Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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Another question to developers!

I really love some of the apps but i'm also so frustrated because so many bugs and things doesn't work as expected these days on iOS. I will not start (another) rant about iOS because i still like creating music with some apps and i especially working on a few more advanced patches for Mitosynth and a few others.

But my (serious) question is why there are not much music apps to find in the Mac App Store. Is it much additional work. I know the apps are made for touch screen but i often wish i could use them also on my Mac since it works like a charm f. e. NLog. I really would like to be able to create patches on booth devices.... and i think maybe many would not mind to pay again a few bucks to have them on the Mac too. It would be just so great to combine booth worlds and if you create things on your Mac, people on iPads/iPhone could benefit also and vice versa.

Sorry if that's a stupid question but i tryed to ask it a few times to some developers but never got an answer.

Comments

  • I think that's a great question and am curious what the perspective is.

  • I'm guessing developers are going for the bigger market.

    Apple Sold 39.3M iPhones During The iPhone 6 Launch Quarter, 12.3M iPads And 5.5M Macs
    http://techcrunch.com/2014/10/20/apple-hardware-sales-q4-2014/

  • edited October 2014

    But then why there are so much iPad only synths... And for the music niche i think there are still more Mac producers then iPad musicians. And even if not.... why not expand? At least i just wanted to ask ;)
    There are even more Android devices.... but we all know why it's not in developers mind.

  • edited October 2014

    It may be that iOS makes a good proving ground of sorts. Case in point: Positive Grid put out BIAS on iOS last year, and only now (a year later almost to the day) have they released an OS X version of the same.

    It could be that hooking people in with iOS first will draw more people to the OS X version first, but developers are taking their time analyzing the market to see if it's worth their time and effort to port it.

  • edited October 2014

    I agree but because of that i thought how hard it is to port iOS apps f.e. to the app store. If it's easy, developers maybe have nothing too loose. Creating it as VST/AU is of course another thing. Of course in general i would love to could use iPhone/iPad apps on my Mac like i can use iPhone apps on my iPad. If an iPad pro comes ever with a kind of OS X it would be useful too.

    Edit: That is why i'm still amazed from a device like the surface pro 3..... yeah but there are not much music apps available too.

  • I know Apple is trying to close the user experience gap between OS X and iOS. Perhaps they are doing the same under the hood as well, in which case we should be seeing more and more truly universal apps (i.e., apps that operate seamlessly between iDevices and Macs).

  • There are a bunch which have desktop equivalent, I know audulus is suppose to hit windows soon. From what I've seen a lot of music apps are made for touch screen only, I don't think they translate well to a mouse and keyboard thingy (samplr comes to mind). Desktop apps are more powerful in general but there some apps on ios which I think are up there in terms of innovation and quality. You are right though, I also wish that some apps would have a desktop version.

  • Interesting point, I've pondered this myself. I believe that there are equal amounts (if not more) of music production software on desktops as to the iOS world, just not in the App Store. A guess is that the developers bypass iTunes App Store due to certain limitations and restrictions along with a cut of profit. Why give Apple some of your money when you can have the customer buy direct? Simply download it straight to your computer and install it...or have a couple of disks sent to you. With all of the online bloggers, reviewers, YouTubers, and other social media, marketing must be next to free. So they certainly don't need the App Store for exposure.
    Again, I could be totally wrong, just my thoughts!

    I defiantly can't wait until my iOS devices are truly able to integrate and flow seamlessly with my desktop work.

  • There are exceptions, but most iOS music production apps are akin to plug-ins, and there is plenty of competition in that space.

  • That's true. However my wishlist for porting iOS to MacStore would be ;)

    1. Mitosynth (sadly i doubt that will happen ever) i still hold my iPad mainly for this gem.... yep i'm a fanboy.

    2. All others :D

    Nanostudio, Caustic, NLog and a few others are still there via MacStore or via their own websites and they working very good. When connecting via a MIDI Keyboard there is no big difference in use for me. The editing works for me with touchscreen and/or trackpad/mouse keyboard.
    I know i'm a niche in a niche : /

  • edited October 2014

    Having to raise prices in order to deal with piracy could be a factor. I know there's jail break piracy that goes on with iOS but I get the impression it's orders of magnitude less than desktop land.

    OSX sandboxing rules could be another. Think that's why Matt pulled NanoStudio (or was going to, don't remember). There is a growing number of (non-music) indie-to-small devs that have had trouble with the sandboxing rules and are opting out of the Mac App store.

    I wonder how Rolf did with NLog? Audulus is available on both platforms as well but that one was born on the Mac.

  • Developers aren't allowed to sell VST/AU Plugins on the Mac App Store while that would be the preferred method of accessing music apps on the Mac.

  • Rolf with NLog is of course the best exampel. There is an iPhone app, a more advanced iPad app, then an even more advanced Mac app. If you buy the Mac app which works only in stand alone you also get the chance to download the AU/VST for free. Of course that would be the best as user. I know that most will not benefit from this.
    But even i would like to have AU/VST i would be happy enough to have some synth as standalone. I could record and import it as audio in Logic or whatever. Yes, this might not be the perfect workflow but i could live with it and i would pay some bucks for it again too. Beside NLog there are just a few FabFilter synths in the store and a few others. I know, i'm never satisfied ;)

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