Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

AUM and IAA problem

edited September 2023 in General App Discussion

AUM and IAA crash.

In AUM i am using borderland as an IAA. After a while AUM looses connection with the input and then freezes in the sense that it is not possible to connect to the input again unless you kill the AUM app. Borderland is still working but does not get an input signal from AUM anymore.
I have tried this with other IAA apps (Eventide blackhole, Idensity) and the same thing happens. I always start the IAA app first and then AUM. The AUM input freezes after a few minutes but the IAA app is stil working but losing the input. So more than probably it is an AUM or IOS/IAA problem.

I can recreate the problem easily by starting up the IAA app, then AUM and create a channel, select the input for that channel (even just the ipad mic) and then put the IAA app in a bus slot. Both the IAA app and Aum get the signal and it all works. After a few minutes, AUM looses contact with the input and I can only get it to work again by killing both apps and start again.

Both Eventide Blackhole and Idensity work fine and stable if I use them as an audio extension unit. Borderland only works as IAA, so it is impossible for me to use it with AUM.

If I use an Xsonic Xtone pro audio interface I also have to restart the Xsonic Xtone pro before I get it to work again.

I am working mostly on a 2021 IPad Pro IOS 16.6.1 and a Xsonic Xtone pro or Orange Omec teleport audio interface.
It also happens on an ipad air on IOS 12.6

Any solutions, suggestions?

Thanks, Marc

«13

Comments

  • I almost hate to suggest it, but maybe this is a symptom of the depreciation of IAA? There’s been a pretty good run of there being no issues with it for most people, but eventually it’s going to start being problematic to an increasing extent.

  • @Marcvv said:
    AUM and IAA crash.
    Any solutions, suggestions?

    Thanks, Marc

    I don't know if this might help but you say you start AUM after (any app) and that is not needed. Start AUM first and then the app in question, then add it to a channel in AUM. Also, do a force restart to clean up old crashes. Finally, why not update to 17.02, you'll never know 😊

  • It might be worth a try to disable Siri temporarily to see if it resolves this. (iOS Settings > Siri > disable "listen for hey Siri" and "Press Home for Siri."

    Also, be sure that background audio is enabled in Borderlands settings.

  • The user and all related content has been deleted.
  • edited October 2023

    @michael_m said:
    I almost hate to suggest it, but maybe this is a symptom of the depreciation of IAA? There’s been a pretty good run of there being no issues with it for most people, but eventually it’s going to start being problematic to an increasing extent.

    I am afraid that tha is the case, too bad.

    @Pxlhg said:
    I don't know if this might help but you say you start AUM after (any app) and that is not needed. Start AUM first and then the app in question, then add it to a channel in AUM. Also, do a force restart to clean up old crashes. Finally, why not update to 17.02, you'll never know 😊

    It generally works best with IAA app to start them first, in my exoperience. In this case it does not work at all as AUM keeps searching for Borderland and then gives up trying to connect.

    @wim said:
    It might be worth a try to disable Siri temporarily to see if it resolves this. (iOS Settings > Siri > disable "listen for hey Siri" and "Press Home for Siri."

    Yes, I did that with no difference.

    Also, be sure that background audio is enabled in Borderlands settings.

    Done that too.

    Thanks fot the comments guys.

    I found a workaround that seems stable: I created an AB3 session with AUM on the input >> Borderland >> AUM on the output.
    Imported that in AUM as a channel that has AB3 on the input. Than I created a channel with a bus send (getting the main signal here) of AUM on the input and an output to AB3. Sounds a bit complicated but it works and is very stable.

  • I found a workaround that seems stable: I created an AB3 session with AUM on the input >> Borderland >> AUM on the output.
    Imported that in AUM as a channel that has AB3 on the input. Than I created a channel with a bus send (getting the main signal here) of AUM on the input and an output to AB3. Sounds a bit complicated but it works and is very stable.

    Well I thought I had a workaround that was stable. Yes it works stable on my ipad air on ios 12. It is totally unstable on my Ipad pro 2021 ios 16.6.1. Even if I just setup one channel with borderline in audiobus 3 and install that as a channel in AUM. It will freeze the audio input of AUM. I have tried dozens of things, different sample frequency, switching off siri etcetc. Nothing works? Does this mean I have to give up on Borderland and other IAA apps?

  • wimwim
    edited October 2023

    @Marcvv said:

    I found a workaround that seems stable: I created an AB3 session with AUM on the input >> Borderland >> AUM on the output.
    Imported that in AUM as a channel that has AB3 on the input. Than I created a channel with a bus send (getting the main signal here) of AUM on the input and an output to AB3. Sounds a bit complicated but it works and is very stable.

    Well I thought I had a workaround that was stable. Yes it works stable on my ipad air on ios 12. It is totally unstable on my Ipad pro 2021 ios 16.6.1. Even if I just setup one channel with borderline in audiobus 3 and install that as a channel in AUM. It will freeze the audio input of AUM. I have tried dozens of things, different sample frequency, switching off siri etcetc. Nothing works? Does this mean I have to give up on Borderland and other IAA apps?

    Just out of curiosity, what are your buffer settings in AUM and in Borderlands? Have you tried setting them both identically and to something less than 1024? Some apps have a problem with very high and very low buffer settings. Sorry, I don't have my iPad available, so I can't check if Borderlands even has a buffer setting, so ignore this if not relevant.

  • If you go for a long time in AUM, sessions can get more DSP/CPU intensive from prolonged processing, especially if it’s an older device.

    I’d recommend capturing the audio and playing it back as someone mentioned…

  • @Marcvv : how long does it take to fail?

    I’ve been trying for 15 minutes and am experiencing no issues with Borderlands inserted as an IAA effect in AUM.

    Can you screenshots of all related setup screens.

  • Ha! A few minutes after posting, I switched back to AUM and the hardware input showed as crashed. Output from Borderlands was still reaching AUM and being played.

  • No problems routing an AUV3 into borderlands (loaded as an IAA effect) after 25 minutes.

    I am going to go back to hardware input…in case the issue is related to hardware input and AUM being in the background.

  • edited October 2023

    @wim said:

    Just out of curiosity, what are your buffer settings in AUM and in Borderlands? Have you tried setting them both identically and to something less than 1024? Some apps have a problem with very high and very low buffer settings. Sorry, I don't have my iPad available, so I can't check if Borderlands even has a buffer setting, so ignore this if not relevant.

    Both buffers on 256 and of course same sample freq.> @Poppadocrock said:
    @Poppadorock

    If you go for a long time in AUM, sessions can get more DSP/CPU intensive from prolonged processing, especially if it’s an older device.

    I’d recommend capturing the audio and playing it back as someone mentioned…

    It is set up for live input and using it live. Recording is not my goal

    @espiegel123 said:
    @Marcvv : how long does it take to fail?

    15 minutes or so.

    I’ve been trying for 15 minutes and am experiencing no issues with Borderlands inserted as an IAA effect in AUM.

    Can you screenshots of all related setup screens.

    I will add those.

    @espiegel123 said:
    Ha! A few minutes after posting, I switched back to AUM and the hardware input showed as crashed. Output from Borderlands was still reaching AUM and being played.

    Same here.

    @espiegel123 said:
    No problems routing an AUV3 into borderlands (loaded as an IAA effect) after 25 minutes.

    I am going to go back to hardware input…in case the issue is related to hardware input and AUM being in the background.

    Maybe.. it sure is related to AUM and or IOS.
    Screenshots are with the mic input put with the audiointerface itnis basically the same.!

  • edited October 2023




  • And some screenshot of the settings in AUM and Borderland and audiobus

  • @marcvv: after i posted, i went 30 minutes with no issue. What purpose is Audiobus servomg here? I was using just AUM and Borderlands. Audiobus seems like an unnecessary possobly complicating factor.

    When you have these problems, is Bordlerlands live input buffer constantly on? I don't see one in the Borderlands session in the picture.

  • edited October 2023

    @espiegel123 said:
    @marcvv: after i posted, i went 30 minutes with no issue. What purpose is Audiobus servomg here? I was using just AUM and Borderlands. Audiobus seems like an unnecessary possobly complicating factor.

    Audibus is there as it was my workaround for the problem that AUM would crash if I use Borderland in a node. The workaround seemed to work fine in the beginning. It does not anymore. It does help on my old Ipad air and there it all works without any problem. On the old ipad air it still crashes without Audiobus. Yes, I could leave out Audiobus again, but it will still crash.

    When you have these problems, is Bordlerlands live input buffer constantly on? I don't see one in the Borderlands session in the picture.

    In the screenshots I posted Borderland had no session running. It still crashed.
    The way I use borderland is with live input recording so it processes the incoming signal all the time. In AUM I have set it up so that I can choose to send signal/or not to Borderland. Borderland is always recording.

    I just tried your suggestion again, leavingmout Audiobus. Just AUM and Borderland in a send. Aum crashed after 6 minutes. Borderland still works but gets no signal from AUM.

    Thanks!

  • @Marcvv said:

    @espiegel123 said:
    @marcvv: after i posted, i went 30 minutes with no issue. What purpose is Audiobus servomg here? I was using just AUM and Borderlands. Audiobus seems like an unnecessary possobly complicating factor.

    Audibus is there as it was my workaround for the problem that AUM would crash if I use Borderland in a node. The workaround seemed to work fine in the beginning. It does not anymore. It does help on my old Ipad air and there it all works without any problem. On the old ipad air it still crashes without Audiobus. Yes, I could leave out Audiobus again, but it will still crash.

    When you have these problems, is Bordlerlands live input buffer constantly on? I don't see one in the Borderlands session in the picture.

    In the screenshots I posted Borderland had no session running. It still crashed.
    The way I use borderland is with live input recording so it processes the incoming signal all the time. In AUM I have set it up so that I can choose to send signal/or not to Borderland.

    Thanks!

    What crashes?

    Have you tried rebooting before starting your session?

    Does it happen only if sending a hardware input to Borderlands? What if you send the output of an AUv3?

  • @espiegel123 said:

    What crashes?

    Have you tried rebooting before starting your session?

    Does it happen only if sending a hardware input to Borderlands? What if you send the output of an AUv3?

    I was editting my post and might have answerred your question.
    Rebooting as killing the apps and start again? Yes, I have to with AUM certainly as it will freeze up totally. I always kill all apps and restart again.
    Maybe I do not understand you last question right. Borderland gets its signal from send in AUM.
    How can I send the output of an AUV3 to Borderland?

  • edited October 2023


    You mean like this?

  • @Marcvv said:

    You mean like this?

    no. i mean that instead of sending the hardware input to borderlands to load an Auv3 innstrument in the top node and send that to Borderlands.

  • @Marcvv said:

    @espiegel123 said:

    What crashes?

    Have you tried rebooting before starting your session?

    Does it happen only if sending a hardware input to Borderlands? What if you send the output of an AUv3?

    I was editting my post and might have answerred your question.
    Rebooting as killing the apps and start again? Yes, I have to with AUM certainly as it will freeze up totally. I always kill all apps and restart again.
    Maybe I do not understand you last question right. Borderland gets its signal from send in AUM.
    How can I send the output of an AUV3 to Borderland?

    By reboot, I mean power down (not just put to sleep) the ipad and power it back up.

  • Ok, I will try that. Thanks

  • Like this?

  • Powering down I have also done. No difference

  • @Marcvv said:
    Like this?

    yes

  • The set up I just posted seemed to work fine. When I tried to set up another channel with a hardware input (the ipad mic) the mic was frozen. But i still have signal out from Idensity to Borderland and to AUM. Maybe the conclusion is that the input freezes.

  • @Marcvv said:
    The set up I just posted seemed to work fine. When I tried to set up another channel with a hardware input (the ipad mic) the mic was frozen. But i still have signal out from Idensity to Borderland and to AUM. Maybe the conclusion is that the input freezes.

    now, see if it freezes with just the hardware input going to the output without going through Borderlands with AUM in the background. It could be AUM being in the background and the hardware input that are the issue.

  • edited October 2023

    .> @espiegel123 said:

    now, see if it freezes with just the hardware input going to the output without going through Borderlands with >AUM in the background. It could be AUM being in the background and the hardware input that are the issue.

    With the above set up nothing is freezing in 1 hour. Borderland and Aum both receive and send signal, parallel that is.

  • I’ve tried to reproduce this issue. Internal mic -> Borderlands IAA effect -> Speaker. Ran in it background for an hour, no problem.

  • edited October 2023

    @j_liljedahl said:
    I’ve tried to reproduce this issue. Internal mic -> Borderlands IAA effect -> Speaker. Ran in it background for an hour, no problem.

    Hi J_Liljedahl, thanks for trying.
    It crashes here.
    Did you also turn on the rec in Borderland. For instance use the program file ‘movement.’ (it is a file that comes with Borderland)

    If it runs with no problem on your ipad, then what is it that it constantly crashing here?

    Cheers, Marc

Sign In or Register to comment.