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What are good or decent examples of IOS app imitations of Hardware Synths

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Comments

  • Ok thank you. That makes a lot of sense

  • @HotStrange said:

    @jamietopol said:

    11 GB library - oof!

    It’s actually 11+18 so 29 gb. I bought the other 2 expansions previously they were about 30 gigs a piece.

    This is what I don't understand. The original Yamaha SY77 and SY99 both combined FM synthesis and sample-based synthesis. I think they both had 8 MB of RAM to store the samples. How can it possibly take 29 GB to "recreate" these two synths? KQ Dixie recreated the DX7 and the app size is under 4 MB. Even King of FM, which is based primarily on PCM (sample) synthesis, is only 374 MB. TGX-99/77 makes no sense to me.

  • @jamietopol said:

    @HotStrange said:

    @jamietopol said:

    11 GB library - oof!

    It’s actually 11+18 so 29 gb. I bought the other 2 expansions previously they were about 30 gigs a piece.

    This is what I don't understand. The original Yamaha SY77 and SY99 both combined FM synthesis and sample-based synthesis. I think they both had 8 MB of RAM to store the samples. How can it possibly take 29 GB to "recreate" these two synths? KQ Dixie recreated the DX7 and the app size is under 4 MB. Even King of FM, which is based primarily on PCM (sample) synthesis, is only 374 MB. TGX-99/77 makes no sense to me.

    Well KQ Dixie isn’t a samples instrument so that rules that out easily.

    That said, I’m not sure exactly what the entire sampling process was for both but I know the GM have tons of layers for expression and include all the factory presets, combos/performances (all with the built in effects and samples), as well as all of the raw waveforms.

  • @HotStrange said:
    I’m a sucker for a good organ.

    .....

  • @jamietopol said:

    @HotStrange said:

    @jamietopol said:

    11 GB library - oof!

    It’s actually 11+18 so 29 gb. I bought the other 2 expansions previously they were about 30 gigs a piece.

    This is what I don't understand. The original Yamaha SY77 and SY99 both combined FM synthesis and sample-based synthesis. I think they both had 8 MB of RAM to store the samples. How can it possibly take 29 GB to "recreate" these two synths? KQ Dixie recreated the DX7 and the app size is under 4 MB. Even King of FM, which is based primarily on PCM (sample) synthesis, is only 374 MB. TGX-99/77 makes no sense to me.

    Its a rompler. Assumably multisamples of all the presets. An acceptable compromise if the og gear is niche enough and you really want that particular sound.
    Since the majority of synth emulations don’t sound nearly identical to their models, a hefty rompler may be the best you can get. I’m not gonna use 15% of my ipad for one though, i’m not looking for any of those particular synths.

  • edited November 2023

    @jwmmakerofmusic said:

    @HotStrange said:
    I’m a sucker for a good organ.

    .....

    🤣 I have no idea how I missed that but this cracked me up lol thanks for that 😂

    Geez the more I read it the more obvious and nasty it sounds lmao

  • @sveinbjorn said:

    @jamietopol said:

    @HotStrange said:

    @jamietopol said:

    11 GB library - oof!

    It’s actually 11+18 so 29 gb. I bought the other 2 expansions previously they were about 30 gigs a piece.

    This is what I don't understand. The original Yamaha SY77 and SY99 both combined FM synthesis and sample-based synthesis. I think they both had 8 MB of RAM to store the samples. How can it possibly take 29 GB to "recreate" these two synths? KQ Dixie recreated the DX7 and the app size is under 4 MB. Even King of FM, which is based primarily on PCM (sample) synthesis, is only 374 MB. TGX-99/77 makes no sense to me.

    Its a rompler. Assumably multisamples of all the presets. An acceptable compromise if the og gear is niche enough and you really want that particular sound.
    Since the majority of synth emulations don’t sound nearly identical to their models, a hefty rompler may be the best you can get. I’m not gonna use 15% of my ipad for one though, i’m not looking for any of those particular synths.

    Totally understandable. I’m a sucker for 80s-early 00s era romplers so it was a no brainer for me but that’s definitely a more niche market among synth heads.

  • @jwmmakerofmusic said:

    @HotStrange said:
    I’m a sucker for a good organ.

    .....

    Outstanding.

  • @HotStrange said:

    @jwmmakerofmusic said:

    @HotStrange said:
    I’m a sucker for a good organ.

    .....

    🤣 I have no idea how I missed that but this cracked me up lol thanks for that 😂

    Geez the more I read it the more obvious and nasty it sounds lmao

    Hahaha! 😂 Gotcha mate. Hope you find the right organ that fits you well. 😂

  • @HotStrange said:

    @jamietopol said:

    @HotStrange said:

    @jamietopol said:

    11 GB library - oof!

    It’s actually 11+18 so 29 gb. I bought the other 2 expansions previously they were about 30 gigs a piece.

    This is what I don't understand. The original Yamaha SY77 and SY99 both combined FM synthesis and sample-based synthesis. I think they both had 8 MB of RAM to store the samples. How can it possibly take 29 GB to "recreate" these two synths? KQ Dixie recreated the DX7 and the app size is under 4 MB. Even King of FM, which is based primarily on PCM (sample) synthesis, is only 374 MB. TGX-99/77 makes no sense to me.

    Well KQ Dixie isn’t a samples instrument so that rules that out easily.

    That said, I’m not sure exactly what the entire sampling process was for both but I know the GM have tons of layers for expression and include all the factory presets, combos/performances (all with the built in effects and samples), as well as all of the raw waveforms.

    Having just bought the Pure Synth Platinum factory content yesterday, it’s worth remembering that you can install the content to external storage (usb sd card adapter connected via Lightening to USB 3 camera adapter in my case) which certainly makes me view these huge sample libraries from GM in a different light.

  • @Robin2 said:

    @HotStrange said:

    @jamietopol said:

    @HotStrange said:

    @jamietopol said:

    11 GB library - oof!

    It’s actually 11+18 so 29 gb. I bought the other 2 expansions previously they were about 30 gigs a piece.

    This is what I don't understand. The original Yamaha SY77 and SY99 both combined FM synthesis and sample-based synthesis. I think they both had 8 MB of RAM to store the samples. How can it possibly take 29 GB to "recreate" these two synths? KQ Dixie recreated the DX7 and the app size is under 4 MB. Even King of FM, which is based primarily on PCM (sample) synthesis, is only 374 MB. TGX-99/77 makes no sense to me.

    Well KQ Dixie isn’t a samples instrument so that rules that out easily.

    That said, I’m not sure exactly what the entire sampling process was for both but I know the GM have tons of layers for expression and include all the factory presets, combos/performances (all with the built in effects and samples), as well as all of the raw waveforms.

    Having just bought the Pure Synth Platinum factory content yesterday, it’s worth remembering that you can install the content to external storage (usb sd card adapter connected via Lightening to USB 3 camera adapter in my case) which certainly makes me view these huge sample libraries from GM in a different light.

    Exactly. Im about to buy an SSD purely just for PSP and Decent Sampler. Just the 2 of those take up over 100 gb of my storage. Initially I was gonna just upgrade iPads for larger storage but since mine is a 2022 Air with an M1 chip, I feel like I should try to stick with it for at least another year or so.

  • @HotStrange said:

    @Robin2 said:

    @HotStrange said:

    @jamietopol said:

    @HotStrange said:

    @jamietopol said:

    11 GB library - oof!

    It’s actually 11+18 so 29 gb. I bought the other 2 expansions previously they were about 30 gigs a piece.

    This is what I don't understand. The original Yamaha SY77 and SY99 both combined FM synthesis and sample-based synthesis. I think they both had 8 MB of RAM to store the samples. How can it possibly take 29 GB to "recreate" these two synths? KQ Dixie recreated the DX7 and the app size is under 4 MB. Even King of FM, which is based primarily on PCM (sample) synthesis, is only 374 MB. TGX-99/77 makes no sense to me.

    Well KQ Dixie isn’t a samples instrument so that rules that out easily.

    That said, I’m not sure exactly what the entire sampling process was for both but I know the GM have tons of layers for expression and include all the factory presets, combos/performances (all with the built in effects and samples), as well as all of the raw waveforms.

    Having just bought the Pure Synth Platinum factory content yesterday, it’s worth remembering that you can install the content to external storage (usb sd card adapter connected via Lightening to USB 3 camera adapter in my case) which certainly makes me view these huge sample libraries from GM in a different light.

    Exactly. Im about to buy an SSD purely just for PSP and Decent Sampler. Just the 2 of those take up over 100 gb of my storage. Initially I was gonna just upgrade iPads for larger storage but since mine is a 2022 Air with an M1 chip, I feel like I should try to stick with it for at least another year or so.

    Can Decent Sampler stream directly for external storage too?

  • edited November 2023

    At risk of side-tracking the conversation, – because I was following the latest FORTH 2000 live stream on YouTube and Chuck Moore was on (still looking fine after all these years) and he mentioned that he thought the latest generations of 64-bit tech was very wasteful in many ways because a lot of data fits into 16 bits (he thought this was optimum) and you end up with a lot of zero padding on everything all the way

    It occurs to me (remember I posted a thing a few weeks ago on how romplers were back in the day and how they are now), one big factor back then was that most CPUs were only just 16-bit and therefore samples would lay down in memory comfortably as 16 bit, but what about today? They’d be 16 bits of data with a bunch of zeros per single word – maybe this explains the inflation in occupied size

  • @Robin2 said:

    @HotStrange said:

    @Robin2 said:

    @HotStrange said:

    @jamietopol said:

    @HotStrange said:

    @jamietopol said:

    11 GB library - oof!

    It’s actually 11+18 so 29 gb. I bought the other 2 expansions previously they were about 30 gigs a piece.

    This is what I don't understand. The original Yamaha SY77 and SY99 both combined FM synthesis and sample-based synthesis. I think they both had 8 MB of RAM to store the samples. How can it possibly take 29 GB to "recreate" these two synths? KQ Dixie recreated the DX7 and the app size is under 4 MB. Even King of FM, which is based primarily on PCM (sample) synthesis, is only 374 MB. TGX-99/77 makes no sense to me.

    Well KQ Dixie isn’t a samples instrument so that rules that out easily.

    That said, I’m not sure exactly what the entire sampling process was for both but I know the GM have tons of layers for expression and include all the factory presets, combos/performances (all with the built in effects and samples), as well as all of the raw waveforms.

    Having just bought the Pure Synth Platinum factory content yesterday, it’s worth remembering that you can install the content to external storage (usb sd card adapter connected via Lightening to USB 3 camera adapter in my case) which certainly makes me view these huge sample libraries from GM in a different light.

    Exactly. Im about to buy an SSD purely just for PSP and Decent Sampler. Just the 2 of those take up over 100 gb of my storage. Initially I was gonna just upgrade iPads for larger storage but since mine is a 2022 Air with an M1 chip, I feel like I should try to stick with it for at least another year or so.

    Can Decent Sampler stream directly for external storage too?

    I believe so. I thought I remembered reading on the forum that it does but I could be misremembering. Regardless for me personally, just clearing up the PSP storage will be a huge help.

  • @u0421793 said:
    At risk of side-tracking the conversation, – because I was following the latest FORTH 2000 live stream on YouTube and Chuck Moore was on (still looking fine after all these years) and he mentioned that he thought the latest generations of 64-bit tech was very wasteful in many ways because a lot of data fits into 16 bits (he thought this was optimum) and you end up with a lot of zero padding on everything all the way

    It occurs to me (remember I posted a thing a few weeks ago on how romplers were back in the day and how they are now), one big factor back then was that most CPUs were only just 16-bit and therefore samples would lay down in memory comfortably as 16 bit, but what about today? They’d be 16 bits of data with a bunch of zeros per single word – maybe this explains the inflation in occupied size

    I believe you may be wrong here. Modern processors can still address memory in bytes. Registers and addresses are 64-bit, but data should still be packed in memory. Data files are certainly unchanged.

  • @HotStrange said:

    @Robin2 said:

    @HotStrange said:

    @Robin2 said:

    @HotStrange said:

    @jamietopol said:

    @HotStrange said:

    @jamietopol said:

    11 GB library - oof!

    It’s actually 11+18 so 29 gb. I bought the other 2 expansions previously they were about 30 gigs a piece.

    This is what I don't understand. The original Yamaha SY77 and SY99 both combined FM synthesis and sample-based synthesis. I think they both had 8 MB of RAM to store the samples. How can it possibly take 29 GB to "recreate" these two synths? KQ Dixie recreated the DX7 and the app size is under 4 MB. Even King of FM, which is based primarily on PCM (sample) synthesis, is only 374 MB. TGX-99/77 makes no sense to me.

    Well KQ Dixie isn’t a samples instrument so that rules that out easily.

    That said, I’m not sure exactly what the entire sampling process was for both but I know the GM have tons of layers for expression and include all the factory presets, combos/performances (all with the built in effects and samples), as well as all of the raw waveforms.

    Having just bought the Pure Synth Platinum factory content yesterday, it’s worth remembering that you can install the content to external storage (usb sd card adapter connected via Lightening to USB 3 camera adapter in my case) which certainly makes me view these huge sample libraries from GM in a different light.

    Exactly. Im about to buy an SSD purely just for PSP and Decent Sampler. Just the 2 of those take up over 100 gb of my storage. Initially I was gonna just upgrade iPads for larger storage but since mine is a 2022 Air with an M1 chip, I feel like I should try to stick with it for at least another year or so.

    Can Decent Sampler stream directly for external storage too?

    I believe so. I thought I remembered reading on the forum that it does but I could be misremembering. Regardless for me personally, just clearing up the PSP storage will be a huge help.

    Interesting, i must check it out at some point. Yes, if you have several of the PSP add-ons, they’ll take loads of storage and much better to have them all on external storage permanently than to have to juggle what you have installed at any one time.

  • AudioDamage Phosphor3 was modeled on the alphaSyntauri, additive synth and needed Apple II to operate. ;)

  • @uncledave said:

    @u0421793 said:
    At risk of side-tracking the conversation, – because I was following the latest FORTH 2000 live stream on YouTube and Chuck Moore was on (still looking fine after all these years) and he mentioned that he thought the latest generations of 64-bit tech was very wasteful in many ways because a lot of data fits into 16 bits (he thought this was optimum) and you end up with a lot of zero padding on everything all the way

    It occurs to me (remember I posted a thing a few weeks ago on how romplers were back in the day and how they are now), one big factor back then was that most CPUs were only just 16-bit and therefore samples would lay down in memory comfortably as 16 bit, but what about today? They’d be 16 bits of data with a bunch of zeros per single word – maybe this explains the inflation in occupied size

    I believe you may be wrong here. Modern processors can still address memory in bytes. Registers and addresses are 64-bit, but data should still be packed in memory. Data files are certainly unchanged.

    Ah that’s a relief

  • @Robin2 said:

    @HotStrange said:

    @Robin2 said:

    @HotStrange said:

    @Robin2 said:

    @HotStrange said:

    @jamietopol said:

    @HotStrange said:

    @jamietopol said:

    11 GB library - oof!

    It’s actually 11+18 so 29 gb. I bought the other 2 expansions previously they were about 30 gigs a piece.

    This is what I don't understand. The original Yamaha SY77 and SY99 both combined FM synthesis and sample-based synthesis. I think they both had 8 MB of RAM to store the samples. How can it possibly take 29 GB to "recreate" these two synths? KQ Dixie recreated the DX7 and the app size is under 4 MB. Even King of FM, which is based primarily on PCM (sample) synthesis, is only 374 MB. TGX-99/77 makes no sense to me.

    Well KQ Dixie isn’t a samples instrument so that rules that out easily.

    That said, I’m not sure exactly what the entire sampling process was for both but I know the GM have tons of layers for expression and include all the factory presets, combos/performances (all with the built in effects and samples), as well as all of the raw waveforms.

    Having just bought the Pure Synth Platinum factory content yesterday, it’s worth remembering that you can install the content to external storage (usb sd card adapter connected via Lightening to USB 3 camera adapter in my case) which certainly makes me view these huge sample libraries from GM in a different light.

    Exactly. Im about to buy an SSD purely just for PSP and Decent Sampler. Just the 2 of those take up over 100 gb of my storage. Initially I was gonna just upgrade iPads for larger storage but since mine is a 2022 Air with an M1 chip, I feel like I should try to stick with it for at least another year or so.

    Can Decent Sampler stream directly for external storage too?

    I believe so. I thought I remembered reading on the forum that it does but I could be misremembering. Regardless for me personally, just clearing up the PSP storage will be a huge help.

    Interesting, i must check it out at some point. Yes, if you have several of the PSP add-ons, they’ll take loads of storage and much better to have them all on external storage permanently than to have to juggle what you have installed at any one time.

    Definitely check it out. It’s a great app with TONS of free samples available to download (which is why it takes up so much of my storage 😂)

    That’s for sure the way to go though. Love the GM sounds but it’s very space intensive.

  • @Luxthor said:
    AudioDamage Phosphor3 was modeled on the alphaSyntauri, additive synth and needed Apple II to operate. ;)

    Yes! I couldn’t remember which synth it was emulating. GREAT app!

  • edited November 2023

    @espiegel123 said:

    @uncledave said:

    @HotStrange said:
    The Syntronik stuff is also very decent.

    I believe Syntronik is just samples played through a typical subtractive synth, with various skins to emulate the source of the samples. It's not perfect emulations of the originals.

    You are correct...it’s a rompler with a filter. So, you can only do variations of whatever patches they sampled. If one is just looking for classic presets and they sampled them, I guess it would scratch the itch. But if you wanted to treat it like the synth and create your own patches, it would be a miss.

    This is very incorrect. Syntronik is not a rompler in any sense beyond the fact that it uses samples. However, it does not play back samples like a romper. It has a large set of round robin samples which are toggled through and looped so that there is variation in every key press. The samples are not merely presets but actual init patches with different oscillator and filter settings.

    Then the filter as you put it, which is actually a comprehensive set of circuit modeled filters in a synth engine with basic envelopes and an LFO to shape the sound coming from the round-robin oscillators.

    Then after that you have a rack of DSP effects and a four layer arpeggiator to layer and sequence sounds into much bigger complex split layers.

    It's a set of unique tools brought together whose whole is greater than the sum of its parts. The samples of vintage synths are static but so huge and comprehensive. It's very doubtful that you would have come up with a setting on the original synth that's not represented. Then you have a comprehensive but basic synth engine that will allow you to get the filter sound and envelope settings that you need plus great effects and the arp/layer system so you can build patches with thick full totally authentic oberheim moog and prophet layered with shimmering ppg and sy99 in one sound .

  • @setAI said:

    @espiegel123 said:

    @uncledave said:

    @HotStrange said:
    The Syntronik stuff is also very decent.

    I believe Syntronik is just samples played through a typical subtractive synth, with various skins to emulate the source of the samples. It's not perfect emulations of the originals.

    You are correct...it’s a rompler with a filter. So, you can only do variations of whatever patches they sampled. If one is just looking for classic presets and they sampled them, I guess it would scratch the itch. But if you wanted to treat it like the synth and create your own patches, it would be a miss.

    This is very incorrect. Syntronic is not a rompler in any sense beyond the fact that it uses samples. However, it does not play back samples like a romper. It has a large set of round robin samples which are toggled through and looped so that there is variation in every key press. The samples are not merely presets but actual init patches with different oscillator and filter settings.

    Then the filter as you put it, which is actually a comprehensive set of circuit modeled filters in a synth engine with basic envelopes and an LFO to shape the sound coming from the round-robin oscillators.

    Then after that you have a rack of DSP effects and a four layer arpeggiator to layer and sequence sounds into much bigger complex split layers.

    It's a set of unique tools brought together whose whole is greater than the sum of its parts. The samples of vintage synths are static but so huge and comprehensive. It's very doubtful that you would have come up with a setting on the original synth that's not represented. Then you have a comprehensive but basic synth engine that will allow you to get the filter sound and envelope settings that you need plus great effects and the arp/layer system so you can build patches with thick full totally authentic oberheim moog and prophet layered with shimmering ppg and sy99 in one sound .

    What you have described is still a rompler. Romplers can have effects and filters. They can sound great.

    But it is fundamentally different from being able to patch the sampled synths.

  • @espiegel123 said:

    @setAI said:

    @espiegel123 said:

    @uncledave said:

    @HotStrange said:
    The Syntronik stuff is also very decent.

    I believe Syntronik is just samples played through a typical subtractive synth, with various skins to emulate the source of the samples. It's not perfect emulations of the originals.

    You are correct...it’s a rompler with a filter. So, you can only do variations of whatever patches they sampled. If one is just looking for classic presets and they sampled them, I guess it would scratch the itch. But if you wanted to treat it like the synth and create your own patches, it would be a miss.

    This is very incorrect. Syntronic is not a rompler in any sense beyond the fact that it uses samples. However, it does not play back samples like a romper. It has a large set of round robin samples which are toggled through and looped so that there is variation in every key press. The samples are not merely presets but actual init patches with different oscillator and filter settings.

    Then the filter as you put it, which is actually a comprehensive set of circuit modeled filters in a synth engine with basic envelopes and an LFO to shape the sound coming from the round-robin oscillators.

    Then after that you have a rack of DSP effects and a four layer arpeggiator to layer and sequence sounds into much bigger complex split layers.

    It's a set of unique tools brought together whose whole is greater than the sum of its parts. The samples of vintage synths are static but so huge and comprehensive. It's very doubtful that you would have come up with a setting on the original synth that's not represented. Then you have a comprehensive but basic synth engine that will allow you to get the filter sound and envelope settings that you need plus great effects and the arp/layer system so you can build patches with thick full totally authentic oberheim moog and prophet layered with shimmering ppg and sy99 in one sound .

    What you have described is still a rompler. Romplers can have effects and filters. They can sound great.

    But it is fundamentally different from being able to patch the sampled synths.

    Exactly. If the original samples included a filter envelope, or significant modulation, you cannot remove them. You can only play the specific patch that was sampled.

  • @uncledave said:

    @espiegel123 said:

    @setAI said:

    @espiegel123 said:

    @uncledave said:

    @HotStrange said:
    The Syntronik stuff is also very decent.

    I believe Syntronik is just samples played through a typical subtractive synth, with various skins to emulate the source of the samples. It's not perfect emulations of the originals.

    You are correct...it’s a rompler with a filter. So, you can only do variations of whatever patches they sampled. If one is just looking for classic presets and they sampled them, I guess it would scratch the itch. But if you wanted to treat it like the synth and create your own patches, it would be a miss.

    This is very incorrect. Syntronic is not a rompler in any sense beyond the fact that it uses samples. However, it does not play back samples like a romper. It has a large set of round robin samples which are toggled through and looped so that there is variation in every key press. The samples are not merely presets but actual init patches with different oscillator and filter settings.

    Then the filter as you put it, which is actually a comprehensive set of circuit modeled filters in a synth engine with basic envelopes and an LFO to shape the sound coming from the round-robin oscillators.

    Then after that you have a rack of DSP effects and a four layer arpeggiator to layer and sequence sounds into much bigger complex split layers.

    It's a set of unique tools brought together whose whole is greater than the sum of its parts. The samples of vintage synths are static but so huge and comprehensive. It's very doubtful that you would have come up with a setting on the original synth that's not represented. Then you have a comprehensive but basic synth engine that will allow you to get the filter sound and envelope settings that you need plus great effects and the arp/layer system so you can build patches with thick full totally authentic oberheim moog and prophet layered with shimmering ppg and sy99 in one sound .

    What you have described is still a rompler. Romplers can have effects and filters. They can sound great.

    But it is fundamentally different from being able to patch the sampled synths.

    Exactly. If the original samples included a filter envelope, or significant modulation, you cannot remove them. You can only play the specific patch that was sampled.

    You also can’t adjust/play any of the elements that contribute to that base sample…say play with the tuning of the oscillators or pulse width, etc , etc. At least for me, knob twiddling while playing is an important part of playing a synth.

    I am not saying romplers are bad just that they i wouldn’t consider them simulations/emulations of the synths they sample.

  • @espiegel123 said:

    @uncledave said:

    @espiegel123 said:

    @setAI said:

    @espiegel123 said:

    @uncledave said:

    @HotStrange said:
    The Syntronik stuff is also very decent.

    I believe Syntronik is just samples played through a typical subtractive synth, with various skins to emulate the source of the samples. It's not perfect emulations of the originals.

    You are correct...it’s a rompler with a filter. So, you can only do variations of whatever patches they sampled. If one is just looking for classic presets and they sampled them, I guess it would scratch the itch. But if you wanted to treat it like the synth and create your own patches, it would be a miss.

    This is very incorrect. Syntronic is not a rompler in any sense beyond the fact that it uses samples. However, it does not play back samples like a romper. It has a large set of round robin samples which are toggled through and looped so that there is variation in every key press. The samples are not merely presets but actual init patches with different oscillator and filter settings.

    Then the filter as you put it, which is actually a comprehensive set of circuit modeled filters in a synth engine with basic envelopes and an LFO to shape the sound coming from the round-robin oscillators.

    Then after that you have a rack of DSP effects and a four layer arpeggiator to layer and sequence sounds into much bigger complex split layers.

    It's a set of unique tools brought together whose whole is greater than the sum of its parts. The samples of vintage synths are static but so huge and comprehensive. It's very doubtful that you would have come up with a setting on the original synth that's not represented. Then you have a comprehensive but basic synth engine that will allow you to get the filter sound and envelope settings that you need plus great effects and the arp/layer system so you can build patches with thick full totally authentic oberheim moog and prophet layered with shimmering ppg and sy99 in one sound .

    What you have described is still a rompler. Romplers can have effects and filters. They can sound great.

    But it is fundamentally different from being able to patch the sampled synths.

    Exactly. If the original samples included a filter envelope, or significant modulation, you cannot remove them. You can only play the specific patch that was sampled.

    You also can’t adjust/play any of the elements that contribute to that base sample…say play with the tuning of the oscillators or pulse width, etc , etc. At least for me, knob twiddling while playing is an important part of playing a synth.

    I am not saying romplers are bad just that they i wouldn’t consider them simulations/emulations of the synths they sample.

    Yeah it’s definitely a ROMpler of sorts. It doesn’t quite fit the exact stereotype of a one, like the Yamaha stuff, so maybe that’s where the confusion comes from, but I’d definitely include it in the ROMpler category. Doesn’t mean it’s a bad app, in fact it’s great and it’s great if you’re looking for classic synth sounds, but it’s not a synth in the same vein as Model D, Zeeon, Mela, etc.

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