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How to get these gentle stylish soft basses?

Hi folks!
I really need an advice here.

I'm not really experienced with synthesizers (though I already have a lot of them on my iPad :smiley: ).
I had a DSP course back in my university times so I know how the signal processing works and it helps me to navigate through this topic more or less consciously.

I bought the FF Twin 3 on the Christmas sale and tried to generate some noises for the December 4-track challenge. Unfortunately I still don't have a written track, but I managed to generate some interesting patches which I'd like to use in future :D

But all my bass patches end up being fatty distorted and aggressive, though each time I try to copy absolutely the opposite — a gentle, classy, "rubber", or plastic bass sounds.

Like here at 2:20:

or here:

  • the one sounding on the first notes
  • and the one coming in at 00:20 which sounds like a baritone saxophone distorted with something very "sparkling". Though I guess it's a real sampled sax and not synth, but what kind of post-processing can give this sparkling sound without turning into aggressive hard-rock distortion?

Does anyone knows how to do something similar?
All my attempts finished being either too high for bass or not enough "dense" or overly saturated and distorted.

In YouTube I can found many tutorials about classic funky moog basses, or modern aggressive dubstep or techno/club/house basses. But I have never seen anything related to these types of sounds as in my examples.
Am I missing something? Are there any tutorials or patches which I could explore to find out what am I doing wrong?

Comments

  • edited January 3

    Have you looked into that specific albums scoring? Often times the composers do interviews and such. Also might be worth a stab to check out “ethereal”, “soundscapes”, “tv scores”, “movie scores”, etc how to’s

    I think what you’re talking about is Pads. Soundscapes. Atmosphere

    Oh and reverb. So much reverb. Delay as well helps.

    This might help too!

    If you don’t have Vital you can apply the same ideas to any modular synth.

    This one is really great too

    Okay last one. Hope it helps

  • edited January 3

    Maybe FF3 is overkill for such simple bass sounds. Both are one-oscillator saw wave sounds.
    First example at 2:20: LP-filtered with low resonance and cutoff around 100-150Hz.
    Second example: Sounds like it was processed through a phase shifter with envelope-modulated frequency control instead of an LFO.

  • @rs2000 said:
    Maybe FF3 is overkill for such simple bass sounds. Both are one-oscillator saw wave sounds.
    First example at 2:20: LP-filtered with low resonance and cutoff around 100-150Hz.

    Agreed.

    Second example: Sounds like it was processed through a phase shifter with envelope-modulated frequency control instead of an LFO.

    Once again agreed.
    It's rather tasty.

  • edited January 7

    Mitt misstag

  • @offbrands @rs2000 @Gravitas
    Thank you very much for your advice! Finally I have some guide through this type of sounds

    @rs2000 said:
    Maybe FF3 is overkill for such simple bass sounds. Both are one-oscillator saw wave sounds.

    Yeah, probably. I just wanted to do this in the scope of the December "1 synth 4 track challenge" so I selected the most versatile synth for that :)

    I tried to start with recreating this:

    @rs2000 said:
    First example at 2:20: LP-filtered with low resonance and cutoff around 100-150Hz.

    And it looks like I got somewhat closer to the original this time.
    I tried both FF3 and Mariana to see the difference.

    One issue I noticed in my previous attempts and still can't beat is the clicky noises on low notes, especially in FF3. You can hear that at the end of the video.
    In Mariana I eliminated these clicks by tweaking legato settings.
    But I find FF3 simpler sound a bit more versatile and potentially better for mix, but these clicks ruin absolutely everything.
    Does anybody know how to get rid of them?

  • edited January 8

    @vlaoladis said:
    Hi folks!
    I really need an advice here.

    I'm not really experienced with synthesizers (though I already have a lot of them on my iPad :smiley: ).
    I had a DSP course back in my university times so I know how the signal processing works and it helps me to navigate through this topic more or less consciously.

    I bought the FF Twin 3 on the Christmas sale and tried to generate some noises for the December 4-track challenge. Unfortunately I still don't have a written track, but I managed to generate some interesting patches which I'd like to use in future :D

    But all my bass patches end up being fatty distorted and aggressive, though each time I try to copy absolutely the opposite — a gentle, classy, "rubber", or plastic bass sounds.

    Like here at 2:20:

    or here:

    • the one sounding on the first notes
    • and the one coming in at 00:20 which sounds like a baritone saxophone distorted with something very "sparkling". Though I guess it's a real sampled sax and not synth, but what kind of post-processing can give this sparkling sound without turning into aggressive hard-rock distortion?

    Does anyone knows how to do something similar?
    All my attempts finished being either too high for bass or not enough "dense" or overly saturated and distorted.

    In YouTube I can found many tutorials about classic funky moog basses, or modern aggressive dubstep or techno/club/house basses. But I have never seen anything related to these types of sounds as in my examples.
    Am I missing something? Are there any tutorials or patches which I could explore to find out what am I doing wrong?

    Moog bass sounding, so what i found is when i really get subtle Moog type basses I need an analogue bass to do the job. Soft (VST's etc..) synths lack something.

    currently i have a Juno 6 and a dreadbox typhon to cover these bases (no pun intended).

  • @vlaoladis said:
    ...
    But I find FF3 simpler sound a bit more versatile and potentially better for mix, but these clicks ruin absolutely everything.
    Does anybody know how to get rid of them?

    Sorry I don't own either of them. All I can say is that you might want to play with envelope settings more.
    Also, it sounds like in the attack phase, Twin 3 has some kind of pitch modulation which may cause what you describe as "clicks".

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