Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
It makes me wonder how well the subscription model is working out for developers…?
I’ve noticed over the course of this year that there have been lots of apps offering their ‘lifetime unlocks’ for free during their sales. These apps are usually subscription based with the addition of an option for a lifetime unlock which is normally astronomically high. Seems like a strange conflict of approaches to me: subscription or ridiculously high one off purchase to free forever when on offer. Surely when you put it on offer you just lose all of your existing subscribers (or massively piss them off if they don’t realise the offer’s happening)?
This behaviour also makes me think that the whole subscription thing can’t be working out that well for lots of developers? I can see that it probably works just about for the bigger apps/developers such as in the case of Logic for iPad but i wonder how many smaller developers are finding it to be the best model in practice?
Personally I don’t subscribe to any apps so I’d be fascinated to know how many here do subscribe to apps, music related or otherwise (obviously i realise lots of you subscribe to Logic)? Maybe most others have multiple app subscriptions and can imagine that the subscription model works well for the developers concerned?
(Not sure the poll has the right questions really so apologies if it is just annoying).
- Do you have any app subscriptions?61 votes
- No.67.21%
- Yes, Logic for iOS only.22.95%
- Yes, multiple subscriptions but all for ‘big name’ developers.  3.28%
- Yes, multiple subscriptions, including for smaller developers.  6.56%
Comments
Developers choose to offer subscriptions or not offer subscriptions because they choose works best for them and their customers. Beyond that I see no value to this question. Unless you yourself are a developer (or a potential developer)?
I have Logic for iPad. It’s the my only subscription and the only one I will ever have. I pay for it yearly, so I can then forget the money for a year. I hate the idea of subscriptions, but in the case of Logic, it’s OK in my opinion.
The amount and quality of the tools is easily worth it to me, even if I’m paying £50 a year. I’ve easily spent a couple of grand trying to do with multiple apps what Logic does. The worry with all my apps is how long the devs are able to afford to keep them up to date and working - we all know we lose some apps each year and we buy new ones - with Logic you have more piece of mind, as if Apple can’t afford to keep Logic going, then we really have iOS music making problems!
The thing is devs seeing subscription as a viable model, is not sustainable imo because most devs can’t offer the long term viability that Apple can and people only have a certain amount to spend each month! This is why I buy at cheap one off prices, as I know many of these apps will not last long term!
Logic only.
Loopy pro alternative to subscription seems a good model. Purchase the app, includes all updates for a year after that it stays as that version. If a major update comes along that you want, pay for a years updates, get that and everything else for a year. You don't pay for bug fixes. This model encourages improvements and gives some income for maintenance.
I see apps following this model (I don't think they're often music apps by the way, are they?) as playing on consumer psychology. The 'free for a limited time' offers are a way to boost reviews and visibility. The high subscription fees combined with the good reviews create the illusion that the one-time payment is a great deal.
This approach relies on the fact that most users don’t track pricing history, so they’re unaware this expensive app might have been free just weeks ago. It seems exploitative and risks undermining trust in the app economy in general.
Logic Pro and Djay Pro as well.
Djay is an amazing app, even for non-DJs. It's my everyday music player. The ease of looping + live stem splitting is incredibly useful both for live performances, but also for learning new songs on guitar/keys while isolating individual elements in the loops on the fly which makes creating jam/backing tracks a breeze. The subscription is a must-have for me, and the fact that it's multi-platform makes it even more valuable.
Absolutely agree regarding the Loopy Pro model, completely fair to all parties.
Yeah, i almost wrote something similar in the initial post to acknowledge that maybe these particular apps were trying to game the system in some way? Certainly, most of them seem to be wildly ambitious in asking for subscriptions in the first place given what they offer (do they actually get any subscribers i wonder?), which i guess is what partially led to me asking the question about how many subscriptions people have in general: there are very few apps i can see offering enough to justify a subscription and i can imagine it’s a model that simply doesn’t work for smaller developers.
Just iPad Logic Pro regarding app subs. Only gonna use LP4i to master one more track and then cancel my sub. One less monthly payment to concern myself with.
It's not that Logic Pro isn't any good. It's just not for me personally.
I’m interested to know whether people have lots of subscriptions or not as i have no idea what the general amount is subscriptions is, simple as that.
I’m not trying to open the subscription good/bad argument again, we all know what various folk here think on both sides of that, but rather ask whether subscription model actually works unless you’re already a big developer with a significant market reputation?
Why do i want to know? No reason, I’m just interested.
Well said @Fruitbat1919 and thanks for the Djay Pro tip @BluGruv .. Have you tried Loopmix as a possible alternative to DJay Pro?
Logic Pro sub here and definitely gonna get Loopy Pro at some point in 2025
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I think we need developers to learn from game developers. The “pay to win” model is hugely successful. Developers should be offering the apps for free, then offering in app schemes to get us to pay 💰 to make our songs a hit.
If someone could gameify song creation they’d make millions🙌
Actually that online looper was pretty close and they didn’t so maybe I’m wrong…
Yeah, i did the trial of Logic Pro and decided it wasn’t for me either. Would have loved to have access to Sculpture but beyond that I’m better served by other options.
Haha. The odds of any one song from a new artist becoming a moneymaking hit is larger than the odds of getting hit by lightning from Zeuss while riding on the back of a unicorn.
Me, I tried to also get into Cubasis 3 beyond just processing vocals and mastering audio. My brain could not wrap itself around how to do drums comfortably in CB3. So I went back to Nanostudio 2. It just works for me personally. 😂
I love Logic Pro, don't get me wrong. It just doesn't love me back. 🤣
@jwmmakerofmusic : An actual drum machine type track is an oft repeated feature request in CB3
Coincidentally just came across a reddit thread on this from 4 years ago. Person after person detailing how their marriages had broke up lost homes etc due to the pernicious way these are psychologically set up to extract money from people with any kind of addictive personality, the average loss seemed around $20,000 spent over a period between 1 and 2 years, some a lot less. Like gambling the vast majority of the income seems to come from a relatively small percentage of vulnerable people....Reading some of the Reddit music production threads, I can see this happening in the future. The devil no longer takes your soul, just your credit card details.
Hopefully they add it in whatever major release is next. 🙏😂
🎯
I have a subscription to Logic, and only because I need it to make sure AUv3s I'm working on work correctly with it. I add this onto the cost of developing for iOS, in addition to the yearly developer fee which is itself the same subscription model, as well as multiple 3rd party service subscriptions. I will likely continue paying for Loopy Pro as well, which I much prefer over Logic.
Of all the types of apps and services I have, this niche is almost unique in offering very little value proposition for subscription-based apps. If I am making a synth, sequencer, FX plugin, etc., it would be hard to continually expand it year over year, which makes the subscription model much more disingenuous...and to your question @Robin2 I would think it'd not work out super well for the developer.
Companies like Apple run their entire business around the subscription model, whether it's explicit or not. They want you to buy new iPhones every year, ideally. This is what creates the nonstop maintenance loop for developers. It's a tough balance. It's still up to the developer to make a product that users would pay for monthly or yearly, of course.
Thanks @tom_ward, really good to hear a developer’s opinion. Yes, that echoes what i suspected - i just can’t imagine a subscription working out for a smaller developer.
Apple (and other big name tech) can, i guess, easily afford to experiment with monetisation options in a way others simply cannot begin to. They also have a whole ecosystem of products which influence each other in their ultimate goal to maximise profits. For example, want Logic Pro without a subscription? Buy a Mac.
Seen this ? It integrates perfectly w DJay Pro for iPad
Am I the sole sds-x subscription? lol