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Animoog Z - Mapping The Looper
I see I can map the Looper buttons but how to handle Play/Stop? I thought sending 127 and 0 of the same CC would do it but no such luck.
Comments
It responds to a value of 127. It toggles the button state.
Ok, turned out to be a trigger not set in both positions. Thanks!
Sending a value of 127 works for me to toggle play/stop.
Just tried again...127 seems to do nothing. 0 seems to restart it. Feel like i'm going mad. You have this working with a press on/off of 127?
It works fine for me sending just a value of 127 with the cc number I assigned. Each time I send it, it behaves the same as pressing the button. There needs to be a loop already recorded and the looper needs to be on.