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Drambo has hidden modules?
So if you open up drambo’s “factory” folder projects there’s certain modules I can’t find anywhere else.
For instance the project BendBeat has a Shaper at the end of the module chain with completely different/more saturation types like x^2, half rectify, and invert. I’m really curious what the deal is.
You can obviously copy these into your own project but they aren’t available in the normal list. Are these future modules or legacy ones?
Comments
Paging @rs2000
Yes indeed, updated modules will usually replace the old ones in the Add menu (with a few exceptions like the old Integrator module for example) for keeping compatibility with older projects.
The old versions are still there though, and they will be used when loading an older project using previous module versions.
These "saturation types" have been moved to math modules and are available as separate modules now. x^2 would be a multiplier with both inputs routed to the same source.
Awesome thanks @rs2000 . That makes sense for older project compatibility. I have noticed a few projects on patch storage still don’t load (e.g. M1sha ) but maybe compatibility only goes back so far? Drambo is one of the most flexible/accessible modular systems I’ve ever used. Can’t believe I slept on this for so long
Also off topic question but in nanostudio oscillators self sync with an adjustable ratio knob. Is there a way to recreate that in Drambo? tried feedback send/receive and sync osc to the receive but it seems to have an atonal quality when I do that
Feedback introduces a slight delay, so what you’re hearing may be phase related. You do have an FM operator if that’s what you’re trying to achieve
One way is to use two oscillators and route the gate from the second oscillator to the output from the first oscillator.
Once done tweak the frequency of the second oscillator for classic sync sound.
Another option is to use the WaveTable oscillator with one Wave Effect module and set it to Hard Sync.