Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Loopy Pro Count-In value for playback mode

I would like to ask you for help because I didn't find a place where I could extend count-in value to at least 2 bars in playback mode. I found only "Perform Count-In" toggle button in "Clock Settings" and no clue in the manual about count-in value in playback mode.

Comments

  • @filo01 said:
    I would like to ask you for help because I didn't find a place where I could extend count-in value to at least 2 bars in playback mode. I found only "Perform Count-In" toggle button in "Clock Settings" and no clue in the manual about count-in value in playback mode.

    The transport count-in is fixed at 1 measure.

    What is the context? You could set something up to trigger your clips after a delay after the transport starts.

  • edited April 2024

    @espiegel123 said:

    @filo01 said:
    I would like to ask you for help because I didn't find a place where I could extend count-in value to at least 2 bars in playback mode. I found only "Perform Count-In" toggle button in "Clock Settings" and no clue in the manual about count-in value in playback mode.

    The transport count-in is fixed at 1 measure.

    What is the context? You could set something up to trigger your clips after a delay after the transport starts.

    The context is that I don't use any clip/donut now. The Loopy Pro serves as a simple player for me to practice keyboard and guitar along with iBassist, Lumbeat Drums and other AU instruments/effects. And I just wish I had more time to prepare before the first beat starts. So if the count-in is fixed at 1 measure, all I can do is create a feature request.
    Thanks @espiegel123.

  • After 2 years I get into the same situation. Is you answer above still valid or maybe is there a workaround, @espiegel123? I have songs with ~200BPM I need to practice. No loop, no clips, just practice with drummer (Lumbeat). And 1 measure count-in is too short for me in this case.
    P.S.: I would like to avoid "Song Mode" on Lumbeat.

  • How about making a button that starts the transport, waits 1 measure, stops the transport, and starts it again ? That would make two measures of count-in.

  • @filo01 said:
    After 2 years I get into the same situation. Is you answer above still valid or maybe is there a workaround, @espiegel123? I have songs with ~200BPM I need to practice. No loop, no clips, just practice with drummer (Lumbeat). And 1 measure count-in is too short for me in this case.
    P.S.: I would like to avoid "Song Mode" on Lumbeat.

    What is it that gets set in motion by the clock? Let’s think about starting that with an action triggered 2 bars after the clock starts.

  • @espiegel123 said:

    @filo01 said:
    After 2 years I get into the same situation. Is you answer above still valid or maybe is there a workaround, @espiegel123? I have songs with ~200BPM I need to practice. No loop, no clips, just practice with drummer (Lumbeat). And 1 measure count-in is too short for me in this case.
    P.S.: I would like to avoid "Song Mode" on Lumbeat.

    What is it that gets set in motion by the clock? Let’s think about starting that with an action triggered 2 bars after the clock starts.

    My workhorses are Lumbeat drummer and iBassist. If I start them two beats later (the count-in and one additional beat), I’ll only hear that second beat if the metronome sound is turned on, right?

Sign In or Register to comment.