Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Loopy pro not remembering play settings & sequencer
Hi,
I originally recorded 10 donuts (phase locked loops). I then set them to free-phased single shots, and just wanted to use the sequencer to arrange a simple section that played each of the 10 donuts. However, it seems like starting and stopping the sequencer playing causes the donut playing to lose its play settings? It starts looping and phasing. I can’t export audio because there is always a loop in the background. None of the donuts are set to loop.
Also, and a seperate issue, one of the recordings doesn’t play correctly. It’s a simple recording of the phrase ‘Thank you’ but the ‘you’ doesn’t play in the clip. I even exported the audio to audio wave, trimmed and normalized it and re-imported into Loopy pro, but it always plays strangely.
Any ideas?
Thanks!
Comments
@geremy : that sounds unusual. @Michael might need to see the project and a demonstration of the issues.
Indeed, that sounds unusual. If you wouldn’t mind emailing the project to me - [email protected] - I’d love to take a look
I appreciate the offer but I finally got it to work. But I do think that there is a bug. I will send a sample project.
Record Donuts (set to free phase and one shot)
Place sequence of donuts (and enable sequence loop)
Start sequence
Stop sequence before it finishes, during one of the one-shots playing
Something happens with that last donut that was playing. It isn’t apparent within Loopy Pro but if you try to save to file or export to another program it’s pretty messed up.
I am sending a sequence (not my original project, this is just a sample one) and the export from Loopy Pro. I’ll make the subject ‘donut one-shot sequencer bug’.
Thanks!
Hi,
Just wanted to update and say thanks for fixing this so quickly! Amazing support.
❤️