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Great Android Apps That IOS Doesn’t Have

2

Comments

  • @catherder said:

    @rototom said:
    pixilang?

    Good point. Although the iOS source code is there, it has not been officially released for iOS. This is probably due to Apples restrictive policy with regards to programming languages

    yes, probably, but i think something changed recently regarding those restrictions, as we have puredata now.
    processing is also on ios..
    so i don't know...

  • @rototom said:

    @catherder said:

    @rototom said:
    pixilang?

    Good point. Although the iOS source code is there, it has not been officially released for iOS. This is probably due to Apples restrictive policy with regards to programming languages

    yes, probably, but i think something changed recently regarding those restrictions, as we have puredata now.
    processing is also on ios..
    so i don't know...

    Does Apple restrict the development languages that can be used though? Some languages are easier to develop with, but do they actually impose any limitations?

  • edited March 2024

    @Gavinski said:

    @HolyMoses said:

    @majorwizard047 said:

    @HolyMoses said:

    @majorwizard047 said:

    @HolyMoses said:

    @uncledave said:

    @HolyMoses said
    FYI - hav’nt we already some sort of “demo mode” also on iOS/iPadOS?
    Just purchase an app, test it out for up to 14 days, and if you’re disappointed make an cancellation of that purchase and Apple is giving your money back…

    Right. That works until Apple suspends your account.

    I think it’s pretty naturally if Apple react on misuse of the “demo mode”…

    I have requested payback on ten apps since Appstores birthday 2008, but in the same time I have bought at least 500 music related apps since 2009 (Thumbjam was my first real love) - so, probably it’s all a thing between buying/payback that your account was closed…

    How do you use demo mode in iOS. I’ve never even seen or knew that apps have demos. The only type demo I’ve came across is when devs put a demo something like RedRockSound have there demo at a time limit. How do you get the 14days.

    When I got the recipe/bill on e-mail from Apple, there’s a link that say “Report a problem” - click on that link and you come to a site there you can request a refund (up to 14 days and you think the product don’t met the description of app)…

    Three days later you have your money back…

    I now see the problem. The Demo Mode isn’t available where I’m at. It depends what country you’re at. Here in the US you can only request a refund, no trial period. It’s the devs decision if they went to give any refunds. I guess the protocol is different everywhere.

    I’m living in the European Union, perhaps that matters…

    It does, the EU secured that right for you, many regions don't have any such right and Apple, much to their shame, only offer it if forced to do so

    If Apple ever finds doing business in the EU more costly than beneficial, they'll stop doing business there. The EU's anti-Apple decisions of late are not going to help. I suspect there's quite a bit of graft and buying of politicians going on in the background there.

  • edited March 2024

    per the topic:
    G-Stomper Studio
    G-Stomper Producer (both cool, Producer is the comprehensive one)
    FamiStudio
    FakeSID
    DrumPadBeats
    Synthesizer (not a synthesizer, deep groove box)
    Bandpass MDAW
    Milkytracker (free open source FastTracker 2 clone. This one is on every possible platform except iOS)
    ModSynth (modular synth)
    Hexen
    uFXloops
    vuKNOB
    SynPrezFM

    actually a lot of greatness here.

    many of these have features not found elsewhere. Haven’t done any testing re the often invoked and legendary Android latency issues. The Huawei tab i use runs EMUI 8 and I’m finding those legends to be out of date.

    the list of apps that are cross platform with iOS is pretty long too

    okay, we can resume discussion of Apple business practices.

  • edited March 2024

    .

  • kosmische (musik)

  • also Phoenix. cool as shit

  • @Littlewoodg said:
    also Phoenix. cool as shit

    what is that?

  • Are there any good reviews of Android music apps on YouTube?

  • @rototom said:

    @Littlewoodg said:
    also Phoenix. cool as shit

    what is that?

    cool x0x style groovebox, 2 synths and a sample based drum kit

    https://play.google.com/store/apps/details?id=com.henrikrydgard.phoenixstudio&hl=en&gl=US&pli=1

    couldn’t find kosmische on the store - found it on a cnet page looked sweet. gone to app heaven i guess

  • @Littlewoodg said:

    @rototom said:

    @Littlewoodg said:
    also Phoenix. cool as shit

    what is that?

    cool x0x style groovebox, 2 synths and a sample based drum kit

    https://play.google.com/store/apps/details?id=com.henrikrydgard.phoenixstudio&hl=en&gl=US&pli=1

    couldn’t find kosmische on the store - f

    I wish an ios developer make an x0x style groovebox

  • @MikeHunt said:

    @Littlewoodg said:

    @rototom said:

    @Littlewoodg said:
    also Phoenix. cool as shit

    what is that?

    cool x0x style groovebox, 2 synths and a sample based drum kit

    https://play.google.com/store/apps/details?id=com.henrikrydgard.phoenixstudio&hl=en&gl=US&pli=1

    couldn’t find kosmische on the store - f

    I wish an ios developer make an x0x style groovebox

    thank you for the link!

    a shame kosmische is gone from playstore...
    still have it on my phone:)

  • @alexwasashrimp said:
    Digitron is a nice actively developed modular synth for Android.
    But overall the music app landscape on Android is a barren wasteland.

    Thanks. Though I'm not seeing the modular aspect. Maybe that is IAP?

    What I see is something similar to Primer (Syntorial) on iOS.

  • @Littlewoodg said:
    per the topic:
    G-Stomper Studio
    G-Stomper Producer (both cool, Producer is the comprehensive one)
    FamiStudio
    FakeSID
    DrumPadBeats
    Synthesizer (not a synthesizer, deep groove box)
    Bandpass MDAW
    Milkytracker (free open source FastTracker 2 clone. This one is on every possible platform except iOS)
    ModSynth (modular synth)
    Hexen
    uFXloops
    vuKNOB
    SynPrezFM

    actually a lot of greatness here.

    many of these have features not found elsewhere. Haven’t done any testing re the often invoked and legendary Android latency issues. The Huawei tab i use runs EMUI 8 and I’m finding those legends to be out of date.

    the list of apps that are cross platform with iOS is pretty long too

    okay, we can resume discussion of Apple business practices.

    A lot of old school. Some of them remind me of that old computer GUI. I’m feeling nostalgic.

  • wimwim
    edited March 2024

    @majorwizard047 said:

    @HolyMoses said:

    @majorwizard047 said:

    @HolyMoses said:

    @uncledave said:

    @HolyMoses said
    FYI - hav’nt we already some sort of “demo mode” also on iOS/iPadOS?
    Just purchase an app, test it out for up to 14 days, and if you’re disappointed make an cancellation of that purchase and Apple is giving your money back…

    Right. That works until Apple suspends your account.

    I think it’s pretty naturally if Apple react on misuse of the “demo mode”…

    I have requested payback on ten apps since Appstores birthday 2008, but in the same time I have bought at least 500 music related apps since 2009 (Thumbjam was my first real love) - so, probably it’s all a thing between buying/payback that your account was closed…

    How do you use demo mode in iOS. I’ve never even seen or knew that apps have demos. The only type demo I’ve came across is when devs put a demo something like RedRockSound have there demo at a time limit. How do you get the 14days.

    When I got the recipe/bill on e-mail from Apple, there’s a link that say “Report a problem” - click on that link and you come to a site there you can request a refund (up to 14 days and you think the product don’t met the description of app)…

    Three days later you have your money back…

    I now see the problem. The Demo Mode isn’t available where I’m at. It depends what country you’re at. Here in the US you can only request a refund, no trial period. It’s the devs decision if they went to give any refunds. I guess the protocol is different everywhere.

    It isn’t the developer’s decision. Apple decides. The developer has no say in it. In fact, they don’t receive any information at all about who buys their products or refunds them. The only exception is they are notified after the fact of IAP and subscription refunds so that they can remove services. They have no participation in the decision process at all though.

    https://www.macrumors.com/2020/06/24/apple-in-app-refund-notification-changes/

  • @mojozart said:

    @alexwasashrimp said:
    Digitron is a nice actively developed modular synth for Android.
    But overall the music app landscape on Android is a barren wasteland.

    Thanks. Though I'm not seeing the modular aspect. Maybe that is IAP?

    What I see is something similar to Primer (Syntorial) on iOS.

    Here it is

  • @wim said:

    @majorwizard047 said:

    @HolyMoses said:

    @majorwizard047 said:

    @HolyMoses said:

    @uncledave said:

    @HolyMoses said
    FYI - hav’nt we already some sort of “demo mode” also on iOS/iPadOS?
    Just purchase an app, test it out for up to 14 days, and if you’re disappointed make an cancellation of that purchase and Apple is giving your money back…

    Right. That works until Apple suspends your account.

    I think it’s pretty naturally if Apple react on misuse of the “demo mode”…

    I have requested payback on ten apps since Appstores birthday 2008, but in the same time I have bought at least 500 music related apps since 2009 (Thumbjam was my first real love) - so, probably it’s all a thing between buying/payback that your account was closed…

    How do you use demo mode in iOS. I’ve never even seen or knew that apps have demos. The only type demo I’ve came across is when devs put a demo something like RedRockSound have there demo at a time limit. How do you get the 14days.

    When I got the recipe/bill on e-mail from Apple, there’s a link that say “Report a problem” - click on that link and you come to a site there you can request a refund (up to 14 days and you think the product don’t met the description of app)…

    Three days later you have your money back…

    I now see the problem. The Demo Mode isn’t available where I’m at. It depends what country you’re at. Here in the US you can only request a refund, no trial period. It’s the devs decision if they went to give any refunds. I guess the protocol is different everywhere.

    It isn’t the developer’s decision. Apple decides. The developer has no say in it. In fact, they don’t receive any information at all about who buys their products or refunds them. The only exception is they are notified after the fact of IAP and subscription refunds so that they can remove services. They have no participation in the decision process at all though.

    https://www.macrumors.com/2020/06/24/apple-in-app-refund-notification-changes/

    That’s how it went with me in the past. I put in a refund request and it says it will stay up for 2 days. You can do another 2 day follow up if they haven’t accepted or if they rejected the first time. Even Apple told me to put in a refund request with the apps owner with report a problem. I remember someone on here was talking about it and there experience was similar to mine. Maybe we can get some developers here on this discussion. If possible a developer from the US.

  • @majorwizard047 said:

    @wim said:

    @majorwizard047 said:

    @HolyMoses said:

    @majorwizard047 said:

    @HolyMoses said:

    @uncledave said:

    @HolyMoses said
    FYI - hav’nt we already some sort of “demo mode” also on iOS/iPadOS?
    Just purchase an app, test it out for up to 14 days, and if you’re disappointed make an cancellation of that purchase and Apple is giving your money back…

    Right. That works until Apple suspends your account.

    I think it’s pretty naturally if Apple react on misuse of the “demo mode”…

    I have requested payback on ten apps since Appstores birthday 2008, but in the same time I have bought at least 500 music related apps since 2009 (Thumbjam was my first real love) - so, probably it’s all a thing between buying/payback that your account was closed…

    How do you use demo mode in iOS. I’ve never even seen or knew that apps have demos. The only type demo I’ve came across is when devs put a demo something like RedRockSound have there demo at a time limit. How do you get the 14days.

    When I got the recipe/bill on e-mail from Apple, there’s a link that say “Report a problem” - click on that link and you come to a site there you can request a refund (up to 14 days and you think the product don’t met the description of app)…

    Three days later you have your money back…

    I now see the problem. The Demo Mode isn’t available where I’m at. It depends what country you’re at. Here in the US you can only request a refund, no trial period. It’s the devs decision if they went to give any refunds. I guess the protocol is different everywhere.

    It isn’t the developer’s decision. Apple decides. The developer has no say in it. In fact, they don’t receive any information at all about who buys their products or refunds them. The only exception is they are notified after the fact of IAP and subscription refunds so that they can remove services. They have no participation in the decision process at all though.

    https://www.macrumors.com/2020/06/24/apple-in-app-refund-notification-changes/

    That’s how it went with me in the past. I put in a refund request and it says it will stay up for 2 days. You can do another 2 day follow up if they haven’t accepted or if they rejected the first time. Even Apple told me to put in a refund request with the apps owner with report a problem. I remember someone on here was talking about it and there experience was similar to mine. Maybe we can get some developers here on this discussion. If possible a developer from the US.

    Developers here have already said they don’t know when a refund is requested. There are threads where someone has tagged the developer, who has said they can’t help as they have no insight into the process.

  • wimwim
    edited March 2024

    @majorwizard047 said:
    That’s how it went with me in the past. I put in a refund request and it says it will stay up for 2 days. You can do another 2 day follow up if they haven’t accepted or if they rejected the first time. Even Apple told me to put in a refund request with the apps owner with report a problem. I remember someone on here was talking about it and there experience was similar to mine. Maybe we can get some developers here on this discussion. If possible a developer from the US.

    I think you must have misunderstood what they said. Developers have confirmed this more than once, and official apple policy and App Store mechanics are well documented. But I've no motivation to try to convince you, so will just leave it at that. It's off topic for the thread anyway.

  • @MikeHunt said:

    @Littlewoodg said:

    @rototom said:

    @Littlewoodg said:
    also Phoenix. cool as shit

    what is that?

    cool x0x style groovebox, 2 synths and a sample based drum kit

    https://play.google.com/store/apps/details?id=com.henrikrydgard.phoenixstudio&hl=en&gl=US&pli=1

    couldn’t find kosmische on the store - f

    I wish an ios developer make an x0x style groovebox

    🤣

    i wish iOS had this particular one…

  • So now I have a new goal...make an EP or an album on a cheaper Android device (in this case, a tablet since I don't need a second phone). 😂 So many great apps listed here to try out and have fun with.

  • edited May 2024

    Grainstorm has been mentioned but I just have to say it again. Its deeper than Soundscaper, Fieldscaper, and iDensity.

    It's an incredible combination of multitrack tape looping, granular synthesis, modular modulation, and very cool standard and esoteric fx. It takes what you can do with iDensity and then multiplies it by 10 (though iDensity as a host jacks up its soundscaping abilities many fold...what a tragically under-discussed app).

    You can superimpose two field recordings and a synth loop, add FM modulation, sequence the modulation of grain pitches/lengths, add multitap delays, shimmer reverb, phaser, distortion, moog filters, chorus, analog oscillator tones, modulate the hell out of the aforementioned with different sources (including lfos), the list goes on. You need to get the paid version of this app. I haven't even gotten to the mathy shit!

  • @NoncompliantBryant said:
    Grainstorm has been mentioned but I just have to say it again. Its deeper than Soundscaper, Fieldscaper, and iDensity.

    It's an incredible combination of multitrack tape looping, granular synthesis, modular modulation, and very cool standard and esoteric fx. It takes what you can do with iDensity and then multiplies it by 10 (though iDensity as a host jacks up its soundscaping abilities many fold...what a tragically under-discussed app).

    You can superimpose two field recordings and a synth loop, add FM modulation, sequence the modulation of grain pitches/lengths, add multitap delays, shimmer reverb, phaser, distortion, moog filters, chorus, analog oscillator tones, modulate the hell out of the aforementioned with different sources (including lfos), you need to get the paid version of this app. I haven't even gotten to the mathy shit!

    Sounds like my kind of experimental app, Grainstorm. :) Can't wait to buy it.

  • @jwmmakerofmusic said:

    @NoncompliantBryant said:
    Grainstorm has been mentioned but I just have to say it again. Its deeper than Soundscaper, Fieldscaper, and iDensity.

    It's an incredible combination of multitrack tape looping, granular synthesis, modular modulation, and very cool standard and esoteric fx. It takes what you can do with iDensity and then multiplies it by 10 (though iDensity as a host jacks up its soundscaping abilities many fold...what a tragically under-discussed app).

    You can superimpose two field recordings and a synth loop, add FM modulation, sequence the modulation of grain pitches/lengths, add multitap delays, shimmer reverb, phaser, distortion, moog filters, chorus, analog oscillator tones, modulate the hell out of the aforementioned with different sources (including lfos), you need to get the paid version of this app. I haven't even gotten to the mathy shit!

    Sounds like my kind of experimental app, Grainstorm. :) Can't wait to buy it.

    Once you figure out how the modules work, I just know you'll appreciate how deep it is.

    I'd pay to have it on computer and ios. I actually just very recently switched to iPhone after my Samsung Galaxy died to take advantage of all the apps that I own, and while it's nice having AUM and a bucket load of auv3s in my pocket, I find myself missing the crazy sonic journies I'd take with Grainstorm and some field recordings.

    App made me feel like a mix of Gandalf, an MIT professor, and Captain Kirk. Phasers were set to kill as I'd cook up anything from dreamy grain cushions to cosmic horror fuel from sounds around me, freesound.com samples, or youtube audio rips of the weird and mundane. I regret not shoving material I made on ios through that magic transmutation box. I may have to steal my kid's Fire tablet when she's sleeping to make more (audio) gold from lead.

  • If I could pick just one iOS app, I'd love to see Drambo ported to Android.

    Just about everyone needs a smart phone to live these days, but there's so many parts of the world where iPhones are just too expensive. However people there can usually pick up a cheap Android phone. It seems like an opportunity begging for someone to bring out a killer do-it-all music app accessible to the billions of people that will never use iOS.

    Imagine what all those people in 2nd and 3rd world communities might create with something like (maybe a cheap, feature-limited version of) Drambo in their hands.

  • @catherder said:
    Remixlive needs a mention. Not a genuine Android app, but one of the very few apps with working Ableton Link support. It’s a shame that even cross platform apps like Koala or Roland Zenbeats for whatever reason do not offer Link in their Android versions. For me a big show stopper. G-Stomper and Remixlive show that it is possible - and even on my old Android 7 tablets. This would allow a much better integration of Android devices into a music making ecosystem.

    If you have subscribed to the iOS version - which extends to multiple devices, can that include android as well 😛?

  • @robosardine said:

    @catherder said:
    Remixlive needs a mention. Not a genuine Android app, but one of the very few apps with working Ableton Link support. It’s a shame that even cross platform apps like Koala or Roland Zenbeats for whatever reason do not offer Link in their Android versions. For me a big show stopper. G-Stomper and Remixlive show that it is possible - and even on my old Android 7 tablets. This would allow a much better integration of Android devices into a music making ecosystem.

    If you have subscribed to the iOS version - which extends to multiple devices, can that include android as well 😛?

    I cannot say for sure because I followed the one time purchase route, but I don’t think so.

  • @jwmmakerofmusic said:
    So now I have a new goal...make an EP or an album on a cheaper Android device (in this case, a tablet since I don't need a second phone). 😂 So many great apps listed here to try out and have fun with.

    Hexen would be my first app to buy. If I were to make an ep I would do G-Stomper as my main platform. Keep it original Android. A hard pick is if I want just one of the ios Daws to have in android. I’d have a hard time choosing. There’s AEM, Ntrack, Cubasis, Zenbeats, FLmobile, and Koala. Zenbeats is cross platform and I work with it well with iOS. Koala will be a powerful android tool to have as well. @jwmmakerofmusic do you have an idea of what android apps you will use to make your ep.

  • @majorwizard047 said:

    @jwmmakerofmusic said:
    So now I have a new goal...make an EP or an album on a cheaper Android device (in this case, a tablet since I don't need a second phone). 😂 So many great apps listed here to try out and have fun with.

    Hexen would be my first app to buy.

    Sounds good to me.

    If I were to make an ep I would do G-Stomper as my main platform. Keep it original Android.

    Good idea. They have a G-Stomper bundle costing a fiver. Not bad at all I must say.

    A hard pick is if I want just one of the ios Daws to have in android. I’d have a hard time choosing. There’s AEM, Ntrack, Cubasis, Zenbeats, FLmobile, and Koala. Zenbeats is cross platform and I work with it well with iOS. Koala will be a powerful android tool to have as well. @jwmmakerofmusic do you have an idea of what android apps you will use to make your ep.

    -G-Stomper (as recommended by you mate)

    -FLSM (I already purchased it years ago, and luckily one sign-in to my IL account will yield me the IAPs I've already purchased)(FLSM will also be where I attempt to master my tracks)

    -Koala Sampler (I know, big surprise right? Lol, and I will also purchase the IAPs)

    -AEM in the near future for mastering tracks (since it conveniently has the TB plugins as IAPs, of which I can use the EQ, ReelBus, and Barricade, but FL Studio Mobile definitely works a treat for quick mastering with a robust compressor and decent limiter (as well as an LuFS meter))

    -Caustic (if I can still find it in the Play Store, but I saw above it is no longer available in the Play Store, unless that was just one person's experience)

    -Either Krita or Clip Studio Paint. (I have Jazza's brush set for both formats, but I'll try Krita first as it does not seem to be subscription thankfully.)

    Hexen seems like an awesome modular, but I'm just a bit rubbish with intermediate (and advanced for that matter) modular synthesis. 😅

    If you've any other suggestions (or anyone else does), I am interested to hear them.

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