Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Comments

  • edited August 2024

    The play button for bandcamp on my 2016 iphone se, dosent play but phone isnt probably the best measure of phones/tablets as it does work on my ipad.

    Just saying.

  • edited August 2024

    @sigma79 said:

    The play button for bandcamp on my 2016 iphone se, dosent play but phone isnt probably the best measure of phones/tablets as it does work on my ipad.

    Just saying.

    Oh really? Will post it on Youtube as well, but the great thing about Bandcamp is that they don’t mess with your mix, (loudness is about 9/10 LUFS). Youtube will smash it like a rock at this level, so will have to do a separate recording around 13/14 LUFS for the socials :#

  • @Slush said:

    @sigma79 said:

    The play button for bandcamp on my 2016 iphone se, dosent play but phone isnt probably the best measure of phones/tablets as it does work on my ipad.

    Just saying.

    Oh really? Will post it on Youtube as well, but the great thing about Bandcamp is that they don’t mess with your mix, (loudness is about 9/10 LUFS). Youtube will smash it like a rock at this level, so will have to do a separate recording around 13/14 LUFS for the socials :#

    You still master track for bandcamp obviously ?

    Just less compressed dynamics>actual loudness scale

    Or just better for loudness and less hassles for dynamic work because of luf scale ?

  • edited August 2024

    @sigma79 said:

    @Slush said:

    @sigma79 said:

    The play button for bandcamp on my 2016 iphone se, dosent play but phone isnt probably the best measure of phones/tablets as it does work on my ipad.

    Just saying.

    Oh really? Will post it on Youtube as well, but the great thing about Bandcamp is that they don’t mess with your mix, (loudness is about 9/10 LUFS). Youtube will smash it like a rock at this level, so will have to do a separate recording around 13/14 LUFS for the socials :#

    You still master track for bandcamp obviously ?

    Just less compressed dynamics>actual loudness scale

    Or just better for loudness and less hassles for dynamic work because of luf scale ?

    I always master a track, it’s that you will have to lower the LUFS for Youtube and other socials. I try to aim for 13.5 LUFS for the loudest parts for social media. Youtube will compress or whatever if your tracks are too loud. For Bandcamp you can do whatever you want, they just put the track online ‘as is’, no compression nothing, no worries.

  • @Slush said:

    @sigma79 said:

    @Slush said:

    @sigma79 said:

    The play button for bandcamp on my 2016 iphone se, dosent play but phone isnt probably the best measure of phones/tablets as it does work on my ipad.

    Just saying.

    Oh really? Will post it on Youtube as well, but the great thing about Bandcamp is that they don’t mess with your mix, (loudness is about 9/10 LUFS). Youtube will smash it like a rock at this level, so will have to do a separate recording around 13/14 LUFS for the socials :#

    You still master track for bandcamp obviously ?

    Just less compressed dynamics>actual loudness scale

    Or just better for loudness and less hassles for dynamic work because of luf scale ?

    I always master a track, it’s that you will have to lower the LUFS for Youtube and other socials. I try to aim for 13.5 LUFS for the loudest parts for social media. Youtube will compress or whatever if your tracks are too loud. For Bandcamp you can do whatever you want, they just put the track online ‘as is’, no compression nothing, no worries.

    Ok.

    Cheers Slush.

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