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A “digital” delay and a reverb with freeze features

Greetings. I’m looking for a couple AUv3s with specific features.

  1. A “digital” delay that cross fades rather than skews as you shift time. Plus, I’d like it to just function like a loop at 100% feedback rather than swelling and getting louder.

  2. A reverb with a freeze feature but where the input also reverberates without being frozen, so I can harmonize with the frozen bit.

Both of these exist in hardware pedal form but I don’t know the iOS landscape as well.

Comments

  • Eos does freeze. Send your audio to two channels in your host: one with Eos, one without. When you freeze Eos you’ll still hear the incoming dry audio in the other channel.

  • Thanks. I have Eos, but I find when I hit freeze it no longer reverberates the input, which is what I'm after. Source Audio's Reverb has this feature, as do several other pedals.

  • @JES000000 said:
    Thanks. I have Eos, but I find when I hit freeze it no longer reverberates the input, which is what I'm after. Source Audio's Reverb has this feature, as do several other pedals.

    I tried Cristaline and Blackhole. Both freeze and with the mix nib you can hear the original sound but neither do what you are asking.

    The simplest solution is doing what @Wrlds2ndBstGeoshredr proposed.

  • @JES000000 said:
    Thanks. I have Eos, but I find when I hit freeze it no longer reverberates the input, which is what I'm after. Source Audio's Reverb has this feature, as do several other pedals.

    If you can’t find an app that does this, just set up two channels. Having two channels gives more flexibility, because you can put different fx on each.

  • Mixbox maybe?

  • @Wrlds2ndBstGeoshredr said:

    @JES000000 said:
    Thanks. I have Eos, but I find when I hit freeze it no longer reverberates the input, which is what I'm after. Source Audio's Reverb has this feature, as do several other pedals.

    If you can’t find an app that does this, just set up two channels. Having two channels gives more flexibility, because you can put different fx on each.

    Cool idea!

    A y recommendation on best IOS "digital delay" type? I have BBD, and Tape delay, but need a good Digita Delay. Thanks!

  • @Tones4Christ said:

    @Wrlds2ndBstGeoshredr said:

    @JES000000 said:
    Thanks. I have Eos, but I find when I hit freeze it no longer reverberates the input, which is what I'm after. Source Audio's Reverb has this feature, as do several other pedals.

    If you can’t find an app that does this, just set up two channels. Having two channels gives more flexibility, because you can put different fx on each.

    Cool idea!

    A y recommendation on best IOS "digital delay" type? I have BBD, and Tape delay, but need a good Digita Delay. Thanks!

    Tfx echo has the most beautiful crystal clear delays I’ve heard on ios.

  • edited March 23

    Completely forgot I already owned RP-1 Dual Digital Delay!!! OMG!!!
    I'm loving this delay man! So blessed, I highly recommend it!

    https://apps.apple.com/us/app/rp-1-delay/id1079530569

  • @JES000000 said:
    Thanks. I have Eos, but I find when I hit freeze it no longer reverberates the input, which is what I'm after. Source Audio's Reverb has this feature, as do several other pedals.

    SA Ventris pedal does this because it has two reverb engines. You can easily do the same thing using EOS2 by opening two instances of the app (just like others are saying.) One instance you freeze it, and the other instance keeps reverberating the input signal.

  • edited March 23

    @JES000000 said:
    Greetings. I’m looking for a couple AUv3s with specific features.

    1. A “digital” delay that cross fades rather than skews as you shift time. Plus, I’d like it to just function like a loop at 100% feedback rather than swelling and getting louder.

    I'm currently exploring many different delay designs. How exactly should that crossfading work?
    Cross fade between what and when?

    I know it's been a while, maybe someone else has a few words on this too? 😊

  • @Tones4Christ said:

    @Wrlds2ndBstGeoshredr said:

    @JES000000 said:
    Thanks. I have Eos, but I find when I hit freeze it no longer reverberates the input, which is what I'm after. Source Audio's Reverb has this feature, as do several other pedals.

    If you can’t find an app that does this, just set up two channels. Having two channels gives more flexibility, because you can put different fx on each.

    Cool idea!

    A y recommendation on best IOS "digital delay" type? I have BBD, and Tape delay, but need a good Digita Delay. Thanks!

    The phrase 'digital delay' is mainly used to distinguish it from tape delay, or from delays that emulate authentic tape delay. Sometimes apps give you an option to switch between these modes, like GSDSP Quantum Delay does.

    See below for more about this distinction:

    1. Digital Delay:

      • Uses digital signal processing (DSP) to create delay effects
      • Stores audio in digital memory and plays it back after a specified time
      • Offers precise control over delay time, feedback, and other parameters
      • Provides clean, clear, and accurate repetitions of the original sound
      • Can create long delay times without signal degradation
      • Examples: Boss DD-7, TC Electronic Flashback, Strymon TimeLine
    2. Tape Delay:

      • Uses a physical tape loop to create delay effects
      • Records audio onto magnetic tape, which is then played back after a certain distance
      • Delay time is determined by the distance between the record and playback heads
      • Introduces subtle pitch variations, wow and flutter, and saturation due to the nature of tape
      • Limited delay time based on the length of the tape loop
      • Examples: Roland Space Echo, Echoplex, Fulltone Tube Tape Echo
    3. Emulated Tape Delay:

      • Uses digital processing to mimic the characteristics of tape delay
      • Aims to recreate the warm, organic sound and imperfections of analog tape delays
      • Provides control over parameters like delay time, feedback, wow and flutter, and saturation
      • Offers the convenience and flexibility of digital processing while retaining the character of tape
      • Can create longer delay times than physical tape delays
      • Examples: Strymon El Capistan, Universal Audio Galaxy Tape Echo, Softube Tape Echoes

    In summary, digital delays offer precise, clean, and versatile echoes, while tape delays introduce subtle analog character and limitations. Emulated tape delays bridge the gap by providing the sound and feel of tape delays with the benefits of digital processing.

  • @Gavinski said:

    @Tones4Christ said:

    @Wrlds2ndBstGeoshredr said:

    @JES000000 said:
    Thanks. I have Eos, but I find when I hit freeze it no longer reverberates the input, which is what I'm after. Source Audio's Reverb has this feature, as do several other pedals.

    If you can’t find an app that does this, just set up two channels. Having two channels gives more flexibility, because you can put different fx on each.

    Cool idea!

    A y recommendation on best IOS "digital delay" type? I have BBD, and Tape delay, but need a good Digita Delay. Thanks!

    The phrase 'digital delay' is mainly used to distinguish it from tape delay, or from delays that emulate authentic tape delay. Sometimes apps give you an option to switch between these modes, like GSDSP Quantum Delay does.

    See below for more about this distinction:

    1. Digital Delay:

      • Uses digital signal processing (DSP) to create delay effects
      • Stores audio in digital memory and plays it back after a specified time
      • Offers precise control over delay time, feedback, and other parameters
      • Provides clean, clear, and accurate repetitions of the original sound
      • Can create long delay times without signal degradation
      • Examples: Boss DD-7, TC Electronic Flashback, Strymon TimeLine
    2. Tape Delay:

      • Uses a physical tape loop to create delay effects
      • Records audio onto magnetic tape, which is then played back after a certain distance
      • Delay time is determined by the distance between the record and playback heads
      • Introduces subtle pitch variations, wow and flutter, and saturation due to the nature of tape
      • Limited delay time based on the length of the tape loop
      • Examples: Roland Space Echo, Echoplex, Fulltone Tube Tape Echo
    3. Emulated Tape Delay:

      • Uses digital processing to mimic the characteristics of tape delay
      • Aims to recreate the warm, organic sound and imperfections of analog tape delays
      • Provides control over parameters like delay time, feedback, wow and flutter, and saturation
      • Offers the convenience and flexibility of digital processing while retaining the character of tape
      • Can create longer delay times than physical tape delays
      • Examples: Strymon El Capistan, Universal Audio Galaxy Tape Echo, Softube Tape Echoes

    In summary, digital delays offer precise, clean, and versatile echoes, while tape delays introduce subtle analog character and limitations. Emulated tape delays bridge the gap by providing the sound and feel of tape delays with the benefits of digital processing.

    Sweet explanation!
    Are there any examples of Emulated Tape Delays in IOS?

  • edited March 23

    @Tones4Christ said:

    @Gavinski said:

    @Tones4Christ said:

    @Wrlds2ndBstGeoshredr said:

    @JES000000 said:
    Thanks. I have Eos, but I find when I hit freeze it no longer reverberates the input, which is what I'm after. Source Audio's Reverb has this feature, as do several other pedals.

    If you can’t find an app that does this, just set up two channels. Having two channels gives more flexibility, because you can put different fx on each.

    Cool idea!

    A y recommendation on best IOS "digital delay" type? I have BBD, and Tape delay, but need a good Digita Delay. Thanks!

    The phrase 'digital delay' is mainly used to distinguish it from tape delay, or from delays that emulate authentic tape delay. Sometimes apps give you an option to switch between these modes, like GSDSP Quantum Delay does.

    See below for more about this distinction:

    1. Digital Delay:

      • Uses digital signal processing (DSP) to create delay effects
      • Stores audio in digital memory and plays it back after a specified time
      • Offers precise control over delay time, feedback, and other parameters
      • Provides clean, clear, and accurate repetitions of the original sound
      • Can create long delay times without signal degradation
      • Examples: Boss DD-7, TC Electronic Flashback, Strymon TimeLine
    2. Tape Delay:

      • Uses a physical tape loop to create delay effects
      • Records audio onto magnetic tape, which is then played back after a certain distance
      • Delay time is determined by the distance between the record and playback heads
      • Introduces subtle pitch variations, wow and flutter, and saturation due to the nature of tape
      • Limited delay time based on the length of the tape loop
      • Examples: Roland Space Echo, Echoplex, Fulltone Tube Tape Echo
    3. Emulated Tape Delay:

      • Uses digital processing to mimic the characteristics of tape delay
      • Aims to recreate the warm, organic sound and imperfections of analog tape delays
      • Provides control over parameters like delay time, feedback, wow and flutter, and saturation
      • Offers the convenience and flexibility of digital processing while retaining the character of tape
      • Can create longer delay times than physical tape delays
      • Examples: Strymon El Capistan, Universal Audio Galaxy Tape Echo, Softube Tape Echoes

    In summary, digital delays offer precise, clean, and versatile echoes, while tape delays introduce subtle analog character and limitations. Emulated tape delays bridge the gap by providing the sound and feel of tape delays with the benefits of digital processing.

    Sweet explanation!
    Are there any examples of Emulated Tape Delays in IOS?

    Reels by AudioThing: https://apps.apple.com/gb/app/reels-lofi-tape/id1662498557
    Edit: of course, Outer Space also by AudioThing. https://apps.apple.com/gb/app/outer-space-tape-echo/id6473747074

  • @Tones4Christ said:

    @Gavinski said:

    @Tones4Christ said:

    @Wrlds2ndBstGeoshredr said:

    @JES000000 said:
    Thanks. I have Eos, but I find when I hit freeze it no longer reverberates the input, which is what I'm after. Source Audio's Reverb has this feature, as do several other pedals.

    If you can’t find an app that does this, just set up two channels. Having two channels gives more flexibility, because you can put different fx on each.

    Cool idea!

    A y recommendation on best IOS "digital delay" type? I have BBD, and Tape delay, but need a good Digita Delay. Thanks!

    The phrase 'digital delay' is mainly used to distinguish it from tape delay, or from delays that emulate authentic tape delay. Sometimes apps give you an option to switch between these modes, like GSDSP Quantum Delay does.

    See below for more about this distinction:

    1. Digital Delay:

      • Uses digital signal processing (DSP) to create delay effects
      • Stores audio in digital memory and plays it back after a specified time
      • Offers precise control over delay time, feedback, and other parameters
      • Provides clean, clear, and accurate repetitions of the original sound
      • Can create long delay times without signal degradation
      • Examples: Boss DD-7, TC Electronic Flashback, Strymon TimeLine
    2. Tape Delay:

      • Uses a physical tape loop to create delay effects
      • Records audio onto magnetic tape, which is then played back after a certain distance
      • Delay time is determined by the distance between the record and playback heads
      • Introduces subtle pitch variations, wow and flutter, and saturation due to the nature of tape
      • Limited delay time based on the length of the tape loop
      • Examples: Roland Space Echo, Echoplex, Fulltone Tube Tape Echo
    3. Emulated Tape Delay:

      • Uses digital processing to mimic the characteristics of tape delay
      • Aims to recreate the warm, organic sound and imperfections of analog tape delays
      • Provides control over parameters like delay time, feedback, wow and flutter, and saturation
      • Offers the convenience and flexibility of digital processing while retaining the character of tape
      • Can create longer delay times than physical tape delays
      • Examples: Strymon El Capistan, Universal Audio Galaxy Tape Echo, Softube Tape Echoes

    In summary, digital delays offer precise, clean, and versatile echoes, while tape delays introduce subtle analog character and limitations. Emulated tape delays bridge the gap by providing the sound and feel of tape delays with the benefits of digital processing.

    Sweet explanation!
    Are there any examples of Emulated Tape Delays in IOS?

    Oh wow, so many, you likely already have a lot. I'm sure ppl can chip in with suggestions. A few off the top of my head. Au3fx dub. Quantum delay. The delay in Reelbus. Re1. K7d. Reels and Outer Space as mentioned. Likely many many more. You might also be interested in bucket brigade delays like Dubstation, the Moogerfooger Delay, Audiothing Mantis, and others.

  • @Gavinski said:

    @Tones4Christ said:

    @Gavinski said:

    @Tones4Christ said:

    @Wrlds2ndBstGeoshredr said:

    @JES000000 said:
    Thanks. I have Eos, but I find when I hit freeze it no longer reverberates the input, which is what I'm after. Source Audio's Reverb has this feature, as do several other pedals.

    If you can’t find an app that does this, just set up two channels. Having two channels gives more flexibility, because you can put different fx on each.

    Cool idea!

    A y recommendation on best IOS "digital delay" type? I have BBD, and Tape delay, but need a good Digita Delay. Thanks!

    The phrase 'digital delay' is mainly used to distinguish it from tape delay, or from delays that emulate authentic tape delay. Sometimes apps give you an option to switch between these modes, like GSDSP Quantum Delay does.

    See below for more about this distinction:

    1. Digital Delay:

      • Uses digital signal processing (DSP) to create delay effects
      • Stores audio in digital memory and plays it back after a specified time
      • Offers precise control over delay time, feedback, and other parameters
      • Provides clean, clear, and accurate repetitions of the original sound
      • Can create long delay times without signal degradation
      • Examples: Boss DD-7, TC Electronic Flashback, Strymon TimeLine
    2. Tape Delay:

      • Uses a physical tape loop to create delay effects
      • Records audio onto magnetic tape, which is then played back after a certain distance
      • Delay time is determined by the distance between the record and playback heads
      • Introduces subtle pitch variations, wow and flutter, and saturation due to the nature of tape
      • Limited delay time based on the length of the tape loop
      • Examples: Roland Space Echo, Echoplex, Fulltone Tube Tape Echo
    3. Emulated Tape Delay:

      • Uses digital processing to mimic the characteristics of tape delay
      • Aims to recreate the warm, organic sound and imperfections of analog tape delays
      • Provides control over parameters like delay time, feedback, wow and flutter, and saturation
      • Offers the convenience and flexibility of digital processing while retaining the character of tape
      • Can create longer delay times than physical tape delays
      • Examples: Strymon El Capistan, Universal Audio Galaxy Tape Echo, Softube Tape Echoes

    In summary, digital delays offer precise, clean, and versatile echoes, while tape delays introduce subtle analog character and limitations. Emulated tape delays bridge the gap by providing the sound and feel of tape delays with the benefits of digital processing.

    Sweet explanation!
    Are there any examples of Emulated Tape Delays in IOS?

    Oh wow, so many, you likely already have a lot. I'm sure ppl can chip in with suggestions. A few off the top of my head. Au3fx dub. Quantum delay. The delay in Reelbus. Re1. K7d. Reels and Outer Space as mentioned. Likely many many more. You might also be interested in bucket brigade delays like Dubstation, the Moogerfooger Delay, Audiothing Mantis, and others.

    Thanks! I am really loving all these amazing delays at our disposal! Especially as it saves us so much money from having to purchase a single hardware delay pedal.

  • @rs2000 said:

    @JES000000 said:
    Greetings. I’m looking for a couple AUv3s with specific features.

    1. A “digital” delay that cross fades rather than skews as you shift time. Plus, I’d like it to just function like a loop at 100% feedback rather than swelling and getting louder.

    I'm currently exploring many different delay designs. How exactly should that crossfading work?
    Cross fade between what and when?

    I know it's been a while, maybe someone else has a few words on this too? 😊

    When you change de delay time on a tape delay it speed up or down the “tape” making a changing pitch effect of the current delay tale.

    On a digital delay the buffer is just shortened, so I guess the “crossfade” refers to the jump of the playhead between the current a new delay time, without pitching artifacts

  • Don’t forget Echo B2, it’s such a beauty.

  • @cokomairena said:

    @rs2000 said:

    @JES000000 said:
    Greetings. I’m looking for a couple AUv3s with specific features.

    1. A “digital” delay that cross fades rather than skews as you shift time. Plus, I’d like it to just function like a loop at 100% feedback rather than swelling and getting louder.

    I'm currently exploring many different delay designs. How exactly should that crossfading work?
    Cross fade between what and when?

    I know it's been a while, maybe someone else has a few words on this too? 😊

    When you change de delay time on a tape delay it speed up or down the “tape” making a changing pitch effect of the current delay tale.

    On a digital delay the buffer is just shortened, so I guess the “crossfade” refers to the jump of the playhead between the current a new delay time, without pitching artifacts

    Both are possible. That's why I'm asking 😊

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