lot recently with Riffler, and am learning from it how to think of guitar patterns and sounds.

One of the thing that amazes me is how much better its own engine is at producing a good chug, that anything I else I have available. Completely clean, its muted pluck is near perfect, and sounds more natural to me than the shortened envelopes or damped models in, for instance, Steel Guitar Pro, Strummer, or Geoshred.

Of course, with a heavy amp sound, the fine details of that pluck tend to get squashed. But even there, I’m having difficulty replicating Riffler’s own amp sound. Tone Stack, Overloud, etc… they all “ring” a lot, so I get less definition and blurry decay compared to Riffler.

But I’m also pretty sure that this is, at least in part, a failure of technique on my part. So what’s the trick? How do you get a really satisfying chug, with full body but also crisp decay?

Comments

  • Sounds like a question for a dedicated guitar-sound forum? - the kind where metal-heads post “rate my sound” clips and are then battered & belittled by the forum’s equivalent of the Twitteratteri. Usually those forums have at least a couple of technical threads that go into the minutia of tone getting/setting.

  • Rhino is great for this. TONEX is really good if you haven’t tried it. Try an IR loader and different IRs, Ownhammer, bogren, gods cab. Also BYOD with an ir loader. Tube screamer plugin in front of an amp sim with the gain all the way down and the level all the way up and gain down most of the way on the amp.

  • edited March 2023

    Agree with all points @garden. And my biggest criticisms of Yonac’s Steel Guitar (now Pro) has been an inability to get that “chug” right while using mute. It’s something I wish the developer (Jim) would look at closer. At best, I can get a muted strumming effect that is almost a dead ringer for Dave Grohl’s playing style.

    Having said that, Steel Guitar (Pro) is STILL the best “guitar simulation” available on iOS for my money.

  • @emc87 said:
    Rhino is great for this. TONEX is really good if you haven’t tried it.

    I like Rhino a lot, but I don’t get anything like this out of it at all. It’s very… washy, if you know what I mean. I’ll take a look at tonex, and see if it offers anything tone stack and overloud don’t.

  • @NeuM said:
    Having said that, Steel Guitar (Pro) is STILL the best “guitar simulation” available on iOS for my money.

    Oh yes, I absolutely agree. Short of this one very particular use case, it’s generally excellent, and I use it all the time.

  • @attakk said:
    Sounds like a question for a dedicated guitar-sound forum?

    Fair point. I should check those out. Still, I’ll hold out hope that there might be very specific experience to be mined in the local brain trust.

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