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how many plugins do you use per project?

I was reading a post at, I think it was, KvR Audio. Someone was talking about a desktop project they had difficulty running and they had over 100 plugins in the project. Someone else posted they were successfully running a project with over 300 plugins!

I have some outboard, guitar pedals etc. and usually try to get the sound I want before I push record. I may end up with 5 or 6 plugins in a project, even those I will bounce to audio.

How many plugins do you usually end up with in a project? How many plugins could a current iPad Pro handle in, say, AUM? What's the largest number of plugins you've ever had in a project?

Comments

  • edited November 2023

    Like 5 and then my old iPad craps out. So need a new one…

  • edited November 2023

    typically around 60–80 in a 16-track project (in Drambo) – BUT.
    that number is so low because i use IK Multimedia MixBox a lot.
    and each MixBox instance is not a single effect, but an effect chain.

  • Barely any most of the time, I tend to lean on whatever EQ and effects are built into the DAW first.

  • edited November 2023

    10 tends to be my average on iOS in AUM, plugin for:
    1. Drums
    2. Percussion
    3. Keys
    4. Pad
    5. Lead
    6. Bass
    7. Compression on Drums
    8. Creative Effect on Keys, Pad or Lead
    9. MIDI Control/Recording
    10. Limiter

  • The idea of using 300 plugins on a song would make me crazy. I've been recording to iPad a lot lately (AUM) but I haven't pushed it to see how many tracks and plugins it can handle.

    In Logic on desktop I usually eq and compress as I record, sometimes even record the reverb or delay at the same time. With songs that are 18 tracks or so, if I used plugins, that would translate to 40+ plugins right there, so I see how the plugins could add up in a project.

    Maybe 100+ plugins is the sound of modern pop music? Although I notice in Logic for desktop if I call up a drummer preset sometimes there are tons of plugins on the drum tracks, like 50 or more, and when I turn them all off the drum mix sounds pretty much the same.

  • edited November 2023

    Let's see:

    • I use roughly 16 "sounds" (as in, synths + individual drums + effect sounds) in an average project, so that's 16 plug-ins (I use a separate plug-in for each drum for more flexibility)
    • Pretty much all of them will have at least an EQ, so that's maybe 31 plug-ins
    • Maybe half of them will have a waveshaper of some sort, so that's 39
    • A few of them will also have a delay of their own, so let's say 44
    • I normally have 3 different delays on auxes, and 3 different reverbs, so that's 50

    So yeah, I guess for an average EDM production I'm using roughly 50ish plug-ins.

    This does not include mastering, which I do externally.

  • It really depends on what I’m doing. Sometimes I make entire tracks just in Koala or Drambo or Borderlands, etc. Then I may export the stem to Cubasis to master with a couple of other apps. So 3?

    But then other times I’ll have 8 tracks in AUM with 2-4 effects plus a limiter/EQ/Channel Strip on each one. So that would be 32-64.

    So anywhere from 1 to 64 depending on what I feel like doing lol

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