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What format do drum designer presets use?

So I’m rifling through my sample library and I’ve never bought/downloaded a pack that’s “arranged” for Logic. What I mean by this is, usually the samples come with some kind of “drum kit” file that you can drop in the specific DAW/Plugin so it knows how to load the samples and set up velocities and effects, etc.

I can’t seem to find an equivalent for this in Logic Pro - Currently on the iPad I’m having to open a drum designer and individually drag each sample in. Surely there must a single file method for importing drum kits? The sound packs in the store can manage it!

Comments

  • Hi, you mean Drum Machine Designer, right?.
    In Drum Kit Designer there’s no option (unless I’m terribly wrong) to even choose audio files. Seems like a preset player with very limited options. I don’t know what happens behind scenes on Drum Kit Designer. Does it have multiple velocity samples?. Who knows. I think it pretty much sucks. Not being able to choose a different kick, snare or whatever… Not very “pro” if you ask me.
    As for DMD (Drum machine designer), it lets you pick samples, but there’s no layers… The simple sampler used has no option for multiple samples, and the “big” sampler cannot be edited. I really hope they do something about this, this seems pretty basic.
    I was thinking of using Drambo instances to achieve this. Have a Drambo sampler in every DMD slot… but I’m sort of tired of convulted workarounds that take forever and usually have some impediment along the way. Yes,we’re supposed to be patient and understanding, Logic Pro is at initial version, etc… but it’s a big letdown.

  • Yeah I meant DMD, sorry I’m a long time Ableton user so overwhelmed by Logic terminology still :)

    It does seem crazy to me - It looks like people are creating Logic projects on their macOS Logic with the kits/presets they want to transfer, then opening them in Logic Pro

  • @samboskull said:
    So I’m rifling through my sample library and I’ve never bought/downloaded a pack that’s “arranged” for Logic. What I mean by this is, usually the samples come with some kind of “drum kit” file that you can drop in the specific DAW/Plugin so it knows how to load the samples and set up velocities and effects, etc.

    I can’t seem to find an equivalent for this in Logic Pro - Currently on the iPad I’m having to open a drum designer and individually drag each sample in. Surely there must a single file method for importing drum kits? The sound packs in the store can manage it!

    Logic drum kits are usually supplied in EXS24 format. Which you can't load directly in Logic Pro for iPad unfortunately. If you have a Mac you can transfer them via projects. If you have Audiolayer, that loads EXS instruments directly.

    @tahiche said:
    Hi, you mean Drum Machine Designer, right?.
    In Drum Kit Designer there’s no option (unless I’m terribly wrong) to even choose audio files. Seems like a preset player with very limited options. I don’t know what happens behind scenes on Drum Kit Designer. Does it have multiple velocity samples?. Who knows. I think it pretty much sucks. Not being able to choose a different kick, snare or whatever… Not very “pro” if you ask me.

    Drum Kit Designer on the Mac is like a BFD or a superior drummer type plug-in. It gives fairly comprehensive options to make your own drumkit from the included content. Snare from one kit, hats from another for example. There are some nice kits in there but you can obviously improve on them with dedicated plug-ins. As with all DAWs.

    The iPad version is sadly quite cut down. It doesn't seem to allow for the swapping of elements of the kit etc. But the kits sound the same and you get the same control over hi-hats via the mod wheel (makes them sound way more convincing) and the brush snares are pretty nice.

    Another one to add to the 'wait' list.

    As for DMD, I'd not bother using Drambo with DMD but I'd just load Drambo into a track directly. Or multiple tracks with a track stack to programme all from one track - Which is kind of what DMD is. A track stack with an added layer with pads. Which I can do without.

    The lack of a full version of the multi sampler does look like a stop gap. I'd be surprised if it wasn't fairly high on the to-do list for an upcoming update to Logic. Hopefully sooner rather than later.

    I've been using iPads/iOS for music for a long time and have tons of plug-ins to take up the slack. It's nice being able to host so many cool iOS only auv3s such as the Ruismakers, FAC and Drambo inside Logic TBH. It's the main reason I'm even interested in Logic for iPad. I'm not so bothered about the built in stuff, it's the plug-ins unique to iOS that make me want to use Logic on an iPad.

    I can understand the frustration for what's missing, but most iOS musicians have had to solve those problems to use GB, AUM, Cubasis etc for years. And most people around here have Drambo. If Logic can't do it, load an instance of Drambo. Done. :-)

  • @klownshed As for DMD, I'd not bother using Drambo with DMD but I'd just load Drambo into a track directly. Or multiple tracks with a track stack to programme all from one track - Which is kind of what DMD is. A track stack with an added layer with pads. Which I can do without.

    The thing with Drambo in one track is that multi-out auv3 sucks on Logic iOS. I was gonna say multi-out auv3 is not available, but it actually is via some horrible workarounds. So for some decent multi-layered samples, hosting small instances of Drambo (one per kit piece) seems like the best solution so far. But here we are on logic PRO doing the same wonky workarounds to get basic stuff going….

  • Another thing that I find really annoying is how Kit layouts (drum maps, notes, icons, names…) can’t be saved by themselves, only as part of a preset.
    When doing my own kit I’d like to start from one of the Drumkit Designer layouts to have consistent notes and layout. So I start form Drumkit Designer and then replace with DMD, but when you replace the mapping is gone. You should be able to work on a layout and save it to use anywhere.

  • @tahiche said:

    @klownshed As for DMD, I'd not bother using Drambo with DMD but I'd just load Drambo into a track directly. Or multiple tracks with a track stack to programme all from one track - Which is kind of what DMD is. A track stack with an added layer with pads. Which I can do without.

    The thing with Drambo in one track is that multi-out auv3 sucks on Logic iOS. I was gonna say multi-out auv3 is not available, but it actually is via some horrible workarounds. So for some decent multi-layered samples, hosting small instances of Drambo (one per kit piece) seems like the best solution so far. But here we are on logic PRO doing the same wonky workarounds to get basic stuff going….

    Use it with one instance per drum, then make a track stack and programme the beat in the top layer?

    My solution on the Mac (which works for me as I like fake drums and have too many samples) is to use Atlas. It's great and lets me make kits ridiculously quickly.

    If I want to make a quick kit to use on my iPad, I make a kit with Atlas then just drag the hits from Atlas into DMD. Wonky yes, but relatively painless and works fine.

    As for wonky workarounds, yeah there are. But every DAW relies on being a host for third party plug-ins.

    Sometimes a solution requires another developer to step in.

    As for Logic itself, it is far from perfect but for all the apps on iOS/iPad it gets me far closer to the end goal than any of the others.

    it's a long way short of using Logic on a Mac though. And a big chunk of that is because of the iPad itself.

    But it's a great start. Hopefully it will develop reasonably quickly. The amount of stuff Apple have added to Logic for Mac, for free over the years is staggering. Things I use every day now were reasonably recent additions such as the pattern editor.

    Talking of the pattern editor, using logic with Live Loops and the pattern editor alone is a powerhouse. It's like my ideal groove box. Loading up a ton of Ruismakers and FAC drum kits, Fractal drums etc into cells and having so much power in the pattern editor with p-locks is just great.

    RuisMaker Noir into Beatcutter is nuts. So much fun.

    So yeah. There are things missing, but the things they've added (beat cutter, alchemy sampler, etc.) and being able to use Live Loops with multi touch make it worth every penny IMvHO. And it makes me want to use the iPad for music, which for the last few years I haven't really bothered with.

    When doing my own kit I’d like to start from one of the Drumkit Designer layouts to have consistent notes and layout. So I start form Drumkit Designer and then replace with DMD, but when you replace the mapping is gone. You should be able to work on a layout and save it to use anywhere.

    Stupid question maybe... why not just start with DMD? The pads are all named. Just replace each hit with the ones you want? There are also Midi Scripts for mapping drums. they might be worth looking at?

    One thing that is for sure, Logic for iPad is much better if you also have Logic on a Mac. No question.

    It will improve. How quickly is anyones guess...

  • @klownshed said:
    RuisMaker Noir into Beatcutter is nuts. So much fun.

    So yeah. There are things missing, but the things they've added (beat cutter, alchemy sampler, etc.) and being able to use Live Loops with multi touch make it worth every penny IMvHO. And it makes me want to use the iPad for music, which for the last few years I haven't really bothered with.

    I assume you mean BeatBreaker? Beatcutter is another app :)

    I need to experiment more with cells, your description sounds like fun.

  • @klownshed said:
    you get the same control over hi-hats via the mod wheel (makes them sound way more convincing)

    Could you share how this is done? I just tried but I couldn't get it to work. The closest I could come was to automate the dampening dial. The Mod Wheel couldn't be mapped to the Hi Hats when I tried, just to expression.

  • @richardyot said:

    @klownshed said:
    you get the same control over hi-hats via the mod wheel (makes them sound way more convincing)

    Could you share how this is done? I just tried but I couldn't get it to work. The closest I could come was to automate the dampening dial. The Mod Wheel couldn't be mapped to the Hi Hats when I tried, just to expression.

    In Drumkit designer, set the input mapping to GM + mod wheel and then the mod wheel will control the amount the hi hat opens.

  • @klownshed said:

    @richardyot said:

    @klownshed said:
    you get the same control over hi-hats via the mod wheel (makes them sound way more convincing)

    Could you share how this is done? I just tried but I couldn't get it to work. The closest I could come was to automate the dampening dial. The Mod Wheel couldn't be mapped to the Hi Hats when I tried, just to expression.

    In Drumkit designer, set the input mapping to GM + mod wheel and then the mod wheel will control the amount the hi hat opens.

    Thanks, I've found the setting at the bottom of the Drum Designer panel, really useful!

  • edited June 2023

    Now for another installment of “get stuck in hacky workarounds you won’t remember tomorrow instead of actually doing music”, I’ve actually managed to get a sort-of multi sampler on Logic using the slice mode on simple sampler…



    I’m using a pretty simple Mozaic script that translates velocity into note range… so if I set the number of notes to 3 it will add 0, 1 or 2 notes depending on velocity. This triggers the corresponding slice.

    Why do this?. Good question. I tried using Drambo as MDM kit piece instruments but it’s not too solid… I can’t seem to save Drambo sampler presets in Logic. And the overall experience of editing Drambo as auv3 is not that great. The stock Logic sampler is pretty good with the slice options.

    You can do the slice samples with any audio editor or SampleCrate, which has a very handy function for this. Or probably even within Logic.

  • @tahiche said:
    Now for another installment of “get stuck in hacky workarounds you won’t remember tomorrow instead of actually doing music”, I’ve actually managed to get a sort-of multi sampler on Logic using the slice mode on simple sampler…



    I’m using a pretty simple Mozaic script that translates velocity into note range… so if I set the number of notes to 3 it will add 0, 1 or 2 notes depending on velocity. This triggers the corresponding slice.

    Why do this?. Good question. I tried using Drambo as MDM kit piece instruments but it’s not too solid… I can’t seem to save Drambo sampler presets in Logic. And the overall experience of editing Drambo as auv3 is not that great. The stock Logic sampler is pretty good with the slice options.

    Considering that each 'track' in a DMD kit is a separate instrument you could use the note numbers to trigger the slices in the step-sequencer so there's really no need to translate velocity, root = pad-note and transpose +1,2,3,4,5,6,7 for each slice etc.

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