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AudioKit SNESynth / Super NES Spoken Walkthrough & Giveaway

AudioKit SNESynth / Super NES Spoken Walkthrough & Giveaway

Premiere starting less than 2 hours from now, come join the chat! Will see if Analog Matt is maybe free to join us too


Vid is a spoken walkthrough with some brief sound demos and a detailed review of the things I like (a lot) and some things I think could be improved (a few)

Giveaway details are in the pinned comment as usual - 5 winner to win any AudioKit app or IAP, spread across YouTube, Twitter, Insta and Threads.

See some of you there!

Comments

  • What could be improved? Lose the animations...not sure why Audiokit didn't include the 'tap on animation to disable' option in this one - unless I'm missing something?

  • @enkaytee said:
    What could be improved? Lose the animations...not sure why Audiokit didn't include the 'tap on animation to disable' option in this one - unless I'm missing something?

    Got you covered! 👍

    In all the newer AudioKit apps (SAGA, King of FM, King Bass and this one) you can simply tap on the character on the Info panel to toggle animation on off

    (I’d also encourage other people to try it as each app has a unique animation when the character “dies”) 😂

  • Maybe some randomness/probability in the sequencer, maybe even a couple of layers, or scale quantising as well?

  • edited August 2023

    @AnalogMatthew said:

    @enkaytee said:
    What could be improved? Lose the animations...not sure why Audiokit didn't include the 'tap on animation to disable' option in this one - unless I'm missing something?

    Got you covered! 👍

    In all the newer AudioKit apps (SAGA, King of FM, King Bass and this one) you can simply tap on the character on the Info panel to toggle animation on off

    (I’d also encourage other people to try it as each app has a unique animation when the character “dies”) 😂

    Ahh - OK - that's the one place I didn't try - maybe make the option more obvious for idiots like me? Thanks @analog_matt ...👍

  • @Gavinski said:
    AudioKit SNESynth / Super NES Spoken Walkthrough & Giveaway

    Premiere starting less than 2 hours from now, come join the chat! Will see if Analog Matt is maybe free to join us too

    See some of you there!

    Darn, I missed the premiere, anyway good luck on Thailand, lots of good, tasty and cheap food, beautiful friendly country! I didn’t post any msg, because I already bought the synth. 😎

  • @AnalogMatthew said:

    @enkaytee said:
    What could be improved? Lose the animations...not sure why Audiokit didn't include the 'tap on animation to disable' option in this one - unless I'm missing something?

    Got you covered! 👍

    In all the newer AudioKit apps (SAGA, King of FM, King Bass and this one) you can simply tap on the character on the Info panel to toggle animation on off

    (I’d also encourage other people to try it as each app has a unique animation when the character “dies”) 😂

    Haha, that’s funny, didn’t know about that one.

    @Krupa said:
    Maybe some randomness/probability in the sequencer, maybe even a couple of layers, or scale quantising as well?

    All things I suggested to Matt - the layers thing is already there tho, you can choose whether to sequence layer 1, layer 2 or both

    @Luxthor said:

    @Gavinski said:
    AudioKit SNESynth / Super NES Spoken Walkthrough & Giveaway

    Premiere starting less than 2 hours from now, come join the chat! Will see if Analog Matt is maybe free to join us too

    See some of you there!

    Darn, I missed the premiere, anyway good luck on Thailand, lots of good, tasty and cheap food, beautiful friendly country! I didn’t post any msg, because I already bought the synth. 😎

    Thanks, yes Thailand is lovely, very chill!

  • Ah I missed the layer thing during my once over this morning, more this evening cheers @Gavinski

  • great presets so far, and tweaking them has yielded better results than saga, which is cool too. I guess I may just be inspired but I also have it hooked to my new hydra synth, so the layers are just fun. Hails to chip tunes and hybrids. I used the gameboy one and sidetracker 64 and the other trackers. woot

  • edited August 2023

    @AnalogMatthew said:
    (I’d also encourage other people to try it as each app has a unique animation when the character “dies”) 😂

    That’s awesome 👏

  • @AnalogMatthew said:

    @enkaytee said:
    What could be improved? Lose the animations...not sure why Audiokit didn't include the 'tap on animation to disable' option in this one - unless I'm missing something?

    Got you covered! 👍

    In all the newer AudioKit apps (SAGA, King of FM, King Bass and this one) you can simply tap on the character on the Info panel to toggle animation on off

    (I’d also encourage other people to try it as each app has a unique animation when the character “dies”) 😂

    Why would you disable the little guy ? He adds 6% mojo to the sound.

  • @ecou said:

    @AnalogMatthew said:

    @enkaytee said:
    What could be improved? Lose the animations...not sure why Audiokit didn't include the 'tap on animation to disable' option in this one - unless I'm missing something?

    Got you covered! 👍

    In all the newer AudioKit apps (SAGA, King of FM, King Bass and this one) you can simply tap on the character on the Info panel to toggle animation on off

    (I’d also encourage other people to try it as each app has a unique animation when the character “dies”) 😂

    Why would you disable the little guy ? He adds 6% mojo to the sound.

    Haha I’m a fan of the animations as well. Not sure why some people seem to not like them so much.

    Still gonna try it because I want to see all the character animations now 😂

  • @ecou said:

    @AnalogMatthew said:

    @enkaytee said:
    What could be improved? Lose the animations...not sure why Audiokit didn't include the 'tap on animation to disable' option in this one - unless I'm missing something?

    Got you covered! 👍

    In all the newer AudioKit apps (SAGA, King of FM, King Bass and this one) you can simply tap on the character on the Info panel to toggle animation on off

    (I’d also encourage other people to try it as each app has a unique animation when the character “dies”) 😂

    Why would you disable the little guy ? He adds 6% mojo to the sound.

    Just imagine the tone boost if the little guy had fake wood grain panels?! 😂

  • @HotStrange said:

    @ecou said:

    @AnalogMatthew said:

    @enkaytee said:
    What could be improved? Lose the animations...not sure why Audiokit didn't include the 'tap on animation to disable' option in this one - unless I'm missing something?

    Got you covered! 👍

    In all the newer AudioKit apps (SAGA, King of FM, King Bass and this one) you can simply tap on the character on the Info panel to toggle animation on off

    (I’d also encourage other people to try it as each app has a unique animation when the character “dies”) 😂

    Why would you disable the little guy ? He adds 6% mojo to the sound.

    Haha I’m a fan of the animations as well. Not sure why some people seem to not like them so much.

    Still gonna try it because I want to see all the character animations now 😂

    I am curious too now that you say it.

  • @AnalogMatthew said:

    @ecou said:

    @AnalogMatthew said:

    @enkaytee said:
    What could be improved? Lose the animations...not sure why Audiokit didn't include the 'tap on animation to disable' option in this one - unless I'm missing something?

    Got you covered! 👍

    In all the newer AudioKit apps (SAGA, King of FM, King Bass and this one) you can simply tap on the character on the Info panel to toggle animation on off

    (I’d also encourage other people to try it as each app has a unique animation when the character “dies”) 😂

    Why would you disable the little guy ? He adds 6% mojo to the sound.

    Just imagine the tone boost if the little guy had fake wood grain panels?! 😂

    Haha ! Careful I don't dare you to add them 😂

  • @AnalogMatthew said:

    @ecou said:

    @AnalogMatthew said:

    @enkaytee said:
    What could be improved? Lose the animations...not sure why Audiokit didn't include the 'tap on animation to disable' option in this one - unless I'm missing something?

    Got you covered! 👍

    In all the newer AudioKit apps (SAGA, King of FM, King Bass and this one) you can simply tap on the character on the Info panel to toggle animation on off

    (I’d also encourage other people to try it as each app has a unique animation when the character “dies”) 😂

    Why would you disable the little guy ? He adds 6% mojo to the sound.

    Just imagine the tone boost if the little guy had fake wood grain panels?! 😂

    Atari 2600 emulation confirmed??

  • @AnalogMatthew said:

    @ecou said:

    @AnalogMatthew said:

    @enkaytee said:
    What could be improved? Lose the animations...not sure why Audiokit didn't include the 'tap on animation to disable' option in this one - unless I'm missing something?

    Got you covered! 👍

    In all the newer AudioKit apps (SAGA, King of FM, King Bass and this one) you can simply tap on the character on the Info panel to toggle animation on off

    (I’d also encourage other people to try it as each app has a unique animation when the character “dies”) 😂

    Why would you disable the little guy ? He adds 6% mojo to the sound.

    Just imagine the tone boost if the little guy had fake wood grain panels?! 😂

    Let them get wood on the first beat of every bar! Might need to change the appropriate age in the appstore tho 😂

  • @Gavinski said:

    @AnalogMatthew said:

    @ecou said:

    @AnalogMatthew said:

    @enkaytee said:
    What could be improved? Lose the animations...not sure why Audiokit didn't include the 'tap on animation to disable' option in this one - unless I'm missing something?

    Got you covered! 👍

    In all the newer AudioKit apps (SAGA, King of FM, King Bass and this one) you can simply tap on the character on the Info panel to toggle animation on off

    (I’d also encourage other people to try it as each app has a unique animation when the character “dies”) 😂

    Why would you disable the little guy ? He adds 6% mojo to the sound.

    Just imagine the tone boost if the little guy had fake wood grain panels?! 😂

    Let them get wood on the first beat of every bar! Might need to change the appropriate age in the appstore tho 😂

    And advise to increase Sustain with age and shorten Sustain and set faster Release as age is lower. 😂

  • @Johne1 said:

    @Gavinski said:

    @AnalogMatthew said:

    @ecou said:

    @AnalogMatthew said:

    @enkaytee said:
    What could be improved? Lose the animations...not sure why Audiokit didn't include the 'tap on animation to disable' option in this one - unless I'm missing something?

    Got you covered! 👍

    In all the newer AudioKit apps (SAGA, King of FM, King Bass and this one) you can simply tap on the character on the Info panel to toggle animation on off

    (I’d also encourage other people to try it as each app has a unique animation when the character “dies”) 😂

    Why would you disable the little guy ? He adds 6% mojo to the sound.

    Just imagine the tone boost if the little guy had fake wood grain panels?! 😂

    Let them get wood on the first beat of every bar! Might need to change the appropriate age in the appstore tho 😂

    And advise to increase Sustain with age and shorten Sustain and set faster Release as age is lower. 😂

    Hahaha, don't forget the heavy amounts of 'self oscillation' during the teenage period.

  • 🤣🤣🤣

  • edited August 2023

    Hey @AnalogMatthew,

    I love SNESynth sounds but it does not seem to play very well with Zenbeats. I am having the same problem with King of Bass.

    The interface just disappeared and I can't reload it without unloading and reloading the auv3. Eventually I have to reload Zenbeats because everything gets crashy.

    I think it may happen in pertucular while auditioning presets.

  • @ecou said:
    Hey @AnalogMatthew,

    I love SNESynth sounds but it does not seem to play very well with Zenbeats. I am having the same problem with King of Bass.

    The interface just disappeared and I can't reload it without unloading and reloading the auv3. Eventually I have to reload Zenbeats because everything gets crashy.

    I think it may happen in pertucular while auditioning presets.

    I’ll try it and see what I can get with it

  • Never used a chiptune synth. It were a 22 minute ambient jam. Kinda Mario-ish just modulating a note.

  • edited August 2023

    @ecou said:
    Hey @AnalogMatthew,

    does not seem to play very well with Zenbeats. I am having the same problem with King of Bass.

    Thank you. Do you have specific steps to reproduce consistently?
    I am testing now and can't reproduce. But, I can make Zenbeats crash w/ other plugins. So maybe something's going on under the Zenbeats hood that several of us app makers don't know about? 🤔

  • edited August 2023

    @AnalogMatthew said:

    @ecou said:
    Hey @AnalogMatthew,

    does not seem to play very well with Zenbeats. I am having the same problem with King of Bass.

    Thank you. Do you have specific steps to reproduce consistently?
    I am testing now and can't reproduce. But, I can easily make Zenbeats crash w/ other plugins. So maybe something's going on under the Zenbeats hood that several of us app makers don't know about? 🤔

    Audiotune works in zb3 so I’m happy about that! Nice little autotune (thx again @Gavinski and @AnalogMatthew )

  • @AnalogMatthew said:

    @ecou said:
    Hey @AnalogMatthew,

    does not seem to play very well with Zenbeats. I am having the same problem with King of Bass.

    Thank you. Do you have specific steps to reproduce consistently?
    I am testing now and can't reproduce. But, I can make Zenbeats crash w/ other plugins. So maybe something's going on under the Zenbeats hood that several of us app makers don't know about? 🤔

    I had a midi sequence playing and I was auditioning many presets. It’s true Zenbeats as been a little crashy.

  • @dreamcartel said:

    @AnalogMatthew said:

    @ecou said:
    Hey @AnalogMatthew,

    does not seem to play very well with Zenbeats. I am having the same problem with King of Bass.

    Thank you. Do you have specific steps to reproduce consistently?
    I am testing now and can't reproduce. But, I can easily make Zenbeats crash w/ other plugins. So maybe something's going on under the Zenbeats hood that several of us app makers don't know about? 🤔

    Audiotune works in zb3 so I’m happy about that! Nice little autotune (thx again @Gavinski and @AnalogMatthew )

    Have fun with it!

  • @ecou said:

    @AnalogMatthew said:

    @ecou said:
    Hey @AnalogMatthew,

    does not seem to play very well with Zenbeats. I am having the same problem with King of Bass.

    Thank you. Do you have specific steps to reproduce consistently?
    I am testing now and can't reproduce. But, I can make Zenbeats crash w/ other plugins. So maybe something's going on under the Zenbeats hood that several of us app makers don't know about? 🤔

    I had a midi sequence playing and I was auditioning many presets. It’s true Zenbeats as been a little crashy.

    It’s been crashy for me lately as well so I haven’t really been using it all that much lately. Been diving back into Cubasis 3 and Logic instead.

  • Did the sequencer ever get the stay in scale treatment? Haven’t picked this up yet but grabbed saga, which seems to be the crowd fav, but i am thinking about grabbing this one

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