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Drambo sound quality vs Logic Pro

I don't know if it's just me but after many sessions with Drambo, I'm starting to wonder if te sound quality isn't the best. I find the reverbs and delays are good, but the total mix sounds kind of hallow and thin. So then Im wondering if it were to be used in Logic, it may sound warmer and better. Maybe it's just me and my mixing isn't so great. Any thoughts ?

Comments

  • It’s a bit like comparing a Lego to a Playmobil set. The former gives you more creativity but also responsibility for the sound, the later gives you , for most part, ready to use sound.

    The patches in logic are pasteurised aka ready to use. Drambo on the other hand is a block based playground and it’s down to the maker to do all the sound sculpting that for most part in logic is already done.

    Drambo can arguably provide more advanced patches than Logic but will it require a lot of knowledge and time to achieve.

    Another comparison that comes to mind is a beer vs diy brewing kit 🫣😝

  • @Antos3345 said:
    Any thoughts ?

    I think the main reason I didn’t go really deep into Drambo is because of the “Do It Yourself” nature
    of the product. I made a few basic synth “racks” with associated FX and it just didn’t scratch that itch I have to configure less and get to a massive sound quickly like I can with a great AUv3 synth like Tera Pro, Contigua, etc. So, I just kept right on doing all my creative assembling in AUM.

    I watch and download Drambo files which can be one of several types and only occasionally do I get a sound of of them that scratches that itch. @gravitas recent offer of his Aurelius synth is one of my better experiences with Drambo lately. But then I realize (again) it’s a form of “hardware” music making that I never investigated similar to Akai’s MPC hardware devices with song’s generated from a clip launching approach. A song seems to be generated live from a matrix of clips that can be modified in real time by changing parameters of the various modules in the rig. I even bought a Launch Control XL to use the @gravitas “MIDI Learn” parameter assignments but it’s another world of music for me.

    “The fault lies not in Drambo, but in myself”.

    I had a similar experience when I purchased “Groove Rider” and “Pure Acid”. I couldn’t just drop my
    TASCAM Port-a-studio mind into this alternative world and the process of learning new ways isn’t pulling me into the world. It makes me think “What the hell am I doing here?”

    The size of the controls in a modular system squeezed into an iPad or iPhone form factor with aging eyesight also creates massive friction.

    It’s not that an old dog can’t learn new tricks… it’s just that I want every precious moment to be bathed
    of beauty and not like I’m laboring. My days of labor are over. Bring on those endorphins of musical bliss.

    Is this what you had in mind. I realize I am an edge case here on the forum.

    What I should be doing is digging deeper into Loopy Pro because that’s the way, un-huh, un-huh, I like it. Live music made from layers of performances the way a solo musician makes at album at home but
    re-engineered to build those layers live in front of an audience. But… again. That can take some work.

  • edited July 16

    I just am saying synths in Logic are already made for music production, but do they sound better than Drambo's or is it all in the mind ? I don't know if I'm having some "sound crisis", but it just seems Drambo sounds thin and mid range with little warmth. I listen to the Moog or Korg stuff and it sounds pretty good.

  • Have you not hosted au synths in drambo vs logic ?

  • The user and all related content has been deleted.
  • @supadom said:
    It’s a bit like comparing a Lego to a Playmobil set. The former gives you more creativity but also responsibility for the sound, the later gives you , for most part, ready to use sound.

    The patches in logic are pasteurised aka ready to use. Drambo on the other hand is a block based playground and it’s down to the maker to do all the sound sculpting that for most part in logic is already done.

    Drambo can arguably provide more advanced patches than Logic but will it require a lot of knowledge and time to achieve.

    Another comparison that comes to mind is a beer vs diy brewing kit 🫣😝

    I think it's more like DIY brewing kit vs. growing your own hops and barley :wink:. You might get better results with the grow-your-own approach, but most people probably will not.

    That said, OP, it's worth investigating whether "measurement mode" is engaged in Logic, or in Drambo, and not in the other. That might make a minor but noticeable difference in overall sound quality/character. "Measurement mode" disables iOS's built-in sound optimization and feeds the raw signal to the headphone port. Some iOS DAWs engage this mode, either optionally or by default (AUM allows you to select this, for example). I honestly don't know what the default behavior is in Drambo or Logic.

  • edited July 16

    Yes
    No
    Maybe

    All are correct responses since it is music we are talking about :)

    I just place Klevgrand Grand Finale on everything to make it all equal out in the end :)

  • What about say moog mariana in Drambo vs a logic synth ?

  • edited July 16

    I use also Ableton and compare VST like Arturia Pigments or even Ableton"s Wavetable and they all sound quite good. Softube Modular sounds as good as hardware to me. Ok, maybe just my mind these days .. I'm a weirdo:) Yeah, but yes a blind test would be the best test. By no means I'm bashing Drambo too as it's an amazing app. Just some subjective sound discussion:)

  • @supadom :”Pasteurized”, lol

  • Amazing thread

  • edited July 16

    Some of Drambo has "Pasteurized" ready-made nice instruments as well. I dunno maybe it was my speakers today: because on my other setup Drambo can sound pretty nice. :#

  • @McD said:

    @Antos3345 said:
    Any thoughts ?

    I think the main reason I didn’t go really deep into Drambo is because of the “Do It Yourself” nature
    of the product. I made a few basic synth “racks” with associated FX and it just didn’t scratch that itch I have to configure less and get to a massive sound quickly like I can with a great AUv3 synth like Tera Pro, Contigua, etc. So, I just kept right on doing all my creative assembling in AUM.

    This is something that I would like to point out.
    Because of the flexibility of dRambo one can focus on sound design
    from the raw essentials or simply use it as a creative sequencer or both.
    If one finds it easier to assemble sound textures using third party auv3's
    then it's all good because it's not about the apps we use
    it's about what create at the end of it.

    I watch and download Drambo files which can be one of several types and only occasionally do I get a sound of of them that scratches that itch. @gravitas recent offer of his Aurelius synth is one of my better experiences with Drambo lately. But then I realize (again) it’s a form of “hardware” music making that I never investigated similar to Akai’s MPC hardware devices with song’s generated from a clip launching approach. A song seems to be generated live from a matrix of clips that can be modified in real time by changing parameters of the various modules in the rig. I even bought a Launch Control XL to use the @gravitas “MIDI Learn” parameter assignments but it’s another world of music for me.

    You and me both in regards to "generative DAWless" performances.
    DAWless performances are another World of music for myself also.

    it’s just that I want every precious moment to be bathed
    of beauty and not like I’m laboring. My days of labor are over. Bring on those endorphins of musical bliss.

    Agreed.

    @Antos3345
    In regards to the sound of dRambo?
    It takes time and patience to craft sounds in dRambo.
    It took me over a month to design Aurelius which is a mono synth I designed.
    That was after three years of learning, playing and studying
    not only dRambo but Eurorack modular itself.
    It's far easier to make sounds we don't like rather than making sounds we do.
    With ready made synths one doesn't have to do that much, basically dial in a sound
    or select from a preset and you're good to go which I'm sure has been said.
    When mixing in dRambo Eq and filters are your best friends.
    Keep an eye on levels because even if you don't hear the clipping when the levels hit red,
    if all of the channels are peaking in the red then the sound will be gnarly.
    Give yourself headroom, learn about gain structure and most importantly
    learn why the sounds you like sound the way they do.

  • @Gravitas said:

    @McD said:

    @Antos3345 said:
    Any thoughts ?

    I think the main reason I didn’t go really deep into Drambo is because of the “Do It Yourself” nature
    of the product. I made a few basic synth “racks” with associated FX and it just didn’t scratch that itch I have to configure less and get to a massive sound quickly like I can with a great AUv3 synth like Tera Pro, Contigua, etc. So, I just kept right on doing all my creative assembling in AUM.

    This is something that I would like to point out.
    Because of the flexibility of dRambo one can focus on sound design
    from the raw essentials or simply use it as a creative sequencer or both.
    If one finds it easier to assemble sound textures using third party auv3's
    then it's all good because it's not about the apps we use
    it's about what create at the end of it.

    I watch and download Drambo files which can be one of several types and only occasionally do I get a sound of of them that scratches that itch. @gravitas recent offer of his Aurelius synth is one of my better experiences with Drambo lately. But then I realize (again) it’s a form of “hardware” music making that I never investigated similar to Akai’s MPC hardware devices with song’s generated from a clip launching approach. A song seems to be generated live from a matrix of clips that can be modified in real time by changing parameters of the various modules in the rig. I even bought a Launch Control XL to use the @gravitas “MIDI Learn” parameter assignments but it’s another world of music for me.

    You and me both in regards to "generative DAWless" performances.
    DAWless performances are another World of music for myself also.

    it’s just that I want every precious moment to be bathed
    of beauty and not like I’m laboring. My days of labor are over. Bring on those endorphins of musical bliss.

    Agreed.

    @Antos3345
    In regards to the sound of dRambo?
    It takes time and patience to craft sounds in dRambo.
    It took me over a month to design Aurelius which is a mono synth I designed.
    That was after three years of learning, playing and studying
    not only dRambo but Eurorack modular itself.
    It's far easier to make sounds we don't like rather than making sounds we do.
    With ready made synths one doesn't have to do that much, basically dial in a sound
    or select from a preset and you're good to go which I'm sure has been said.
    When mixing in dRambo Eq and filters are your best friends.
    Keep an eye on levels because even if you don't hear the clipping when the levels hit red,
    if all of the channels are peaking in the red then the sound will be gnarly.
    Give yourself headroom, learn about gain structure and most importantly
    learn why the sounds you like sound the way they do.

    Great points.. Thanks for your tips..Yeah, headroom and keeping it out of the digital distortion is crucial.
    Cheers:)

  • @Antos3345 said:
    I don't know if it's just me but after many sessions with Drambo, I'm starting to wonder if te sound quality isn't the best. I find the reverbs and delays are good, but the total mix sounds kind of hallow and thin. So then Im wondering if it were to be used in Logic, it may sound warmer and better. Maybe it's just me and my mixing isn't so great. Any thoughts ?

    Are you talking generally— I.e. with the exact samd same synth and effect’s loaded into Drambo and Logic Pro that you think Logic Pro sounds better? Or do you mean that synths designed and implemented with Drambo modules don’t sound as good to you as Logic Pro’s built-in synths?

  • edited July 16

    I meant the basic sound engine: (synths, mixing headroom, audio tools) and sound width/ dimension. The basic overall sound quality. I can best assume Logic can sound better than Drambo alone due to its great mastering tools etc. Some DAW's just sound a little different in the way they work with digital sound. One major thing I love about Drambo is the nice and simple workflow.

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