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Audiothing Motor and sidechaining

Yesterday in the Hainbach live stream with Carlo, the Audiothing dev, they mentioned that they hadn't yet ported the Motor app to ios because they thought sidechaining was not possible on iOS. Bearing in mind that they're porting using JUCE, what would be their best approach to make this possible?

Comments

  • @Gavinski said:
    Yesterday in the Hainbach live stream with Carlo, the Audiothing dev, they mentioned that they hadn't yet ported the Motor app to ios because they thought sidechaining was not possible on iOS. Bearing in mind that they're porting using JUCE, what would be their best approach to make this possible?

    Did they think it was a limitation of the OS or that no hosts implement it yet? UI tweaks aside, maybe it's just a matter of compiling to iOS and giving it a try in one of the (3? 4?) hosts that do implement it.

  • So, what I know about coding you could write on the head of a pin, but I guess it depends if JUCE supports multi in/out AUv3s. Is JUCE open source? If so maybe it could be added if it’s not there at the moment. I could understand them not wanting to roll their own method unless it gets incorporated in the framework.

  • @bygjohn said:
    So, what I know about coding you could write on the head of a pin, but I guess it depends if JUCE supports multi in/out AUv3s. Is JUCE open source? If so maybe it could be added if it’s not there at the moment. I could understand them not wanting to roll their own method unless it gets incorporated in the framework.

    Thing is... It seems you CAN use JUCE and the yet roll your own, to some extent. Audiomodern managed it with a recent update to Loopmix where they added drag and drop - which is not supported by JUCE for iOS ports. I have no idea how they did it or the the technicalities involved.

  • @Gavinski said:

    @bygjohn said:
    So, what I know about coding you could write on the head of a pin, but I guess it depends if JUCE supports multi in/out AUv3s. Is JUCE open source? If so maybe it could be added if it’s not there at the moment. I could understand them not wanting to roll their own method unless it gets incorporated in the framework.

    Thing is... It seems you CAN use JUCE and the yet roll your own, to some extent. Audiomodern managed it with a recent update to Loopmix where they added drag and drop - which is not supported by JUCE for iOS ports. I have no idea how they did it or the the technicalities involved.

    Right. I’d forgotten you mentioned Audiomodern in the chat. I guess it then depends on whether the rest of the code allows for it being cross platform without too much platform specific code. Which is where I rapidly start getting out of my depth!

    Fingers crossed they can figure out a way, though: Motor is high in my list, and with multiple ins and outs it could be really something.

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